[INFO:2023-2-20 19:36:41]PJG Start [INFO:2023-2-20 19:36:41]LocalSourceVersion:1.0.0.1 [INFO:2023-2-20 19:36:41]PackageSourceVersion:1.0.0.1 [INFO:2023-2-20 19:36:41]AoUnityStarter Start [INFO:2023-2-20 19:36:41]Start App [INFO:2023-2-20 19:36:41]ResourceCache.Instance.resLoadMode=Direct [INFO:2023-2-20 19:36:41]ResourceCache.Instance.isLuaBundle=False [INFO:2023-2-20 19:36:41]AoUnityStarter StartLua [INFO:2023-2-20 19:36:43][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse [INFO:2023-2-20 19:36:43][tolua.lua:12]:os: Windows, arch: x64 [INFO:2023-2-20 19:36:43][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2023-2-20 19:36:43][bootstrap/BootstrapHelper.lua:71]:{closure}=======================百田渠道包======================= [WARN:2023-2-20 19:36:43][@bootstrap/BootstrapLauncher.lua:172]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-2-20 19:36:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.buglyWrap.BuglyWrap, [method]:initBugly, [param]:{} [INFO:2023-2-20 19:36:43][bootstrap/BootstrapHelper.lua:424]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-2-20 19:36:44]GameDevice isFront = False [INFO:2023-2-20 19:36:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{} [INFO:2023-2-20 19:36:44][bootstrap/check/CheckMgr.lua:248]:{_startBaitianRequestRemoteVersion}Editor跳过百田请求远端版本号 [INFO:2023-2-20 19:36:44][bootstrap/check/CheckMgr.lua:288]:{onRequestRemoteVersionSuccess}CheckMgr:onRequestRemoteVersionSuccess review nil [INFO:2023-2-20 19:36:44][bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2023-2-20 19:36:44][bootstrap/BootstrapLauncher.lua:363]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-2-20 19:36:44][bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-2-20 19:36:45][logic/logicLauncher/LogicLauncher.lua:10]:{onManifestLoaded}is img preload:false [INFO:2023-2-20 19:36:45][logic/common/ArtUpgrade/QualitySet.lua:90]:{_setPixelLightCount}qualitySet pixelLight:2 [INFO:2023-2-20 19:36:45][logic/common/ArtUpgrade/QualitySet.lua:63]:{init}device quality:1 [INFO:2023-2-20 19:37:27]GameDevice isFront = True [INFO:2023-2-20 19:37:27][bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 4cc191aa12c06c16866f4000272ee62d5d515eaf stack traceback: bootstrap/BootstrapResPreLoad:70: in function [INFO:2023-2-20 19:37:27][framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2023-2-20 19:37:27]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/10.17.2.62\/pjg\/static\/"} [WARN:2023-2-20 19:37:30][@logic/common/performance/PerformanceMgr.lua:31]:{getDeviceLevel}获得当前设备档次!! 1 4 [INFO:2023-2-20 19:37:30][logic/common/performance/PerformanceMgr.lua:115]:{setResourcesMode}默认高端机 [INFO:2023-2-20 19:37:30][logic/common/performance/PerformanceMgr.lua:170]:{setResourcesMode}缓冲区路径 = C:/Users/wuxiuling/AppData/LocalLow/Unity/baiao_pjg_upg_1 [INFO:2023-2-20 19:37:30][logic/common/performance/PerformanceMgr.lua:171]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-2-20 19:37:30][logic/common/performance/PerformanceMgr.lua:175]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2023-2-20 19:37:30][logic/common/performance/PerformanceMgr.lua:183]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-2-20 19:37:30][logic/common/performance/PerformanceMgr.lua:187]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2023-2-20 19:37:31][logic/common/logic/CheckRebootMgr.lua:15]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID 4cc191aa12c06c16866f4000272ee62d5d515eaf stack traceback: logic/common/logic/CheckRebootMgr:15: in function 'setPostHotupdateBootstrapCommitID' logic/common/logic/ResPreLoadMgr:106: in function [INFO:2023-2-20 19:37:31][bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-2-20 19:37:32][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-2-20 19:37:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{} [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -108607061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -108520661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -86265461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -86179061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -86092661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -82636661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -82550261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -82463861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -82809461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -82723061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -79612661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -79526261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -79439861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -79353461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -79267061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -79180661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -79094261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -79007861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -78921461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -78835061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -78748661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -78662261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -78575861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -78489461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -78403061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -78316661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -78230261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -78143861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -78057461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -77971061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -77884661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -77798261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -77711861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -77625461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -77539061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -77452661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -77366261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -77279861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -77193461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -77107061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -77452661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -77366261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -77279861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -76588661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -76502261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -76415861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -76329461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -76243061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -76156661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -76070261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -75983861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -75897461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -75811061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -75724661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -75638261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -75551861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -75465461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -75379061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -75292661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -75206261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -75119861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -75033461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -74947061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -74860661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -74774261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -74947061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -74860661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -73737461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -73651061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -73564661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -70713461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -68985461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -68899061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -68121461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -68035061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -66566261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -65270261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -62764661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -62073461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -60604661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -60518261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -60431861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -60345461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -59654261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -58012661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -57926261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -57235061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -55507061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -54383861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -54297461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -52655861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -52569461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -51878261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -51791861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -51705461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -50236661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -50150261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -50063861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -49372661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -47817461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -47731061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -47644661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -46953461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -46867061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -46780661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -46694261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -46607861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -46521461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -46435061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -46348661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -46262261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -46175861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -46089461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -46003061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -45916661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -45830261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -45743861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -45657461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -45571061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -45484661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -45398261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -45311861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -45225461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -45139061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -45052661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -45225461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -45139061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -45052661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -44534261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -42979061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -42892661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -42806261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -41510261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -39955061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -39868661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -39782261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -39091061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -37535861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -37449461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -37363061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -36671861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -35116661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -35030261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -34943861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -33820661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -31487861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -31401461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -31315061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -30623861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -29068661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -28982261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -28895861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -28204661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -26649461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -26563061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -26476661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -25785461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -24230261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -24143861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -24057461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -23366261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -24489461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -24403061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -24316661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -24230261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -24143861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -24057461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -23971061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -23884661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -23798261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -23711861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -23625461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -23539061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -23452661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -23366261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -23279861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -23193461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -23107061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -23020661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -22934261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -22847861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -22761461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -22675061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -22588661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -22502261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -22415861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -22329461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -22243061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -22156661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -22070261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -21983861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -21897461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -21811061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -21724661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -21638261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -20947061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -19391861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -19305461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -19219061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -18527861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -16972661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -16886261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -16799861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -16108661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -14553461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -14467061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -14380661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -13689461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -12134261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -12047861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -11961461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -10665461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -9110261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -9023861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -8937461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -8246261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -6691061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -6604661 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -6518261 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -5827061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = -4271861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = -4185461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = -4099061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = -3407861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-02-06 09:00:00 interval = -1247861 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-02-07 09:00:00 interval = -1161461 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-08 09:00:00 interval = -1075061 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118611 时间:2023-02-23 09:00:00 interval = 220939 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118711 时间:2023-03-13 09:00:00 interval = 1776139 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118721 时间:2023-03-14 09:00:00 interval = 1862539 [INFO:2023-2-20 19:37:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118731 时间:2023-03-15 09:00:00 interval = 1948939 [INFO:2023-2-20 19:37:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"} [INFO:2023-2-20 19:37:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1023#1024#1025#1027#1028#1029#1032#1033#1034#1037#1038#1039#1041#1042#1043#1045#1046#1047#1048#1049#1050#1053#1054#1055#1058#1059#1060#1063#1064#1065#1068#1069#1070#1073#1074#1075#1078#1079#1080#1083#1084#1085#1088#1089#1090#1093#1094#1095#1098#1099#1100#1103#1104#1105#1108#1109#1110#1113#1114#1115#1118#1119#1120#1123#1124#1125#1128#1129#1130#1133#1134#1135#1138#1139#1140#1143#1144#1145#1148#1149#1150#1153#1154#1155#1158#1159#1160#1163#1164#1165#1168#1169#1170#1173#1174#1175#1178#1179#1180#1183#1184#1185#118611#118711#118721#118731"} [INFO:2023-2-20 19:37:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018#1020#1021"} [INFO:2023-2-20 19:37:32][logic/common/logic/CheckRebootMgr.lua:20]:{checkIsNeedReboot}热更后重启检查: 4cc191aa12c06c16866f4000272ee62d5d515eaf 4cc191aa12c06c16866f4000272ee62d5d515eaf [INFO:2023-2-20 19:37:32]VideoMgr url = Assets/GameAssets/movie/open.mp4 [INFO:2023-2-20 19:37:32]VideoMgr 没有preload,play之前需要prepare下 [INFO:2023-2-20 19:37:32][logic/extensions/gm/controller/GMBuildInfoController.lua:89]:{callback}[BuildInfo] [AB]: deviceName:WUXIULING dateTime:2023/2/20 15:43:35 commitID:bba45eb0341a92fb86571df0a2060b4c31780309 CIPipelineID: [pkg]: deviceName:WUXIULING dateTime:2023/2/20 15:43:35 commitID:bba45eb0341a92fb86571df0a2060b4c31780309 CIPipelineID: [INFO:2023-2-20 19:37:32]VideoMgr play开始 [INFO:2023-2-20 19:37:32]视频已经开始播放啦 [INFO:2023-2-20 19:37:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2023-2-20 19:37:33][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2023-2-20 19:37:33]VideoMgr stop [INFO:2023-2-20 19:37:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:33]VideoMgr play完毕 [INFO:2023-2-20 19:37:33]VideoMgr stop [INFO:2023-2-20 19:37:33][logic/extensions/noticeweb/controller/NoticeWebController.lua:52]:{requestNoticeInfo}请求公告板数据 appCode = shiwuyu isOutSide = 1 channelId = 267 packageVersion = -1 version = -1 [INFO:2023-2-20 19:37:33][logic/extensions/noticeweb/controller/NoticeWebController.lua:215]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.2.62/pjg/static/noticeinfo/getNoticeInfo.json [INFO:2023-2-20 19:37:33][logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://10.17.2.62/pjg/static/noticeinfo/getNoticeInfo.json?packageVersion=-1&version=-1&appCode=shiwuyu&isOutSide=1&channel=267 [INFO:2023-2-20 19:37:33][logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 30 [INFO:2023-2-20 19:37:33][logic/extensions/noticeweb/controller/NoticeWebController.lua:219]:{closure}NoticeWebController 使用http测试数据 isSuccess = false msg = 404 Not Found [WARN:2023-2-20 19:37:33][@logic/extensions/noticeweb/controller/NoticeWebController.lua:232]:{_onGetNoticeInfo}获取公告失败了,直接跳转到登录界面! [INFO:2023-2-20 19:37:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:34][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=Dev001 [INFO:2023-2-20 19:37:34][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:develop, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-2-20 19:37:34][logic/extensions/login/agent/LoginAgent.lua:224]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://10.17.2.62/login0.jsp?account=Dev001&platformId=0 [INFO:2023-2-20 19:37:34][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"179421c2-2bf1-4b84-9e2b-398d740a9ef1"} [INFO:2023-2-20 19:37:34][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 179421c2-2bf1-4b84-9e2b-398d740a9ef1 [INFO:2023-2-20 19:37:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:34][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:develop, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-2-20 19:37:34][logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://10.17.2.62/login.jsp?btSessionId=179421c2-2bf1-4b84-9e2b-398d740a9ef1&clientVersion=0.0.0&sysType=0 [INFO:2023-2-20 19:37:34][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"f8f1553a-e265-4fe1-bacc-f722db991eec","userName":"0_Dev001","zoneInfo":{"id":1,"name":"内网服","prefix":"","state":1}} [INFO:2023-2-20 19:37:35][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-2-20 19:37:35][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1676893055 [INFO:2023-2-20 19:37:35][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-2-20 19:37:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:35][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:develop, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-2-20 19:37:35][logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://10.17.2.62/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/10.17.2.62\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":1,"sessionId":"f8f1553a-e265-4fe1-bacc-f722db991eec","openKey":""}} [INFO:2023-2-20 19:37:35][logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://10.17.2.62/startgame.jsp?pfKey=&pf=&zoneId=1&sessionId=f8f1553a-e265-4fe1-bacc-f722db991eec&openKey= [INFO:2023-2-20 19:37:35][logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"10.17.2.62","isAdmin":false,"pid":1101,"port":9334,"resultCode":0,"state":1} [INFO:2023-2-20 19:37:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:35][logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=10.17.2.62,port=9334 [INFO:2023-2-20 19:37:35][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 10.17.2.62 9334 [INFO:2023-2-20 19:37:35]==============link network is ipv4============ [INFO:2023-2-20 19:37:35]1 status:Connecting [INFO:2023-2-20 19:37:35]1 Connect,ip=10.17.2.62,port=9334,verson=0 [INFO:2023-2-20 19:37:35][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-2-20 19:37:35][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-2-20 19:37:35]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2023-2-20 19:37:35]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-2-20 19:37:35]1 Same version,socket.Connected=True [INFO:2023-2-20 19:37:35]1 Do EndConnect [INFO:2023-2-20 19:37:35]1 Do EndConnect Done [INFO:2023-2-20 19:37:35]1 status:Connected [INFO:2023-2-20 19:37:35]1 ConnectSucc True [INFO:2023-2-20 19:37:35][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=58 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=3300 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=18 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100019 boxHeroes: 100033 boxHeroes: 100069 boxHeroes: 100125 boxHeroes: 100080 boxHeroes: 100136 boxHeroes: 100157 competitors { userId: -2675 name: 伊夜芳 portrait: 11100001 level: 42 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2681 name: 伊易阳 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2622 name: 伊惠义 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } fighting { userId1: 50191 userId2: -2675 } progress { userId: 50191 winCount: 1 isOffense: false heroes: 100157 heroes: 100019 heroes: 100125 heroes: 100136 heroesSkins: 100053 heroesSkins: 140183 heroesSkins: 140272 heroesSkins: 100016 } opponentProgress { userId: -2675 winCount: 1 isOffense: true heroes: 100074 heroes: 100106 heroes: 100035 heroes: 100079 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: true waitingConfirm: false waitingOpponentConfirm: false boxHeroExInfos { id: 100019 info { hero { heroId: -1172 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676892708247 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3514 defineId: 701011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } equips { uniqueId: -3515 defineId: 702011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } equips { uniqueId: -3516 defineId: 703011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } } } boxHeroExInfos { id: 100033 info { hero { heroId: -1175 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676892710507 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3523 defineId: 701046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } equips { uniqueId: -3524 defineId: 702046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } equips { uniqueId: -3525 defineId: 703046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } } } boxHeroExInfos { id: 100069 info { hero { heroId: -1180 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2030 baseAttr { hp: 9107 atk: 826 def: 890 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1676892714825 rank: 5 luck: 7 sks { skillId: 41203007 strengthenLevel: 3 } sks { skillId: 41203008 strengthenLevel: 3 } sks { skillId: 41203009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100032 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3538 defineId: 701001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } equips { uniqueId: -3539 defineId: 702001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } equips { uniqueId: -3540 defineId: 703001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } } } boxHeroExInfos { id: 100125 info { hero { heroId: -1185 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2127 baseAttr { hp: 9043 atk: 743 def: 909 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676892735896 rank: 5 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212708 strengthenLevel: 3 } sks { skillId: 41212709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140272 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3553 defineId: 701036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } equips { uniqueId: -3554 defineId: 702036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } equips { uniqueId: -3555 defineId: 703036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } } } boxHeroExInfos { id: 100080 info { hero { heroId: -1190 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1676892742529 rank: 5 luck: 4 sks { skillId: 41204407 strengthenLevel: 3 } sks { skillId: 41204408 strengthenLevel: 3 } sks { skillId: 41204409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100046 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3568 defineId: 701005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } equips { uniqueId: -3569 defineId: 702005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } equips { uniqueId: -3570 defineId: 703005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } } } boxHeroExInfos { id: 100136 info { hero { heroId: -1194 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1676892763543 rank: 5 luck: 7 sks { skillId: 41201007 strengthenLevel: 3 } sks { skillId: 41201008 strengthenLevel: 3 } sks { skillId: 41201009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100016 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3580 defineId: 701005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } equips { uniqueId: -3581 defineId: 702005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } equips { uniqueId: -3582 defineId: 703005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } } } boxHeroExInfos { id: 100157 info { hero { heroId: -1202 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2048 baseAttr { hp: 8167 atk: 1051 def: 722 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893002709 rank: 5 luck: 2 sks { skillId: 41204807 strengthenLevel: 3 } sks { skillId: 41204808 strengthenLevel: 3 } sks { skillId: 41204809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100053 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3604 defineId: 701014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } equips { uniqueId: -3605 defineId: 702014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } equips { uniqueId: -3606 defineId: 703014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } } } [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 0 1 [WARN:2023-2-20 19:37:35][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 1097 } [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1 [INFO:2023-2-20 19:37:35][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-2-20 19:37:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=4893 [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100019 boxHeroes: 100033 boxHeroes: 100069 boxHeroes: 100125 boxHeroes: 100080 boxHeroes: 100136 boxHeroes: 100157 competitors { userId: -2675 name: 伊夜芳 portrait: 11100001 level: 42 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2681 name: 伊易阳 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2622 name: 伊惠义 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } fighting { userId1: 50191 userId2: -2675 } progress { userId: 50191 winCount: 1 isOffense: false heroes: 100157 heroes: 100019 heroes: 100125 heroes: 100136 heroesSkins: 100053 heroesSkins: 140183 heroesSkins: 140272 heroesSkins: 100016 } opponentProgress { userId: -2675 winCount: 1 isOffense: true heroes: 100074 heroes: 100106 heroes: 100035 heroes: 100079 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: true waitingConfirm: false waitingOpponentConfirm: false boxHeroExInfos { id: 100019 info { hero { heroId: -1172 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676892708247 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3514 defineId: 701011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } equips { uniqueId: -3515 defineId: 702011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } equips { uniqueId: -3516 defineId: 703011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } } } boxHeroExInfos { id: 100033 info { hero { heroId: -1175 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676892710507 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3523 defineId: 701046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } equips { uniqueId: -3524 defineId: 702046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } equips { uniqueId: -3525 defineId: 703046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } } } boxHeroExInfos { id: 100069 info { hero { heroId: -1180 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2030 baseAttr { hp: 9107 atk: 826 def: 890 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1676892714825 rank: 5 luck: 7 sks { skillId: 41203007 strengthenLevel: 3 } sks { skillId: 41203008 strengthenLevel: 3 } sks { skillId: 41203009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100032 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3538 defineId: 701001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } equips { uniqueId: -3539 defineId: 702001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } equips { uniqueId: -3540 defineId: 703001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } } } boxHeroExInfos { id: 100125 info { hero { heroId: -1185 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2127 baseAttr { hp: 9043 atk: 743 def: 909 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676892735896 rank: 5 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212708 strengthenLevel: 3 } sks { skillId: 41212709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140272 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3553 defineId: 701036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } equips { uniqueId: -3554 defineId: 702036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } equips { uniqueId: -3555 defineId: 703036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } } } boxHeroExInfos { id: 100080 info { hero { heroId: -1190 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1676892742529 rank: 5 luck: 4 sks { skillId: 41204407 strengthenLevel: 3 } sks { skillId: 41204408 strengthenLevel: 3 } sks { skillId: 41204409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100046 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3568 defineId: 701005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } equips { uniqueId: -3569 defineId: 702005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } equips { uniqueId: -3570 defineId: 703005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } } } boxHeroExInfos { id: 100136 info { hero { heroId: -1194 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1676892763543 rank: 5 luck: 7 sks { skillId: 41201007 strengthenLevel: 3 } sks { skillId: 41201008 strengthenLevel: 3 } sks { skillId: 41201009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100016 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3580 defineId: 701005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } equips { uniqueId: -3581 defineId: 702005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } equips { uniqueId: -3582 defineId: 703005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } } } boxHeroExInfos { id: 100157 info { hero { heroId: -1202 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2048 baseAttr { hp: 8167 atk: 1051 def: 722 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893002709 rank: 5 luck: 2 sks { skillId: 41204807 strengthenLevel: 3 } sks { skillId: 41204808 strengthenLevel: 3 } sks { skillId: 41204809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100053 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3604 defineId: 701014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } equips { uniqueId: -3605 defineId: 702014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } equips { uniqueId: -3606 defineId: 703014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } } } battlePush { battleId: 1611012 battle { attacker { units { id: 1 modelId: 2037 skinId: 100039 position: 1 baseAttributes { hp: 36738 thp: 36738 atk: 922 def: 1795 critic: 650 critic_dmg: 500 dodge: 100 effect_hit: 0 effect_resist: 260 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203707 position: 1 CD: 0 } skillInfo { skillId: 41203708 position: 2 CD: 2 maxCD: 3 } skillInfo { skillId: 41203709 position: 3 CD: 3 maxCD: 4 } skillInfo { skillId: 40300027 position: 4 CD: 0 } buffState { buffId: 301003 duration: 2 id: 27 } buffState { buffId: 301004 duration: 2 id: 31 } buffState { buffId: 301007 duration: 2 id: 39 } buffState { buffId: 301019 duration: 1 id: 43 } buffState { buffId: 301005 duration: 1 id: 47 } buffState { buffId: 301014 duration: 1 id: 57 } battleUnitType: 1 userId: -2675 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2081 skinId: 100094 position: 2 baseAttributes { hp: 32941 thp: 35458 atk: 957 def: 1674 critic: 480 critic_dmg: 1200 dodge: 220 effect_hit: 0 effect_resist: 260 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41208107 position: 1 CD: 0 } skillInfo { skillId: 41208108 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41208109 position: 3 CD: 3 maxCD: 4 } skillInfo { skillId: 40300027 position: 4 CD: 0 } buffState { buffId: 301003 duration: 1 id: 28 } buffState { buffId: 301004 duration: 2 id: 32 } buffState { buffId: 301007 duration: 2 id: 40 } buffState { buffId: 301019 duration: 1 id: 44 } buffState { buffId: 301005 duration: 1 id: 48 } buffState { buffId: 301014 duration: 1 id: 58 } battleUnitType: 1 userId: -2675 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2054 skinId: 100056 position: 3 baseAttributes { hp: 28424 thp: 28424 atk: 1672 def: 1250 critic: 1065 critic_dmg: 960 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205407 position: 1 CD: 0 } skillInfo { skillId: 41205408 position: 2 CD: 1 maxCD: 3 } skillInfo { skillId: 41205409 position: 3 CD: 3 maxCD: 4 } buffState { buffId: 301003 duration: 1 id: 29 } buffState { buffId: 301004 duration: 2 id: 33 } buffState { buffId: 301007 duration: 2 id: 41 } buffState { buffId: 301019 duration: 1 id: 45 } buffState { buffId: 301005 duration: 1 id: 49 } battleUnitType: 1 userId: -2675 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2044 skinId: 100046 position: 4 baseAttributes { hp: 27167 thp: 38938 atk: 826 def: 1845 critic: 480 critic_dmg: 500 dodge: 220 effect_hit: 0 effect_resist: 345 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204407 position: 1 CD: 0 } skillInfo { skillId: 41204408 position: 2 CD: 0 } skillInfo { skillId: 41204409 position: 3 CD: 0 maxCD: 5 } skillInfo { skillId: 40300023 position: 4 CD: 0 maxCD: 1 } buffState { buffId: 301022 duration: 1 id: 24 } buffState { buffId: 301023 duration: 1 id: 25 } buffState { buffId: 301003 duration: 1 id: 30 } buffState { buffId: 301004 duration: 2 id: 34 } buffState { buffId: 301007 duration: 2 id: 42 } buffState { buffId: 301019 duration: 2 id: 46 } buffState { buffId: 301005 duration: 1 id: 50 } buffState { buffId: 301019 duration: 2 id: 64 } buffState { buffId: 301014 duration: 2 id: 65 } buffState { buffId: 301009 duration: 1 id: 66 additional: 5841 } buffState { buffId: 301018 duration: 1 id: 69 } battleUnitType: 1 userId: -2675 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 sceneSummons { id: 5 modelId: 22574 skinId: 100067 position: 0 baseAttributes { hp: 36738 thp: 36738 atk: 1316 def: 1795 critic: 250 critic_dmg: 500 dodge: 100 effect_hit: 0 effect_resist: 260 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40300022 position: 1 CD: 1 maxCD: 3 } skillInfo { skillId: 40300048 position: 2 CD: 7 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } userIds: -2675 } defender { units { id: 6 modelId: 2048 skinId: 100053 position: 1 baseAttributes { hp: 25243 thp: 30434 atk: 1909 def: 1427 critic: 765 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204807 position: 1 CD: 0 } skillInfo { skillId: 41204808 position: 2 CD: 0 } skillInfo { skillId: 41204809 position: 3 CD: 3 maxCD: 4 } skillInfo { skillId: 40300014 position: 4 CD: 0 } buffState { buffId: 301198 duration: 1 id: 10 } buffState { buffId: 301019 duration: 1 id: 35 } buffState { buffId: 301003 duration: 1 id: 56 } buffState { buffId: 301288 duration: 4 id: 60 } buffState { buffId: 301014 duration: 2 id: 67 } buffState { buffId: 301019 duration: 1 id: 68 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2029 skinId: 140183 position: 2 baseAttributes { hp: 27009 thp: 33088 atk: 1920 def: 1460 critic: 365 critic_dmg: 1200 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202907 position: 1 CD: 0 } skillInfo { skillId: 41202908 position: 2 CD: 1 maxCD: 3 } skillInfo { skillId: 41202909 position: 3 CD: 3 maxCD: 4 } skillInfo { skillId: 40300011 position: 4 CD: 0 } buffState { buffId: 301198 duration: 1 id: 11 } buffState { buffId: 301019 duration: 1 id: 36 } buffState { buffId: 301288 duration: 4 id: 61 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2127 skinId: 140272 position: 3 baseAttributes { hp: 29526 thp: 32186 atk: 1798 def: 1614 critic: 365 critic_dmg: 500 dodge: 150 effect_hit: 260 effect_resist: 175 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41212707 position: 1 CD: 0 } skillInfo { skillId: 41212708 position: 2 CD: 0 } skillInfo { skillId: 41212709 position: 3 CD: 3 maxCD: 4 } skillInfo { skillId: 40300031 position: 4 CD: 0 } skillInfo { skillId: 41212710 position: 5 CD: 0 } buffState { buffId: 301198 duration: 1 id: 12 } buffState { buffId: 301019 duration: 1 id: 37 } buffState { buffId: 301287 duration: 4 id: 59 } buffState { buffId: 301288 duration: 4 id: 62 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 9 modelId: 2010 skinId: 100016 position: 4 baseAttributes { hp: 26521 thp: 36150 atk: 2023 def: 1517 critic: 195 critic_dmg: 1200 dodge: 150 effect_hit: 345 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201007 position: 1 CD: 0 } skillInfo { skillId: 41201008 position: 2 CD: 0 } skillInfo { skillId: 41201009 position: 3 CD: 3 maxCD: 4 } skillInfo { skillId: 40300005 position: 4 CD: 0 maxCD: 1 } buffState { buffId: 301198 duration: 1 id: 13 } buffState { buffId: 301019 duration: 1 id: 38 } buffState { buffId: 301288 duration: 4 id: 63 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 50191 } curRound: 3 maxRound: 30 isFinish: false extraRoundTeamType: 0 } battleType: act285 battleUsers { userId: 50191 state: 0 selectTarget: false playSkill: false autoBattle: true } } [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 3 1 [WARN:2023-2-20 19:37:35][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.03339409828186 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 4 1 [INFO:2023-2-20 19:37:35][logic/extensions/main/controller/MainController.lua:238]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-2-20 19:37:35][logic/extensions/main/controller/MainController.lua:232]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=40120 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2715 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=1209 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=11791 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=3833 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=4304 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=10865 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=48 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=20 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=1435 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 3572534 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2032 baseAttr { hp: 1248 atk: 134 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780208 rank: 1 luck: 4 sks { skillId: 41203200 strengthenLevel: 1 } sks { skillId: 41203201 strengthenLevel: 1 } sks { skillId: 41203202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100034 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98712546 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2135 baseAttr { hp: 1522 atk: 130 def: 107 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655434641840 rank: 1 luck: 6 sks { skillId: 41213504 strengthenLevel: 2 } sks { skillId: 41213505 strengthenLevel: 2 } sks { skillId: 41213506 strengthenLevel: 3 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140227 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102634 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2053 baseAttr { hp: 1121 atk: 128 def: 117 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828408 rank: 1 luck: 8 sks { skillId: 41205300 strengthenLevel: 1 } sks { skillId: 41205301 strengthenLevel: 1 } sks { skillId: 41205302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100082 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102635 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828421 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572532 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2030 baseAttr { hp: 1243 atk: 118 def: 120 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780189 rank: 1 luck: 7 sks { skillId: 41203000 strengthenLevel: 1 } sks { skillId: 41203001 strengthenLevel: 1 } sks { skillId: 41203002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100032 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102632 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2051 baseAttr { hp: 1243 atk: 118 def: 120 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828382 rank: 1 luck: 9 sks { skillId: 41205100 strengthenLevel: 1 } sks { skillId: 41205101 strengthenLevel: 1 } sks { skillId: 41205102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572533 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2031 baseAttr { hp: 1942 atk: 185 def: 180 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2400 atk: 240 def: 428 critic: 50 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780198 rank: 1 luck: 5 sks { skillId: 41203100 strengthenLevel: 1 } sks { skillId: 41203101 strengthenLevel: 1 } sks { skillId: 41203102 strengthenLevel: 1 } exp: 1260 state: 17 strengthenRate: 0 breakthroughCnt: 0 skinId: 140217 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2400 atk: 240 def: 428 critic: 50 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2400 atk: 240 def: 428 critic: 50 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2400 atk: 240 def: 428 critic: 50 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41203110 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102633 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2052 baseAttr { hp: 10610 atk: 843 def: 920 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 10400 atk: 640 def: 1228 critic: 0 critic_dmg: 0 dodge: 60 effect_hit: 0 effect_resist: 300 hit: 0 } createTime: 1591343828394 rank: 5 luck: 8 sks { skillId: 41205207 strengthenLevel: 3 } sks { skillId: 41205208 strengthenLevel: 3 } sks { skillId: 41205209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140218 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 10400 atk: 640 def: 1228 critic: 0 critic_dmg: 0 dodge: 60 effect_hit: 0 effect_resist: 300 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2400 atk: 240 def: 428 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2400 atk: 240 def: 428 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41205210 strengthenLevel: 1 } autoUpdateSkinTime: 0 accessoriesIds: 160033 loveLevel: 0 } heros { heroId: 3572530 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2028 baseAttr { hp: 9275 atk: 917 def: 850 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9050 atk: 1140 def: 858 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780170 rank: 5 luck: 6 sks { skillId: 41202807 strengthenLevel: 3 } sks { skillId: 41202808 strengthenLevel: 3 } sks { skillId: 41202809 strengthenLevel: 4 } exp: 2531010 state: 161 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9050 atk: 1140 def: 858 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160008 loveLevel: 0 } heros { heroId: 74102636 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2055 baseAttr { hp: 1503 atk: 173 def: 169 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828434 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 2364 state: 17 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572529 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2027 baseAttr { hp: 1150 atk: 119 def: 136 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780160 rank: 1 luck: 5 sks { skillId: 41202707 strengthenLevel: 3 } sks { skillId: 41202705 strengthenLevel: 2 } sks { skillId: 41202706 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 100029 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160020 loveLevel: 0 } heros { heroId: 74102637 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2056 baseAttr { hp: 1231 atk: 120 def: 115 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828450 rank: 1 luck: 3 sks { skillId: 41205600 strengthenLevel: 1 } sks { skillId: 41205601 strengthenLevel: 1 } sks { skillId: 41205602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100057 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572543 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2043 baseAttr { hp: 1283 atk: 133 def: 131 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780305 rank: 1 luck: 9 sks { skillId: 41204300 strengthenLevel: 1 } sks { skillId: 41204301 strengthenLevel: 1 } sks { skillId: 41204302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140115 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160014 loveLevel: 0 } heros { heroId: 74102624 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2042 baseAttr { hp: 1194 atk: 141 def: 127 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828237 rank: 1 luck: 2 sks { skillId: 41204200 strengthenLevel: 1 } sks { skillId: 41204201 strengthenLevel: 1 } sks { skillId: 41204202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100044 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572541 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780286 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140228 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572538 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2037 baseAttr { hp: 1219 atk: 121 def: 114 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780251 rank: 1 luck: 5 sks { skillId: 41203700 strengthenLevel: 1 } sks { skillId: 41203701 strengthenLevel: 1 } sks { skillId: 41203702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100039 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102630 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2049 baseAttr { hp: 9027 atk: 901 def: 1047 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2400 atk: 240 def: 428 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828353 rank: 5 luck: 6 sks { skillId: 41204907 strengthenLevel: 3 } sks { skillId: 41204908 strengthenLevel: 3 } sks { skillId: 41204909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140194 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2400 atk: 240 def: 428 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2400 atk: 240 def: 428 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2400 atk: 240 def: 428 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41204910 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102631 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2050 baseAttr { hp: 1835 atk: 172 def: 151 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828367 rank: 1 luck: 6 sks { skillId: 41205000 strengthenLevel: 1 } sks { skillId: 41205001 strengthenLevel: 1 } sks { skillId: 41205002 strengthenLevel: 1 } exp: 1260 state: 17 strengthenRate: 0 breakthroughCnt: 0 skinId: 100055 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572539 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2038 baseAttr { hp: 2098 atk: 271 def: 249 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780261 rank: 2 luck: 3 sks { skillId: 41203800 strengthenLevel: 1 } sks { skillId: 41203801 strengthenLevel: 1 } sks { skillId: 41203802 strengthenLevel: 1 } exp: 10080 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100040 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572536 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2034 baseAttr { hp: 1465 atk: 135 def: 150 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780231 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 536 state: 1 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3582520 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11400 atk: 435 def: 1798 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542273142391 rank: 5 luck: 5 sks { skillId: 41201707 strengthenLevel: 3 } sks { skillId: 41201708 strengthenLevel: 3 } sks { skillId: 41201709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11400 atk: 435 def: 1798 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102628 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8950 atk: 1365 def: 1073 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828324 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100051 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8950 atk: 1365 def: 1073 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160013 loveLevel: 0 } heros { heroId: 74102629 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2048 baseAttr { hp: 8167 atk: 1051 def: 722 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8950 atk: 1130 def: 838 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828338 rank: 5 luck: 2 sks { skillId: 41204807 strengthenLevel: 3 } sks { skillId: 41204808 strengthenLevel: 3 } sks { skillId: 41204809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100053 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8950 atk: 1130 def: 838 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572537 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2035 baseAttr { hp: 7949 atk: 725 def: 930 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780241 rank: 5 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572518 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2015 baseAttr { hp: 7946 atk: 956 def: 686 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11400 atk: 200 def: 1328 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } createTime: 1542268780036 rank: 5 luck: 5 sks { skillId: 41201507 strengthenLevel: 3 } sks { skillId: 41201508 strengthenLevel: 3 } sks { skillId: 41201509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100004 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11400 atk: 200 def: 1328 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102650 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2072 baseAttr { hp: 9395 atk: 888 def: 1010 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 3050 atk: 230 def: 408 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828610 rank: 5 luck: 6 sks { skillId: 41207207 strengthenLevel: 3 } sks { skillId: 41207208 strengthenLevel: 3 } sks { skillId: 41207209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140257 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 3050 atk: 230 def: 408 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 3050 atk: 230 def: 408 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 3050 atk: 230 def: 408 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 51 contractSks { skillId: 41207216 strengthenLevel: 1 } autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572519 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2016 baseAttr { hp: 7125 atk: 1020 def: 679 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9050 atk: 1140 def: 858 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780047 rank: 5 luck: 5 sks { skillId: 41201607 strengthenLevel: 3 } sks { skillId: 41201608 strengthenLevel: 3 } sks { skillId: 41201609 strengthenLevel: 4 } exp: 2531010 state: 17 strengthenRate: 0 breakthroughCnt: 7 skinId: 140001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9050 atk: 1140 def: 858 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102651 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2073 baseAttr { hp: 1145 atk: 125 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828623 rank: 1 luck: 6 sks { skillId: 41207300 strengthenLevel: 1 } sks { skillId: 41207301 strengthenLevel: 1 } sks { skillId: 41207302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100090 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 97292510 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2133 baseAttr { hp: 1269 atk: 129 def: 147 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1650332665597 rank: 1 luck: 6 sks { skillId: 41213300 strengthenLevel: 1 } sks { skillId: 41213301 strengthenLevel: 1 } sks { skillId: 41213303 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 1 skinId: 100145 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572516 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2013 baseAttr { hp: 6328 atk: 704 def: 573 critic: 190 critic_dmg: 500 dodge: 110 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780015 rank: 4 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 1155600 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102649 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2071 baseAttr { hp: 1371 atk: 119 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828597 rank: 1 luck: 6 sks { skillId: 41207104 strengthenLevel: 2 } sks { skillId: 41207105 strengthenLevel: 2 } sks { skillId: 41207106 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140052 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160019 loveLevel: 0 } heros { heroId: 3572517 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2014 baseAttr { hp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9050 atk: 1140 def: 858 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780025 rank: 5 luck: 4 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9050 atk: 1140 def: 858 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102654 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2076 baseAttr { hp: 7025 atk: 1074 def: 902 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11330 atk: 428 def: 1784 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828658 rank: 5 luck: 6 sks { skillId: 41207607 strengthenLevel: 3 } sks { skillId: 41207608 strengthenLevel: 3 } sks { skillId: 41207609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140121 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11330 atk: 428 def: 1784 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572514 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2011 baseAttr { hp: 1093 atk: 127 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780001 rank: 1 luck: 2 sks { skillId: 41201100 strengthenLevel: 1 } sks { skillId: 41201101 strengthenLevel: 1 } sks { skillId: 41201102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100011 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 102112512 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2144 baseAttr { hp: 8718 atk: 663 def: 918 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1669885688847 rank: 5 luck: 6 sks { skillId: 41214407 strengthenLevel: 3 } sks { skillId: 41214405 strengthenLevel: 2 } sks { skillId: 41214406 strengthenLevel: 3 } exp: 1155600 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140256 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572512 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2009 baseAttr { hp: 1393 atk: 122 def: 143 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268779981 rank: 1 luck: 4 sks { skillId: 41200900 strengthenLevel: 1 } sks { skillId: 41200901 strengthenLevel: 1 } sks { skillId: 41200902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100012 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102653 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2075 baseAttr { hp: 1552 atk: 177 def: 210 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828644 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 704 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572513 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2010 baseAttr { hp: 1299 atk: 134 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268779991 rank: 1 luck: 7 sks { skillId: 41201000 strengthenLevel: 1 } sks { skillId: 41201001 strengthenLevel: 1 } sks { skillId: 41201002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572526 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780129 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102643 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2065 baseAttr { hp: 1486 atk: 193 def: 143 critic: 100 critic_dmg: 500 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828510 rank: 1 luck: 7 sks { skillId: 41206504 strengthenLevel: 2 } sks { skillId: 41206505 strengthenLevel: 2 } sks { skillId: 41206506 strengthenLevel: 3 } exp: 480 state: 33 strengthenRate: 0 livingSks { skillId: 40300039 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160002 loveLevel: 0 } heros { heroId: 3572524 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2021 baseAttr { hp: 1109 atk: 153 def: 114 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780094 rank: 1 luck: 3 sks { skillId: 41202100 strengthenLevel: 1 } sks { skillId: 41202101 strengthenLevel: 1 } sks { skillId: 41202102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140061 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160027 loveLevel: 0 } heros { heroId: 74102640 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828469 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 140224 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102641 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828484 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572525 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2022 baseAttr { hp: 7138 atk: 777 def: 666 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780104 rank: 5 luck: 4 sks { skillId: 41202207 strengthenLevel: 3 } sks { skillId: 41202208 strengthenLevel: 3 } sks { skillId: 41202209 strengthenLevel: 4 } exp: 2531010 state: 17 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102646 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2068 baseAttr { hp: 1284 atk: 137 def: 118 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828550 rank: 1 luck: 6 sks { skillId: 41206800 strengthenLevel: 1 } sks { skillId: 41206801 strengthenLevel: 1 } sks { skillId: 41206802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100065 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572522 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2019 baseAttr { hp: 1193 atk: 136 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780078 rank: 1 luck: 7 sks { skillId: 41201900 strengthenLevel: 1 } sks { skillId: 41201910 strengthenLevel: 1 } sks { skillId: 41201902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300016 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100013 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 99232502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2127 baseAttr { hp: 2431 atk: 214 def: 253 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1658129354913 rank: 1 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212705 strengthenLevel: 2 } sks { skillId: 41212706 strengthenLevel: 3 } exp: 9400 state: 1 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140272 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102647 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2069 baseAttr { hp: 1085 atk: 128 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828565 rank: 1 luck: 6 sks { skillId: 41206900 strengthenLevel: 1 } sks { skillId: 41206901 strengthenLevel: 1 } sks { skillId: 41206902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100064 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572523 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2020 baseAttr { hp: 1624 atk: 176 def: 182 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780083 rank: 1 luck: 5 sks { skillId: 41202000 strengthenLevel: 1 } sks { skillId: 41202001 strengthenLevel: 1 } sks { skillId: 41202002 strengthenLevel: 1 } exp: 1260 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100014 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3582504 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2000 baseAttr { hp: 1272 atk: 122 def: 103 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542273142252 rank: 1 luck: 6 sks { skillId: 41200007 strengthenLevel: 3 } sks { skillId: 41200008 strengthenLevel: 3 } sks { skillId: 41200009 strengthenLevel: 4 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140042 quality: 4 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572520 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780057 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102644 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2066 baseAttr { hp: 8520 atk: 1029 def: 890 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11400 atk: 435 def: 1798 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828523 rank: 5 luck: 7 sks { skillId: 41206607 strengthenLevel: 3 } sks { skillId: 41206608 strengthenLevel: 3 } sks { skillId: 41206609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140271 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11400 atk: 435 def: 1798 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572521 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780068 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102645 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2067 baseAttr { hp: 1267 atk: 116 def: 120 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828536 rank: 1 luck: 4 sks { skillId: 41206700 strengthenLevel: 1 } sks { skillId: 41206701 strengthenLevel: 1 } sks { skillId: 41206702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100079 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268588681 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 100492504 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2126 baseAttr { hp: 9262 atk: 994 def: 685 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662535600212 rank: 5 luck: 6 sks { skillId: 41212607 strengthenLevel: 3 } sks { skillId: 41212608 strengthenLevel: 3 } sks { skillId: 41212609 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 7 skinId: 100135 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102607 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828102 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572510 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2006 baseAttr { hp: 1310 atk: 119 def: 106 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268779961 rank: 1 luck: 5 sks { skillId: 41200600 strengthenLevel: 1 } sks { skillId: 41200601 strengthenLevel: 1 } sks { skillId: 41200602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100008 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102595 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2013 baseAttr { hp: 7028 atk: 744 def: 633 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828055 rank: 5 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 1157490 state: 17 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572511 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2008 baseAttr { hp: 7282 atk: 721 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11400 atk: 200 def: 1328 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } createTime: 1542268779971 rank: 5 luck: 8 sks { skillId: 41200807 strengthenLevel: 3 } sks { skillId: 41200808 strengthenLevel: 3 } sks { skillId: 41200809 strengthenLevel: 4 } exp: 2531010 state: 145 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11400 atk: 200 def: 1328 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572508 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11400 atk: 200 def: 1328 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } createTime: 1542268779941 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11400 atk: 200 def: 1328 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572509 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2005 baseAttr { hp: 9068 atk: 744 def: 995 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268779952 rank: 5 luck: 1 sks { skillId: 41200507 strengthenLevel: 3 } sks { skillId: 41200508 strengthenLevel: 3 } sks { skillId: 41200509 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100010 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 97142502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2063 baseAttr { hp: 1145 atk: 126 def: 117 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649917543534 rank: 1 luck: 6 sks { skillId: 41206300 strengthenLevel: 1 } sks { skillId: 41206301 strengthenLevel: 1 } sks { skillId: 41206302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140212 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572506 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2002 baseAttr { hp: 2221 atk: 242 def: 214 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268779920 rank: 2 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 12404 state: 17 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572507 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2003 baseAttr { hp: 1295 atk: 148 def: 135 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268779932 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 800 state: 33 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160015 loveLevel: 0 } heros { heroId: 3572504 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268779906 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572505 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2001 baseAttr { hp: 1609 atk: 178 def: 177 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268779910 rank: 1 luck: 9 sks { skillId: 41200100 strengthenLevel: 1 } sks { skillId: 41200101 strengthenLevel: 1 } sks { skillId: 41200102 strengthenLevel: 1 } exp: 1260 state: 1 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140112 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160024 loveLevel: 0 } heros { heroId: 74102618 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1940 atk: 194 def: 376 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828206 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1940 atk: 194 def: 376 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1940 atk: 194 def: 376 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1940 atk: 194 def: 376 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 91922507 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2045 baseAttr { hp: 7496 atk: 808 def: 740 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1634809510334 rank: 5 luck: 6 sks { skillId: 41204507 strengthenLevel: 3 } sks { skillId: 41204508 strengthenLevel: 3 } sks { skillId: 41204509 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140226 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 101642556 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2142 baseAttr { hp: 1346 atk: 116 def: 173 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668131433232 rank: 1 luck: 6 sks { skillId: 41214204 strengthenLevel: 2 } sks { skillId: 41214205 strengthenLevel: 2 } sks { skillId: 41214203 strengthenLevel: 2 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 3 skinId: 100154 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104522505 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676883161487 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 103212574 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2123 baseAttr { hp: 1422 atk: 119 def: 149 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672905001553 rank: 1 luck: 6 sks { skillId: 41212300 strengthenLevel: 1 } sks { skillId: 41212301 strengthenLevel: 1 } sks { skillId: 41212302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100132 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392637 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2055 baseAttr { hp: 7216 atk: 732 def: 768 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617337924 rank: 5 luck: 4 sks { skillId: 41205507 strengthenLevel: 3 } sks { skillId: 41205508 strengthenLevel: 3 } sks { skillId: 41205509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 99922632 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2138 baseAttr { hp: 9102 atk: 894 def: 1263 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11300 atk: 660 def: 1308 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1660188383040 rank: 5 luck: 6 sks { skillId: 41213807 strengthenLevel: 3 } sks { skillId: 41213808 strengthenLevel: 3 } sks { skillId: 41213809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100150 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11300 atk: 660 def: 1308 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104522503 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2084 baseAttr { hp: 1431 atk: 144 def: 105 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676880705712 rank: 1 luck: 6 sks { skillId: 41208400 strengthenLevel: 1 } sks { skillId: 41208401 strengthenLevel: 1 } sks { skillId: 41208402 strengthenLevel: 1 } exp: 0 state: 2 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100083 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160031 loveLevel: 0 } heros { heroId: 92392639 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617337925 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392638 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617337924 rank: 5 luck: 6 sks { skillId: 41207907 strengthenLevel: 3 } sks { skillId: 41207908 strengthenLevel: 3 } sks { skillId: 41207909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392642 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2912 atk: 200 def: 479 critic: 0 critic_dmg: 0 dodge: 9 effect_hit: 248 effect_resist: 0 hit: 0 } createTime: 1636617337925 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2912 atk: 200 def: 479 critic: 0 critic_dmg: 0 dodge: 9 effect_hit: 248 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392645 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2051 baseAttr { hp: 8357 atk: 876 def: 790 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617352489 rank: 5 luck: 9 sks { skillId: 41205107 strengthenLevel: 3 } sks { skillId: 41205108 strengthenLevel: 3 } sks { skillId: 41205109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392644 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617352488 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140200 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392647 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2054 baseAttr { hp: 7162 atk: 732 def: 780 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617352489 rank: 5 luck: 4 sks { skillId: 41205407 strengthenLevel: 3 } sks { skillId: 41205408 strengthenLevel: 3 } sks { skillId: 41205409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140213 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392650 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617352490 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140189 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392655 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2011 baseAttr { hp: 7501 atk: 929 def: 810 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11400 atk: 435 def: 1798 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617361914 rank: 5 luck: 2 sks { skillId: 41201107 strengthenLevel: 3 } sks { skillId: 41201108 strengthenLevel: 3 } sks { skillId: 41201109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11400 atk: 435 def: 1798 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98322568 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2120 baseAttr { hp: 1312 atk: 123 def: 154 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1654656236744 rank: 1 luck: 6 sks { skillId: 41212000 strengthenLevel: 1 } sks { skillId: 41212001 strengthenLevel: 1 } sks { skillId: 41212002 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100125 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 103152505 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2145 baseAttr { hp: 1380 atk: 123 def: 177 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672817971689 rank: 1 luck: 6 sks { skillId: 41214500 strengthenLevel: 1 } sks { skillId: 41214501 strengthenLevel: 1 } sks { skillId: 41214502 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100157 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392673 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2024 baseAttr { hp: 7237 atk: 800 def: 754 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617385877 rank: 5 luck: 6 sks { skillId: 41202407 strengthenLevel: 3 } sks { skillId: 41202408 strengthenLevel: 3 } sks { skillId: 41202409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392675 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617385878 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392674 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2034 baseAttr { hp: 8264 atk: 704 def: 817 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11400 atk: 670 def: 1328 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1636617385878 rank: 5 luck: 1 sks { skillId: 41203407 strengthenLevel: 3 } sks { skillId: 41203408 strengthenLevel: 3 } sks { skillId: 41203409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140241 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11400 atk: 670 def: 1328 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392676 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2023 baseAttr { hp: 9845 atk: 610 def: 911 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617385878 rank: 5 luck: 5 sks { skillId: 41202307 strengthenLevel: 3 } sks { skillId: 41202308 strengthenLevel: 3 } sks { skillId: 41202309 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 103272527 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2117 baseAttr { hp: 1408 atk: 117 def: 156 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672914335111 rank: 1 luck: 6 sks { skillId: 41211700 strengthenLevel: 1 } sks { skillId: 41211701 strengthenLevel: 1 } sks { skillId: 41211702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100136 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 103272526 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2106 baseAttr { hp: 1347 atk: 129 def: 164 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672913802453 rank: 1 luck: 6 sks { skillId: 41210600 strengthenLevel: 1 } sks { skillId: 41210601 strengthenLevel: 1 } sks { skillId: 41210602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140259 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160032 loveLevel: 0 } heros { heroId: 98662536 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2077 baseAttr { hp: 2577 atk: 256 def: 217 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655349058033 rank: 1 luck: 6 sks { skillId: 41207704 strengthenLevel: 2 } sks { skillId: 41207705 strengthenLevel: 2 } sks { skillId: 41207706 strengthenLevel: 3 } exp: 9304 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140016 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: true contractLevel: 1 autoUpdateSkinTime: 0 accessoriesIds: 160028 loveLevel: 0 } heros { heroId: 92392683 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2035 baseAttr { hp: 7949 atk: 725 def: 930 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617395304 rank: 5 luck: 4 sks { skillId: 41203507 strengthenLevel: 3 } sks { skillId: 41203508 strengthenLevel: 3 } sks { skillId: 41203509 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392687 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2012 baseAttr { hp: 7380 atk: 949 def: 817 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 6800 atk: 896 def: 708 critic: 292 critic_dmg: 320 dodge: 48 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617395306 rank: 5 luck: 6 sks { skillId: 41201207 strengthenLevel: 3 } sks { skillId: 41201208 strengthenLevel: 3 } sks { skillId: 41201209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140219 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 6800 atk: 896 def: 708 critic: 292 critic_dmg: 320 dodge: 48 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392686 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2036 baseAttr { hp: 6470 atk: 858 def: 700 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1940 atk: 194 def: 376 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617395305 rank: 5 luck: 5 sks { skillId: 41203607 strengthenLevel: 3 } sks { skillId: 41203608 strengthenLevel: 3 } sks { skillId: 41203609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1940 atk: 194 def: 376 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1940 atk: 194 def: 376 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1940 atk: 194 def: 376 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392689 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2041 baseAttr { hp: 7776 atk: 821 def: 711 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617395306 rank: 5 luck: 5 sks { skillId: 41204107 strengthenLevel: 3 } sks { skillId: 41204108 strengthenLevel: 3 } sks { skillId: 41204109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3582535 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2033 baseAttr { hp: 7189 atk: 688 def: 748 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542273142519 rank: 5 luck: 7 sks { skillId: 41203300 strengthenLevel: 1 } sks { skillId: 41203301 strengthenLevel: 1 } sks { skillId: 41203303 strengthenLevel: 2 } exp: 1156162 state: 1 strengthenRate: 0 breakthroughCnt: 1 skinId: 140030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392693 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617406289 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3572544 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1542268780314 rank: 5 luck: 4 sks { skillId: 41204407 strengthenLevel: 3 } sks { skillId: 41204408 strengthenLevel: 3 } sks { skillId: 41204409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100046 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392694 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2125 baseAttr { hp: 7437 atk: 755 def: 806 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617406290 rank: 5 luck: 6 sks { skillId: 41212507 strengthenLevel: 3 } sks { skillId: 41212513 strengthenLevel: 3 } sks { skillId: 41212509 strengthenLevel: 4 } exp: 1155600 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 140186 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392700 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2020 baseAttr { hp: 8999 atk: 754 def: 981 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617406291 rank: 5 luck: 5 sks { skillId: 41202007 strengthenLevel: 3 } sks { skillId: 41202008 strengthenLevel: 3 } sks { skillId: 41202009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140230 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 97112502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2104 baseAttr { hp: 1148 atk: 127 def: 113 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1649903565665 rank: 1 luck: 6 sks { skillId: 41210407 strengthenLevel: 3 } sks { skillId: 41210405 strengthenLevel: 2 } sks { skillId: 41210406 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 5 skinId: 140247 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98812515 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2134 baseAttr { hp: 1223 atk: 134 def: 139 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655712828639 rank: 1 luck: 6 sks { skillId: 41213400 strengthenLevel: 1 } sks { skillId: 41213401 strengthenLevel: 1 } sks { skillId: 41213402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100146 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 99142505 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2115 baseAttr { hp: 1166 atk: 152 def: 105 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657879953013 rank: 1 luck: 6 sks { skillId: 41211500 strengthenLevel: 1 } sks { skillId: 41211501 strengthenLevel: 1 } sks { skillId: 41211502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100126 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 99142506 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2116 baseAttr { hp: 1202 atk: 135 def: 140 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657879967032 rank: 1 luck: 6 sks { skillId: 41211600 strengthenLevel: 1 } sks { skillId: 41211601 strengthenLevel: 1 } sks { skillId: 41211602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140229 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 94932524 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2098 baseAttr { hp: 1156 atk: 128 def: 109 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1642487623595 rank: 1 luck: 6 sks { skillId: 41209800 strengthenLevel: 1 } sks { skillId: 41209801 strengthenLevel: 1 } sks { skillId: 41209802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100099 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 103022502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2146 baseAttr { hp: 9317 atk: 796 def: 1065 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1672387188899 rank: 5 luck: 6 sks { skillId: 41214607 strengthenLevel: 3 } sks { skillId: 41214608 strengthenLevel: 3 } sks { skillId: 41214609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140267 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 94932525 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2105 baseAttr { hp: 1193 atk: 136 def: 141 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1642487623595 rank: 1 luck: 6 sks { skillId: 41210504 strengthenLevel: 2 } sks { skillId: 41210505 strengthenLevel: 2 } sks { skillId: 41210506 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104472508 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2147 baseAttr { hp: 1118 atk: 138 def: 152 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676857955549 rank: 1 luck: 6 sks { skillId: 41214700 strengthenLevel: 1 } sks { skillId: 41214701 strengthenLevel: 1 } sks { skillId: 41214702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100159 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 100562551 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2080 baseAttr { hp: 1221 atk: 136 def: 135 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662626757917 rank: 1 luck: 6 sks { skillId: 41208000 strengthenLevel: 1 } sks { skillId: 41208001 strengthenLevel: 1 } sks { skillId: 41208002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140254 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1651602 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2000 baseAttr { hp: 1826 atk: 175 def: 148 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1533811253119 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } exp: 2418 state: 17 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104472502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2104 baseAttr { hp: 1148 atk: 127 def: 113 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722862633 rank: 1 luck: 6 sks { skillId: 41210400 strengthenLevel: 1 } sks { skillId: 41210401 strengthenLevel: 1 } sks { skillId: 41210402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100111 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 89772503 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2095 baseAttr { hp: 1252 atk: 137 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1628589714240 rank: 1 luck: 6 sks { skillId: 41209500 strengthenLevel: 1 } sks { skillId: 41209501 strengthenLevel: 1 } sks { skillId: 41209502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100109 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392721 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2064 baseAttr { hp: 9430 atk: 621 def: 949 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617441902 rank: 5 luck: 6 sks { skillId: 41206407 strengthenLevel: 3 } sks { skillId: 41206408 strengthenLevel: 3 } sks { skillId: 41206409 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392723 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617451909 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392722 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2026 baseAttr { hp: 5862 atk: 957 def: 604 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617441903 rank: 5 luck: 3 sks { skillId: 41202607 strengthenLevel: 3 } sks { skillId: 41202608 strengthenLevel: 3 } sks { skillId: 41202609 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140206 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392726 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2061 baseAttr { hp: 7138 atk: 859 def: 774 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617451910 rank: 5 luck: 6 sks { skillId: 41206107 strengthenLevel: 3 } sks { skillId: 41206108 strengthenLevel: 3 } sks { skillId: 41206109 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140201 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 87492503 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2089 baseAttr { hp: 1166 atk: 120 def: 130 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1621330521250 rank: 1 luck: 6 sks { skillId: 41208900 strengthenLevel: 1 } sks { skillId: 41208901 strengthenLevel: 1 } sks { skillId: 41208902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100091 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 95732502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2094 baseAttr { hp: 1614 atk: 177 def: 179 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1645499806815 rank: 1 luck: 6 sks { skillId: 41209407 strengthenLevel: 3 } sks { skillId: 41209405 strengthenLevel: 2 } sks { skillId: 41209406 strengthenLevel: 3 } exp: 1360 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 100108 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 103482509 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2127 baseAttr { hp: 1276 atk: 112 def: 132 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1673254159332 rank: 1 luck: 6 sks { skillId: 41212700 strengthenLevel: 1 } sks { skillId: 41212701 strengthenLevel: 1 } sks { skillId: 41212702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100137 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104292509 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676528476098 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 24642517 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2074 baseAttr { hp: 2730 atk: 231 def: 265 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1564384873722 rank: 1 luck: 6 sks { skillId: 41207404 strengthenLevel: 2 } sks { skillId: 41207411 strengthenLevel: 2 } sks { skillId: 41207406 strengthenLevel: 3 } exp: 9460 state: 33 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140080 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160023 loveLevel: 0 } heros { heroId: 102382509 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2008 baseAttr { hp: 968 atk: 108 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1670809282498 rank: 1 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 0 state: 256 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 95562505 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2107 baseAttr { hp: 1231 atk: 136 def: 133 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1644979140043 rank: 1 luck: 8 sks { skillId: 41210700 strengthenLevel: 1 } sks { skillId: 41210701 strengthenLevel: 1 } sks { skillId: 41210702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100115 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392511 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2102 baseAttr { hp: 1132 atk: 125 def: 123 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636616917948 rank: 1 luck: 6 sks { skillId: 41210200 strengthenLevel: 1 } sks { skillId: 41210201 strengthenLevel: 1 } sks { skillId: 41210202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140255 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 87552503 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2119 baseAttr { hp: 3507 atk: 422 def: 388 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1621472424830 rank: 3 luck: 6 sks { skillId: 41211900 strengthenLevel: 1 } sks { skillId: 41211901 strengthenLevel: 1 } sks { skillId: 41211902 strengthenLevel: 1 } exp: 102680 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140258 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 94962537 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2128 baseAttr { hp: 1560 atk: 135 def: 106 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1642491758346 rank: 1 luck: 6 sks { skillId: 41212807 strengthenLevel: 3 } sks { skillId: 41212805 strengthenLevel: 2 } sks { skillId: 41212806 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140198 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 97972502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2110 baseAttr { hp: 8015 atk: 992 def: 880 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652758587229 rank: 5 luck: 7 sks { skillId: 41211007 strengthenLevel: 3 } sks { skillId: 41211008 strengthenLevel: 3 } sks { skillId: 41211009 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100121 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 97972503 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2109 baseAttr { hp: 1461 atk: 158 def: 133 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1652758598373 rank: 1 luck: 6 sks { skillId: 41210900 strengthenLevel: 1 } sks { skillId: 41210901 strengthenLevel: 1 } sks { skillId: 41210902 strengthenLevel: 1 } exp: 200 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300041 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140223 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 94962536 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2129 baseAttr { hp: 7943 atk: 686 def: 808 critic: 190 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1642491754518 rank: 4 luck: 6 sks { skillId: 41212900 strengthenLevel: 1 } sks { skillId: 41212901 strengthenLevel: 1 } sks { skillId: 41212902 strengthenLevel: 1 } exp: 1155600 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100139 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12532601 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2007 baseAttr { hp: 7657 atk: 1073 def: 767 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9050 atk: 1140 def: 858 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1550475630321 rank: 5 luck: 5 sks { skillId: 41200707 strengthenLevel: 3 } sks { skillId: 41200708 strengthenLevel: 3 } sks { skillId: 41200709 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140237 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9050 atk: 1140 def: 858 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 101602502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2143 baseAttr { hp: 1472 atk: 126 def: 116 critic: 100 critic_dmg: 580 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1668044088752 rank: 1 luck: 6 sks { skillId: 41214304 strengthenLevel: 2 } sks { skillId: 41214305 strengthenLevel: 2 } sks { skillId: 41214306 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140253 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 12532599 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2057 baseAttr { hp: 1446 atk: 129 def: 151 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1550475619197 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 161 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98422541 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2088 baseAttr { hp: 1202 atk: 138 def: 133 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1654830249510 rank: 1 luck: 6 sks { skillId: 41208800 strengthenLevel: 1 } sks { skillId: 41208801 strengthenLevel: 1 } sks { skillId: 41208802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100092 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392533 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2124 baseAttr { hp: 1325 atk: 126 def: 143 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617065665 rank: 1 luck: 5 sks { skillId: 41212400 strengthenLevel: 1 } sks { skillId: 41212401 strengthenLevel: 1 } sks { skillId: 41212402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100133 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98422539 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2062 baseAttr { hp: 1271 atk: 136 def: 124 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1654830249509 rank: 1 luck: 6 sks { skillId: 41206200 strengthenLevel: 1 } sks { skillId: 41206201 strengthenLevel: 1 } sks { skillId: 41206202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100103 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 96422503 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2131 baseAttr { hp: 1182 atk: 127 def: 107 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1647498352162 rank: 1 luck: 6 sks { skillId: 41213100 strengthenLevel: 1 } sks { skillId: 41213101 strengthenLevel: 1 } sks { skillId: 41213102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100142 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98952508 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2136 baseAttr { hp: 3588 atk: 474 def: 416 critic: 145 critic_dmg: 1180 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1657176324249 rank: 3 luck: 6 sks { skillId: 41213600 strengthenLevel: 1 } sks { skillId: 41213601 strengthenLevel: 1 } sks { skillId: 41213602 strengthenLevel: 1 } exp: 101400 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100148 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 96422502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2132 baseAttr { hp: 1350 atk: 126 def: 137 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1647498345109 rank: 1 luck: 6 sks { skillId: 41213200 strengthenLevel: 1 } sks { skillId: 41213201 strengthenLevel: 1 } sks { skillId: 41213202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100143 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98422529 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2100 baseAttr { hp: 1181 atk: 135 def: 145 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1654830249507 rank: 1 luck: 6 sks { skillId: 41210000 strengthenLevel: 1 } sks { skillId: 41210001 strengthenLevel: 1 } sks { skillId: 41210002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100107 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98422531 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2099 baseAttr { hp: 9380 atk: 937 def: 867 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11300 atk: 190 def: 1308 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1654830249507 rank: 5 luck: 6 sks { skillId: 41209907 strengthenLevel: 3 } sks { skillId: 41209908 strengthenLevel: 3 } sks { skillId: 41209909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 breakthroughCnt: 7 skinId: 100106 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 11300 atk: 190 def: 1308 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104462553 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722708588 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160015 loveLevel: 0 } heros { heroId: 94952520 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2008 baseAttr { hp: 1475 atk: 165 def: 169 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1642487948368 rank: 1 luck: 8 sks { skillId: 41200807 strengthenLevel: 3 } sks { skillId: 41200808 strengthenLevel: 3 } sks { skillId: 41200809 strengthenLevel: 4 } exp: 1890 state: 17 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140050 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98422588 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2091 baseAttr { hp: 1674 atk: 189 def: 150 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1654830510105 rank: 1 luck: 6 sks { skillId: 41209100 strengthenLevel: 1 } sks { skillId: 41209101 strengthenLevel: 1 } sks { skillId: 41209102 strengthenLevel: 1 } exp: 704 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140175 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104462552 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722708586 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104462555 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722708592 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104462554 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722708590 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 95612502 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2130 baseAttr { hp: 4070 atk: 396 def: 353 critic: 115 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1645078476039 rank: 2 luck: 6 sks { skillId: 41213000 strengthenLevel: 1 } sks { skillId: 41213001 strengthenLevel: 1 } sks { skillId: 41213002 strengthenLevel: 1 } exp: 101400 state: 1 strengthenRate: 0 livingSks { skillId: 40300025 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100141 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104462557 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2003 baseAttr { hp: 971 atk: 111 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722708596 rank: 1 luck: 5 sks { skillId: 41200300 strengthenLevel: 1 } sks { skillId: 41200301 strengthenLevel: 1 } sks { skillId: 41200302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100009 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160015 loveLevel: 0 } heros { heroId: 104462556 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722708594 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98422587 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2093 baseAttr { hp: 1254 atk: 142 def: 111 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1654830510104 rank: 1 luck: 6 sks { skillId: 41209300 strengthenLevel: 1 } sks { skillId: 41209301 strengthenLevel: 1 } sks { skillId: 41209302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100102 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104322512 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676550609890 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104462558 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722708598 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102658 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2083 baseAttr { hp: 1872 atk: 166 def: 176 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828716 rank: 1 luck: 6 sks { skillId: 41208300 strengthenLevel: 1 } sks { skillId: 41208301 strengthenLevel: 1 } sks { skillId: 41208302 strengthenLevel: 1 } exp: 704 state: 1 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 140197 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160030 loveLevel: 0 } heros { heroId: 74102659 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2084 baseAttr { hp: 9682 atk: 1073 def: 725 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9050 atk: 1140 def: 858 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828732 rank: 5 luck: 6 sks { skillId: 41208407 strengthenLevel: 3 } sks { skillId: 41208408 strengthenLevel: 3 } sks { skillId: 41208409 strengthenLevel: 4 } exp: 2531010 state: 145 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140196 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9050 atk: 1140 def: 858 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160031 loveLevel: 0 } heros { heroId: 74102656 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828687 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160021 loveLevel: 0 } heros { heroId: 104462549 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722708580 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102662 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2087 baseAttr { hp: 1319 atk: 137 def: 111 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828775 rank: 1 luck: 6 sks { skillId: 41208700 strengthenLevel: 1 } sks { skillId: 41208701 strengthenLevel: 1 } sks { skillId: 41208702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100087 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102663 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2090 baseAttr { hp: 1068 atk: 126 def: 134 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828794 rank: 1 luck: 6 sks { skillId: 41209000 strengthenLevel: 1 } sks { skillId: 41209001 strengthenLevel: 1 } sks { skillId: 41209002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100093 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104462551 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722708584 rank: 1 luck: 6 sks { skillId: 41206100 strengthenLevel: 1 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 100952554 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2114 baseAttr { hp: 1284 atk: 136 def: 120 critic: 100 critic_dmg: 560 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1665281498715 rank: 1 luck: 6 sks { skillId: 41211404 strengthenLevel: 2 } sks { skillId: 41211405 strengthenLevel: 2 } sks { skillId: 41211406 strengthenLevel: 3 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 4 skinId: 140249 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102660 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2085 baseAttr { hp: 1122 atk: 127 def: 119 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828747 rank: 1 luck: 6 sks { skillId: 41208500 strengthenLevel: 1 } sks { skillId: 41208501 strengthenLevel: 1 } sks { skillId: 41208502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 140146 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104462550 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2045 baseAttr { hp: 961 atk: 115 def: 94 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676722708582 rank: 1 luck: 6 sks { skillId: 41204500 strengthenLevel: 1 } sks { skillId: 41204501 strengthenLevel: 1 } sks { skillId: 41204502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100105 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1651702 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2012 baseAttr { hp: 1878 atk: 198 def: 203 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1533811568140 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 3140 state: 17 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 74102661 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2086 baseAttr { hp: 1131 atk: 128 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828762 rank: 1 luck: 6 sks { skillId: 41208600 strengthenLevel: 1 } sks { skillId: 41208601 strengthenLevel: 1 } sks { skillId: 41208602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100086 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104322503 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676550609870 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98422572 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2101 baseAttr { hp: 1270 atk: 139 def: 115 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1654830510101 rank: 1 luck: 6 sks { skillId: 41210104 strengthenLevel: 2 } sks { skillId: 41210105 strengthenLevel: 2 } sks { skillId: 41210106 strengthenLevel: 3 } exp: 0 state: 3 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 140118 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104322511 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676550609888 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104322510 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2064 baseAttr { hp: 1212 atk: 99 def: 122 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676550609885 rank: 1 luck: 6 sks { skillId: 41206400 strengthenLevel: 1 } sks { skillId: 41206401 strengthenLevel: 1 } sks { skillId: 41206402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100097 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 98612505 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2081 baseAttr { hp: 1828 atk: 180 def: 163 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1655274527424 rank: 1 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208105 strengthenLevel: 2 } sks { skillId: 41208106 strengthenLevel: 3 } exp: 1620 state: 129 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 5 skinId: 140225 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104322509 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2016 baseAttr { hp: 1115 atk: 134 def: 101 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676550609883 rank: 1 luck: 5 sks { skillId: 41201600 strengthenLevel: 1 } sks { skillId: 41201601 strengthenLevel: 1 } sks { skillId: 41201602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100022 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 100522503 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2122 baseAttr { hp: 1350 atk: 127 def: 136 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1662608611999 rank: 1 luck: 6 sks { skillId: 41212200 strengthenLevel: 1 } sks { skillId: 41212201 strengthenLevel: 1 } sks { skillId: 41212202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100129 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1930 atk: 193 def: 374 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104322508 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2024 baseAttr { hp: 960 atk: 122 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676550609881 rank: 1 luck: 6 sks { skillId: 41202400 strengthenLevel: 1 } sks { skillId: 41202401 strengthenLevel: 1 } sks { skillId: 41202402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100026 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 92392570 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2097 baseAttr { hp: 1287 atk: 138 def: 114 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1636617094606 rank: 1 luck: 6 sks { skillId: 41209704 strengthenLevel: 2 } sks { skillId: 41209705 strengthenLevel: 2 } sks { skillId: 41209706 strengthenLevel: 3 } exp: 0 state: 129 strengthenRate: 0 breakthroughCnt: 4 skinId: 140070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 accessoriesIds: 160034 loveLevel: 0 } heros { heroId: 104322507 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2061 baseAttr { hp: 1117 atk: 106 def: 117 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676550609879 rank: 1 luck: 6 sks { skillId: 41206100 strengthenLevel: 1 } sks { skillId: 41206101 strengthenLevel: 1 } sks { skillId: 41206102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100081 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104322506 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2147 baseAttr { hp: 6075 atk: 810 def: 785 critic: 190 critic_dmg: 716 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676550609877 rank: 4 luck: 6 sks { skillId: 41214700 strengthenLevel: 1 } sks { skillId: 41214701 strengthenLevel: 1 } sks { skillId: 41214702 strengthenLevel: 1 } exp: 1155600 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100159 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 1900 atk: 190 def: 368 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104322505 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2008 baseAttr { hp: 968 atk: 108 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676550609874 rank: 1 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 104322504 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2025 baseAttr { hp: 978 atk: 109 def: 107 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676550609872 rank: 1 luck: 6 sks { skillId: 41202500 strengthenLevel: 1 } sks { skillId: 41202501 strengthenLevel: 1 } sks { skillId: 41202502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100027 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 2000 atk: 200 def: 388 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.067069299519062 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 5 1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 50191 name: Dev001 gender: 1 portrait: 11100258 exp: 1797473 signature: test chefTitle: 0 roleNum: 135 heroRate: 95.1 dungeonCount: 272 longWarCount: 10 serialLoginDays: 1 totalLoginDays: 225 heroCharCover: 2097 frame: 11110250 touchCountLeft: 0 registerTime: 1533810880 lastLogoutTime: 1676886948 birthday: 10-1 pvpScore: 1000 pvpFightCount: 18 usingSkinId: 110114 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2097 lastUpdateTime: 1676880477 autoChangeDaily: false } isReturn: false mentorRoleId: 1 worldLevel: 100 settingInfos { settingId: 1 isOpen: true } settingInfos { settingId: 2 isOpen: false } bondCardAtlasLevel: 75 bondCardAtlasCover: 0 chatBubbleId: 11640001 } currencyInfo { currencyId: 2 count: 95091260 lastRecoverTime: 1533810865000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 73 lastRecoverTime: 1533810865000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 5028 lastRecoverTime: 1676892985000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 23359 lastRecoverTime: 1533810865000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 27531 lastRecoverTime: 1533810865000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 590 lastRecoverTime: 1542268498000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 4980 lastRecoverTime: 1550283090000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 49860 lastRecoverTime: 1550283090000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1554689557000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 1630 lastRecoverTime: 1559546409000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 5233 lastRecoverTime: 1559546409000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 5 lastRecoverTime: 1587719398000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1587719398000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1587719398000 dailyRecoveredCount: 0 expiredTime: 1676926800000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1587719398000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1587719398000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1587719398000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1587719398000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1591343712000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1591343712000 dailyRecoveredCount: 0 expiredTime: 1676926800000 } currencyInfo { currencyId: 26 count: 1572 lastRecoverTime: 1594351261000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 124 lastRecoverTime: 1595829607000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 29 count: 0 lastRecoverTime: 1676453106158 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1605003238000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 32 count: 0 lastRecoverTime: 1676453106159 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1609990915000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 34 count: 0 lastRecoverTime: 1676453106159 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 35 count: 0 lastRecoverTime: 1676453106159 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 64 lastRecoverTime: 1676873188000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 118506 lastRecoverTime: 1638957689000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 39 count: 0 lastRecoverTime: 1676453106159 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 40 count: 0 lastRecoverTime: 1676453106159 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 42 count: 0 lastRecoverTime: 1672823020000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 43 count: 2350 lastRecoverTime: 1675240562000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 250 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 1097 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 53 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } guideInfo { guideId: 61 stepId: -1 } guideInfo { guideId: 62 stepId: -1 } guideInfo { guideId: 63 stepId: -1 } guideInfo { guideId: 64 stepId: -1 } guideInfo { guideId: 65 stepId: -1 } guideInfo { guideId: 66 stepId: -1 } guideInfo { guideId: 67 stepId: -1 } guideInfo { guideId: 68 stepId: -1 } guideInfo { guideId: 69 stepId: -1 } guideInfo { guideId: 70 stepId: -1 } guideInfo { guideId: 71 stepId: -1 } guideInfo { guideId: 72 stepId: -1 } guideInfo { guideId: 73 stepId: -1 } guideInfo { guideId: 74 stepId: -1 } guideInfo { guideId: 75 stepId: -1 } guideInfo { guideId: 76 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 27 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 307 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 71 isOpen: true } openInfo { id: 72 isOpen: true } openInfo { id: 73 isOpen: true } openInfo { id: 74 isOpen: true } openInfo { id: 77 isOpen: true } openInfo { id: 78 isOpen: true } openInfo { id: 80 isOpen: true } openInfo { id: 81 isOpen: true } openInfo { id: 82 isOpen: true } openInfo { id: 83 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 90 isOpen: true } openInfo { id: 91 isOpen: true } openInfo { id: 92 isOpen: true } openInfo { id: 94 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 105 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 114 isOpen: true } openInfo { id: 115 isOpen: true } openInfo { id: 116 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 119 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 123 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 139 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 145 isOpen: true } openInfo { id: 146 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 148 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 150 isOpen: true } openInfo { id: 151 isOpen: true } openInfo { id: 152 isOpen: true } openInfo { id: 153 isOpen: true } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 159 isOpen: true } openInfo { id: 160 isOpen: true } openInfo { id: 161 isOpen: true } openInfo { id: 162 isOpen: true } openInfo { id: 163 isOpen: true } openInfo { id: 164 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 169 isOpen: true } openInfo { id: 170 isOpen: true } openInfo { id: 171 isOpen: true } openInfo { id: 172 isOpen: true } openInfo { id: 173 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 175 isOpen: true } openInfo { id: 176 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 178 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 180 isOpen: true } openInfo { id: 181 isOpen: true } openInfo { id: 182 isOpen: true } openInfo { id: 183 isOpen: false } openInfo { id: 184 isOpen: true } openInfo { id: 185 isOpen: true } openInfo { id: 186 isOpen: true } openInfo { id: 187 isOpen: true } openInfo { id: 188 isOpen: true } [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.18931649625301 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 6 1 [INFO:2023-2-20 19:37:35][logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-02-20 19:37:45","roleExp":1797473,"serverId":"1","registerTime":1533810880,"lastLogoutTime":"2023-02-20 17:55:48","roleId":"50191","roleCTime":1533810880,"type":2,"roleName":"Dev001","serverName":"内网服","roleLevel":100} [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2023-02-20 19:37:45","roleExp":1797473,"serverId":"1","registerTime":1533810880,"lastLogoutTime":"2023-02-20 17:55:48","roleId":"50191","roleCTime":1533810880,"type":2,"roleName":"Dev001","serverName":"内网服","roleLevel":100} [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 29 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 32 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 34 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 35 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 39 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 40 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 42 [INFO:2023-2-20 19:37:35][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1183 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1184 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1185 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1186 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1187 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-02-23 09:00:00 id = 118611 interval = 220894000 serverNow = 1676893106 noticeItem.timeStamp = 1677114000 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":118611,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【迷航偶戏】新版本2月23日开启,豪华福利等你来领取!","interval":220894000} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-03-13 09:00:00 id = 118711 interval = 1776094000 serverNow = 1676893106 noticeItem.timeStamp = 1678669200 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":118711,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【迷航偶戏】版本将于3月15日结束,可不要忘记领取各种奖励哦!","interval":1776094000} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-03-14 09:00:00 id = 118721 interval = 1862494000 serverNow = 1676893106 noticeItem.timeStamp = 1678755600 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":118721,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【迷航偶戏】版本将于3月15日结束,可不要忘记领取各种奖励哦!","interval":1862494000} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-03-15 09:00:00 id = 118731 interval = 1948894000 serverNow = 1676893106 noticeItem.timeStamp = 1678842000 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":118731,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【迷航偶戏】版本将于3月15日结束,可不要忘记领取各种奖励哦!","interval":1948894000} [INFO:2023-2-20 19:37:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 9 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: true [WARN:2023-2-20 19:37:35][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893106 [INFO:2023-2-20 19:37:35]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:37:35]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=3162 [WARN:2023-2-20 19:37:35][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= -2675 [INFO:2023-2-20 19:37:35]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [WARN:2023-2-20 19:37:35][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= -2681 [WARN:2023-2-20 19:37:35][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= -2622 [WARN:2023-2-20 19:37:35][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}5 5 [WARN:2023-2-20 19:37:35][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 5 AutoPkWorkBeginFight [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 74102659 equipUniqueIds: 26213902 equipUniqueIds: 26213913 equipUniqueIds: 26213920 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3572530 equipUniqueIds: 26193918 equipUniqueIds: 26193912 equipUniqueIds: 26193907 } formationHeros { index: 2 typeId: 1 heroUniqueId: 12532601 equipUniqueIds: 26123909 equipUniqueIds: 26123905 equipUniqueIds: 26123901 } formationHeros { index: 3 typeId: 1 heroUniqueId: 3572508 equipUniqueIds: 26123916 equipUniqueIds: 26123912 equipUniqueIds: 26123913 } state: 1 name: 一 typeId: 1 seq: 1 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 100492504 equipUniqueIds: 26213902 equipUniqueIds: 26213913 equipUniqueIds: 26213920 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3572530 } formationHeros { index: 2 typeId: 1 heroUniqueId: 74102659 } formationHeros { index: 3 typeId: 1 heroUniqueId: 74102654 equipUniqueIds: 16694006 equipUniqueIds: 16693906 equipUniqueIds: 16693905 } state: 1 name: 二 typeId: 1 seq: 2 } formationInfoList { formationId: 3 formationHeros { index: 0 typeId: 1 heroUniqueId: 92392642 equipUniqueIds: 25103910 equipUniqueIds: 25103908 equipUniqueIds: 25103907 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3572509 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3572511 equipUniqueIds: 26123917 equipUniqueIds: 26123914 equipUniqueIds: 26123911 } formationHeros { index: 3 typeId: 1 heroUniqueId: 92392674 equipUniqueIds: 16693904 equipUniqueIds: 16693902 equipUniqueIds: 16693903 } state: 1 name: 三 typeId: 1 seq: 3 } formationInfoList { formationId: 4 formationHeros { index: 0 typeId: 1 heroUniqueId: 92392570 } formationHeros { index: 1 typeId: 1 heroUniqueId: 103152505 } formationHeros { index: 2 typeId: 1 heroUniqueId: 98322568 } state: 1 name: 配饰测试 typeId: 1 seq: 4 } formationInfoList { formationId: 5 state: 1 name: 队伍五 typeId: 1 seq: 5 } formationInfoList { formationId: 6 formationHeros { index: 0 typeId: 1 heroUniqueId: 97972503 } formationHeros { index: 1 typeId: 1 heroUniqueId: 74102640 } formationHeros { index: 2 typeId: 1 heroUniqueId: 98712546 } state: 1 name: 队伍六 typeId: 1 seq: 6 } formationInfoList { formationId: 7 formationHeros { index: 0 typeId: 1 heroUniqueId: 91922507 } formationHeros { index: 1 typeId: 1 heroUniqueId: 98612505 } state: 1 name: 队伍七 typeId: 1 seq: 7 } formationInfoList { formationId: 8 state: 1 name: 队伍八 typeId: 1 seq: 8 } formationInfoList { formationId: 9 state: 1 name: 队伍九 typeId: 1 seq: 9 } formationInfoList { formationId: 10 state: 1 name: 队伍十 typeId: 1 seq: 10 } formationInfoList { formationId: 11 state: 1 name: 队伍十一 typeId: 1 seq: 11 } formationInfoList { formationId: 12 state: 1 name: 队伍十二 typeId: 1 seq: 12 } formationInfoList { formationId: 13 state: 1 name: 队伍十三 typeId: 1 seq: 13 } formationInfoList { formationId: 14 state: 1 name: 队伍十四 typeId: 1 seq: 14 } formationInfoList { formationId: 15 state: 1 name: 队伍十五 typeId: 1 seq: 15 } formationInfoList { formationId: 16 state: 1 name: 队伍十六 typeId: 1 seq: 16 } formationInfoList { formationId: 17 state: 1 name: 队伍十七 typeId: 1 seq: 17 } formationInfoList { formationId: 18 state: 1 name: 队伍十八 typeId: 1 seq: 18 } formationInfoList { formationId: 19 state: 1 name: 队伍十九 typeId: 1 seq: 19 } formationInfoList { formationId: 20 state: 1 name: 队伍二十 typeId: 1 seq: 20 } formationInfoList { formationId: 21 state: 1 name: 队伍二十一 typeId: 1 seq: 21 } formationInfoList { formationId: 22 state: 1 name: 队伍二十二 typeId: 1 seq: 22 } formationInfoList { formationId: 23 state: 1 name: 队伍二十三 typeId: 1 seq: 23 } formationInfoList { formationId: 24 state: 1 name: 队伍二十四 typeId: 1 seq: 24 } formationInfoList { formationId: 25 state: 1 name: 队伍二十五 typeId: 1 seq: 25 } formationInfoList { formationId: 26 state: 1 name: 队伍二十六 typeId: 1 seq: 26 } formationInfoList { formationId: 27 state: 1 name: 队伍二十七 typeId: 1 seq: 27 } formationInfoList { formationId: 28 state: 1 name: 队伍二十八 typeId: 1 seq: 28 } formationInfoList { formationId: 29 state: 1 name: 队伍二十九 typeId: 1 seq: 29 } formationInfoList { formationId: 30 state: 1 name: 队伍三十 typeId: 1 seq: 30 } formationInfoList { formationId: 20001 formationHeros { index: 0 typeId: 1 heroUniqueId: 92392655 } formationHeros { index: 1 typeId: 1 heroUniqueId: 92392644 } formationHeros { index: 2 typeId: 1 heroUniqueId: 92392721 } formationHeros { index: 3 typeId: 1 heroUniqueId: 92392726 } state: 1 name: 妖变队伍 typeId: 2 seq: 20001 } formationInfoList { formationId: 20002 formationHeros { index: 0 typeId: 1 heroUniqueId: 92392687 } formationHeros { index: 1 typeId: 1 heroUniqueId: 74102647 } formationHeros { index: 2 typeId: 1 heroUniqueId: 92392675 } formationHeros { index: 3 typeId: 1 heroUniqueId: 92392674 } state: 1 name: 凶戾队伍 typeId: 2 seq: 20002 } [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.18931649625301 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetHeroFormationListReply 7 1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2048 exp: 0 injuredNum: 0 voice: 1044015 voice: 1044014 voice: 1044013 voice: 1044012 voice: 1044023 voice: 1044006 voice: 1044005 voice: 1044004 voice: 1044003 infos: 1000294 unreadInfos: 1000294 usingSkinId: 100053 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2049 exp: 400 injuredNum: 0 voice: 1050064 voice: 1050065 voice: 1050003 voice: 1050012 voice: 1050013 voice: 1050014 voice: 1050015 voice: 1050048 voice: 1050049 voice: 1050050 voice: 1050051 voice: 1050052 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1022011 voice: 1022023 voice: 1022006 voice: 1022004 voice: 1022003 infos: 1000126 unreadInfos: 1000126 usingSkinId: 140230 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2021 exp: 0 injuredNum: 0 voice: 1021039 voice: 1021038 voice: 1021037 voice: 1021003 voice: 1021066 voice: 1021033 voice: 1021031 voice: 1021027 voice: 1021015 voice: 1021014 voice: 1021078 voice: 1021013 voice: 1021077 voice: 1021076 infos: 1000132 unreadInfos: 1000132 usingSkinId: 140061 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2022 exp: 0 injuredNum: 0 voice: 1034015 voice: 1034014 voice: 1034013 voice: 1034012 voice: 1034023 voice: 1034006 voice: 1034005 voice: 1034004 voice: 1034003 infos: 1000138 unreadInfos: 1000138 usingSkinId: 140013 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2023 exp: 0 injuredNum: 0 voice: 1033023 voice: 1033006 voice: 1033005 voice: 1033004 voice: 1033003 voice: 1033015 voice: 1033014 voice: 1033013 voice: 1033012 voice: 1033009 infos: 1000144 unreadInfos: 1000144 usingSkinId: 100025 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2024 exp: 0 injuredNum: 0 voice: 1039023 voice: 1039006 voice: 1039005 voice: 1039004 voice: 1039003 voice: 1039015 voice: 1039014 voice: 1039013 voice: 1039012 voice: 1039027 voice: 1039009 infos: 1000150 unreadInfos: 1000150 usingSkinId: 100026 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2025 exp: 0 injuredNum: 0 voice: 1015006 voice: 1015004 voice: 1015003 voice: 1015015 voice: 1015014 voice: 1015013 infos: 1000156 unreadInfos: 1000156 usingSkinId: 100027 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2026 exp: 0 injuredNum: 0 voice: 1038015 voice: 1038014 voice: 1038013 voice: 1038012 voice: 1038008 voice: 1038023 voice: 1038006 voice: 1038005 voice: 1038004 voice: 1038003 infos: 1000162 unreadInfos: 1000162 usingSkinId: 140206 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2027 exp: 0 injuredNum: 0 voice: 1041023 voice: 1041006 voice: 1041005 voice: 1041004 voice: 1041003 voice: 1041015 voice: 1041014 voice: 1041013 voice: 1041027 voice: 1041008 infos: 1000168 unreadInfos: 1000168 usingSkinId: 140176 hasShowInjureView: true maxBreakthroughCount: 5 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2028 exp: 0 injuredNum: 0 voice: 1035023 voice: 1035006 voice: 1035005 voice: 1035004 voice: 1035003 voice: 1035015 voice: 1035014 voice: 1035013 voice: 1035012 voice: 1035010 voice: 1035009 infos: 1000174 unreadInfos: 1000174 usingSkinId: 100030 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2029 exp: 0 injuredNum: 0 voice: 1032015 voice: 1032014 voice: 1032013 voice: 1032012 voice: 1032023 voice: 1032006 voice: 1032004 voice: 1032003 infos: 1000180 unreadInfos: 1000180 usingSkinId: 140183 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2030 exp: 0 injuredNum: 0 voice: 1026015 voice: 1026014 voice: 1026013 voice: 1026006 voice: 1026004 voice: 1026003 infos: 1000186 unreadInfos: 1000186 usingSkinId: 100032 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2031 exp: 0 injuredNum: 0 voice: 1025039 voice: 1025038 voice: 1025037 voice: 1025036 voice: 1025003 voice: 1025035 voice: 1025034 voice: 1025033 voice: 1025032 voice: 1025031 voice: 1025030 voice: 1025029 voice: 1025028 voice: 1025015 voice: 1025014 voice: 1025046 voice: 1025013 voice: 1025045 voice: 1025044 voice: 1025043 voice: 1025042 voice: 1025041 voice: 1025040 infos: 1000192 unreadInfos: 1000192 usingSkinId: 140217 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 10 contractUnlockTime: 1652757895 contractLevel: 51 contractContent: 彼此的故事,待你书写第一页。可在此处留下你想要对他说的话,或是值得记录的文字。 autoUpdateSkinTime: 0 } heroCharacters { heroId: 2032 exp: 0 injuredNum: 0 voice: 1040015 voice: 1040014 voice: 1040013 voice: 1040006 voice: 1040004 voice: 1040003 infos: 1000198 unreadInfos: 1000198 usingSkinId: 100034 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 16 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2033 exp: 0 injuredNum: 0 voice: 1023023 voice: 1023015 voice: 1023014 voice: 1023013 voice: 1023012 voice: 1023009 voice: 1023007 voice: 1023006 voice: 1023005 voice: 1023004 voice: 1023003 voice: 1023030 voice: 1023029 voice: 1023027 infos: 1000204 unreadInfos: 1000204 usingSkinId: 140030 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 5 maxLevel: 80 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 0 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024012 voice: 1024027 voice: 1024009 voice: 1024007 voice: 1024023 voice: 1024006 voice: 1024005 voice: 1024004 voice: 1024003 infos: 1000210 unreadInfos: 1000210 usingSkinId: 140241 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042012 voice: 1042023 voice: 1042006 voice: 1042005 voice: 1042004 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061012 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 voice: 1061004 voice: 1061006 voice: 1061023 infos: 1000222 unreadInfos: 1000222 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2037 exp: 0 injuredNum: 0 voice: 1031006 voice: 1031004 voice: 1031003 voice: 1031015 voice: 1031014 voice: 1031013 infos: 1000228 unreadInfos: 1000228 usingSkinId: 100039 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2038 exp: 0 injuredNum: 0 voice: 1030015 voice: 1030014 voice: 1030013 voice: 1030012 voice: 1030009 voice: 1030006 voice: 1030004 voice: 1030003 infos: 1000234 unreadInfos: 1000234 usingSkinId: 100040 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 0 voice: 1019023 voice: 1019006 voice: 1019005 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 voice: 1019012 voice: 1019009 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 0 injuredNum: 0 voice: 1017006 voice: 1017004 voice: 1017003 voice: 1017015 voice: 1017014 voice: 1017013 voice: 1017029 infos: 1000246 unreadInfos: 1000246 usingSkinId: 140228 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2041 exp: 0 injuredNum: 0 voice: 1020015 voice: 1020014 voice: 1020013 voice: 1020012 voice: 1020023 voice: 1020006 voice: 1020004 voice: 1020003 infos: 1000252 unreadInfos: 1000252 usingSkinId: 100043 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2042 exp: 0 injuredNum: 0 voice: 1086003 voice: 1086004 voice: 1086006 voice: 1086013 voice: 1086014 voice: 1086015 infos: 1000258 unreadInfos: 1000258 usingSkinId: 100044 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2043 exp: 0 injuredNum: 0 voice: 1036015 voice: 1036047 voice: 1036014 voice: 1036013 voice: 1036008 voice: 1036006 voice: 1036005 voice: 1036004 voice: 1036003 voice: 1036000 voice: 1036059 voice: 1036027 voice: 1036058 voice: 1036057 infos: 1000264 unreadInfos: 1000264 usingSkinId: 140115 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2044 exp: 0 injuredNum: 0 voice: 1037023 voice: 1037006 voice: 1037005 voice: 1037004 voice: 1037003 voice: 1037015 voice: 1037014 voice: 1037013 voice: 1037012 voice: 1037009 infos: 1000270 unreadInfos: 1000270 usingSkinId: 100046 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2045 exp: 0 injuredNum: 0 voice: 1100003 voice: 1100004 voice: 1100005 voice: 1100006 voice: 1100007 voice: 1100023 voice: 1100008 voice: 1100009 voice: 1100012 voice: 1100013 voice: 1100014 voice: 1100015 infos: 1000276 unreadInfos: 1000276 usingSkinId: 140226 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2046 exp: 0 injuredNum: 0 voice: 1051012 voice: 1051013 voice: 1051014 voice: 1051015 voice: 1051003 voice: 1051004 voice: 1051005 voice: 1051006 voice: 1051023 infos: 1000282 unreadInfos: 1000282 usingSkinId: 100050 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2047 exp: 0 injuredNum: 0 voice: 1080000 voice: 1080003 voice: 1080004 voice: 1080005 voice: 1080006 voice: 1080023 voice: 1080008 voice: 1080027 voice: 1080012 voice: 1080013 voice: 1080014 voice: 1080015 infos: 1000288 unreadInfos: 1000288 usingSkinId: 140111 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.18931649625301 移走了序号= 1 的消息,当前队列数量= 7 || 0 HeroCharacterInfoListReply 8 1 [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-2-20 19:37:35][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2023-2-20 19:37:35]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000} [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 26123919 defineId: 701001 experience: 30695 heroUniqueId: 98422531 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 98422531 } gainTime: 1664330739000 loveLevel: 0 } equipInfoList { uniqueId: 26123916 defineId: 703009 experience: 30695 heroUniqueId: 3572508 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572508 } gainTime: 1664330732000 loveLevel: 0 } equipInfoList { uniqueId: 26123917 defineId: 703009 experience: 30695 heroUniqueId: 3572511 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572511 } gainTime: 1664330732000 loveLevel: 0 } equipInfoList { uniqueId: 26123914 defineId: 702009 experience: 30695 heroUniqueId: 3572511 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572511 } gainTime: 1664330727000 loveLevel: 0 } equipInfoList { uniqueId: 26123912 defineId: 701009 experience: 30695 heroUniqueId: 3572508 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572508 } gainTime: 1664330720000 loveLevel: 0 } equipInfoList { uniqueId: 26123913 defineId: 702009 experience: 30695 heroUniqueId: 3572508 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572508 } gainTime: 1664330727000 loveLevel: 0 } equipInfoList { uniqueId: 16694006 defineId: 702006 experience: 30695 heroUniqueId: 74102654 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102654 } gainTime: 1591344048000 loveLevel: 0 } equipInfoList { uniqueId: 26123911 defineId: 701009 experience: 30695 heroUniqueId: 3572511 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572511 } gainTime: 1664330720000 loveLevel: 0 } equipInfoList { uniqueId: 16694005 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1591344048000 loveLevel: 0 } equipInfoList { uniqueId: 26123909 defineId: 703020 experience: 30695 heroUniqueId: 12532601 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12532601 } gainTime: 1664330714000 loveLevel: 0 } equipInfoList { uniqueId: 16694003 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1591344048000 loveLevel: 0 } equipInfoList { uniqueId: 16694000 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1591344048000 loveLevel: 0 } equipInfoList { uniqueId: 26123905 defineId: 702020 experience: 30695 heroUniqueId: 12532601 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12532601 } gainTime: 1664330711000 loveLevel: 0 } equipInfoList { uniqueId: 16693998 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1591344047000 loveLevel: 0 } equipInfoList { uniqueId: 26123935 defineId: 703003 experience: 30695 heroUniqueId: 99922632 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 99922632 } gainTime: 1664330784000 loveLevel: 0 } equipInfoList { uniqueId: 16693997 defineId: 702006 experience: 30695 heroUniqueId: 92392655 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 92392655 } gainTime: 1591344047000 loveLevel: 0 } equipInfoList { uniqueId: 26123933 defineId: 702003 experience: 30695 heroUniqueId: 99922632 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 99922632 } gainTime: 1664330781000 loveLevel: 0 } equipInfoList { uniqueId: 26123929 defineId: 701003 experience: 30695 heroUniqueId: 99922632 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 99922632 } gainTime: 1664330777000 loveLevel: 0 } equipInfoList { uniqueId: 26123926 defineId: 703001 experience: 30695 heroUniqueId: 98422531 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 98422531 } gainTime: 1664330746000 loveLevel: 0 } equipInfoList { uniqueId: 26123922 defineId: 702001 experience: 30695 heroUniqueId: 98422531 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 98422531 } gainTime: 1664330743000 loveLevel: 0 } equipInfoList { uniqueId: 16693976 defineId: 703003 experience: 15720 heroUniqueId: 74102633 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102633 } gainTime: 1591344002000 loveLevel: 0 } equipInfoList { uniqueId: 16693972 defineId: 701003 experience: 15720 heroUniqueId: 74102633 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102633 } gainTime: 1591344001000 loveLevel: 0 } equipInfoList { uniqueId: 16693973 defineId: 702003 experience: 15720 heroUniqueId: 74102633 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102633 } gainTime: 1591344001000 loveLevel: 0 } equipInfoList { uniqueId: 24653901 defineId: 703017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1650332629000 loveLevel: 0 } equipInfoList { uniqueId: 24653902 defineId: 702017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1650332631000 loveLevel: 0 } equipInfoList { uniqueId: 24653903 defineId: 701017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1650332633000 loveLevel: 0 } equipInfoList { uniqueId: 25103930 defineId: 703006 experience: 30695 heroUniqueId: 92392655 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 92392655 } gainTime: 1655712829000 loveLevel: 0 } equipInfoList { uniqueId: 25103927 defineId: 703006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712829000 loveLevel: 0 } equipInfoList { uniqueId: 25103926 defineId: 703006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712829000 loveLevel: 0 } equipInfoList { uniqueId: 25103925 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712829000 loveLevel: 0 } equipInfoList { uniqueId: 25103924 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712829000 loveLevel: 0 } equipInfoList { uniqueId: 25103923 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712829000 loveLevel: 0 } equipInfoList { uniqueId: 25103922 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712829000 loveLevel: 0 } equipInfoList { uniqueId: 25103918 defineId: 702006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712772000 loveLevel: 0 } equipInfoList { uniqueId: 25103917 defineId: 701006 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712768000 loveLevel: 0 } equipInfoList { uniqueId: 25103916 defineId: 701006 experience: 30695 heroUniqueId: 92392655 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 92392655 } gainTime: 1655712768000 loveLevel: 0 } equipInfoList { uniqueId: 25103912 defineId: 703010 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712724000 loveLevel: 0 } equipInfoList { uniqueId: 25103911 defineId: 703010 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712724000 loveLevel: 0 } equipInfoList { uniqueId: 25103910 defineId: 703010 experience: 0 heroUniqueId: 92392642 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 92392642 } gainTime: 1655712724000 loveLevel: 0 } equipInfoList { uniqueId: 25103909 defineId: 702010 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712714000 loveLevel: 0 } equipInfoList { uniqueId: 25103908 defineId: 702010 experience: 0 heroUniqueId: 92392642 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 92392642 } gainTime: 1655712714000 loveLevel: 0 } equipInfoList { uniqueId: 25103907 defineId: 701010 experience: 0 heroUniqueId: 92392642 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 92392642 } gainTime: 1655712710000 loveLevel: 0 } equipInfoList { uniqueId: 25103906 defineId: 701010 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1655712710000 loveLevel: 0 } equipInfoList { uniqueId: 25103904 defineId: 703021 experience: 12600 heroUniqueId: 92392687 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 92392687 } gainTime: 1655712699000 loveLevel: 0 } equipInfoList { uniqueId: 25103903 defineId: 702021 experience: 12600 heroUniqueId: 92392687 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 92392687 } gainTime: 1655712692000 loveLevel: 0 } equipInfoList { uniqueId: 25103902 defineId: 701021 experience: 24556 heroUniqueId: 92392687 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 92392687 } gainTime: 1655712684000 loveLevel: 0 } equipInfoList { uniqueId: 16693912 defineId: 703006 experience: 30695 heroUniqueId: 3582520 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3582520 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 16693910 defineId: 701006 experience: 30695 heroUniqueId: 3582520 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3582520 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 16693911 defineId: 702006 experience: 30695 heroUniqueId: 3582520 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3582520 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 16693908 defineId: 702006 experience: 30695 heroUniqueId: 74102644 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102644 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 16693909 defineId: 703006 experience: 30695 heroUniqueId: 74102644 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102644 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 16693906 defineId: 703006 experience: 30695 heroUniqueId: 74102654 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102654 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 16693907 defineId: 701006 experience: 30695 heroUniqueId: 74102644 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102644 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 16693904 defineId: 703003 experience: 30695 heroUniqueId: 92392674 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 92392674 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 16693905 defineId: 701006 experience: 30695 heroUniqueId: 74102654 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102654 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 16693902 defineId: 701003 experience: 30695 heroUniqueId: 92392674 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 92392674 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 26193918 defineId: 703020 experience: 30695 heroUniqueId: 3572530 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572530 } gainTime: 1665223063000 loveLevel: 0 } equipInfoList { uniqueId: 16693903 defineId: 702003 experience: 30695 heroUniqueId: 92392674 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 92392674 } gainTime: 1591343947000 loveLevel: 0 } equipInfoList { uniqueId: 26193916 defineId: 703020 experience: 30695 heroUniqueId: 3572517 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572517 } gainTime: 1665223063000 loveLevel: 0 } equipInfoList { uniqueId: 26193915 defineId: 703020 experience: 30695 heroUniqueId: 3572519 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572519 } gainTime: 1665223063000 loveLevel: 0 } equipInfoList { uniqueId: 26193912 defineId: 702020 experience: 30695 heroUniqueId: 3572530 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572530 } gainTime: 1665223060000 loveLevel: 0 } equipInfoList { uniqueId: 26193911 defineId: 702020 experience: 30695 heroUniqueId: 3572519 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572519 } gainTime: 1665223060000 loveLevel: 0 } equipInfoList { uniqueId: 26193909 defineId: 702020 experience: 30695 heroUniqueId: 3572517 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572517 } gainTime: 1665223060000 loveLevel: 0 } equipInfoList { uniqueId: 26193908 defineId: 701020 experience: 30695 heroUniqueId: 3572517 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572517 } gainTime: 1665223056000 loveLevel: 0 } equipInfoList { uniqueId: 26193907 defineId: 701020 experience: 30695 heroUniqueId: 3572530 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572530 } gainTime: 1665223056000 loveLevel: 0 } equipInfoList { uniqueId: 26193905 defineId: 701020 experience: 30695 heroUniqueId: 3572519 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572519 } gainTime: 1665223056000 loveLevel: 0 } equipInfoList { uniqueId: 26213903 defineId: 701020 experience: 30695 heroUniqueId: 74102629 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102629 } gainTime: 1665309841000 loveLevel: 0 } equipInfoList { uniqueId: 26213902 defineId: 701020 experience: 30695 heroUniqueId: 74102659 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102659 } gainTime: 1665309841000 loveLevel: 0 } equipInfoList { uniqueId: 26193930 defineId: 703009 experience: 30695 heroUniqueId: 3572518 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572518 } gainTime: 1665223075000 loveLevel: 0 } equipInfoList { uniqueId: 26193924 defineId: 702009 experience: 30695 heroUniqueId: 3572518 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572518 } gainTime: 1665223070000 loveLevel: 0 } equipInfoList { uniqueId: 26193920 defineId: 701009 experience: 30695 heroUniqueId: 3572518 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3572518 } gainTime: 1665223066000 loveLevel: 0 } equipInfoList { uniqueId: 26213913 defineId: 702020 experience: 30695 heroUniqueId: 74102659 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102659 } gainTime: 1665309845000 loveLevel: 0 } equipInfoList { uniqueId: 26213911 defineId: 702020 experience: 30695 heroUniqueId: 74102629 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102629 } gainTime: 1665309845000 loveLevel: 0 } equipInfoList { uniqueId: 26213935 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309968000 loveLevel: 0 } equipInfoList { uniqueId: 26213934 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309968000 loveLevel: 0 } equipInfoList { uniqueId: 26213933 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309968000 loveLevel: 0 } equipInfoList { uniqueId: 26213932 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309968000 loveLevel: 0 } equipInfoList { uniqueId: 26213931 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309968000 loveLevel: 0 } equipInfoList { uniqueId: 26213930 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309968000 loveLevel: 0 } equipInfoList { uniqueId: 26213929 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309968000 loveLevel: 0 } equipInfoList { uniqueId: 26213926 defineId: 703020 experience: 30695 heroUniqueId: 74102629 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102629 } gainTime: 1665309848000 loveLevel: 0 } equipInfoList { uniqueId: 26213920 defineId: 703020 experience: 30695 heroUniqueId: 74102659 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102659 } gainTime: 1665309848000 loveLevel: 0 } equipInfoList { uniqueId: 26213951 defineId: 703035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309976000 loveLevel: 0 } equipInfoList { uniqueId: 26213950 defineId: 703035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309976000 loveLevel: 0 } equipInfoList { uniqueId: 26213949 defineId: 703035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309976000 loveLevel: 0 } equipInfoList { uniqueId: 26213948 defineId: 703035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309976000 loveLevel: 0 } equipInfoList { uniqueId: 26213947 defineId: 703035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309976000 loveLevel: 0 } equipInfoList { uniqueId: 26213946 defineId: 702035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309973000 loveLevel: 0 } equipInfoList { uniqueId: 26213945 defineId: 702035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309973000 loveLevel: 0 } equipInfoList { uniqueId: 26213944 defineId: 702035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309973000 loveLevel: 0 } equipInfoList { uniqueId: 26213943 defineId: 702035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309973000 loveLevel: 0 } equipInfoList { uniqueId: 26213942 defineId: 702035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309973000 loveLevel: 0 } equipInfoList { uniqueId: 26213941 defineId: 702035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309973000 loveLevel: 0 } equipInfoList { uniqueId: 26213940 defineId: 702035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309973000 loveLevel: 0 } equipInfoList { uniqueId: 26213939 defineId: 702035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309973000 loveLevel: 0 } equipInfoList { uniqueId: 26213938 defineId: 702035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309973000 loveLevel: 0 } equipInfoList { uniqueId: 26213937 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309968000 loveLevel: 0 } equipInfoList { uniqueId: 26213936 defineId: 701035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309968000 loveLevel: 0 } equipInfoList { uniqueId: 26213965 defineId: 702034 experience: 30695 heroUniqueId: 74102628 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102628 } gainTime: 1665310004000 loveLevel: 0 } equipInfoList { uniqueId: 26213960 defineId: 701034 experience: 30695 heroUniqueId: 74102628 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102628 } gainTime: 1665310000000 loveLevel: 0 } equipInfoList { uniqueId: 26213955 defineId: 703035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309976000 loveLevel: 0 } equipInfoList { uniqueId: 26213954 defineId: 703035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309976000 loveLevel: 0 } equipInfoList { uniqueId: 26213953 defineId: 703035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309976000 loveLevel: 0 } equipInfoList { uniqueId: 26213952 defineId: 703035 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1665309976000 loveLevel: 0 } equipInfoList { uniqueId: 26213970 defineId: 703034 experience: 30695 heroUniqueId: 74102628 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 74102628 } gainTime: 1665310008000 loveLevel: 0 } equipInfoList { uniqueId: 22643901 defineId: 702017 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1631600412000 loveLevel: 0 } equipInfoList { uniqueId: 26123901 defineId: 701020 experience: 30695 heroUniqueId: 12532601 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 12532601 } gainTime: 1664330708000 loveLevel: 0 } [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.33642110228539 移走了序号= 1 的消息,当前队列数量= 6 || 0 EquipInfoResponse 9 1 [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11090089 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11090088 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11090093 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11240110 count: 14 lastUseTime: 1632794802000 composeCount: 0 } dataList { itemId: 11300010 count: 1 lastUseTime: 1641378523000 composeCount: 0 } dataList { itemId: 11090095 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11090094 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11240099 count: 14 lastUseTime: 1633773754000 composeCount: 0 } dataList { itemId: 10000016 count: 129 lastUseTime: 1597135320000 composeCount: 0 } dataList { itemId: 10000017 count: 50005 lastUseTime: 1559808157000 composeCount: 0 } dataList { itemId: 11240103 count: 2 lastUseTime: 1573556129000 composeCount: 0 } dataList { itemId: 11090085 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 10000008 count: 18 lastUseTime: 1523153557000 composeCount: 0 } dataList { itemId: 10000009 count: 446 lastUseTime: 1587609214000 composeCount: 0 } dataList { itemId: 11090107 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11140282 count: 1 lastUseTime: 1634435090000 composeCount: 0 } dataList { itemId: 11090106 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 10000013 count: 3 lastUseTime: 1634434949000 composeCount: 0 } dataList { itemId: 11240126 count: 14 lastUseTime: 1633773754000 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composeCount: 0 } dataList { itemId: 11090061 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11090060 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11240076 count: 14 lastUseTime: 1559807931000 composeCount: 0 } dataList { itemId: 11090049 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11240066 count: 14 lastUseTime: 1559807931000 composeCount: 0 } dataList { itemId: 11090051 count: 2 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11240064 count: 14 lastUseTime: 1605081983000 composeCount: 0 } dataList { itemId: 11240070 count: 14 lastUseTime: 1605081846000 composeCount: 0 } dataList { itemId: 11090055 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11090073 count: 1 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11090072 count: 2 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11090075 count: 1 lastUseTime: 1639041627000 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{ itemId: 11070008 count: 41 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11070009 count: 120 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11070010 count: 119 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11070011 count: 125 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11070001 count: 17750 lastUseTime: 1510732663000 composeCount: 0 } dataList { itemId: 11070002 count: 7600 lastUseTime: 1597214194000 composeCount: 0 } dataList { itemId: 11070003 count: 2700 lastUseTime: 1636361229000 composeCount: 0 } dataList { itemId: 11070004 count: 1600 lastUseTime: 1638340799000 composeCount: 0 } dataList { itemId: 11070005 count: 500 lastUseTime: 1638340799000 composeCount: 0 } dataList { itemId: 11070006 count: 1400 lastUseTime: 1636361210000 composeCount: 0 } dataList { itemId: 11070007 count: 122 lastUseTime: 1639041627000 composeCount: 0 } dataList { itemId: 11050008 count: 440 lastUseTime: 1559807933000 composeCount: 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1634784167000 composeCount: 0 } dataList { itemId: 10000229 count: 1 lastUseTime: 1621221895000 composeCount: 0 } [INFO:2023-2-20 19:37:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-2-20 19:37:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.33642110228539 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetItemListReply 10 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 10 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 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userBarrierList { dungeonId: 10003 barrierId: 10003022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 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userBarrierList { dungeonId: 10005 barrierId: 10005032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 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dungeonId: 110008 barrierId: 110008031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110008 barrierId: 110008041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110009 barrierId: 110009041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110010 barrierId: 110010041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110011 barrierId: 110011041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110012 barrierId: 110012041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110013 barrierId: 110013041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110014 barrierId: 110014041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110015 barrierId: 110015041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110016 barrierId: 110016041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110017 barrierId: 110017011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110017 barrierId: 110017021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110017 barrierId: 110017031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110017 barrierId: 110017041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110018 barrierId: 110018011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 350001 barrierId: 350001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 350001 barrierId: 350001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 490001 barrierId: 490001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 780001 barrierId: 780001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 611001 barrierId: 611001011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 611001 barrierId: 611001012 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 611001 barrierId: 611001021 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 611001 barrierId: 611001022 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 611001 barrierId: 611001031 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 611001 barrierId: 611001032 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 611001 barrierId: 611001041 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 611001 barrierId: 611001042 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 621001 barrierId: 621001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 621001 barrierId: 621001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 621001 barrierId: 621001031 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10018 notFirstInDungeonId: 10013 notFirstInDungeonId: 10001 notFirstInDungeonId: 10004 notFirstInDungeonId: 10015 notFirstInDungeonId: 10014 notFirstInDungeonId: 10017 notFirstInDungeonId: 10016 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.33642110228539 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetMainDungeonReply 11 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.39435320347548 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetSvrFunctionBanReply 12 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: true } scenes { id: 2 expireTime: 0 isUsing: false autoChange: false } scenes { id: 3 expireTime: 0 isUsing: false autoChange: false } scenes { id: 4 expireTime: 0 isUsing: false autoChange: false } [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.39435320347548 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSceneInfoReply 13 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 5024218 totalPayCount: 5038348 } [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1 [INFO:2023-2-20 19:37:36][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.42769030481577 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMidasCurrencyInfoAysnReply 15 1 [INFO:2023-2-20 19:37:36][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz [INFO:2023-2-20 19:37:36][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2023-2-20 19:37:36][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 2 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-9600KF CPU @ 3.70GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=46,cmd=1,size=219 [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2023-2-20 19:37:36][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 3 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 4 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6 [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7 [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9 [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=44 [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11 [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 12 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 13 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36][logic/extensions/main/controller/MainController.lua:90]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 14 [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=160 [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:304: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:258: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:131: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:37:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=12709 [INFO:2023-2-20 19:37:36][logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204807 actEffect { targetId: 4 effectType: 2 effectNum: 1338 additional: 27167 additional2: 0 additional3: 0 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 70 } } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 267 additional: 25510 } actEffect { targetId: 6 effectType: 4 effectNum: 401 additional: 25911 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 56 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 71 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 72 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 73 } } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 71 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 74 } } targetId: 6 } battleStep { actorType: 1 castorId: 7 actorId: 41202907 actEffect { targetId: 4 effectType: 2 effectNum: 1410 additional: 27167 additional2: 0 additional3: 0 } actEffect { targetId: 7 effectType: 4 effectNum: 282 additional: 27291 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 65 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 75 } } actEffect { targetId: 7 effectType: 4 effectNum: 423 additional: 27714 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41212707 actEffect { targetId: 4 effectType: 2 effectNum: 1198 additional: 27167 additional2: 0 additional3: 0 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301007 duration: 1 id: 76 } } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 4 effectNum: 359 additional: 29885 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201007 actEffect { targetId: 4 effectType: 2 effectNum: 1529 additional: 27167 additional2: 0 additional3: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 25 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 77 } } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 458 additional: 26979 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201008 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 24 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 46 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 64 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 75 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 77 } targetId: 4 } battleStep { actorType: 2 castorId: 6 actorId: 67 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 67 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 31 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 31 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 47 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 47 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 32 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 48 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 48 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 33 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 49 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 49 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 34 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 50 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 50 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 66 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 66 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 69 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 69 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 77 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 77 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 43 actEffect { targetId: 1 effectType: 2 effectNum: 1836 additional: 34902 additional2: 1836 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 44 actEffect { targetId: 2 effectType: 2 effectNum: 1772 additional: 31169 additional2: 1772 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 45 actEffect { targetId: 3 effectType: 2 effectNum: 1421 additional: 27003 additional2: 1421 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 2 effectNum: 3893 additional: 23274 additional2: 3893 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 39 actEffect { targetId: 1 effectType: 4 effectNum: 5510 additional: 36738 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 40 actEffect { targetId: 2 effectType: 4 effectNum: 5318 additional: 35458 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 41 actEffect { targetId: 3 effectType: 4 effectNum: 4263 additional: 28424 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 42 actEffect { targetId: 4 effectType: 4 effectNum: 5840 additional: 29114 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 35 actEffect { targetId: 6 effectType: 2 effectNum: 3043 additional: 22868 additional2: 3043 additional3: 3043 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 36 actEffect { targetId: 7 effectType: 2 effectNum: 1654 additional: 26060 additional2: 1654 additional3: 1654 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 37 actEffect { targetId: 8 effectType: 2 effectNum: 1609 additional: 28276 additional2: 1609 additional3: 1609 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 38 actEffect { targetId: 9 effectType: 2 effectNum: 1807 additional: 25172 additional2: 1807 additional3: 1807 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 76 actEffect { targetId: 8 effectType: 4 effectNum: 4827 additional: 32186 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 39 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 39 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 43 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 43 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 40 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 40 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 44 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 41 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 41 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 45 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 45 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 42 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 42 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 64 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 64 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 35 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 35 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 68 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 68 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 36 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 36 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 37 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 37 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 76 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 76 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 38 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 38 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 2 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 16 1 [WARN:2023-2-20 19:37:36][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 7 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 17 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100019 boxHeroes: 100033 boxHeroes: 100069 boxHeroes: 100125 boxHeroes: 100080 boxHeroes: 100136 boxHeroes: 100157 fighting { userId1: 50191 userId2: -2675 } progress { userId: 50191 winCount: 1 isOffense: false heroes: 100157 heroes: 100019 heroes: 100125 heroes: 100136 heroesSkins: 100053 heroesSkins: 140183 heroesSkins: 140272 heroesSkins: 100016 } opponentProgress { userId: -2675 winCount: 1 isOffense: true heroes: 100074 heroes: 100106 heroes: 100035 heroes: 100079 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: true waitingConfirm: false waitingOpponentConfirm: false boxHeroExInfos { id: 100019 info { hero { heroId: -1172 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676892708247 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3514 defineId: 701011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } equips { uniqueId: -3515 defineId: 702011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } equips { uniqueId: -3516 defineId: 703011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } } } boxHeroExInfos { id: 100033 info { hero { heroId: -1175 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676892710507 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3523 defineId: 701046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } equips { uniqueId: -3524 defineId: 702046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } equips { uniqueId: -3525 defineId: 703046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } } } boxHeroExInfos { id: 100069 info { hero { heroId: -1180 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2030 baseAttr { hp: 9107 atk: 826 def: 890 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1676892714825 rank: 5 luck: 7 sks { skillId: 41203007 strengthenLevel: 3 } sks { skillId: 41203008 strengthenLevel: 3 } sks { skillId: 41203009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100032 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3538 defineId: 701001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } equips { uniqueId: -3539 defineId: 702001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } equips { uniqueId: -3540 defineId: 703001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } } } boxHeroExInfos { id: 100125 info { hero { heroId: -1185 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2127 baseAttr { hp: 9043 atk: 743 def: 909 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676892735896 rank: 5 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212708 strengthenLevel: 3 } sks { skillId: 41212709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140272 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3553 defineId: 701036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } equips { uniqueId: -3554 defineId: 702036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } equips { uniqueId: -3555 defineId: 703036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } } } boxHeroExInfos { id: 100080 info { hero { heroId: -1190 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1676892742529 rank: 5 luck: 4 sks { skillId: 41204407 strengthenLevel: 3 } sks { skillId: 41204408 strengthenLevel: 3 } sks { skillId: 41204409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100046 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3568 defineId: 701005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } equips { uniqueId: -3569 defineId: 702005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } equips { uniqueId: -3570 defineId: 703005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } } } boxHeroExInfos { id: 100136 info { hero { heroId: -1194 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1676892763543 rank: 5 luck: 7 sks { skillId: 41201007 strengthenLevel: 3 } sks { skillId: 41201008 strengthenLevel: 3 } sks { skillId: 41201009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100016 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3580 defineId: 701005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } equips { uniqueId: -3581 defineId: 702005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } equips { uniqueId: -3582 defineId: 703005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } } } boxHeroExInfos { id: 100157 info { hero { heroId: -1202 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2048 baseAttr { hp: 8167 atk: 1051 def: 722 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893002709 rank: 5 luck: 2 sks { skillId: 41204807 strengthenLevel: 3 } sks { skillId: 41204808 strengthenLevel: 3 } sks { skillId: 41204809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100053 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3604 defineId: 701014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } equips { uniqueId: -3605 defineId: 702014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } equips { uniqueId: -3606 defineId: 703014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } } } [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 18 1 [WARN:2023-2-20 19:37:36][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [INFO:2023-2-20 19:37:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-2-20 19:37:36][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893106 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1250 inCompetition: true inCompetitionMatching: false inBattle: true [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.30730520933867 移走了序号= 1 的消息,当前队列数量= 14 || 0 Act285InfoReply 19 1 [INFO:2023-2-20 19:37:36][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=68,id=320001 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/autopk/controller/AutoPkController:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/autopk/agent/AutoPkAgent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:37:36][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:187: 注意:正在进入新的场景时,又被控制切到另一个新场景,当前正在进入的类型=0,id=0,又被切到的新场景类型=68,id=320001 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:187: in function 'enter' logic/extensions/autopk/controller/AutoPkController:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/autopk/agent/AutoPkAgent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.068931400775909 移走了序号= 1 的消息,当前队列数量= 13 || 0 SubmitClientDataReply 20 1 [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 10001 tag: 3 num: 18 makeCount: 30 } food { foodId: 10101 tag: 2 num: 30 makeCount: 60 } food { foodId: 10101 tag: 5 num: 30 makeCount: 60 } [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.10226809978485 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetFoodReply 21 1 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=3193 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1628588595000 endTime: 1628588595000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1628589367000 endTime: 1628589367000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1628589372000 endTime: 1628589372000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1628581572000 endTime: 1628581572000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 5 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1628581574000 endTime: 1628581574000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.10226809978485 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetKitchenReply 22 1 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=52 [INFO:2023-2-20 19:37:36][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-2-20 19:37:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.10226809978485 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetPopUpMessageReply 23 1 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=175 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=2072 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=4104 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=38 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=657 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000002 state: 0 heroUniqueId: 0 heroId: 2001 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000004 state: 0 heroUniqueId: 0 heroId: 2003 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000007 state: 0 heroUniqueId: 0 heroId: 2006 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000006 state: 0 heroUniqueId: 0 heroId: 2005 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000009 state: 0 heroUniqueId: 0 heroId: 2008 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000008 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550475630 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000011 state: 0 heroUniqueId: 0 heroId: 2010 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000010 state: 0 heroUniqueId: 0 heroId: 2009 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000013 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000012 state: 0 heroUniqueId: 0 heroId: 2011 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000015 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000014 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000017 state: 0 heroUniqueId: 0 heroId: 2016 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000016 state: 0 heroUniqueId: 0 heroId: 2015 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000019 state: 0 heroUniqueId: 0 heroId: 2018 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000018 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000021 state: 0 heroUniqueId: 0 heroId: 2020 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000020 state: 0 heroUniqueId: 0 heroId: 2019 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000023 state: 0 heroUniqueId: 0 heroId: 2022 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000022 state: 0 heroUniqueId: 0 heroId: 2021 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000025 state: 0 heroUniqueId: 0 heroId: 2024 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000024 state: 0 heroUniqueId: 0 heroId: 2023 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000027 state: 0 heroUniqueId: 0 heroId: 2026 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000026 state: 0 heroUniqueId: 0 heroId: 2025 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1591343828 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000029 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000028 state: 0 heroUniqueId: 0 heroId: 2027 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000031 state: 0 heroUniqueId: 0 heroId: 2030 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000030 state: 0 heroUniqueId: 0 heroId: 2029 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1550283091 doneCount: 0 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defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 233 infos { id: 35 value: 1 time: 0 } infos { id: 36 value: 1 time: 0 } infos { id: 76 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 243 infos { id: 0 value: 0 time: 1677186000 } replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1676926804 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.13578990101814 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetRedDotInfosReply 25 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 643321 friendIds: 456822 friendIds: 263621 friendIds: 456821 friendIds: 106821 friendIds: 161623 friendIds: 443921 friendIds: 104121 friendIds: 629921 friendIds: 126623 friendIds: 451321 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.13578990101814 移走了序号= 1 的消息,当前队列数量= 7 || 0 LoadFriendInfosReply 26 1 [INFO:2023-2-20 19:37:36][logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 9; nil; nil stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginAutoPk' logic/extensions/autopk/controller/AutoPkWorkBeginFight:23: in function '_tryBattle' logic/extensions/autopk/controller/AutoPkWorkBeginFight:16: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/autopk/controller/AutoPkController:451: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [WARN:2023-2-20 19:37:36][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 5 AutoPkWorkBeginFight [WARN:2023-2-20 19:37:36][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}5 5 [WARN:2023-2-20 19:37:36][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 5 AutoPkWorkOnFightEnd [INFO:2023-2-20 19:37:36][logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 104356 name: 小怪兽DEV cliqueId: 1 purpose: test heroId: 2144 level: 1 liveness: 0 memberCount: 4 auditJoin: true leaderMember { userId: 50191 nickName: Dev001 position: 1 liveness: 110 isOnline: true datetime: 1676887628 portrait: 11100258 frame: 11110250 level: 100 banChatTime: 0 gender: 1 isReturn: false } myMember { userId: 50191 nickName: Dev001 position: 1 liveness: 110 isOnline: true datetime: 1676887628 portrait: 11100258 frame: 11110250 level: 100 banChatTime: 0 gender: 1 isReturn: false } extInfo { } capital: 0 geCapital: 420100 createTime: 1627976705 mergeTime: 0 skinId: 100156 } createSNCount: 0 leaveTime: 1627977098 joinTime: 1627977282 leaveReason: 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.37967559695244 移走了序号= 1 的消息,当前队列数量= 6 || 0 GuildGetReply 27 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.37967559695244 移走了序号= 1 的消息,当前队列数量= 5 || 0 GuildGetJoinOfflineReply 28 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140035 expirySeconds: 0 isView: false } skinInfos { skinId: 140033 expirySeconds: 0 isView: false } skinInfos { skinId: 100101 expirySeconds: 0 isView: true accessoriesIds: 160034 } skinInfos { skinId: 140038 expirySeconds: 0 isView: false } skinInfos { skinId: 140037 expirySeconds: 0 isView: false } skinInfos { skinId: 140042 expirySeconds: 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19:37:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.37967559695244 移走了序号= 1 的消息,当前队列数量= 4 || 0 HeroCharacterSkinReply 29 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}altasCover: 0 bondCardInfos { defineId: 1024 level: 10 createTime: 1658455274 skills { skillId: 220571 intValue: 100 nextValue: 110 } skills { skillId: 220573 intValue: 20 nextValue: 22 } skills { skillId: 220572 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1025 level: 10 createTime: 1658470814 skills { skillId: 220251 intValue: 100 nextValue: 110 } skills { skillId: 220253 intValue: 20 nextValue: 22 } skills { skillId: 220252 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1026 level: 10 createTime: 1658470814 skills { skillId: 220523 intValue: 20 nextValue: 22 } skills { skillId: 220522 intValue: 10 nextValue: 11 } skills { skillId: 220521 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1027 level: 10 createTime: 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intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1036 level: 10 createTime: 1669025932 skills { skillId: 220583 intValue: 20 nextValue: 22 } skills { skillId: 220582 intValue: 10 nextValue: 11 } skills { skillId: 220581 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1037 level: 10 createTime: 1669081929 skills { skillId: 220833 intValue: 20 nextValue: 22 } skills { skillId: 220832 intValue: 10 nextValue: 11 } skills { skillId: 220831 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1038 level: 10 createTime: 1669025945 skills { skillId: 220851 intValue: 100 nextValue: 110 } skills { skillId: 220853 intValue: 20 nextValue: 22 } skills { skillId: 220852 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1039 level: 10 createTime: 1658306718 skills { skillId: 220843 intValue: 20 nextValue: 22 } skills { skillId: 220842 intValue: 10 nextValue: 11 } skills { skillId: 220841 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1040 level: 10 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skills { skillId: 220653 intValue: 20 nextValue: 22 } skills { skillId: 220652 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1045 level: 10 createTime: 1658306700 skills { skillId: 221043 intValue: 20 nextValue: 22 } skills { skillId: 221042 intValue: 10 nextValue: 11 } skills { skillId: 221041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1046 level: 10 createTime: 1669025932 skills { skillId: 221211 intValue: 100 nextValue: 110 } skills { skillId: 221213 intValue: 20 nextValue: 22 } skills { skillId: 221212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1047 level: 10 createTime: 1669025931 skills { skillId: 220491 intValue: 100 nextValue: 110 } skills { skillId: 220493 intValue: 20 nextValue: 22 } skills { skillId: 220492 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1048 level: 10 createTime: 1664268045 skills { skillId: 220871 intValue: 100 nextValue: 110 } skills { skillId: 220873 intValue: 20 nextValue: 22 } skills { skillId: 220872 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1049 level: 10 createTime: 1669025936 skills { skillId: 299991 intValue: 100 nextValue: 110 } skills { skillId: 299992 intValue: 10 nextValue: 11 } skills { skillId: 299993 intValue: 20 nextValue: 22 } } bondCardInfos { defineId: 1050 level: 10 createTime: 1669027336 skills { skillId: 220411 intValue: 100 nextValue: 110 } skills { skillId: 220413 intValue: 20 nextValue: 22 } skills { skillId: 220412 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1051 level: 10 createTime: 1669081584 skills { skillId: 220023 intValue: 20 nextValue: 22 } skills { skillId: 220022 intValue: 10 nextValue: 11 } skills { skillId: 220021 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1052 level: 10 createTime: 1669025935 skills { skillId: 220051 intValue: 100 nextValue: 110 } skills { skillId: 220053 intValue: 20 nextValue: 22 } skills { skillId: 220052 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1053 level: 10 createTime: 1665220842 skills { skillId: 220151 intValue: 100 nextValue: 110 } skills { skillId: 220153 intValue: 20 nextValue: 22 } skills { skillId: 220152 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1054 level: 10 createTime: 1669025935 skills { skillId: 220063 intValue: 20 nextValue: 22 } skills { skillId: 220062 intValue: 10 nextValue: 11 } skills { skillId: 220061 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1055 level: 10 createTime: 1664268047 skills { skillId: 220103 intValue: 20 nextValue: 22 } skills { skillId: 220102 intValue: 10 nextValue: 11 } skills { skillId: 220101 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1056 level: 10 createTime: 1669081662 skills { skillId: 220183 intValue: 20 nextValue: 22 } skills { skillId: 220182 intValue: 10 nextValue: 11 } skills { skillId: 220181 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1057 level: 10 createTime: 1669027335 skills { skillId: 220193 intValue: 20 nextValue: 22 } skills { skillId: 220192 intValue: 10 nextValue: 11 } skills { skillId: 220191 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1058 level: 10 createTime: 1669027332 skills { skillId: 220203 intValue: 20 nextValue: 22 } skills { skillId: 220202 intValue: 10 nextValue: 11 } skills { skillId: 220201 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1059 level: 10 createTime: 1669025934 skills { skillId: 220231 intValue: 100 nextValue: 110 } skills { skillId: 220233 intValue: 20 nextValue: 22 } skills { skillId: 220232 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1060 level: 10 createTime: 1669025934 skills { skillId: 220243 intValue: 20 nextValue: 22 } skills { skillId: 220242 intValue: 10 nextValue: 11 } skills { skillId: 220241 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1061 level: 10 createTime: 1669025938 skills { skillId: 220273 intValue: 20 nextValue: 22 } skills { skillId: 220272 intValue: 10 nextValue: 11 } skills { skillId: 220271 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1062 level: 10 createTime: 1669025933 skills { skillId: 220283 intValue: 20 nextValue: 22 } skills { skillId: 220282 intValue: 10 nextValue: 11 } skills { skillId: 220281 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1063 level: 10 createTime: 1669025933 skills { skillId: 220291 intValue: 100 nextValue: 110 } skills { skillId: 220293 intValue: 20 nextValue: 22 } skills { skillId: 220292 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1064 level: 10 createTime: 1669025930 skills { skillId: 220303 intValue: 20 nextValue: 22 } skills { skillId: 220302 intValue: 10 nextValue: 11 } skills { skillId: 220301 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1065 level: 10 createTime: 1669025928 skills { skillId: 220311 intValue: 100 nextValue: 110 } skills { skillId: 220313 intValue: 20 nextValue: 22 } skills { skillId: 220312 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1066 level: 3 createTime: 1669884403 skills { skillId: 220383 intValue: 6 nextValue: 8 } skills { skillId: 220382 intValue: 3 nextValue: 4 } skills { skillId: 220381 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1067 level: 3 createTime: 1669884403 skills { skillId: 220353 intValue: 6 nextValue: 8 } skills { skillId: 220352 intValue: 3 nextValue: 4 } skills { skillId: 220351 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1068 level: 4 createTime: 1669884400 skills { skillId: 220363 intValue: 8 nextValue: 10 } skills { skillId: 220362 intValue: 4 nextValue: 5 } skills { skillId: 220361 intValue: 40 nextValue: 50 } } bondCardInfos { defineId: 1069 level: 3 createTime: 1669884403 skills { skillId: 220323 intValue: 6 nextValue: 8 } skills { skillId: 220322 intValue: 3 nextValue: 4 } skills { skillId: 220321 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1070 level: 3 createTime: 1669884402 skills { skillId: 220371 intValue: 30 nextValue: 40 } skills { skillId: 220373 intValue: 6 nextValue: 8 } skills { skillId: 220372 intValue: 3 nextValue: 4 } } bondCardInfos { defineId: 1071 level: 0 createTime: 0 skills { skillId: 220423 intValue: 20 nextValue: 22 } skills { skillId: 220422 intValue: 10 nextValue: 11 } skills { skillId: 220421 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1072 level: 0 createTime: 0 skills { skillId: 220443 intValue: 20 nextValue: 22 } skills { skillId: 220442 intValue: 10 nextValue: 11 } skills { skillId: 220441 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1073 level: 0 createTime: 0 skills { skillId: 220451 intValue: 100 nextValue: 110 } skills { skillId: 220453 intValue: 20 nextValue: 22 } skills { skillId: 220452 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1074 level: 0 createTime: 0 skills { skillId: 220463 intValue: 20 nextValue: 22 } skills { skillId: 220462 intValue: 10 nextValue: 11 } skills { skillId: 220461 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1075 level: 0 createTime: 0 skills { skillId: 220471 intValue: 100 nextValue: 110 } skills { skillId: 220473 intValue: 20 nextValue: 22 } skills { skillId: 220472 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1076 level: 0 createTime: 0 skills { skillId: 220483 intValue: 20 nextValue: 22 } skills { skillId: 220482 intValue: 10 nextValue: 11 } skills { skillId: 220481 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1077 level: 0 createTime: 0 skills { skillId: 220503 intValue: 20 nextValue: 22 } skills { skillId: 220502 intValue: 10 nextValue: 11 } skills { skillId: 220501 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1078 level: 0 createTime: 0 skills { skillId: 220543 intValue: 20 nextValue: 22 } skills { skillId: 220542 intValue: 10 nextValue: 11 } skills { skillId: 220541 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1079 level: 0 createTime: 0 skills { skillId: 220551 intValue: 100 nextValue: 110 } skills { skillId: 220553 intValue: 20 nextValue: 22 } skills { skillId: 220552 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1080 level: 0 createTime: 0 skills { skillId: 220563 intValue: 20 nextValue: 22 } skills { skillId: 220562 intValue: 10 nextValue: 11 } skills { skillId: 220561 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3001 level: 10 createTime: 1658306898 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 9 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 3002 level: 10 createTime: 1658306896 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 3 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3003 level: 10 createTime: 1669027227 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 11 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 3004 level: 10 createTime: 1669027219 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 14 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3005 level: 10 createTime: 1669027216 skills { skillId: 17 intValue: 50 nextValue: 54 } skills { skillId: 1 intValue: 40 nextValue: 44 } } bondCardInfos { defineId: 3006 level: 10 createTime: 1669027230 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 20 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3007 level: 0 createTime: 0 skills { skillId: 1 intValue: 40 nextValue: 44 } skills { skillId: 24 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 3008 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 26 intValue: 250 nextValue: 275 } } bondCardInfos { defineId: 3009 level: 0 createTime: 0 skills { skillId: 2 intValue: 20 nextValue: 22 } skills { skillId: 28 intValue: 500 nextValue: 550 } } bondCardInfos { defineId: 3010 level: 0 createTime: 0 skills { skillId: 16 intValue: 200 nextValue: 220 } skills { skillId: 29 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2001 level: 10 createTime: 1669884378 skills { skillId: 5 intValue: 30 nextValue: 32 } } bondCardInfos { defineId: 2002 level: 10 createTime: 1658306791 skills { skillId: 6 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2003 level: 10 createTime: 1669082156 skills { skillId: 8 intValue: 25 nextValue: 27 } } bondCardInfos { defineId: 2004 level: 10 createTime: 1669026438 skills { skillId: 4 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2005 level: 10 createTime: 1669026443 skills { skillId: 7 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2006 level: 10 createTime: 1669026443 skills { skillId: 10 intValue: 30 nextValue: 33 } } bondCardInfos { defineId: 2007 level: 10 createTime: 1658306767 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2008 level: 10 createTime: 1658306797 skills { skillId: 13 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2009 level: 10 createTime: 1669026442 skills { skillId: 15 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 2010 level: 10 createTime: 1669026442 skills { skillId: 18 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 2011 level: 10 createTime: 1669026441 skills { skillId: 12 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 2012 level: 10 createTime: 1669026441 skills { skillId: 19 intValue: 900 nextValue: 990 } } bondCardInfos { defineId: 2013 level: 10 createTime: 1669026443 skills { skillId: 21 intValue: 1500 nextValue: 1650 } } bondCardInfos { defineId: 2014 level: 10 createTime: 1669026502 skills { skillId: 22 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2015 level: 0 createTime: 0 skills { skillId: 23 intValue: 1000 nextValue: 1100 } } bondCardInfos { defineId: 2016 level: 0 createTime: 0 skills { skillId: 25 intValue: 500 nextValue: 550 } } bondCardInfos { defineId: 2017 level: 0 createTime: 0 skills { skillId: 27 intValue: 50 nextValue: 54 } } bondCardInfos { defineId: 2018 level: 0 createTime: 0 skills { skillId: 30 intValue: 300 nextValue: 330 } } bondCardInfos { defineId: 1001 level: 10 createTime: 1658306727 skills { skillId: 220003 intValue: 20 nextValue: 22 } skills { skillId: 220002 intValue: 10 nextValue: 11 } skills { skillId: 220001 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1002 level: 10 createTime: 1669025940 skills { skillId: 220033 intValue: 20 nextValue: 22 } skills { skillId: 220032 intValue: 10 nextValue: 11 } skills { skillId: 220031 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1003 level: 10 createTime: 1658306728 skills { skillId: 220043 intValue: 20 nextValue: 22 } skills { skillId: 220042 intValue: 10 nextValue: 11 } skills { skillId: 220041 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1004 level: 10 createTime: 1669082161 skills { skillId: 220123 intValue: 20 nextValue: 22 } skills { skillId: 220122 intValue: 10 nextValue: 11 } skills { skillId: 220121 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1005 level: 10 createTime: 1658470815 skills { skillId: 220171 intValue: 100 nextValue: 110 } skills { skillId: 220173 intValue: 20 nextValue: 22 } skills { skillId: 220172 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1006 level: 10 createTime: 1658306725 skills { skillId: 220211 intValue: 100 nextValue: 110 } skills { skillId: 220213 intValue: 20 nextValue: 22 } skills { skillId: 220212 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1007 level: 10 createTime: 1658306717 skills { skillId: 220223 intValue: 20 nextValue: 22 } skills { skillId: 220222 intValue: 10 nextValue: 11 } skills { skillId: 220221 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1008 level: 10 createTime: 1669025939 skills { skillId: 220071 intValue: 100 nextValue: 110 } skills { skillId: 220073 intValue: 20 nextValue: 22 } skills { skillId: 220072 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1009 level: 10 createTime: 1658306724 skills { skillId: 221191 intValue: 100 nextValue: 110 } skills { skillId: 221193 intValue: 20 nextValue: 22 } skills { skillId: 221192 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1010 level: 3 createTime: 1669884404 skills { skillId: 221223 intValue: 6 nextValue: 8 } skills { skillId: 221222 intValue: 3 nextValue: 4 } skills { skillId: 221221 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1011 level: 10 createTime: 1665220839 skills { skillId: 220091 intValue: 100 nextValue: 110 } skills { skillId: 220093 intValue: 20 nextValue: 22 } skills { skillId: 220092 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1012 level: 10 createTime: 1658306716 skills { skillId: 220163 intValue: 20 nextValue: 22 } skills { skillId: 220162 intValue: 10 nextValue: 11 } skills { skillId: 220161 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1013 level: 10 createTime: 1669025947 skills { skillId: 220531 intValue: 100 nextValue: 110 } skills { skillId: 220533 intValue: 20 nextValue: 22 } skills { skillId: 220532 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1014 level: 10 createTime: 1658306724 skills { skillId: 220611 intValue: 100 nextValue: 110 } skills { skillId: 220613 intValue: 20 nextValue: 22 } skills { skillId: 220612 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1015 level: 10 createTime: 1658306716 skills { skillId: 220343 intValue: 20 nextValue: 22 } skills { skillId: 220342 intValue: 10 nextValue: 11 } skills { skillId: 220341 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1016 level: 10 createTime: 1658306706 skills { skillId: 221031 intValue: 100 nextValue: 110 } skills { skillId: 221033 intValue: 20 nextValue: 22 } skills { skillId: 221032 intValue: 10 nextValue: 11 } skills { skillId: 220143 intValue: 20 nextValue: 22 } skills { skillId: 220142 intValue: 10 nextValue: 11 } skills { skillId: 220141 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1017 level: 10 createTime: 1658306715 skills { skillId: 220943 intValue: 20 nextValue: 22 } skills { skillId: 220942 intValue: 10 nextValue: 11 } skills { skillId: 220941 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1018 level: 10 createTime: 1658306703 skills { skillId: 220083 intValue: 20 nextValue: 22 } skills { skillId: 220082 intValue: 10 nextValue: 11 } skills { skillId: 220081 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1019 level: 10 createTime: 1658306722 skills { skillId: 220433 intValue: 20 nextValue: 22 } skills { skillId: 220432 intValue: 10 nextValue: 11 } skills { skillId: 220431 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1020 level: 10 createTime: 1658306713 skills { skillId: 220011 intValue: 100 nextValue: 110 } skills { skillId: 220013 intValue: 20 nextValue: 22 } skills { skillId: 220012 intValue: 10 nextValue: 11 } } bondCardInfos { defineId: 1021 level: 10 createTime: 1658306721 skills { skillId: 220753 intValue: 20 nextValue: 22 } skills { skillId: 220752 intValue: 10 nextValue: 11 } skills { skillId: 220751 intValue: 100 nextValue: 110 } } bondCardInfos { defineId: 1022 level: 3 createTime: 1669081932 skills { skillId: 220763 intValue: 6 nextValue: 8 } skills { skillId: 220762 intValue: 3 nextValue: 4 } skills { skillId: 220761 intValue: 30 nextValue: 40 } } bondCardInfos { defineId: 1023 level: 10 createTime: 1658306721 skills { skillId: 220131 intValue: 100 nextValue: 110 } skills { skillId: 220133 intValue: 20 nextValue: 22 } skills { skillId: 220132 intValue: 10 nextValue: 11 } } [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 0.43802929669619 移走了序号= 1 的消息,当前队列数量= 3 || 0 BondCardInfoReply 30 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 4 usingIds: 5 usingIds: 6 usingIds: 7 usingIds: 8 usingIds: 9 usingIds: 10 usingIds: 11 usingIds: 12 usingIds: 13 usingIds: 14 usingIds: 30 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.43802929669619 移走了序号= 1 的消息,当前队列数量= 2 || 0 LoadingBgGetReply 31 1 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 8501 buyCount: 1 expiredTime: 0 } infos { id: 8502 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 8603 buyCount: 1 expiredTime: 0 } infos { id: 8604 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10934 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11001 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11002 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11003 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11004 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11005 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11006 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11007 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11008 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11009 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11010 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11011 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11012 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11013 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11014 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 11015 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1114 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1116 buyCount: 0 expiredTime: 0 } infos { id: 1117 buyCount: 3 isNew: false expiredTime: 0 } infos { id: 1201 buyCount: 1 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 1606 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10001 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } infos { id: 6001 buyCount: 0 expiredTime: 0 } infos { id: 6002 buyCount: 0 expiredTime: 0 } infos { id: 10106 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 6100 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 4084 buyCount: 0 isNew: false expiredTime: 0 } [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.43802929669619 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetGiftBagInfoReply 32 1 [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 2 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:36]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-2-20 19:37:36]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 2 } [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.044205598533154 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 34 1 [INFO:2023-2-20 19:37:36][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-2-20 19:37:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:37:36]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:37:36][logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-2-20 19:37:36][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=1 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()============= [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid nil [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 50191 [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid nil [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid nil [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620 [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid Guest [INFO:2023-2-20 19:37:36]ProgramVersion:1.0.0.0 [INFO:2023-2-20 19:37:36]LocalSourceVersion:1.0.0.1 [INFO:2023-2-20 19:37:36]PackageSourceVersion:1.0.0.1 [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2023-2-20 19:37:36][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:36][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=68,id=320001 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' frameworkext/scene/SceneMgrBase:71: in function '_checkNextEnterCmd' logic/scene/SceneMgr:362: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-2-20 19:37:36][logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-2-20 19:37:36][logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 19:37:36][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 time: 1676893107118 extraRoundTeamType: 0 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 35 1 [WARN:2023-2-20 19:37:36][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 1 endTime: 1676893167118 [INFO:2023-2-20 19:37:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:37:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 36 1 [WARN:2023-2-20 19:37:36][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:37][logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=68,id=320001 [INFO:2023-2-20 19:37:37][logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=68,id=320001 [INFO:2023-2-20 19:37:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:37:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:37:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-2-20 19:37:37]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:37:37]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:37]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=3300 [INFO:2023-2-20 19:37:37]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:37:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100019 boxHeroes: 100033 boxHeroes: 100069 boxHeroes: 100125 boxHeroes: 100080 boxHeroes: 100136 boxHeroes: 100157 competitors { userId: -2675 name: 伊夜芳 portrait: 11100001 level: 42 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2681 name: 伊易阳 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2622 name: 伊惠义 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } fighting { userId1: 50191 userId2: -2675 } progress { userId: 50191 winCount: 1 isOffense: false heroes: 100157 heroes: 100019 heroes: 100125 heroes: 100136 heroesSkins: 100053 heroesSkins: 140183 heroesSkins: 140272 heroesSkins: 100016 } opponentProgress { userId: -2675 winCount: 1 isOffense: true heroes: 100074 heroes: 100106 heroes: 100035 heroes: 100079 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: true waitingConfirm: false waitingOpponentConfirm: false boxHeroExInfos { id: 100019 info { hero { heroId: -1172 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676892708247 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3514 defineId: 701011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } equips { uniqueId: -3515 defineId: 702011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } equips { uniqueId: -3516 defineId: 703011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } } } boxHeroExInfos { id: 100033 info { hero { heroId: -1175 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676892710507 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3523 defineId: 701046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } equips { uniqueId: -3524 defineId: 702046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } equips { uniqueId: -3525 defineId: 703046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } } } boxHeroExInfos { id: 100069 info { hero { heroId: -1180 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2030 baseAttr { hp: 9107 atk: 826 def: 890 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1676892714825 rank: 5 luck: 7 sks { skillId: 41203007 strengthenLevel: 3 } sks { skillId: 41203008 strengthenLevel: 3 } sks { skillId: 41203009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100032 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3538 defineId: 701001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } equips { uniqueId: -3539 defineId: 702001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } equips { uniqueId: -3540 defineId: 703001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } } } boxHeroExInfos { id: 100125 info { hero { heroId: -1185 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2127 baseAttr { hp: 9043 atk: 743 def: 909 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676892735896 rank: 5 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212708 strengthenLevel: 3 } sks { skillId: 41212709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140272 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3553 defineId: 701036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } equips { uniqueId: -3554 defineId: 702036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } equips { uniqueId: -3555 defineId: 703036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } } } boxHeroExInfos { id: 100080 info { hero { heroId: -1190 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1676892742529 rank: 5 luck: 4 sks { skillId: 41204407 strengthenLevel: 3 } sks { skillId: 41204408 strengthenLevel: 3 } sks { skillId: 41204409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100046 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3568 defineId: 701005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } equips { uniqueId: -3569 defineId: 702005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } equips { uniqueId: -3570 defineId: 703005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } } } boxHeroExInfos { id: 100136 info { hero { heroId: -1194 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1676892763543 rank: 5 luck: 7 sks { skillId: 41201007 strengthenLevel: 3 } sks { skillId: 41201008 strengthenLevel: 3 } sks { skillId: 41201009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100016 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3580 defineId: 701005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } equips { uniqueId: -3581 defineId: 702005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } equips { uniqueId: -3582 defineId: 703005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } } } boxHeroExInfos { id: 100157 info { hero { heroId: -1202 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2048 baseAttr { hp: 8167 atk: 1051 def: 722 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893002709 rank: 5 luck: 2 sks { skillId: 41204807 strengthenLevel: 3 } sks { skillId: 41204808 strengthenLevel: 3 } sks { skillId: 41204809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100053 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3604 defineId: 701014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } equips { uniqueId: -3605 defineId: 702014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } equips { uniqueId: -3606 defineId: 703014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } } } [INFO:2023-2-20 19:37:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:37:37][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 37 1 [WARN:2023-2-20 19:37:37][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:37:37][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893106 [INFO:2023-2-20 19:37:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1250 inCompetition: true inCompetitionMatching: false inBattle: true [INFO:2023-2-20 19:37:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:37:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.075700201094151 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 38 1 [INFO:2023-2-20 19:37:37][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=68,id=320001,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/autopk/stage/AutoPkSceneStage:66: in function '_onAllResLoaded' logic/scene/autopk/stage/AutoPkSceneStage:55: in function 'onFactoryResLoaded' logic/scene/autopk/factory/AutoPkSceneFactory:27: in function '_onResLoadedFinish' logic/scene/autopk/factory/AutoPkSceneFactory:246: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/common/spine/UnitCompSpine:220: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 19:37:37][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-2-20 19:37:37][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-2-20 19:37:37][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:37]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=604 [INFO:2023-2-20 19:37:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 4 actorId: 41204408 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301009 duration: 1 id: 78 additional: 5841 } } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41203707 actEffect { targetId: 6 effectType: 3 effectNum: 882 additional: 21986 additional2: 882 additional3: 882 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 67 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 79 } } targetId: 6 } battleStep { actorType: 2 castorId: 1 actorId: 27 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 27 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41208107 actEffect { targetId: 6 effectType: 1 effectNum: 0 additional: 21986 additional2: 0 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41205408 actEffect { targetId: 6 effectType: 3 effectNum: 4543 additional: 17443 additional2: 4543 additional3: 4543 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 80 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 41205408 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 20 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41204407 actEffect { targetId: 6 effectType: 3 effectNum: 881 additional: 16562 additional2: 881 additional3: 881 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 81 } } targetId: 6 } battleStep { actorType: 2 castorId: 1 actorId: 57 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 57 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 58 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 58 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 29 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 29 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 24 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 24 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 30 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 30 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 75 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 75 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 72 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 72 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 73 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 73 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 80 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 80 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 1 [INFO:2023-2-20 19:37:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:37:37][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 39 1 [WARN:2023-2-20 19:37:37][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:38]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:37:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 2 endTime: 1676893169118 [INFO:2023-2-20 19:37:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:37:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 40 1 [WARN:2023-2-20 19:37:38][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 12 当前队列数量= 1 [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285EndManagedRequest [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:37:39]==> Sender Auto Serialize Message,extId=285,cmd=12,size=12 [INFO:2023-2-20 19:37:39]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:39]<== Receiver Message, socketClient version=1,extId=285,cmd=12,status=0,size=11 [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285EndManagedReply <--- [INFO:2023-2-20 19:37:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 12 所需时间单位秒 = 0.066816799342632 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285EndManagedReply 41 1 [INFO:2023-2-20 19:37:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: true [INFO:2023-2-20 19:37:39]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:37:39]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:39]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=3162 [INFO:2023-2-20 19:37:39]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100019 boxHeroes: 100033 boxHeroes: 100069 boxHeroes: 100125 boxHeroes: 100080 boxHeroes: 100136 boxHeroes: 100157 fighting { userId1: 50191 userId2: -2675 } progress { userId: 50191 winCount: 1 isOffense: false heroes: 100157 heroes: 100019 heroes: 100125 heroes: 100136 heroesSkins: 100053 heroesSkins: 140183 heroesSkins: 140272 heroesSkins: 100016 } opponentProgress { userId: -2675 winCount: 1 isOffense: true heroes: 100074 heroes: 100106 heroes: 100035 heroes: 100079 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false boxHeroExInfos { id: 100019 info { hero { heroId: -1172 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676892708247 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3514 defineId: 701011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } equips { uniqueId: -3515 defineId: 702011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } equips { uniqueId: -3516 defineId: 703011 experience: 30695 heroUniqueId: -1172 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1172 } sourceInfos { sourceId: 2 heroUniqueId: -1172 } sourceInfos { sourceId: 3 heroUniqueId: -1172 } gainTime: 1676892708247 loveLevel: 0 } } } boxHeroExInfos { id: 100033 info { hero { heroId: -1175 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676892710507 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3523 defineId: 701046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } equips { uniqueId: -3524 defineId: 702046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } equips { uniqueId: -3525 defineId: 703046 experience: 30695 heroUniqueId: -1175 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1175 } sourceInfos { sourceId: 2 heroUniqueId: -1175 } sourceInfos { sourceId: 3 heroUniqueId: -1175 } gainTime: 1676892710507 loveLevel: 0 } } } boxHeroExInfos { id: 100069 info { hero { heroId: -1180 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2030 baseAttr { hp: 9107 atk: 826 def: 890 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1676892714825 rank: 5 luck: 7 sks { skillId: 41203007 strengthenLevel: 3 } sks { skillId: 41203008 strengthenLevel: 3 } sks { skillId: 41203009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100032 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3538 defineId: 701001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } equips { uniqueId: -3539 defineId: 702001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } equips { uniqueId: -3540 defineId: 703001 experience: 30695 heroUniqueId: -1180 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1180 } sourceInfos { sourceId: 2 heroUniqueId: -1180 } sourceInfos { sourceId: 3 heroUniqueId: -1180 } gainTime: 1676892714825 loveLevel: 0 } } } boxHeroExInfos { id: 100125 info { hero { heroId: -1185 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2127 baseAttr { hp: 9043 atk: 743 def: 909 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676892735896 rank: 5 luck: 6 sks { skillId: 41212707 strengthenLevel: 3 } sks { skillId: 41212708 strengthenLevel: 3 } sks { skillId: 41212709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300030 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140272 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3553 defineId: 701036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } equips { uniqueId: -3554 defineId: 702036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } equips { uniqueId: -3555 defineId: 703036 experience: 30695 heroUniqueId: -1185 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1185 } sourceInfos { sourceId: 2 heroUniqueId: -1185 } sourceInfos { sourceId: 3 heroUniqueId: -1185 } gainTime: 1676892735896 loveLevel: 0 } } } boxHeroExInfos { id: 100080 info { hero { heroId: -1190 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1676892742529 rank: 5 luck: 4 sks { skillId: 41204407 strengthenLevel: 3 } sks { skillId: 41204408 strengthenLevel: 3 } sks { skillId: 41204409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100046 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3568 defineId: 701005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } equips { uniqueId: -3569 defineId: 702005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } equips { uniqueId: -3570 defineId: 703005 experience: 30695 heroUniqueId: -1190 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1190 } sourceInfos { sourceId: 2 heroUniqueId: -1190 } sourceInfos { sourceId: 3 heroUniqueId: -1190 } gainTime: 1676892742529 loveLevel: 0 } } } boxHeroExInfos { id: 100136 info { hero { heroId: -1194 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 345 effect_resist: 0 hit: 0 } createTime: 1676892763543 rank: 5 luck: 7 sks { skillId: 41201007 strengthenLevel: 3 } sks { skillId: 41201008 strengthenLevel: 3 } sks { skillId: 41201009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100016 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3580 defineId: 701005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } equips { uniqueId: -3581 defineId: 702005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } equips { uniqueId: -3582 defineId: 703005 experience: 30695 heroUniqueId: -1194 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1194 } sourceInfos { sourceId: 2 heroUniqueId: -1194 } sourceInfos { sourceId: 3 heroUniqueId: -1194 } gainTime: 1676892763543 loveLevel: 0 } } } boxHeroExInfos { id: 100157 info { hero { heroId: -1202 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2048 baseAttr { hp: 8167 atk: 1051 def: 722 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893002709 rank: 5 luck: 2 sks { skillId: 41204807 strengthenLevel: 3 } sks { skillId: 41204808 strengthenLevel: 3 } sks { skillId: 41204809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100053 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3604 defineId: 701014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } equips { uniqueId: -3605 defineId: 702014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } equips { uniqueId: -3606 defineId: 703014 experience: 30695 heroUniqueId: -1202 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1202 } sourceInfos { sourceId: 2 heroUniqueId: -1202 } sourceInfos { sourceId: 3 heroUniqueId: -1202 } gainTime: 1676893002709 loveLevel: 0 } } } [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:37:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 42 1 [WARN:2023-2-20 19:37:39][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:37:39][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893108 [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1250 inCompetition: true inCompetitionMatching: false inBattle: true [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:37:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.033330198377371 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 43 1 [INFO:2023-2-20 19:37:39][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:37:39]DestroyUnusedResources:26,2,time=,paths: [INFO:2023-2-20 19:37:39]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=1029 [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204807 actEffect { targetId: 4 effectType: 2 effectNum: 2371 additional: 29114 additional2: 0 additional3: 0 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 70 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 82 } } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 474 additional: 17036 } actEffect { targetId: 6 effectType: 4 effectNum: 711 additional: 17747 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 74 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 83 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 84 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 85 } } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 83 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 86 } } targetId: 6 } battleStep { actorType: 1 castorId: 7 actorId: 41202908 actEffect { targetId: 4 effectType: 2 effectNum: 3577 additional: 29007 additional2: 107 additional3: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 24 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 88 } } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41202908 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 4 effectNum: 1073 additional: 27133 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 78 } actEffect { targetId: 4 effectType: 16 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41212707 actEffect { targetId: 4 effectType: 2 effectNum: 1422 additional: 27585 additional2: 1422 additional3: 0 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 4 effectNum: 426 additional: 32186 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201007 actEffect { targetId: 4 effectType: 2 effectNum: 1757 additional: 25828 additional2: 1757 additional3: 0 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 527 additional: 25699 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 40300005 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201007 actEffect { targetId: 4 effectType: 2 effectNum: 1893 additional: 23935 additional2: 1893 additional3: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 77 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 89 } } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 5 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 567 additional: 26266 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201008 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 46 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 64 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 75 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 88 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 89 } targetId: 4 } battleStep { actorType: 2 castorId: 6 actorId: 79 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 79 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 31 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 31 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 32 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 33 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 34 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 81 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 81 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 89 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 89 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 2 effectNum: 3893 additional: 20042 additional2: 3893 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 39 actEffect { targetId: 1 effectType: 4 effectNum: 5510 additional: 36738 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 40 actEffect { targetId: 2 effectType: 4 effectNum: 5318 additional: 35458 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 41 actEffect { targetId: 3 effectType: 4 effectNum: 4263 additional: 28424 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 42 actEffect { targetId: 4 effectType: 4 effectNum: 5840 additional: 25882 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 39 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 39 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 40 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 40 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 41 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 41 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 42 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 42 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 64 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 64 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 2 [INFO:2023-2-20 19:37:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:37:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 44 1 [WARN:2023-2-20 19:37:39][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:40][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-2-20 19:37:40]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:37:40]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:37:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 time: 1676893111119 extraRoundTeamType: 0 [INFO:2023-2-20 19:37:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:37:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 45 1 [WARN:2023-2-20 19:37:40][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 1 endTime: 1676893171119 [INFO:2023-2-20 19:37:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:37:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 46 1 [WARN:2023-2-20 19:37:40][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:41]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=361 [INFO:2023-2-20 19:37:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 4 actorId: 41204408 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301009 duration: 1 id: 90 additional: 5841 } } targetId: 4 } battleStep { actorType: 1 castorId: 1 actorId: 41203708 actEffect { targetId: 6 effectType: 3 effectNum: 4083 additional: 13664 additional2: 4083 additional3: 4083 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301017 duration: 2 id: 91 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41203708 } targetId: 6 } battleStep { actorType: 2 castorId: 1 actorId: 27 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 27 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41208107 actEffect { targetId: 6 effectType: 2 effectNum: 1575 additional: 12089 additional2: 1575 additional3: 1575 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 92 } } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41205407 actEffect { targetId: 6 effectType: 1 effectNum: 0 additional: 12089 additional2: 0 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41204407 actEffect { targetId: 6 effectType: 2 effectNum: 630 additional: 11459 additional2: 630 additional3: 630 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 93 } } targetId: 6 } battleStep { actorType: 2 castorId: 4 actorId: 75 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 75 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 88 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 88 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 80 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 80 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 84 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 84 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 85 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 85 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 1 [INFO:2023-2-20 19:37:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:37:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 47 1 [WARN:2023-2-20 19:37:41][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2023-2-20 19:37:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-2-20 19:37:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:42]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-2-20 19:37:42]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:42]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2023-2-20 19:37:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-2-20 19:37:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.076626002788544 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetEmojiPackInfoReply 48 1 [WARN:2023-2-20 19:37:42][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-2-20 19:37:42]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:37:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 2 endTime: 1676893173119 [INFO:2023-2-20 19:37:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:37:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 49 1 [WARN:2023-2-20 19:37:42][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 59 19 当前队列数量= 1 [INFO:2023-2-20 19:37:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetUserRedpacketRequest [INFO:2023-2-20 19:37:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:43]==> Sender Auto Serialize Message,extId=59,cmd=19,size=9 [INFO:2023-2-20 19:37:43]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:43]<== Receiver Message, socketClient version=1,extId=59,cmd=19,status=0,size=8 [INFO:2023-2-20 19:37:43]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=989 [INFO:2023-2-20 19:37:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetUserRedpacketReply <--- [INFO:2023-2-20 19:37:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 59 19 所需时间单位秒 = 0.100266803056 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuildGetUserRedpacketReply 50 1 [INFO:2023-2-20 19:37:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204807 actEffect { targetId: 4 effectType: 3 effectNum: 5081 additional: 25882 additional2: 0 additional3: 0 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 1016 additional: 12475 } actEffect { targetId: 6 effectType: 4 effectNum: 1524 additional: 13999 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301012 duration: 1 id: 94 } } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 32 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 82 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 82 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 86 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 86 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41202907 actEffect { targetId: 4 effectType: 10 effectNum: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 874 additional: 34584 additional2: 874 additional3: 0 } actEffect { targetId: 7 effectType: 4 effectNum: 174 additional: 27307 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 4 effectNum: 262 additional: 27569 } actEffect { targetId: 4 effectType: 16 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41212707 actEffect { targetId: 4 effectType: 10 effectNum: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 690 additional: 33894 additional2: 690 additional3: 0 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 4 effectNum: 207 additional: 32186 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201007 actEffect { targetId: 4 effectType: 10 effectNum: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 1902 additional: 31992 additional2: 1902 additional3: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 89 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 101 } } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 570 additional: 26836 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201008 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 46 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 64 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 75 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 88 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 101 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 40300005 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201007 actEffect { targetId: 4 effectType: 10 effectNum: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 886 additional: 31106 additional2: 886 additional3: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 5 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 265 additional: 27101 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201008 actEffect { targetId: 4 effectType: 7 effectNum: 4 additional: 46 } actEffect { targetId: 4 effectType: 7 effectNum: 4 additional: 64 } actEffect { targetId: 4 effectType: 7 effectNum: 4 additional: 75 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 88 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 101 } targetId: 4 } battleStep { actorType: 2 castorId: 6 actorId: 79 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 79 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 91 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 91 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 90 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 90 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 93 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 93 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 94 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 94 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 101 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 101 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 2 effectNum: 3893 additional: 21989 additional2: 3893 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 92 actEffect { targetId: 6 effectType: 2 effectNum: 1521 additional: 12478 additional2: 1521 additional3: 1521 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 64 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 64 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 92 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 92 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 2 [INFO:2023-2-20 19:37:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:37:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 51 1 [WARN:2023-2-20 19:37:43][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:44]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:37:44]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:37:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 time: 1676893115119 extraRoundTeamType: 0 [INFO:2023-2-20 19:37:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:37:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 52 1 [WARN:2023-2-20 19:37:44][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 1 endTime: 1676893175119 [INFO:2023-2-20 19:37:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:37:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 53 1 [WARN:2023-2-20 19:37:44][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:45]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=681 [INFO:2023-2-20 19:37:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 4 actorId: 41204408 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301009 duration: 1 id: 102 additional: 5841 } } targetId: 4 } battleStep { actorType: 1 castorId: 1 actorId: 41203709 actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 103 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 104 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 105 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301003 duration: 3 id: 106 } } actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301004 duration: 3 id: 107 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301004 duration: 3 id: 108 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301004 duration: 3 id: 109 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301004 duration: 3 id: 110 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41203709 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41208109 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 111 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 112 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 113 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 114 } } actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301007 duration: 3 id: 115 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301007 duration: 3 id: 116 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301007 duration: 3 id: 117 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301007 duration: 3 id: 118 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 119 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 120 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 121 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 122 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41208109 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41205409 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301005 duration: 2 id: 123 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301005 duration: 2 id: 124 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301005 duration: 2 id: 125 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41205409 } targetId: 2 } battleStep { actorType: 1 castorId: 4 actorId: 41204407 actEffect { targetId: 9 effectType: 3 effectNum: 556 additional: 26545 additional2: 556 additional3: 556 } targetId: 9 } battleStep { actorType: 2 castorId: 2 actorId: 104 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 104 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 105 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 105 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 75 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 75 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 88 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 88 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 106 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 106 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 1 [INFO:2023-2-20 19:37:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:37:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 54 1 [WARN:2023-2-20 19:37:45][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:46][logic/common/msdk/gme/GMEService.lua:350]:{CancelRecord}GMEService:CancelRecord [INFO:2023-2-20 19:37:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:46]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:37:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 2 endTime: 1676893177120 [INFO:2023-2-20 19:37:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:37:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 55 1 [WARN:2023-2-20 19:37:46][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:47][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:47]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=1652 [INFO:2023-2-20 19:37:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204809 actEffect { targetId: 4 effectType: 2 effectNum: 8370 additional: 19460 additional2: 2529 additional3: 0 } actEffect { targetId: 6 effectType: 4 effectNum: 4185 additional: 16663 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41204809 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 1674 additional: 18337 } actEffect { targetId: 6 effectType: 4 effectNum: 2511 additional: 20848 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 102 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } actEffect { targetId: 6 effectType: 11 effectNum: 0 additional: 91 } actEffect { targetId: 6 effectType: 5 effectNum: 0 } targetId: 6 } battleStep { actorType: 1 castorId: 7 actorId: 41202909 actEffect { targetId: 1 effectType: 2 effectNum: 3427 additional: 33311 additional2: 3427 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 3563 additional: 27543 additional2: 3563 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 4426 additional: 23998 additional2: 4426 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 3562 additional: 15898 additional2: 3562 additional3: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41203708 additional2: 1 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41203709 additional2: 1 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41204409 additional2: 1 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 40300023 additional2: 1 } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41202909 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 133 } } actEffect { targetId: 7 effectType: 4 effectNum: 1028 additional: 28597 } actEffect { targetId: 7 effectType: 4 effectNum: 1068 additional: 29665 } actEffect { targetId: 7 effectType: 4 effectNum: 1327 additional: 30992 } actEffect { targetId: 7 effectType: 4 effectNum: 1068 additional: 32060 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 11 } actEffect { targetId: 2 effectType: 16 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41212709 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 60 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 61 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 62 } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 63 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 59 } actEffect { targetId: 6 effectType: 5 effectNum: 4 buff { buffId: 301288 duration: 4 id: 135 } } actEffect { targetId: 7 effectType: 5 effectNum: 4 buff { buffId: 301288 duration: 4 id: 136 } } actEffect { targetId: 8 effectType: 5 effectNum: 4 buff { buffId: 301288 duration: 4 id: 137 } } actEffect { targetId: 9 effectType: 5 effectNum: 4 buff { buffId: 301288 duration: 4 id: 138 } } actEffect { targetId: 8 effectType: 5 effectNum: 4 buff { buffId: 301287 duration: 4 id: 134 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41212709 } targetId: 8 } battleStep { actorType: 1 castorId: 9 actorId: 41201009 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 27543 additional2: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41201009 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41201008 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 120 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 40300005 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201007 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 27543 additional2: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 5 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41201008 actEffect { targetId: 2 effectType: 7 effectNum: 4 additional: 120 } targetId: 2 } battleStep { actorType: 2 castorId: 6 actorId: 91 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 91 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 107 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 107 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 123 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 123 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 108 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 108 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 124 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 124 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 109 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 109 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 101 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 101 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 110 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 110 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 125 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 125 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 119 actEffect { targetId: 1 effectType: 2 effectNum: 1836 additional: 31475 additional2: 1836 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 120 actEffect { targetId: 2 effectType: 2 effectNum: 1772 additional: 25771 additional2: 1772 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 121 actEffect { targetId: 3 effectType: 2 effectNum: 1421 additional: 22577 additional2: 1421 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 2 effectNum: 5840 additional: 10058 additional2: 5840 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 115 actEffect { targetId: 1 effectType: 4 effectNum: 5510 additional: 36738 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 116 actEffect { targetId: 2 effectType: 4 effectNum: 5318 additional: 31089 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 117 actEffect { targetId: 3 effectType: 4 effectNum: 4263 additional: 26840 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 118 actEffect { targetId: 4 effectType: 4 effectNum: 5840 additional: 15898 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 111 actEffect { targetId: 6 effectType: 2 effectNum: 1521 additional: 19327 additional2: 1521 additional3: 1521 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 112 actEffect { targetId: 7 effectType: 2 effectNum: 1654 additional: 30406 additional2: 1654 additional3: 1654 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 113 actEffect { targetId: 8 effectType: 2 effectNum: 1609 additional: 30577 additional2: 1609 additional3: 1609 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 114 actEffect { targetId: 9 effectType: 2 effectNum: 1807 additional: 24738 additional2: 1807 additional3: 1807 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 115 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 115 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 119 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 119 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 116 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 116 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 120 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 120 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 117 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 117 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 121 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 121 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 64 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 64 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 118 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 118 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 122 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 122 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 111 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 111 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 112 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 112 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 113 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 113 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 114 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 114 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 2 [INFO:2023-2-20 19:37:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:37:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 57 1 [WARN:2023-2-20 19:37:47][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:48][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:37:48]DestroyUnusedResources:28,2,time=,paths: [INFO:2023-2-20 19:37:48]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:37:48]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:37:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 time: 1676893119120 extraRoundTeamType: 0 [INFO:2023-2-20 19:37:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:37:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 58 1 [WARN:2023-2-20 19:37:48][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 teamType: 1 endTime: 1676893179120 [INFO:2023-2-20 19:37:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:37:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 59 1 [WARN:2023-2-20 19:37:48][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:49]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=801 [INFO:2023-2-20 19:37:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 4 actorId: 41204408 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301009 duration: 1 id: 139 additional: 5841 } } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41203707 actEffect { targetId: 9 effectType: 3 effectNum: 981 additional: 23757 additional2: 981 additional3: 981 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 140 } } targetId: 9 } battleStep { actorType: 2 castorId: 1 actorId: 103 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 103 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41208108 actEffect { targetId: 6 effectType: 2 effectNum: 1660 additional: 17667 additional2: 1660 additional3: 1660 } actEffect { targetId: 7 effectType: 1 effectNum: 0 additional: 30406 additional2: 0 } actEffect { targetId: 8 effectType: 2 effectNum: 1585 additional: 28992 additional2: 1585 additional3: 1585 } actEffect { targetId: 9 effectType: 2 effectNum: 1498 additional: 22259 additional2: 1498 additional3: 1498 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 141 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 142 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41208108 } actEffect { targetId: 8 effectType: 16 effectNum: 0 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 135 } actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301288 duration: 3 id: 143 } } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 136 } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301288 duration: 3 id: 144 } } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 137 } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301288 duration: 3 id: 145 } } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 138 } actEffect { targetId: 9 effectType: 5 effectNum: 3 buff { buffId: 301288 duration: 3 id: 146 } } actEffect { targetId: 8 effectType: 7 effectNum: 3 additional: 134 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41205408 actEffect { targetId: 9 effectType: 3 effectNum: 4953 additional: 17306 additional2: 4953 additional3: 4953 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 147 } } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 41205408 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 20 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41204407 actEffect { targetId: 9 effectType: 2 effectNum: 687 additional: 16619 additional2: 687 additional3: 687 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 148 } } targetId: 9 } battleStep { actorType: 2 castorId: 1 actorId: 133 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 133 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 104 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 104 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 105 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 105 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 75 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 75 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 88 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 88 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 106 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 106 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 147 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 147 } targetId: 0 } isFinish: false round: 7 extraRoundTeamType: 0 } roundId: 7 stageId: 1 [INFO:2023-2-20 19:37:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:37:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 60 1 [WARN:2023-2-20 19:37:49][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:50]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:37:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 teamType: 2 endTime: 1676893181121 [INFO:2023-2-20 19:37:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:37:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 61 1 [WARN:2023-2-20 19:37:50][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:51]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=1467 [INFO:2023-2-20 19:37:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 9 当前队列数量= 1 [INFO:2023-2-20 19:37:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = QuitBattleRequest [INFO:2023-2-20 19:37:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:51]==> Sender Auto Serialize Message,extId=5,cmd=9,size=9 [INFO:2023-2-20 19:37:51]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204807 actEffect { targetId: 4 effectType: 2 effectNum: 2961 additional: 15898 additional2: 0 additional3: 0 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 592 additional: 18259 } actEffect { targetId: 6 effectType: 4 effectNum: 888 additional: 19147 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 149 } } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 149 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 150 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 151 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 152 } } targetId: 6 } battleStep { actorType: 1 castorId: 7 actorId: 41202908 actEffect { targetId: 4 effectType: 2 effectNum: 4273 additional: 14505 additional2: 1393 additional3: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 88 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 154 } } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41202908 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 75 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 155 } } actEffect { targetId: 7 effectType: 4 effectNum: 1281 additional: 31687 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 139 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41212707 actEffect { targetId: 4 effectType: 2 effectNum: 1709 additional: 12796 additional2: 1709 additional3: 0 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 4 effectNum: 512 additional: 29504 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201007 actEffect { targetId: 4 effectType: 2 effectNum: 1456 additional: 11340 additional2: 1456 additional3: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 101 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 156 } } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 436 additional: 17055 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 40300023 } actEffect { targetId: 4 effectType: 4 effectNum: 5840 additional: 17180 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 156 actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41201008 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 46 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 64 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 122 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 154 } actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 155 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 156 } targetId: 4 } battleStep { actorType: 2 castorId: 9 actorId: 140 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 140 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 107 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 107 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 123 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 123 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 108 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 108 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 124 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 124 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 109 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 109 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 110 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 110 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 125 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 125 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 148 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 148 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 156 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 156 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 119 actEffect { targetId: 1 effectType: 2 effectNum: 1836 additional: 34902 additional2: 1836 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 120 actEffect { targetId: 2 effectType: 2 effectNum: 1772 additional: 29317 additional2: 1772 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 121 actEffect { targetId: 3 effectType: 2 effectNum: 1421 additional: 25419 additional2: 1421 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 2 effectNum: 5840 additional: 11340 additional2: 5840 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 115 actEffect { targetId: 1 effectType: 4 effectNum: 5510 additional: 36738 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 116 actEffect { targetId: 2 effectType: 4 effectNum: 5318 additional: 34635 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 117 actEffect { targetId: 3 effectType: 4 effectNum: 4263 additional: 28424 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 118 actEffect { targetId: 4 effectType: 4 effectNum: 5840 additional: 17180 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 111 actEffect { targetId: 6 effectType: 2 effectNum: 3043 additional: 16104 additional2: 3043 additional3: 3043 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 112 actEffect { targetId: 7 effectType: 2 effectNum: 1654 additional: 30033 additional2: 1654 additional3: 1654 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 113 actEffect { targetId: 8 effectType: 2 effectNum: 1609 additional: 27895 additional2: 1609 additional3: 1609 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 114 actEffect { targetId: 9 effectType: 2 effectNum: 3615 additional: 13440 additional2: 3615 additional3: 3615 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 115 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 115 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 119 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 119 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 116 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 116 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 120 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 120 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 117 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 117 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 121 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 121 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 46 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 64 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 64 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 118 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 118 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 122 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 122 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 111 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 111 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 141 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 141 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 112 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 112 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 113 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 113 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 114 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 114 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 142 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 142 } targetId: 0 } isFinish: false round: 7 extraRoundTeamType: 0 } roundId: 7 stageId: 2 [INFO:2023-2-20 19:37:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:37:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 62 1 [WARN:2023-2-20 19:37:51][@logic/extensions/autopk/controller/AutoPkController.lua:406]:{tryHandleReconnectBattle}自动pk重连,忽略战斗 [INFO:2023-2-20 19:37:51]<== Receiver Message, socketClient version=1,extId=5,cmd=9,status=0,size=8 [INFO:2023-2-20 19:37:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = QuitBattleReply <--- [INFO:2023-2-20 19:37:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 9 所需时间单位秒 = 0.066668000072241 移走了序号= 1 的消息,当前队列数量= 0 || 0 QuitBattleReply 63 1 [INFO:2023-2-20 19:37:51][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:262]:{func}handleQuitBattleReply -----------------------》 failed to quitBattle [INFO:2023-2-20 19:37:52]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=79 [INFO:2023-2-20 19:37:52]<== Receiver Message, socketClient version=1,extId=285,cmd=14,status=0,size=59 [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 6 boxHeroes: 100019 boxHeroes: 100033 boxHeroes: 100069 boxHeroes: 100125 boxHeroes: 100080 boxHeroes: 100136 boxHeroes: 100157 fighting { userId1: 50191 userId2: -2675 } progress { userId: 50191 winCount: 1 } opponentProgress { } timeout: 1676894923138 managed: false waitingConfirm: true [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:37:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 64 1 [WARN:2023-2-20 19:37:52][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}6 true false [INFO:2023-2-20 19:37:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 rank: 4 boxHeroes: 100019 boxHeroes: 100033 boxHeroes: 100069 boxHeroes: 100125 boxHeroes: 100080 boxHeroes: 100136 boxHeroes: 100157 bonus { materilType: 2 materilId: 2 change: 3000 } bonus { materilType: 2 materilId: 43 change: 140 } [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285EndPush <--- [INFO:2023-2-20 19:37:52]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:37:52]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 14 || 0 Act285EndPush 65 1 [INFO:2023-2-20 19:37:52]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=79 [INFO:2023-2-20 19:37:52]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=30 [WARN:2023-2-20 19:37:52][@logic/extensions/autopk/controller/AutoPkController.lua:359]:{_onEnterDone}游戏结束,返回场景 [INFO:2023-2-20 19:37:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:52]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=1868 [INFO:2023-2-20 19:37:52]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 6 boxHeroes: 100019 boxHeroes: 100033 boxHeroes: 100069 boxHeroes: 100125 boxHeroes: 100080 boxHeroes: 100136 boxHeroes: 100157 fighting { userId1: 50191 userId2: -2675 } progress { userId: 50191 winCount: 1 } opponentProgress { } timeout: 1676894923138 managed: false waitingConfirm: false [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:37:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 66 1 [WARN:2023-2-20 19:37:52][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}6 false false [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 3000 count: 95094260 } dataList { currencyId: 43 change: 140 count: 2490 } [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 19:37:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 67 1 [INFO:2023-2-20 19:37:52][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-2-20 19:37:52][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 3572534 value: 0 time: 0 } infos { id: 98712546 value: 0 time: 0 } infos { id: 74102634 value: 0 time: 0 } infos { id: 74102635 value: 0 time: 0 } infos { id: 3572532 value: 0 time: 0 } infos { id: 74102632 value: 0 time: 0 } infos { id: 3572533 value: 0 time: 0 } infos { id: 74102633 value: 0 time: 0 } infos { id: 74102636 value: 0 time: 0 } infos { id: 3572529 value: 0 time: 0 } infos { id: 74102637 value: 0 time: 0 } infos { id: 3572543 value: 0 time: 0 } infos { id: 74102624 value: 0 time: 0 } infos { id: 3572541 value: 0 time: 0 } infos { id: 3572538 value: 0 time: 0 } infos { id: 74102630 value: 0 time: 0 } infos { id: 74102631 value: 0 time: 0 } infos { id: 3572539 value: 0 time: 0 } infos { id: 3572536 value: 0 time: 0 } infos { id: 3582520 value: 0 time: 0 } infos { id: 74102628 value: 0 time: 0 } infos { id: 74102629 value: 0 time: 0 } infos { id: 3572537 value: 0 time: 0 } infos { id: 3572518 value: 0 time: 0 } infos { id: 74102650 value: 0 time: 0 } infos { id: 3572519 value: 0 time: 0 } infos { id: 74102651 value: 0 time: 0 } infos { id: 97292510 value: 0 time: 0 } infos { id: 3572516 value: 0 time: 0 } infos { id: 74102649 value: 0 time: 0 } infos { id: 3572517 value: 0 time: 0 } infos { id: 3572514 value: 0 time: 0 } infos { id: 102112512 value: 0 time: 0 } infos { id: 3572512 value: 0 time: 0 } infos { id: 74102653 value: 0 time: 0 } infos { id: 3572513 value: 0 time: 0 } infos { id: 3572526 value: 0 time: 0 } infos { id: 74102643 value: 0 time: 0 } infos { id: 3572524 value: 0 time: 0 } infos { id: 74102641 value: 0 time: 0 } infos { id: 3572525 value: 0 time: 0 } infos { id: 74102646 value: 0 time: 0 } infos { id: 3572522 value: 0 time: 0 } infos { id: 99232502 value: 0 time: 0 } infos { id: 74102647 value: 0 time: 0 } infos { id: 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{ id: 101602502 value: 0 time: 0 } infos { id: 12532599 value: 0 time: 0 } infos { id: 98422541 value: 0 time: 0 } infos { id: 92392533 value: 0 time: 0 } infos { id: 98422539 value: 0 time: 0 } infos { id: 96422503 value: 0 time: 0 } infos { id: 98952508 value: 0 time: 0 } infos { id: 96422502 value: 0 time: 0 } infos { id: 98422529 value: 0 time: 0 } infos { id: 98422531 value: 0 time: 0 } infos { id: 104462553 value: 0 time: 0 } infos { id: 94952520 value: 0 time: 0 } infos { id: 98422588 value: 0 time: 0 } infos { id: 104462552 value: 0 time: 0 } infos { id: 104462555 value: 0 time: 0 } infos { id: 104462554 value: 0 time: 0 } infos { id: 95612502 value: 0 time: 0 } infos { id: 104462557 value: 0 time: 0 } infos { id: 104462556 value: 0 time: 0 } infos { id: 98422587 value: 0 time: 0 } infos { id: 104322512 value: 0 time: 0 } infos { id: 104462558 value: 0 time: 0 } infos { id: 74102658 value: 0 time: 0 } infos { id: 74102656 value: 0 time: 0 } infos { id: 104462549 value: 0 time: 0 } infos { id: 74102662 value: 0 time: 0 } infos { id: 74102663 value: 0 time: 0 } infos { id: 104462551 value: 0 time: 0 } infos { id: 100952554 value: 0 time: 0 } infos { id: 74102660 value: 0 time: 0 } infos { id: 104462550 value: 0 time: 0 } infos { id: 1651702 value: 0 time: 0 } infos { id: 74102661 value: 0 time: 0 } infos { id: 104322503 value: 0 time: 0 } infos { id: 98422572 value: 0 time: 0 } infos { id: 104322511 value: 0 time: 0 } infos { id: 104322510 value: 0 time: 0 } infos { id: 98612505 value: 0 time: 0 } infos { id: 104322509 value: 0 time: 0 } infos { id: 100522503 value: 0 time: 0 } infos { id: 104322508 value: 0 time: 0 } infos { id: 92392570 value: 0 time: 0 } infos { id: 104322507 value: 0 time: 0 } infos { id: 104322506 value: 0 time: 0 } infos { id: 104322505 value: 0 time: 0 } infos { id: 104322504 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 133 infos { id: 0 value: 0 time: 0 } replaceAll: false } redDotInfos { defineId: 117 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 19:37:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 68 1 [INFO:2023-2-20 19:37:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 2 [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-2-20 19:37:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:52]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:37:52]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:52]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:37:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.11403730139136 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 69 1 [WARN:2023-2-20 19:37:52][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1390 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-2-20 19:37:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:37:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.067068003118038 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 70 1 [INFO:2023-2-20 19:37:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:55][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:55][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/main/controller/MainController:151: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/autopk/view/AutoPkMainView:222: in function [INFO:2023-2-20 19:37:55][logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=68,id=320001 [INFO:2023-2-20 19:37:55][logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 19:37:55][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:55][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:55][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-2-20 19:37:55][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:37:55]DestroyUnusedResources:17,2,time=,paths: [INFO:2023-2-20 19:37:55][logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-2-20 19:37:56][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-2-20 19:37:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:56][logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-2-20 19:37:56][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-2-20 19:37:56][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4 [INFO:2023-2-20 19:37:56][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100 [WARN:2023-2-20 19:37:56][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2023-2-20 19:37:56][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2023-2-20 19:37:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-2-20 19:37:56][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-2-20 19:37:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56][logic/extensions/playerinfo/model/PlayerInfoModel.lua:528]:{isSuperR}TCL: ilevel:0 [INFO:2023-2-20 19:37:56][logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=309 [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=4488 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=657 [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=749 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=15 [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=68 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=3440 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=278 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=16 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.2691054046154 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 71 1 [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-2-20 19:37:56]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.2691054046154 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 72 1 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.2691054046154 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 73 1 [INFO:2023-2-20 19:37:56]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.35258970409632 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 74 1 [INFO:2023-2-20 19:37:56][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}masterInfo { apprenticeUserId: 629921 acceptTime: 1660199067 doneTime: 0 topValue: 18 apprenticeCount: 3 lendHeroUniqueId: 74102659 finishApprenticeUserIds: 263621 lendHeroExtInfo { hero { heroId: 74102659 isInFormation: true masterPlayerID: 50191 heroTypeIdx: 2084 baseAttr { hp: 9682 atk: 1073 def: 725 critic: 270 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 1620 atk: 162 def: 324 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1591343828732 rank: 5 luck: 6 sks { skillId: 41208407 strengthenLevel: 3 } sks { skillId: 41208408 strengthenLevel: 3 } sks { skillId: 41208409 strengthenLevel: 4 } exp: 2531010 state: 401 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300026 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300024 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140196 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } } } apprenticeInfo { masterUserId: 0 mentorTime: 0 doneTime: 0 useLendHeroEx: false } apprenticeInvitedInfos { invitedTime: 1636968197 invitePlayer { userId: 234521 name: 伊珍素 portrait: 11100001 level: 100 frame: 11110001 isOnline: false datetime: 1672219297 isQQSuperMember: false startFromGameCenter: 0 gender: 2 usingSkinId: 110001 isReturn: false mentorRoleId: 0 signature: chatBubbleId: 11640001 ipLocation: 未知 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: true } } } [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.35258970409632 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 75 1 [INFO:2023-2-20 19:37:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 10301 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 10302 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 10303 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GetActivityInfosReply <--- [INFO:2023-2-20 19:37:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.46297400444746 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetActivityInfosReply 78 1 [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 9 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 10 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 11 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2023-2-20 19:37:57]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-2-20 19:37:57]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:57]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 12 [INFO:2023-2-20 19:37:57]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:57]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-2-20 19:37:57]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:57]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-2-20 19:37:57]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:57]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=285 [INFO:2023-2-20 19:37:57]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=819 [INFO:2023-2-20 19:37:57]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2023-2-20 19:37:57]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 1672917925200 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.46297400444746 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 79 1 [INFO:2023-2-20 19:37:57][logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 19:37:57][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-2-20 19:37:57][logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 19:37:57][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 12 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 33 expiredTime: 0 } infos { id: 2 expiredTime: 0 } infos { id: 34 expiredTime: 0 } infos { id: 19 expiredTime: 0 } infos { id: 36 expiredTime: 0 } infos { id: 4 expiredTime: 0 } infos { id: 23 expiredTime: 0 } infos { id: 26 expiredTime: 0 } infos { id: 29 expiredTime: 0 } infos { id: 30 expiredTime: 0 } [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.65194419771433 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 80 1 [INFO:2023-2-20 19:37:57]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-2-20 19:37:57]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:57]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=12663 [INFO:2023-2-20 19:37:57]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 2395 doneCount: 100045 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2395 } heroSkewRare { heroId: 2004 count: 58 poolCount: 98112 cdTime: 98112 } heroSkewRare { heroId: 2009 count: 55 poolCount: 98500 cdTime: 98500 } heroSkewRare { heroId: 2010 count: 65 poolCount: 95403 cdTime: 95403 } heroSkewRare { heroId: 2014 count: 53 poolCount: 99761 cdTime: 99761 } heroSkewRare { heroId: 2017 count: 51 poolCount: 97309 cdTime: 97309 } heroSkewRare { heroId: 2021 count: 58 poolCount: 98221 cdTime: 98221 } heroSkewRare { heroId: 2031 count: 65 poolCount: 99517 cdTime: 99517 } heroSkewRare { heroId: 2028 count: 62 poolCount: 98851 cdTime: 98851 } heroSkewRare { heroId: 2043 count: 57 poolCount: 99258 cdTime: 99258 } heroSkewRare { heroId: 2032 count: 72 poolCount: 99385 cdTime: 99385 } heroSkewRare { heroId: 2048 count: 49 poolCount: 98989 cdTime: 98989 } heroSkewRare { heroId: 2074 count: 63 poolCount: 99555 cdTime: 99555 } heroSkewRare { heroId: 2052 count: 60 poolCount: 99000 cdTime: 99000 } heroSkewRare { heroId: 2049 count: 53 poolCount: 99400 cdTime: 99400 } heroSkewRare { heroId: 2007 count: 59 poolCount: 97370 cdTime: 97370 } heroSkewRare { heroId: 2087 count: 51 poolCount: 98453 cdTime: 98453 } heroSkewRare { heroId: 2077 count: 64 poolCount: 99577 cdTime: 99577 } heroSkewRare { heroId: 2075 count: 44 poolCount: 97845 cdTime: 97845 } heroSkewRare { heroId: 2076 count: 62 poolCount: 100040 cdTime: 100040 } heroSkewRare { heroId: 2068 count: 62 poolCount: 100032 cdTime: 100032 } heroSkewRare { heroId: 2065 count: 59 poolCount: 98163 cdTime: 98163 } heroSkewRare { heroId: 2066 count: 46 poolCount: 96037 cdTime: 96037 } heroSkewRare { heroId: 2083 count: 53 poolCount: 98337 cdTime: 98337 } heroSkewRare { heroId: 2047 count: 68 poolCount: 98573 cdTime: 98573 } heroSkewRare { heroId: 2072 count: 61 poolCount: 97252 cdTime: 97252 } heroSkewRare { heroId: 2071 count: 63 poolCount: 94862 cdTime: 94862 } heroSkewRare { heroId: 2088 count: 51 poolCount: 99014 cdTime: 99014 } heroSkewRare { heroId: 2042 count: 58 poolCount: 89812 cdTime: 89812 } heroSkewRare { heroId: 2092 count: 47 poolCount: 90452 cdTime: 90452 } heroSkewRare { heroId: 2091 count: 45 poolCount: 96048 cdTime: 96048 } heroSkewRare { heroId: 2097 count: 62 poolCount: 99979 cdTime: 99979 } heroSkewRare { heroId: 2095 count: 45 poolCount: 95091 cdTime: 95091 } heroSkewRare { heroId: 2100 count: 39 poolCount: 99663 cdTime: 99663 } heroSkewRare { heroId: 2099 count: 39 poolCount: 96797 cdTime: 96797 } heroSkewRare { heroId: 2093 count: 41 poolCount: 98925 cdTime: 98925 } heroSkewRare { heroId: 2062 count: 48 poolCount: 99951 cdTime: 99951 } heroSkewRare { heroId: 2105 count: 45 poolCount: 99642 cdTime: 99642 } heroSkewRare { heroId: 2107 count: 48 poolCount: 99089 cdTime: 99089 } heroSkewRare { heroId: 2101 count: 43 poolCount: 99816 cdTime: 99816 } heroSkewRare { heroId: 2108 count: 38 poolCount: 98817 cdTime: 98817 } heroSkewRare { heroId: 2110 count: 39 poolCount: 94281 cdTime: 94281 } heroSkewRare { heroId: 2109 count: 22 poolCount: 98969 cdTime: 98969 } heroSkewRare { heroId: 2120 count: 28 poolCount: 99723 cdTime: 99723 } heroSkewRare { heroId: 2115 count: 28 poolCount: 99887 cdTime: 99887 } heroSkewRare { heroId: 2116 count: 24 poolCount: 99149 cdTime: 99149 } heroSkewRare { heroId: 2080 count: 19 poolCount: 99457 cdTime: 99457 } heroSkewRare { heroId: 2122 count: 18 poolCount: 98396 cdTime: 98396 } heroSkewRare { heroId: 2123 count: 22 poolCount: 92573 cdTime: 92573 } heroSkewRare { heroId: 2125 count: 14 poolCount: 98555 cdTime: 98555 } heroSkewRare { heroId: 2124 count: 14 poolCount: 98695 cdTime: 98695 } heroSkewRare { heroId: 2117 count: 5 poolCount: 99079 cdTime: 99079 } extraDailyCount: 0 needCountUntilSsr: 49 } summonPools { poolId: 9997 freeEndTime: 0 ssrCount: 1 doneCount: 10010 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2028 count: 1 poolCount: 10 cdTime: 10 } extraDailyCount: 0 needCountUntilSsr: 49 } summonPools { poolId: 123 freeEndTime: 0 ssrCount: 4 doneCount: 123 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 4 } heroSkewRare { heroId: 2004 count: 1 poolCount: 79 cdTime: 79 } heroSkewRare { heroId: 2007 count: 1 poolCount: 73 cdTime: 73 } heroSkewRare { heroId: 2123 count: 1 poolCount: 50 cdTime: 50 } heroSkewRare { heroId: 2125 count: 1 poolCount: 94 cdTime: 94 } extraDailyCount: 0 needCountUntilSsr: 49 } summonPools { poolId: 124 freeEndTime: 0 ssrCount: 1 doneCount: 17 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2122 count: 1 poolCount: 8 cdTime: 8 } extraDailyCount: 0 needCountUntilSsr: 49 } summonPools { poolId: 125 freeEndTime: 0 ssrCount: 2307 doneCount: 100040 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2307 } heroSkewRare { heroId: 2004 count: 21 poolCount: 98636 cdTime: 98636 } heroSkewRare { heroId: 2009 count: 28 poolCount: 96099 cdTime: 96099 } heroSkewRare { heroId: 2010 count: 35 poolCount: 99478 cdTime: 99478 } heroSkewRare { heroId: 2014 count: 37 poolCount: 95863 cdTime: 95863 } heroSkewRare { heroId: 2017 count: 22 poolCount: 96964 cdTime: 96964 } heroSkewRare { heroId: 2021 count: 19 poolCount: 97182 cdTime: 97182 } heroSkewRare { heroId: 2031 count: 24 poolCount: 97242 cdTime: 97242 } heroSkewRare { heroId: 2028 count: 26 poolCount: 97506 cdTime: 97506 } heroSkewRare { heroId: 2043 count: 21 poolCount: 93570 cdTime: 93570 } heroSkewRare { heroId: 2032 count: 24 poolCount: 98159 cdTime: 98159 } heroSkewRare { heroId: 2048 count: 33 poolCount: 95494 cdTime: 95494 } heroSkewRare { heroId: 2074 count: 17 poolCount: 99135 cdTime: 99135 } heroSkewRare { heroId: 2052 count: 30 poolCount: 96686 cdTime: 96686 } heroSkewRare { heroId: 2049 count: 25 poolCount: 98823 cdTime: 98823 } heroSkewRare { heroId: 2007 count: 27 poolCount: 97294 cdTime: 97294 } heroSkewRare { heroId: 2087 count: 30 poolCount: 96021 cdTime: 96021 } heroSkewRare { heroId: 2077 count: 27 poolCount: 98091 cdTime: 98091 } heroSkewRare { heroId: 2075 count: 17 poolCount: 93854 cdTime: 93854 } heroSkewRare { heroId: 2076 count: 28 poolCount: 98552 cdTime: 98552 } heroSkewRare { heroId: 2068 count: 31 poolCount: 96129 cdTime: 96129 } heroSkewRare { heroId: 2065 count: 26 poolCount: 93195 cdTime: 93195 } heroSkewRare { heroId: 2066 count: 21 poolCount: 99260 cdTime: 99260 } heroSkewRare { heroId: 2083 count: 22 poolCount: 98326 cdTime: 98326 } heroSkewRare { heroId: 2047 count: 25 poolCount: 98990 cdTime: 98990 } heroSkewRare { heroId: 2072 count: 21 poolCount: 99584 cdTime: 99584 } heroSkewRare { heroId: 2071 count: 22 poolCount: 97686 cdTime: 97686 } heroSkewRare { heroId: 2088 count: 18 poolCount: 98214 cdTime: 98214 } heroSkewRare { heroId: 2042 count: 29 poolCount: 90790 cdTime: 90790 } heroSkewRare { heroId: 2092 count: 14 poolCount: 98391 cdTime: 98391 } heroSkewRare { heroId: 2091 count: 33 poolCount: 99090 cdTime: 99090 } heroSkewRare { heroId: 2097 count: 34 poolCount: 99255 cdTime: 99255 } heroSkewRare { heroId: 2095 count: 17 poolCount: 99094 cdTime: 99094 } heroSkewRare { heroId: 2100 count: 23 poolCount: 97631 cdTime: 97631 } heroSkewRare { heroId: 2099 count: 38 poolCount: 95442 cdTime: 95442 } heroSkewRare { heroId: 2093 count: 30 poolCount: 95571 cdTime: 95571 } heroSkewRare { heroId: 2062 count: 28 poolCount: 99955 cdTime: 99955 } heroSkewRare { heroId: 2105 count: 20 poolCount: 94907 cdTime: 94907 } heroSkewRare { heroId: 2107 count: 26 poolCount: 94429 cdTime: 94429 } heroSkewRare { heroId: 2101 count: 20 poolCount: 99642 cdTime: 99642 } heroSkewRare { heroId: 2108 count: 22 poolCount: 96523 cdTime: 96523 } heroSkewRare { heroId: 2110 count: 26 poolCount: 99717 cdTime: 99717 } heroSkewRare { heroId: 2109 count: 21 poolCount: 86259 cdTime: 86259 } heroSkewRare { heroId: 2120 count: 23 poolCount: 99106 cdTime: 99106 } heroSkewRare { heroId: 2115 count: 14 poolCount: 87031 cdTime: 87031 } heroSkewRare { heroId: 2116 count: 23 poolCount: 96623 cdTime: 96623 } heroSkewRare { heroId: 2080 count: 19 poolCount: 99384 cdTime: 99384 } heroSkewRare { heroId: 2122 count: 27 poolCount: 78252 cdTime: 78252 } heroSkewRare { heroId: 2123 count: 28 poolCount: 98933 cdTime: 98933 } heroSkewRare { heroId: 2125 count: 27 poolCount: 99840 cdTime: 99840 } heroSkewRare { heroId: 2124 count: 22 poolCount: 88663 cdTime: 88663 } heroSkewRare { heroId: 2117 count: 30 poolCount: 97467 cdTime: 97467 } heroSkewRare { heroId: 2084 count: 1036 poolCount: 100015 cdTime: 100015 } extraDailyCount: 0 needCountUntilSsr: 49 } summonPools { poolId: 126 freeEndTime: 0 ssrCount: 2346 doneCount: 100040 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 2346 } heroSkewRare { heroId: 2004 count: 20 poolCount: 96986 cdTime: 96986 } heroSkewRare { heroId: 2009 count: 30 poolCount: 97196 cdTime: 97196 } heroSkewRare { heroId: 2010 count: 23 poolCount: 96080 cdTime: 96080 } heroSkewRare { heroId: 2014 count: 26 poolCount: 96173 cdTime: 96173 } heroSkewRare { heroId: 2017 count: 25 poolCount: 97978 cdTime: 97978 } heroSkewRare { heroId: 2021 count: 26 poolCount: 92864 cdTime: 92864 } heroSkewRare { heroId: 2031 count: 32 poolCount: 98074 cdTime: 98074 } heroSkewRare { heroId: 2028 count: 29 poolCount: 99882 cdTime: 99882 } heroSkewRare { heroId: 2043 count: 24 poolCount: 98867 cdTime: 98867 } heroSkewRare { heroId: 2032 count: 28 poolCount: 86340 cdTime: 86340 } heroSkewRare { heroId: 2048 count: 30 poolCount: 99829 cdTime: 99829 } heroSkewRare { heroId: 2074 count: 34 poolCount: 98494 cdTime: 98494 } heroSkewRare { heroId: 2052 count: 29 poolCount: 94819 cdTime: 94819 } heroSkewRare { heroId: 2049 count: 22 poolCount: 97899 cdTime: 97899 } heroSkewRare { heroId: 2007 count: 33 poolCount: 96876 cdTime: 96876 } heroSkewRare { heroId: 2087 count: 27 poolCount: 79124 cdTime: 79124 } heroSkewRare { heroId: 2077 count: 32 poolCount: 99174 cdTime: 99174 } heroSkewRare { heroId: 2075 count: 14 poolCount: 91812 cdTime: 91812 } heroSkewRare { heroId: 2076 count: 14 poolCount: 94446 cdTime: 94446 } heroSkewRare { heroId: 2068 count: 33 poolCount: 94255 cdTime: 94255 } heroSkewRare { heroId: 2065 count: 22 poolCount: 97623 cdTime: 97623 } heroSkewRare { heroId: 2066 count: 18 poolCount: 97254 cdTime: 97254 } heroSkewRare { heroId: 2083 count: 31 poolCount: 99713 cdTime: 99713 } heroSkewRare { heroId: 2047 count: 21 poolCount: 97596 cdTime: 97596 } heroSkewRare { heroId: 2072 count: 26 poolCount: 99021 cdTime: 99021 } heroSkewRare { heroId: 2071 count: 33 poolCount: 95956 cdTime: 95956 } heroSkewRare { heroId: 2088 count: 18 poolCount: 87150 cdTime: 87150 } heroSkewRare { heroId: 2042 count: 21 poolCount: 98945 cdTime: 98945 } heroSkewRare { heroId: 2092 count: 27 poolCount: 96808 cdTime: 96808 } heroSkewRare { heroId: 2091 count: 30 poolCount: 93154 cdTime: 93154 } heroSkewRare { heroId: 2097 count: 38 poolCount: 97535 cdTime: 97535 } heroSkewRare { heroId: 2095 count: 24 poolCount: 96297 cdTime: 96297 } heroSkewRare { heroId: 2100 count: 30 poolCount: 100033 cdTime: 100033 } heroSkewRare { heroId: 2099 count: 20 poolCount: 89818 cdTime: 89818 } heroSkewRare { heroId: 2093 count: 29 poolCount: 99105 cdTime: 99105 } heroSkewRare { heroId: 2062 count: 36 poolCount: 99271 cdTime: 99271 } heroSkewRare { heroId: 2105 count: 29 poolCount: 100009 cdTime: 100009 } heroSkewRare { heroId: 2107 count: 15 poolCount: 98547 cdTime: 98547 } heroSkewRare { heroId: 2101 count: 23 poolCount: 97387 cdTime: 97387 } heroSkewRare { heroId: 2108 count: 31 poolCount: 95497 cdTime: 95497 } heroSkewRare { heroId: 2110 count: 26 poolCount: 99594 cdTime: 99594 } heroSkewRare { heroId: 2109 count: 24 poolCount: 93810 cdTime: 93810 } heroSkewRare { heroId: 2120 count: 22 poolCount: 99260 cdTime: 99260 } heroSkewRare { heroId: 2115 count: 30 poolCount: 99117 cdTime: 99117 } heroSkewRare { heroId: 2116 count: 27 poolCount: 98647 cdTime: 98647 } heroSkewRare { heroId: 2080 count: 17 poolCount: 98698 cdTime: 98698 } heroSkewRare { heroId: 2122 count: 28 poolCount: 99537 cdTime: 99537 } heroSkewRare { heroId: 2123 count: 27 poolCount: 98478 cdTime: 98478 } heroSkewRare { heroId: 2125 count: 26 poolCount: 93843 cdTime: 93843 } heroSkewRare { heroId: 2124 count: 14 poolCount: 95919 cdTime: 95919 } heroSkewRare { heroId: 2117 count: 35 poolCount: 97959 cdTime: 97959 } heroSkewRare { heroId: 2106 count: 1017 poolCount: 100018 cdTime: 100018 } extraDailyCount: 0 needCountUntilSsr: 49 } summonPools { poolId: 127 freeEndTime: 0 ssrCount: 703 doneCount: 30040 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 703 } heroSkewRare { heroId: 2004 count: 4 poolCount: 24600 cdTime: 24600 } heroSkewRare { heroId: 2009 count: 7 poolCount: 27730 cdTime: 27730 } heroSkewRare { heroId: 2010 count: 12 poolCount: 29958 cdTime: 29958 } heroSkewRare { heroId: 2014 count: 9 poolCount: 28738 cdTime: 28738 } heroSkewRare { heroId: 2017 count: 8 poolCount: 28679 cdTime: 28679 } heroSkewRare { heroId: 2021 count: 7 poolCount: 15544 cdTime: 15544 } heroSkewRare { heroId: 2031 count: 6 poolCount: 26096 cdTime: 26096 } heroSkewRare { heroId: 2028 count: 8 poolCount: 29522 cdTime: 29522 } heroSkewRare { heroId: 2043 count: 7 poolCount: 24895 cdTime: 24895 } heroSkewRare { heroId: 2032 count: 9 poolCount: 17444 cdTime: 17444 } heroSkewRare { heroId: 2048 count: 11 poolCount: 26590 cdTime: 26590 } heroSkewRare { heroId: 2074 count: 8 poolCount: 29719 cdTime: 29719 } heroSkewRare { heroId: 2052 count: 7 poolCount: 24714 cdTime: 24714 } heroSkewRare { heroId: 2049 count: 6 poolCount: 25166 cdTime: 25166 } heroSkewRare { heroId: 2007 count: 11 poolCount: 29890 cdTime: 29890 } heroSkewRare { heroId: 2087 count: 9 poolCount: 29410 cdTime: 29410 } heroSkewRare { heroId: 2077 count: 8 poolCount: 29898 cdTime: 29898 } heroSkewRare { heroId: 2075 count: 11 poolCount: 28347 cdTime: 28347 } heroSkewRare { heroId: 2076 count: 7 poolCount: 28894 cdTime: 28894 } heroSkewRare { heroId: 2068 count: 7 poolCount: 26536 cdTime: 26536 } heroSkewRare { heroId: 2065 count: 16 poolCount: 26351 cdTime: 26351 } heroSkewRare { heroId: 2066 count: 10 poolCount: 25336 cdTime: 25336 } heroSkewRare { heroId: 2083 count: 4 poolCount: 29465 cdTime: 29465 } heroSkewRare { heroId: 2047 count: 8 poolCount: 29689 cdTime: 29689 } heroSkewRare { heroId: 2072 count: 8 poolCount: 19446 cdTime: 19446 } heroSkewRare { heroId: 2071 count: 4 poolCount: 28960 cdTime: 28960 } heroSkewRare { heroId: 2088 count: 6 poolCount: 26201 cdTime: 26201 } heroSkewRare { heroId: 2042 count: 9 poolCount: 28074 cdTime: 28074 } heroSkewRare { heroId: 2092 count: 6 poolCount: 28979 cdTime: 28979 } heroSkewRare { heroId: 2091 count: 11 poolCount: 28139 cdTime: 28139 } heroSkewRare { heroId: 2097 count: 7 poolCount: 29269 cdTime: 29269 } heroSkewRare { heroId: 2095 count: 11 poolCount: 26518 cdTime: 26518 } heroSkewRare { heroId: 2100 count: 8 poolCount: 25093 cdTime: 25093 } heroSkewRare { heroId: 2099 count: 13 poolCount: 28342 cdTime: 28342 } heroSkewRare { heroId: 2093 count: 2 poolCount: 28669 cdTime: 28669 } heroSkewRare { heroId: 2062 count: 2 poolCount: 12779 cdTime: 12779 } heroSkewRare { heroId: 2105 count: 4 poolCount: 25277 cdTime: 25277 } heroSkewRare { heroId: 2107 count: 7 poolCount: 22248 cdTime: 22248 } heroSkewRare { heroId: 2101 count: 6 poolCount: 14998 cdTime: 14998 } heroSkewRare { heroId: 2108 count: 15 poolCount: 28403 cdTime: 28403 } heroSkewRare { heroId: 2110 count: 9 poolCount: 27906 cdTime: 27906 } heroSkewRare { heroId: 2109 count: 9 poolCount: 26955 cdTime: 26955 } heroSkewRare { heroId: 2120 count: 7 poolCount: 24477 cdTime: 24477 } heroSkewRare { heroId: 2115 count: 9 poolCount: 29771 cdTime: 29771 } heroSkewRare { heroId: 2116 count: 8 poolCount: 27245 cdTime: 27245 } heroSkewRare { heroId: 2080 count: 10 poolCount: 28253 cdTime: 28253 } heroSkewRare { heroId: 2122 count: 5 poolCount: 28229 cdTime: 28229 } heroSkewRare { heroId: 2123 count: 9 poolCount: 28432 cdTime: 28432 } heroSkewRare { heroId: 2125 count: 8 poolCount: 29164 cdTime: 29164 } heroSkewRare { heroId: 2124 count: 9 poolCount: 29169 cdTime: 29169 } heroSkewRare { heroId: 2117 count: 6 poolCount: 27503 cdTime: 27503 } heroSkewRare { heroId: 2128 count: 295 poolCount: 30019 cdTime: 30019 } extraDailyCount: 0 needCountUntilSsr: 49 } summonPools { poolId: 128 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 49 } summonPools { poolId: 129 freeEndTime: 0 ssrCount: 1 doneCount: 33 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2147 count: 1 poolCount: 16 cdTime: 16 } extraDailyCount: 0 needCountUntilSsr: 49 } summonPools { poolId: 130 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 49 } [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.65194419771433 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 81 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 10005 updateTime: 1587719398 } infos { id: 10006 updateTime: 1587719398 } infos { id: 10007 updateTime: 1587719398 } infos { id: 10008 updateTime: 1587719398 } infos { id: 10009 updateTime: 1587719398 } infos { id: 10010 updateTime: 1587719398 } infos { id: 10012 updateTime: 1641281058 } infos { id: 10013 updateTime: 1641281056 } infos { id: 10014 updateTime: 1641281056 } infos { id: 10015 updateTime: 1641281057 } infos { id: 10016 updateTime: 1641281056 } infos { id: 10017 updateTime: 1672221214 } infos { id: 10018 updateTime: 1672222324 } infos { id: 10019 updateTime: 1672222318 } infos { id: 10020 updateTime: 1675992556 } infos { id: 10120 updateTime: 1642495243 } infos { id: 10125 updateTime: 1662608050 } infos { id: 10127 updateTime: 1668132041 } infos { id: 18001 updateTime: 1591343828 } infos { id: 18002 updateTime: 1587719398 } infos { id: 18003 updateTime: 1591343828 } infos { id: 20002 updateTime: 1591779466 } infos { id: 20003 updateTime: 1609990916 } infos { id: 20004 updateTime: 1628648313 } [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.65194419771433 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 82 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 1610794833 refreshCount: 3 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.70924239605665 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 83 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.70924239605665 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 84 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 5028 lastRecoverTime: 1676892985000 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.44013699144125 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 85 1 [INFO:2023-2-20 19:37:57][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-2-20 19:37:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 2 } [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.27960359305143 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 86 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 201 startExploreTime: 1665971041000 finishExploreTime: 1665972841000 exploreTeamHeroIds: 74102595 exploreTeamHeroIds: 1651702 exploreTeamHeroIds: 3572519 exploreTeamHeroIds: 94952520 exploreId: 1 recommendHero: 2005 recommendHero: 2004 recommendHero: 2025 recommendHero: 2000 recommendHero: 2017 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2003 recommendHero: 2020 recommendHero: 2021 recommendHero: 2034 recommendHero: 2035 } exploreInfos { id: 401 startExploreTime: 1665971048000 finishExploreTime: 1665972848000 exploreTeamHeroIds: 1651602 exploreTeamHeroIds: 3572506 exploreTeamHeroIds: 74102636 exploreTeamHeroIds: 74102659 exploreId: 3 recommendHero: 2033 recommendHero: 2055 recommendHero: 2043 recommendHero: 2035 recommendHero: 2039 } exploreInfos { id: 505 startExploreTime: 1665736155000 finishExploreTime: 1665757755000 exploreTeamHeroIds: 3572511 exploreTeamHeroIds: 3572533 exploreTeamHeroIds: 74102631 exploreTeamHeroIds: 3572525 exploreId: 4 recommendHero: 2037 recommendHero: 2040 recommendHero: 2025 recommendHero: 2023 recommendHero: 2044 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2056 recommendHero: 2031 recommendHero: 2036 recommendHero: 2051 recommendHero: 2049 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2048 recommendHero: 2001 recommendHero: 2004 recommendHero: 2011 recommendHero: 2002 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2020 recommendHero: 2013 recommendHero: 2011 recommendHero: 2021 recommendHero: 2002 } maxUnlockTeam: 4 exploreTime: 0 bondCardInfos { bondCardId: 2001 bonusCount: 0 } [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.27960359305143 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 87 1 [INFO:2023-2-20 19:37:57][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-2-20 19:37:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: true luckLevel: 1 drawIds: 3 drawIds: 10 drawIds: 5 drawIds: 91 lunarYear: 癸卯兔年 lunarMonthAndDay: 正月十一 } infos { day: 2 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 正月十二 } infos { day: 3 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 正月十三 } infos { day: 4 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 正月十四 lunarFestival: 立春 } infos { day: 5 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 正月十五 lunarFestival: 元宵 } infos { day: 6 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 正月十六 } infos { day: 7 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 正月十七 } infos { day: 8 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 正月十八 } infos { day: 9 hasSignIn: false luckLevel: 3 drawIds: 75 drawIds: 11 drawIds: 17 drawIds: 18 lunarYear: 癸卯兔年 lunarMonthAndDay: 正月十九 } infos { day: 10 hasSignIn: false luckLevel: 4 drawIds: 33 drawIds: 20 drawIds: 18 drawIds: 17 lunarYear: 癸卯兔年 lunarMonthAndDay: 正月二十 } infos { day: 11 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 正月廿一 } infos { day: 12 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 正月廿二 } infos { day: 13 hasSignIn: false luckLevel: 5 drawIds: 18 drawIds: 20 drawIds: 16 drawIds: 17 lunarYear: 癸卯兔年 lunarMonthAndDay: 正月廿三 } infos { day: 14 hasSignIn: false luckLevel: 3 drawIds: 72 drawIds: 82 drawIds: 16 drawIds: 18 lunarYear: 癸卯兔年 lunarMonthAndDay: 正月廿四 } infos { day: 15 hasSignIn: false luckLevel: 4 drawIds: 65 drawIds: 17 drawIds: 19 drawIds: 20 lunarYear: 癸卯兔年 lunarMonthAndDay: 正月廿五 } infos { day: 16 hasSignIn: false luckLevel: 3 drawIds: 11 drawIds: 26 drawIds: 20 drawIds: 17 lunarYear: 癸卯兔年 lunarMonthAndDay: 正月廿六 } infos { day: 17 hasSignIn: false luckLevel: 4 drawIds: 8 drawIds: 18 drawIds: 16 drawIds: 19 lunarYear: 癸卯兔年 lunarMonthAndDay: 正月廿七 } infos { day: 18 hasSignIn: false luckLevel: 4 drawIds: 8 drawIds: 16 drawIds: 18 drawIds: 19 lunarYear: 癸卯兔年 lunarMonthAndDay: 正月廿八 } infos { day: 19 hasSignIn: false lunarYear: 癸卯兔年 lunarMonthAndDay: 正月廿九 lunarFestival: 雨水 } infos { day: 20 hasSignIn: false luckLevel: 4 drawIds: 88 drawIds: 19 drawIds: 17 drawIds: 16 lunarYear: 癸卯兔年 lunarMonthAndDay: 二月初一 } serverTime: 1676893127524 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.27960359305143 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 88 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 4800 updateTime: 1676893105 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.3133299946785 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 89 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 120 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.3133299946785 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 90 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 125252471 mailId: 313803 params: Dev001 attachment: 1#11240138#4 state: 1 createTime: 1664330803000 isCollection: false } userMail { incrId: 125252470 mailId: 300403 params: Dev001 attachment: 1#11240004#4 state: 1 createTime: 1664330803000 isCollection: false } userMail { incrId: 125252469 mailId: 311003 params: Dev001 attachment: 1#11240110#4 state: 1 createTime: 1664330802000 isCollection: false } userMail { incrId: 125252468 mailId: 300703 params: Dev001 attachment: 1#11240007#4 state: 1 createTime: 1664330802000 isCollection: false } userMail { incrId: 125252467 mailId: 313802 params: Dev001 attachment: 1#11240138#3 state: 1 createTime: 1664330801000 isCollection: false } userMail { incrId: 125252466 mailId: 300402 params: Dev001 attachment: 1#11240004#3 state: 1 createTime: 1664330801000 isCollection: false } userMail { incrId: 125252465 mailId: 311002 params: Dev001 attachment: 1#11240110#3 state: 1 createTime: 1664330801000 isCollection: false } userMail { incrId: 125252464 mailId: 300702 params: Dev001 attachment: 1#11240007#3 state: 1 createTime: 1664330801000 isCollection: false } userMail { incrId: 125252475 mailId: 313804 params: Dev001 attachment: 1#11240138#5 state: 1 createTime: 1664330804000 isCollection: false } userMail { incrId: 125252474 mailId: 300404 params: Dev001 attachment: 1#11240004#5 state: 1 createTime: 1664330804000 isCollection: false } userMail { incrId: 125252473 mailId: 311004 params: Dev001 attachment: 1#11240110#5 state: 1 createTime: 1664330803000 isCollection: false } userMail { incrId: 125252472 mailId: 300704 params: Dev001 attachment: 1#11240007#5 state: 1 createTime: 1664330803000 isCollection: false } userMail { incrId: 125252463 mailId: 313801 params: Dev001 attachment: 1#11240138#2 state: 1 createTime: 1664330801000 isCollection: false } userMail { incrId: 125252462 mailId: 300401 params: Dev001 attachment: 1#11240004#2 state: 1 createTime: 1664330801000 isCollection: false } userMail { incrId: 125252461 mailId: 311001 params: Dev001 attachment: 1#11240110#2 state: 1 createTime: 1664330800000 isCollection: false } userMail { incrId: 125252460 mailId: 300701 params: Dev001 attachment: 1#11240007#2 state: 1 createTime: 1664330800000 isCollection: false } userMail { incrId: 107662452 mailId: 312503 params: Dev001 attachment: 1#11240125#4 state: 1 createTime: 1637303946000 isCollection: false } userMail { incrId: 107662453 mailId: 312504 params: Dev001 attachment: 1#11240125#5 state: 1 createTime: 1637303986000 isCollection: false } userMail { incrId: 132992456 mailId: 20002 params: attachment: 2#4#2060 state: 0 createTime: 1676449223003 isCollection: false } userMail { incrId: 131902452 mailId: 20400 params: attachment: state: 0 createTime: 1675240563000 isCollection: false } userMail { incrId: 131902453 mailId: 20401 params: attachment: 1#11160003#1|2#1#100|8#11100286#1|8#11110258#1 state: 0 createTime: 1675240563000 isCollection: false } userMail { incrId: 131902454 mailId: 20014 params: attachment: 2#7#2200|2#1#220|2#2#176000 state: 0 createTime: 1675240563000 isCollection: false } userMail { incrId: 132992455 mailId: 20002 params: attachment: 2#4#2140 state: 0 createTime: 1676449130643 isCollection: false } userMail { incrId: 131902455 mailId: 20084 params: 握刀法·中 attachment: 2#26#150|2#1#60|2#2#12000 state: 0 createTime: 1675240564000 isCollection: false } userMail { incrId: 132992454 mailId: 20002 params: attachment: 2#4#551 state: 0 createTime: 1676449025813 isCollection: false } userMail { incrId: 131222501 mailId: 29 params: attachment: 1#11070002#400|1#11070001#500|2#6#10|2#4#20|2#2#1000|2#1#10 state: 0 createTime: 1673422118000 isCollection: false } userMail { incrId: 129902468 mailId: 29 params: attachment: 2#4#20|2#6#10|1#11070001#500|1#11070002#400|2#1#10|2#2#1000 state: 0 createTime: 1672123090000 isCollection: false } userMail { incrId: 131182469 mailId: 300501 params: Dev001 attachment: 1#11240005#2 state: 1 createTime: 1673247123000 isCollection: false } userMail { incrId: 131502467 mailId: 20085 params: 4 attachment: 8#11100121#1 state: 0 createTime: 1674421268000 isCollection: false } userMail { incrId: 131182468 mailId: 304401 params: Dev001 attachment: 1#11240044#2 state: 1 createTime: 1673247123000 isCollection: false } userMail { incrId: 131182471 mailId: 300502 params: Dev001 attachment: 1#11240005#3 state: 1 createTime: 1673247124000 isCollection: false } userMail { incrId: 131182470 mailId: 304402 params: Dev001 attachment: 1#11240044#3 state: 1 createTime: 1673247124000 isCollection: false } userMail { incrId: 131182473 mailId: 300503 params: Dev001 attachment: 1#11240005#4 state: 1 createTime: 1673247125000 isCollection: false } userMail { incrId: 131182472 mailId: 304403 params: Dev001 attachment: 1#11240044#4 state: 1 createTime: 1673247125000 isCollection: false } userMail { incrId: 131182475 mailId: 300504 params: Dev001 attachment: 1#11240005#5 state: 1 createTime: 1673247126000 isCollection: false } userMail { incrId: 131182474 mailId: 304404 params: Dev001 attachment: 1#11240044#5 state: 1 createTime: 1673247126000 isCollection: false } userMail { incrId: 131502475 mailId: 20085 params: 4 attachment: 8#11100121#1 state: 0 createTime: 1675026068000 isCollection: false } userMail { incrId: 90312454 mailId: 301304 params: Dev001 attachment: 1#11240013#5 state: 1 createTime: 1610785994000 isCollection: false } userMail { incrId: 90312452 mailId: 301303 params: Dev001 attachment: 1#11240013#4 state: 1 createTime: 1610785508000 isCollection: false } userMail { incrId: 132952459 mailId: 29 params: attachment: 1#11070001#500|1#11070002#400|2#2#1000|2#1#10|2#6#10|2#4#20 state: 0 createTime: 1676427824404 isCollection: false } userMail { incrId: 90312453 mailId: 304802 params: Dev001 attachment: 1#11240048#3 state: 1 createTime: 1610785592000 isCollection: false } userMail { incrId: 125512466 mailId: 304704 params: Dev001 attachment: 1#11240047#5 state: 1 createTime: 1665309755000 isCollection: false } userMail { incrId: 125512465 mailId: 309904 params: Dev001 attachment: 1#11240099#5 state: 1 createTime: 1665309755000 isCollection: false } userMail { incrId: 125512464 mailId: 312604 params: Dev001 attachment: 1#11240126#5 state: 1 createTime: 1665309755000 isCollection: false } userMail { incrId: 125512459 mailId: 304702 params: Dev001 attachment: 1#11240047#3 state: 1 createTime: 1665309753000 isCollection: false } userMail { incrId: 125512458 mailId: 309902 params: Dev001 attachment: 1#11240099#3 state: 1 createTime: 1665309753000 isCollection: false } userMail { incrId: 125512457 mailId: 312602 params: Dev001 attachment: 1#11240126#3 state: 1 createTime: 1665309753000 isCollection: false } userMail { incrId: 125512456 mailId: 304803 params: Dev001 attachment: 1#11240048#4 state: 1 createTime: 1665309752000 isCollection: false } userMail { incrId: 125512463 mailId: 304703 params: Dev001 attachment: 1#11240047#4 state: 1 createTime: 1665309754000 isCollection: false } userMail { incrId: 125512462 mailId: 309903 params: Dev001 attachment: 1#11240099#4 state: 1 createTime: 1665309754000 isCollection: false } userMail { incrId: 125512461 mailId: 312603 params: Dev001 attachment: 1#11240126#4 state: 1 createTime: 1665309754000 isCollection: false } userMail { incrId: 125512460 mailId: 304804 params: Dev001 attachment: 1#11240048#5 state: 1 createTime: 1665309753000 isCollection: false } userMail { incrId: 125512455 mailId: 304701 params: Dev001 attachment: 1#11240047#2 state: 1 createTime: 1665309752000 isCollection: false } userMail { incrId: 125512454 mailId: 309901 params: Dev001 attachment: 1#11240099#2 state: 1 createTime: 1665309752000 isCollection: false } userMail { incrId: 125512453 mailId: 312601 params: Dev001 attachment: 1#11240126#2 state: 1 createTime: 1665309752000 isCollection: false } userMail { incrId: 130672457 mailId: 20005 params: 3880 attachment: 2#2#70000|1#11190004#1|2#12#40|1#11249999#5 state: 0 createTime: 1672740818000 isCollection: false } userMail { incrId: 130672456 mailId: 20005 params: 1980 attachment: 2#2#50000|1#11190004#1|2#12#25|1#11190024#5 state: 0 createTime: 1672740818000 isCollection: false } userMail { incrId: 132752747 mailId: 20084 params: 握刀法·中 attachment: 2#2#12000|2#1#60|2#26#150 state: 0 createTime: 1676251729284 isCollection: false } userMail { incrId: 130672459 mailId: 157 params: attachment: 2#2#50000|2#12#10|1#11190024#1 state: 0 createTime: 1672740819000 isCollection: false } userMail { incrId: 129052467 mailId: 314402 params: Dev001 attachment: 1#11240144#3 state: 1 createTime: 1670574642000 isCollection: false } userMail { incrId: 132752746 mailId: 29 params: attachment: 1#11070001#500|1#11070002#400|2#2#1000|2#1#10|2#6#10|2#4#20 state: 0 createTime: 1676251728785 isCollection: false } userMail { incrId: 129052466 mailId: 314401 params: Dev001 attachment: 1#11240144#2 state: 1 createTime: 1670574630000 isCollection: false } userMail { incrId: 130672458 mailId: 29 params: attachment: 2#2#1000|1#11070001#500|2#6#10 state: 0 createTime: 1672740818000 isCollection: false } userMail { incrId: 130672461 mailId: 20084 params: 握刀法·中 attachment: 2#2#12000|2#1#60|2#26#150 state: 0 createTime: 1672740819000 isCollection: false } userMail { incrId: 129052469 mailId: 314404 params: Dev001 attachment: 1#11240144#5 state: 1 createTime: 1670574684000 isCollection: false } userMail { incrId: 129052468 mailId: 314403 params: Dev001 attachment: 1#11240144#4 state: 1 createTime: 1670574655000 isCollection: false } userMail { incrId: 130672460 mailId: 20391 params: attachment: state: 0 createTime: 1672740819000 isCollection: false } userMail { incrId: 130672453 mailId: 20005 params: 380 attachment: 2#2#20000|2#12#10|1#11190024#1 state: 0 createTime: 1672740818000 isCollection: false } userMail { incrId: 130672452 mailId: 20005 params: 180 attachment: 2#2#10000|2#12#5|1#11190024#1 state: 0 createTime: 1672740818000 isCollection: false } userMail { incrId: 131162463 mailId: 20009 params: 3 attachment: 2#1#320|2#2#40000|1#11340009#1|2#8#1600 state: 0 createTime: 1673209801000 isCollection: false } userMail { incrId: 130672455 mailId: 20005 params: 1280 attachment: 2#2#40000|2#12#20|1#11190024#2|2#6#1800 state: 0 createTime: 1672740818000 isCollection: false } userMail { incrId: 130672454 mailId: 20005 params: 680 attachment: 2#2#30000|2#12#15|1#11190024#1 state: 0 createTime: 1672740818000 isCollection: false } userMail { incrId: 131162462 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1673233837000 isCollection: false } userMail { incrId: 123072453 mailId: 302201 params: Dev001 attachment: 1#11240022#2 state: 1 createTime: 1660045176000 isCollection: false } userMail { incrId: 123072452 mailId: 305201 params: Dev001 attachment: 1#11240052#2 state: 1 createTime: 1660045176000 isCollection: false } userMail { incrId: 130012461 mailId: 29 params: attachment: 1#11070002#400|2#1#10|2#2#1000|1#11070001#500|2#4#20|2#6#10 state: 0 createTime: 1672192795000 isCollection: false } userMail { incrId: 123072455 mailId: 305202 params: Dev001 attachment: 1#11240052#3 state: 1 createTime: 1660045177000 isCollection: false } userMail { incrId: 123072454 mailId: 300801 params: Dev001 attachment: 1#11240008#2 state: 1 createTime: 1660045176000 isCollection: false } userMail { incrId: 123072461 mailId: 305204 params: Dev001 attachment: 1#11240052#5 state: 1 createTime: 1660045179000 isCollection: false } userMail { incrId: 123072460 mailId: 300803 params: Dev001 attachment: 1#11240008#4 state: 1 createTime: 1660045178000 isCollection: false } userMail { incrId: 123072463 mailId: 300804 params: Dev001 attachment: 1#11240008#5 state: 1 createTime: 1660045179000 isCollection: false } userMail { 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userMail { incrId: 106202505 mailId: 307002 params: Dev001 attachment: 1#11240070#3 state: 1 createTime: 1636617846000 isCollection: false } userMail { incrId: 106202506 mailId: 304503 params: Dev001 attachment: 1#11240045#4 state: 1 createTime: 1636617847000 isCollection: false } userMail { incrId: 106202507 mailId: 306102 params: Dev001 attachment: 1#11240061#3 state: 1 createTime: 1636617847000 isCollection: false } userMail { incrId: 106202548 mailId: 305104 params: Dev001 attachment: 1#11240051#5 state: 1 createTime: 1636618293000 isCollection: false } userMail { incrId: 106202544 mailId: 305103 params: Dev001 attachment: 1#11240051#4 state: 1 createTime: 1636618292000 isCollection: false } userMail { incrId: 106202545 mailId: 301804 params: Dev001 attachment: 1#11240018#5 state: 1 createTime: 1636618293000 isCollection: false } userMail { incrId: 106202546 mailId: 303904 params: Dev001 attachment: 1#11240039#5 state: 1 createTime: 1636618293000 isCollection: false } userMail { incrId: 106202547 mailId: 302004 params: Dev001 attachment: 1#11240020#5 state: 1 createTime: 1636618293000 isCollection: false } userMail { incrId: 106202533 mailId: 301801 params: Dev001 attachment: 1#11240018#2 state: 1 createTime: 1636618289000 isCollection: false } userMail { incrId: 106202534 mailId: 303901 params: Dev001 attachment: 1#11240039#2 state: 1 createTime: 1636618289000 isCollection: false } userMail { incrId: 106202535 mailId: 302001 params: Dev001 attachment: 1#11240020#2 state: 1 createTime: 1636618289000 isCollection: false } userMail { incrId: 106202528 mailId: 306404 params: Dev001 attachment: 1#11240064#5 state: 1 createTime: 1636617986000 isCollection: false } userMail { incrId: 106202529 mailId: 301104 params: Dev001 attachment: 1#11240011#5 state: 1 createTime: 1636617986000 isCollection: false } userMail { incrId: 106202530 mailId: 301204 params: Dev001 attachment: 1#11240012#5 state: 1 createTime: 1636617987000 isCollection: false } userMail { incrId: 106202540 mailId: 305102 params: Dev001 attachment: 1#11240051#3 state: 1 createTime: 1636618290000 isCollection: false } userMail { incrId: 106202541 mailId: 301803 params: Dev001 attachment: 1#11240018#4 state: 1 createTime: 1636618292000 isCollection: false } userMail { incrId: 106202542 mailId: 303903 params: Dev001 attachment: 1#11240039#4 state: 1 createTime: 1636618292000 isCollection: false } userMail { incrId: 106202543 mailId: 302003 params: Dev001 attachment: 1#11240020#4 state: 1 createTime: 1636618292000 isCollection: false } userMail { incrId: 106202536 mailId: 305101 params: Dev001 attachment: 1#11240051#2 state: 1 createTime: 1636618289000 isCollection: false } userMail { incrId: 106202537 mailId: 301802 params: Dev001 attachment: 1#11240018#3 state: 1 createTime: 1636618290000 isCollection: false } userMail { incrId: 106202538 mailId: 303902 params: Dev001 attachment: 1#11240039#3 state: 1 createTime: 1636618290000 isCollection: false } userMail { incrId: 106202539 mailId: 302002 params: Dev001 attachment: 1#11240020#3 state: 1 createTime: 1636618290000 isCollection: false } [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.12435980141163 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 91 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 92 1 [INFO:2023-2-20 19:37:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:57]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2023-2-20 19:37:57]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:57]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.033332001417875 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 93 1 [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:57]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9 [INFO:2023-2-20 19:37:57]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:57]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2023-2-20 19:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.033506099134684 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 94 1 [INFO:2023-2-20 19:37:57][logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-2-20 19:37:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2023-2-20 19:37:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2023-2-20 19:37:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:58]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2023-2-20 19:37:58]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:58]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=8 [INFO:2023-2-20 19:37:58][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 2 [INFO:2023-2-20 19:37:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-2-20 19:37:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 34 [INFO:2023-2-20 19:37:58]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-2-20 19:37:58]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:58]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2023-2-20 19:37:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2023-2-20 19:37:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.033330898731947 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMonthCardSimpleInfoReply 95 1 [INFO:2023-2-20 19:37:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-2-20 19:37:58][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.033330898731947 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 96 1 [INFO:2023-2-20 19:37:58][logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 19:37:58][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:59][logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 19:37:59][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:37:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 7 当前队列数量= 1 [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFriendTaskRequest [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:59]==> Sender Auto Serialize Message,extId=45,cmd=7,size=9 [INFO:2023-2-20 19:37:59]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:59]<== Receiver Message, socketClient version=1,extId=45,cmd=7,status=0,size=10 [INFO:2023-2-20 19:37:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 33 6 当前队列数量= 2 [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFriendInfoListRequest [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:59]==> Sender Auto Serialize Message,extId=33,cmd=6,size=9 [INFO:2023-2-20 19:37:59]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:59][logic/extensions/friend/view/FriendInfoView.lua:286]:{_updateLeftView}TCL: FriendInfoView 小于0/未获取数据 [INFO:2023-2-20 19:37:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 3 [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:59]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-2-20 19:37:59]||||| Sender socketClient version=1 [INFO:2023-2-20 19:37:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:37:59]<== Receiver Message, socketClient version=1,extId=33,cmd=6,status=0,size=599 [INFO:2023-2-20 19:37:59]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}canInviteTime: 2 [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFriendTaskReply <--- [INFO:2023-2-20 19:37:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 7 所需时间单位秒 = 0.074330501258373 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetFriendTaskReply 98 1 [INFO:2023-2-20 19:37:59][logic/extensions/friend/view/FriendInfoView.lua:286]:{func}TCL: FriendInfoView 小于0/未获取数据 [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}info { userId: 643321 name: W2001 level: 25 signature: portrait: 11100001 time: 1675682007000 frame: 11110001 hasSendBonus: false bonusState: 0 gender: 2 isQQSuperMember: false startFromGameCenter: 0 isReturn: false } info { userId: 456822 name: Dev004 level: 60 signature: portrait: 11100001 time: 1676884589019 frame: 11110001 hasSendBonus: false bonusState: 0 gender: 2 isQQSuperMember: false startFromGameCenter: 0 isReturn: true } info { userId: 263621 name: DEV002 level: 100 signature: portrait: 11100150 time: 1676885787025 frame: 11110172 hasSendBonus: false bonusState: 0 gender: 2 isQQSuperMember: false startFromGameCenter: 0 isReturn: false } info { userId: 456821 name: Dev003 level: 80 signature: portrait: 11100001 time: 1676722556336 frame: 11110001 hasSendBonus: false bonusState: 0 gender: 2 isQQSuperMember: false startFromGameCenter: 0 isReturn: true } info { userId: 106821 name: 我的名字很长很 level: 100 signature: portrait: 11100264 time: 1676701641186 frame: 11110250 hasSendBonus: false bonusState: 0 gender: 1 isQQSuperMember: false startFromGameCenter: 0 isReturn: true } info { userId: 161623 name: 伊如笙 level: 20 signature: portrait: 11100001 time: 1568191123000 frame: 11110001 hasSendBonus: false bonusState: 0 gender: 2 isQQSuperMember: false startFromGameCenter: 0 isReturn: false } info { userId: 443921 name: ty02 level: 100 signature: portrait: 11100285 time: 1676886948583 frame: 11110257 hasSendBonus: false bonusState: 0 gender: 1 isQQSuperMember: false startFromGameCenter: 0 isReturn: false } info { userId: 104121 name: 伊芝夏 level: 36 signature: portrait: 11100001 time: 1622455152000 frame: 11110001 hasSendBonus: false bonusState: 0 gender: 2 isQQSuperMember: false startFromGameCenter: 0 isReturn: false } info { userId: 629921 name: Dev008 level: 25 signature: portrait: 11100001 time: 1660204128000 frame: 11110001 hasSendBonus: false bonusState: 0 gender: 2 isQQSuperMember: false startFromGameCenter: 0 isReturn: false } info { userId: 126623 name: 伊邪天 level: 61 signature: portrait: 11100001 time: 1642649955000 frame: 11110027 hasSendBonus: false bonusState: 0 gender: 2 isQQSuperMember: false startFromGameCenter: 0 isReturn: false } info { userId: 451321 name: 笑谈1 level: 50 signature: 15448484185484848484848484645454545454545454545454 portrait: 11100102 time: 1676864260693 frame: 11110001 hasSendBonus: false bonusState: 0 gender: 2 isQQSuperMember: false startFromGameCenter: 0 isReturn: false } todayGainBonusCount: 0 [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFriendInfoListReply <--- [INFO:2023-2-20 19:37:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 33 6 所需时间单位秒 = 0.074330501258373 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetFriendInfoListReply 99 1 [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:37:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-2-20 19:37:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.074330501258373 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetEmojiPackInfoReply 100 1 [WARN:2023-2-20 19:37:59][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-2-20 19:38:0][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:38:0]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-2-20 19:38:5][logic/common/msdk/gme/GMEService.lua:350]:{CancelRecord}GMEService:CancelRecord [INFO:2023-2-20 19:38:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-2-20 19:38:6][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2023-2-20 19:38:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 33 25 当前队列数量= 1 [INFO:2023-2-20 19:38:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClosePanelRequest [INFO:2023-2-20 19:38:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:38:6]==> Sender Auto Serialize Message,extId=33,cmd=25,size=9 [INFO:2023-2-20 19:38:6]||||| Sender socketClient version=1 [INFO:2023-2-20 19:38:6]<== Receiver Message, socketClient version=1,extId=33,cmd=25,status=0,size=8 [INFO:2023-2-20 19:38:6][logic/common/logic/FrameworkReLogicMgr.lua:261]:{destroy}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-2-20 19:38:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:38:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClosePanelReply <--- [INFO:2023-2-20 19:38:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 33 25 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClosePanelReply 101 1 [INFO:2023-2-20 19:38:27][logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 19:38:57][logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/common/unit/Live2DUtils:111: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-2-20 19:39:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:39:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:39:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:39:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-2-20 19:39:20]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:39:20]||||| Sender socketClient version=1 [INFO:2023-2-20 19:39:20]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:39:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1390 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-2-20 19:39:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:39:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.066668499261141 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 109 1 [INFO:2023-2-20 19:39:20][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=68,id=320001 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/autopk/controller/AutoPkController:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/autopk/agent/AutoPkAgent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:39:20][logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-2-20 19:39:20][logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 19:39:20][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:39:20][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:39:20][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-2-20 19:39:20][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:39:20]DestroyUnusedResources:91,2,time=,paths: [INFO:2023-2-20 19:39:21][logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=68,id=320001 [INFO:2023-2-20 19:39:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:39:21][logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=68,id=320001 [INFO:2023-2-20 19:39:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:39:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:39:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:39:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-2-20 19:39:21]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:39:21]||||| Sender socketClient version=1 [INFO:2023-2-20 19:39:21]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:39:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1390 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-2-20 19:39:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:39:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.038710501044989 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 110 1 [INFO:2023-2-20 19:39:21][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=68,id=320001,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/autopk/stage/AutoPkSceneStage:66: in function '_onAllResLoaded' logic/scene/autopk/stage/AutoPkSceneStage:55: in function 'onFactoryResLoaded' logic/scene/autopk/factory/AutoPkSceneFactory:27: in function '_onResLoadedFinish' logic/scene/autopk/factory/AutoPkSceneFactory:246: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/common/spine/UnitCompSpine:220: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 19:39:21][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-2-20 19:39:21][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-2-20 19:39:21][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:39:22][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:39:22]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-2-20 19:39:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:39:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 5 当前队列数量= 1 [INFO:2023-2-20 19:39:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285MatchRequest [INFO:2023-2-20 19:39:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:39:51]==> Sender Auto Serialize Message,extId=285,cmd=5,size=12 [INFO:2023-2-20 19:39:51]||||| Sender socketClient version=1 [INFO:2023-2-20 19:39:51]<== Receiver Message, socketClient version=1,extId=285,cmd=5,status=0,size=11 [INFO:2023-2-20 19:39:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:39:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchReply <--- [INFO:2023-2-20 19:39:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 5 所需时间单位秒 = 1.0103928297758 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285MatchReply 114 1 [INFO:2023-2-20 19:39:51]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=13 [INFO:2023-2-20 19:39:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 [INFO:2023-2-20 19:39:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:39:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 115 1 [INFO:2023-2-20 19:39:56]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=59 [INFO:2023-2-20 19:39:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:39:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:39:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 116 1 [INFO:2023-2-20 19:40:1]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=105 [INFO:2023-2-20 19:40:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:40:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 118 1 [INFO:2023-2-20 19:40:6]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=151 [INFO:2023-2-20 19:40:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:40:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 119 1 [INFO:2023-2-20 19:40:11]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=197 [INFO:2023-2-20 19:40:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:40:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 121 1 [INFO:2023-2-20 19:40:16]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=243 [INFO:2023-2-20 19:40:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:40:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 122 1 [INFO:2023-2-20 19:40:21]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=289 [INFO:2023-2-20 19:40:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } [INFO:2023-2-20 19:40:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 123 1 [INFO:2023-2-20 19:40:26]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=335 [INFO:2023-2-20 19:40:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2671 name: 伊莛川 portrait: 11100001 level: 48 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } [INFO:2023-2-20 19:40:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 125 1 [INFO:2023-2-20 19:40:31]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=381 [INFO:2023-2-20 19:40:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2670 name: 伊阑儿 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2671 name: 伊莛川 portrait: 11100001 level: 48 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } [INFO:2023-2-20 19:40:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 126 1 [INFO:2023-2-20 19:40:36]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=427 [INFO:2023-2-20 19:40:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2669 name: 伊黎凰 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2670 name: 伊阑儿 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2671 name: 伊莛川 portrait: 11100001 level: 48 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } [INFO:2023-2-20 19:40:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 0 1 [INFO:2023-2-20 19:40:41]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=473 [INFO:2023-2-20 19:40:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2613 name: 伊新风 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2669 name: 伊黎凰 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2670 name: 伊阑儿 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2671 name: 伊莛川 portrait: 11100001 level: 48 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } [INFO:2023-2-20 19:40:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 1 1 [INFO:2023-2-20 19:40:46]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=519 [INFO:2023-2-20 19:40:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2612 name: 伊婷航 portrait: 11100002 level: 47 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2613 name: 伊新风 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2669 name: 伊黎凰 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2670 name: 伊阑儿 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2671 name: 伊莛川 portrait: 11100001 level: 48 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } [INFO:2023-2-20 19:40:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 3 1 [INFO:2023-2-20 19:40:51]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=565 [INFO:2023-2-20 19:40:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2611 name: 伊半八 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2612 name: 伊婷航 portrait: 11100002 level: 47 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2613 name: 伊新风 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2669 name: 伊黎凰 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2670 name: 伊阑儿 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2671 name: 伊莛川 portrait: 11100001 level: 48 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } [INFO:2023-2-20 19:40:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 4 1 [INFO:2023-2-20 19:40:56]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=611 [INFO:2023-2-20 19:40:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2669 name: 伊黎凰 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2670 name: 伊阑儿 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2671 name: 伊莛川 portrait: 11100001 level: 48 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2610 name: 伊访康 portrait: 11100002 level: 50 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2611 name: 伊半八 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2612 name: 伊婷航 portrait: 11100002 level: 47 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2613 name: 伊新风 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:40:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:40:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 6 1 [INFO:2023-2-20 19:41:1]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=657 [INFO:2023-2-20 19:41:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: -2669 name: 伊黎凰 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2670 name: 伊阑儿 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2671 name: 伊莛川 portrait: 11100001 level: 48 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2609 name: 伊宫嵩 portrait: 11100002 level: 38 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2610 name: 伊访康 portrait: 11100002 level: 50 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2611 name: 伊半八 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2612 name: 伊婷航 portrait: 11100002 level: 47 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2613 name: 伊新风 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:41:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 7 1 [INFO:2023-2-20 19:41:6]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=703 [INFO:2023-2-20 19:41:6]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=38 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 competitors { userId: -2668 name: 伊涔小 portrait: 11100001 level: 47 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2669 name: 伊黎凰 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2670 name: 伊阑儿 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2671 name: 伊莛川 portrait: 11100001 level: 48 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2609 name: 伊宫嵩 portrait: 11100002 level: 38 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2610 name: 伊访康 portrait: 11100002 level: 50 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2611 name: 伊半八 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2612 name: 伊婷航 portrait: 11100002 level: 47 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2613 name: 伊新风 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 9 1 [INFO:2023-2-20 19:41:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: -1 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: true [INFO:2023-2-20 19:41:6]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:41:6]||||| Sender socketClient version=1 [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 10 1 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}-1 true false [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893316 [INFO:2023-2-20 19:41:6]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:41:6]||||| Sender socketClient version=1 [INFO:2023-2-20 19:41:6]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=38 [INFO:2023-2-20 19:41:6]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:41:6]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=703 [INFO:2023-2-20 19:41:6]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=34 [INFO:2023-2-20 19:41:6]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1765 [INFO:2023-2-20 19:41:6]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: -1 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: false [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 11 1 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}-1 false false [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893316 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033333498984575 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 12 1 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 competitors { userId: -2668 name: 伊涔小 portrait: 11100001 level: 47 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2669 name: 伊黎凰 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2670 name: 伊阑儿 portrait: 11100001 level: 39 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2671 name: 伊莛川 portrait: 11100001 level: 48 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2672 name: 伊萍凄 portrait: 11100001 level: 38 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2673 name: 伊夏菀 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2609 name: 伊宫嵩 portrait: 11100002 level: 38 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2610 name: 伊访康 portrait: 11100002 level: 50 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2611 name: 伊半八 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2612 name: 伊婷航 portrait: 11100002 level: 47 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2613 name: 伊新风 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2614 name: 伊飞涔 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2615 name: 伊丝弼 portrait: 11100002 level: 49 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2616 name: 伊代幽 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2617 name: 伊绝烽 portrait: 11100002 level: 43 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 13 1 [INFO:2023-2-20 19:41:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:6]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:41:6]||||| Sender socketClient version=1 [INFO:2023-2-20 19:41:6]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676893321942 managed: false waitingConfirm: true [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 14 1 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 true false [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 3 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 5 [INFO:2023-2-20 19:41:6]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:41:6]||||| Sender socketClient version=1 [INFO:2023-2-20 19:41:6]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}0 0 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 0 AutoPkWorkOpenView [INFO:2023-2-20 19:41:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676893337944 boxHeroesOptions { id: 100036 info { hero { heroId: -1207 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2054 baseAttr { hp: 7162 atk: 732 def: 780 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893316944 rank: 5 luck: 4 sks { skillId: 41205407 strengthenLevel: 3 } sks { skillId: 41205408 strengthenLevel: 3 } sks { skillId: 41205409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140213 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3619 defineId: 701002 experience: 30695 heroUniqueId: -1207 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1207 } sourceInfos { sourceId: 2 heroUniqueId: -1207 } sourceInfos { sourceId: 3 heroUniqueId: -1207 } gainTime: 1676893316944 loveLevel: 0 } equips { uniqueId: -3620 defineId: 702002 experience: 30695 heroUniqueId: -1207 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1207 } sourceInfos { sourceId: 2 heroUniqueId: -1207 } sourceInfos { sourceId: 3 heroUniqueId: -1207 } gainTime: 1676893316944 loveLevel: 0 } equips { uniqueId: -3621 defineId: 703002 experience: 30695 heroUniqueId: -1207 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1207 } sourceInfos { sourceId: 2 heroUniqueId: -1207 } sourceInfos { sourceId: 3 heroUniqueId: -1207 } gainTime: 1676893316944 loveLevel: 0 } } } boxHeroesOptions { id: 100034 info { hero { heroId: -1208 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893316944 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3622 defineId: 701034 experience: 30695 heroUniqueId: -1208 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1208 } sourceInfos { sourceId: 2 heroUniqueId: -1208 } sourceInfos { sourceId: 3 heroUniqueId: -1208 } gainTime: 1676893316944 loveLevel: 0 } equips { uniqueId: -3623 defineId: 702034 experience: 30695 heroUniqueId: -1208 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1208 } sourceInfos { sourceId: 2 heroUniqueId: -1208 } sourceInfos { sourceId: 3 heroUniqueId: -1208 } gainTime: 1676893316944 loveLevel: 0 } equips { uniqueId: -3624 defineId: 703034 experience: 30695 heroUniqueId: -1208 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1208 } sourceInfos { sourceId: 2 heroUniqueId: -1208 } sourceInfos { sourceId: 3 heroUniqueId: -1208 } gainTime: 1676893316944 loveLevel: 0 } } } boxHeroesOptions { id: 100040 info { hero { heroId: -1209 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2058 baseAttr { hp: 7237 atk: 789 def: 786 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893316944 rank: 5 luck: 5 sks { skillId: 41205807 strengthenLevel: 3 } sks { skillId: 41205812 strengthenLevel: 3 } sks { skillId: 41205809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100059 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3625 defineId: 701034 experience: 30695 heroUniqueId: -1209 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1209 } sourceInfos { sourceId: 2 heroUniqueId: -1209 } sourceInfos { sourceId: 3 heroUniqueId: -1209 } gainTime: 1676893316944 loveLevel: 0 } equips { uniqueId: -3626 defineId: 702034 experience: 30695 heroUniqueId: -1209 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1209 } sourceInfos { sourceId: 2 heroUniqueId: -1209 } sourceInfos { sourceId: 3 heroUniqueId: -1209 } gainTime: 1676893316944 loveLevel: 0 } equips { uniqueId: -3627 defineId: 703034 experience: 30695 heroUniqueId: -1209 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1209 } sourceInfos { sourceId: 2 heroUniqueId: -1209 } sourceInfos { sourceId: 3 heroUniqueId: -1209 } gainTime: 1676893316944 loveLevel: 0 } } } boxHeroesOptions { id: 100001 info { hero { heroId: -1210 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893316944 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3628 defineId: 701020 experience: 30695 heroUniqueId: -1210 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1210 } sourceInfos { sourceId: 2 heroUniqueId: -1210 } sourceInfos { sourceId: 3 heroUniqueId: -1210 } gainTime: 1676893316944 loveLevel: 0 } equips { uniqueId: -3629 defineId: 702020 experience: 30695 heroUniqueId: -1210 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1210 } sourceInfos { sourceId: 2 heroUniqueId: -1210 } sourceInfos { sourceId: 3 heroUniqueId: -1210 } gainTime: 1676893316944 loveLevel: 0 } equips { uniqueId: -3630 defineId: 703020 experience: 30695 heroUniqueId: -1210 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1210 } sourceInfos { sourceId: 2 heroUniqueId: -1210 } sourceInfos { sourceId: 3 heroUniqueId: -1210 } gainTime: 1676893316944 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 15 1 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.067008700221777 移走了序号= 1 的消息,当前队列数量= 2 || 0 Act285ConfirmReply 16 1 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.06725849956274 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 17 1 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:41:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033583298325539 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 18 1 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 0 AutoPkWorkOpenView [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}0 0 [WARN:2023-2-20 19:41:6][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 0 AutoPkWorkRecruitHero [INFO:2023-2-20 19:41:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 10 当前队列数量= 1 [INFO:2023-2-20 19:41:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ExitRequest [INFO:2023-2-20 19:41:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:11]==> Sender Auto Serialize Message,extId=285,cmd=10,size=12 [INFO:2023-2-20 19:41:11]||||| Sender socketClient version=1 [INFO:2023-2-20 19:41:11]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=34 [INFO:2023-2-20 19:41:11]<== Receiver Message, socketClient version=1,extId=285,cmd=14,status=0,size=30 [INFO:2023-2-20 19:41:11]<== Receiver Message, socketClient version=1,extId=285,cmd=10,status=0,size=11 [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 6 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676895122434 managed: false waitingConfirm: true [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:41:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 19 1 [WARN:2023-2-20 19:41:12][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}6 true false [INFO:2023-2-20 19:41:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 rank: 16 bonus { materilType: 2 materilId: 2 change: 1100 } bonus { materilType: 2 materilId: 43 change: 10 } [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285EndPush <--- [INFO:2023-2-20 19:41:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 14 || 0 Act285EndPush 20 1 [INFO:2023-2-20 19:41:12]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:41:12]||||| Sender socketClient version=1 [WARN:2023-2-20 19:41:12][@logic/extensions/autopk/controller/AutoPkController.lua:359]:{_onEnterDone}游戏结束,返回场景 [INFO:2023-2-20 19:41:12]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=34 [INFO:2023-2-20 19:41:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:12]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=29 [INFO:2023-2-20 19:41:12]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitReply <--- [INFO:2023-2-20 19:41:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 10 所需时间单位秒 = 0.067101199179888 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ExitReply 21 1 [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 6 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676895122434 managed: false waitingConfirm: false [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:41:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 22 1 [WARN:2023-2-20 19:41:12][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}6 false false [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 1100 count: 95095360 } dataList { currencyId: 43 change: 10 count: 2500 } [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-2-20 19:41:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 23 1 [INFO:2023-2-20 19:41:12][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-2-20 19:41:12][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 43 [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:41:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033332299441099 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 24 1 [WARN:2023-2-20 19:41:12][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:41:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-2-20 19:41:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:12]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:41:12]||||| Sender socketClient version=1 [INFO:2023-2-20 19:41:12]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1400 inCompetition: false inCompetitionMatching: false inBattle: false [INFO:2023-2-20 19:41:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:41:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.057439498603344 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 25 1 [INFO:2023-2-20 19:41:13][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:41:14][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:41:14]DestroyUnusedResources:12,2,time=,paths: [INFO:2023-2-20 19:41:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:16][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:41:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:41:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 5 当前队列数量= 1 [INFO:2023-2-20 19:41:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285MatchRequest [INFO:2023-2-20 19:41:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:16]==> Sender Auto Serialize Message,extId=285,cmd=5,size=12 [INFO:2023-2-20 19:41:16]||||| Sender socketClient version=1 [INFO:2023-2-20 19:41:16]<== Receiver Message, socketClient version=1,extId=285,cmd=5,status=0,size=11 [INFO:2023-2-20 19:41:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:41:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchReply <--- [INFO:2023-2-20 19:41:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 5 所需时间单位秒 = 0.066817101091146 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285MatchReply 26 1 [INFO:2023-2-20 19:41:16]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=13 [INFO:2023-2-20 19:41:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 [INFO:2023-2-20 19:41:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 28 1 [INFO:2023-2-20 19:41:17][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:41:17]DestroyUnusedResources:3,2,time=,paths: [INFO:2023-2-20 19:41:20]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=79 [INFO:2023-2-20 19:41:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } [INFO:2023-2-20 19:41:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 29 1 [INFO:2023-2-20 19:41:25]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=125 [INFO:2023-2-20 19:41:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } [INFO:2023-2-20 19:41:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 30 1 [INFO:2023-2-20 19:41:30]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=171 [INFO:2023-2-20 19:41:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:41:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 32 1 [INFO:2023-2-20 19:41:35]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=217 [INFO:2023-2-20 19:41:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:41:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 33 1 [INFO:2023-2-20 19:41:40]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=263 [INFO:2023-2-20 19:41:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:41:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 35 1 [INFO:2023-2-20 19:41:45]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=309 [INFO:2023-2-20 19:41:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:41:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 36 1 [INFO:2023-2-20 19:41:50]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=355 [INFO:2023-2-20 19:41:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2665 name: 伊碧云 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:41:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 38 1 [INFO:2023-2-20 19:41:55]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=401 [INFO:2023-2-20 19:41:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2665 name: 伊碧云 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2605 name: 伊衣云 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:41:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:41:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 39 1 [INFO:2023-2-20 19:41:58]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=81 [INFO:2023-2-20 19:41:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 33524605 channelType: 7 senderId: 263621 senderName: DEV002 portrait: 11100150 frame: 11110172 content: {"content":"sad"} sendTime: 1676893368666 recipientId: 50191 msgType: 1 level: 100 zoneId: 1 chatBubbleId: 11640001 } [INFO:2023-2-20 19:41:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2023-2-20 19:41:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 40 1 [INFO:2023-2-20 19:42:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2023-2-20 19:42:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-2-20 19:42:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:42:0]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-2-20 19:42:0]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:0]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2023-2-20 19:42:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:42:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-2-20 19:42:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.040070299059153 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetEmojiPackInfoReply 41 1 [WARN:2023-2-20 19:42:0][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-2-20 19:42:0]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=447 [INFO:2023-2-20 19:42:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2664 name: 伊怜斓 portrait: 11100001 level: 44 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2665 name: 伊碧云 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2605 name: 伊衣云 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:42:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:42:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 43 1 [INFO:2023-2-20 19:42:2][logic/common/msdk/gme/GMEService.lua:350]:{CancelRecord}GMEService:CancelRecord [INFO:2023-2-20 19:42:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:3][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:42:4][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:42:4]DestroyUnusedResources:32,2,time=,paths: [INFO:2023-2-20 19:42:5]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=93 [INFO:2023-2-20 19:42:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 33524606 channelType: 7 senderId: 263621 senderName: DEV002 portrait: 11100150 frame: 11110172 content: {"content":"打算打打算"} sendTime: 1676893375736 recipientId: 50191 msgType: 1 level: 100 zoneId: 1 chatBubbleId: 11640001 } [INFO:2023-2-20 19:42:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2023-2-20 19:42:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 44 1 [INFO:2023-2-20 19:42:5]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=493 [INFO:2023-2-20 19:42:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2664 name: 伊怜斓 portrait: 11100001 level: 44 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2665 name: 伊碧云 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2604 name: 伊思剑 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2605 name: 伊衣云 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:42:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:42:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 45 1 [INFO:2023-2-20 19:42:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2023-2-20 19:42:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-2-20 19:42:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:42:7]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-2-20 19:42:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:7]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:7]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2023-2-20 19:42:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:42:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-2-20 19:42:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.033620398491621 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetEmojiPackInfoReply 46 1 [WARN:2023-2-20 19:42:7][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-2-20 19:42:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2023-2-20 19:42:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2023-2-20 19:42:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 7 recipientId: 0 content: {"content":"adas"} msgType: 1 [INFO:2023-2-20 19:42:9]==> Sender Auto Serialize Message,extId=35,cmd=1,size=35 [INFO:2023-2-20 19:42:9]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:9]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=82 [INFO:2023-2-20 19:42:9]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=30 [INFO:2023-2-20 19:42:9]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=82 [INFO:2023-2-20 19:42:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 33524607 channelType: 7 senderId: 50191 senderName: Dev001 portrait: 11100258 frame: 11110250 content: {"content":"adas"} sendTime: 1676893380217 recipientId: 0 msgType: 1 level: 100 zoneId: 1 gender: 1 chatBubbleId: 11640001 } [INFO:2023-2-20 19:42:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2023-2-20 19:42:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 47 1 [INFO:2023-2-20 19:42:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"adas"} channelType: 7 [INFO:2023-2-20 19:42:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2023-2-20 19:42:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.23357430100441 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 48 1 [INFO:2023-2-20 19:42:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 33524607 channelType: 7 senderId: 50191 senderName: Dev001 portrait: 11100258 frame: 11110250 content: {"content":"adas"} sendTime: 1676893380217 recipientId: 50191 msgType: 1 level: 100 zoneId: 1 chatBubbleId: 11640001 } [INFO:2023-2-20 19:42:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2023-2-20 19:42:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 49 1 [INFO:2023-2-20 19:42:10]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=539 [INFO:2023-2-20 19:42:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2663 name: 伊冰芾 portrait: 11100001 level: 43 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2664 name: 伊怜斓 portrait: 11100001 level: 44 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2665 name: 伊碧云 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2604 name: 伊思剑 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2605 name: 伊衣云 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:42:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:42:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 50 1 [INFO:2023-2-20 19:42:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2023-2-20 19:42:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2023-2-20 19:42:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 7 recipientId: 0 content: {"content":"asd"} msgType: 1 [INFO:2023-2-20 19:42:15]==> Sender Auto Serialize Message,extId=35,cmd=1,size=34 [INFO:2023-2-20 19:42:15]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:15]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=81 [INFO:2023-2-20 19:42:15]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=29 [INFO:2023-2-20 19:42:15]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=81 [INFO:2023-2-20 19:42:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 33524608 channelType: 7 senderId: 50191 senderName: Dev001 portrait: 11100258 frame: 11110250 content: {"content":"asd"} sendTime: 1676893385602 recipientId: 0 msgType: 1 level: 100 zoneId: 1 gender: 1 chatBubbleId: 11640001 } [INFO:2023-2-20 19:42:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2023-2-20 19:42:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 52 1 [INFO:2023-2-20 19:42:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"asd"} channelType: 7 [INFO:2023-2-20 19:42:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2023-2-20 19:42:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.20042059570551 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 53 1 [INFO:2023-2-20 19:42:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 33524608 channelType: 7 senderId: 50191 senderName: Dev001 portrait: 11100258 frame: 11110250 content: {"content":"asd"} sendTime: 1676893385602 recipientId: 50191 msgType: 1 level: 100 zoneId: 1 chatBubbleId: 11640001 } [INFO:2023-2-20 19:42:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2023-2-20 19:42:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 54 1 [INFO:2023-2-20 19:42:15]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=585 [INFO:2023-2-20 19:42:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2662 name: 伊念姿 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2663 name: 伊冰芾 portrait: 11100001 level: 43 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2664 name: 伊怜斓 portrait: 11100001 level: 44 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2665 name: 伊碧云 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2604 name: 伊思剑 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2605 name: 伊衣云 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:42:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:42:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 55 1 [INFO:2023-2-20 19:42:20]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=631 [INFO:2023-2-20 19:42:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2661 name: 伊幻芮 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2662 name: 伊念姿 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2663 name: 伊冰芾 portrait: 11100001 level: 43 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2664 name: 伊怜斓 portrait: 11100001 level: 44 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2665 name: 伊碧云 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2604 name: 伊思剑 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2605 name: 伊衣云 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:42:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:42:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 56 1 [INFO:2023-2-20 19:42:25]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=677 [INFO:2023-2-20 19:42:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2661 name: 伊幻芮 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2662 name: 伊念姿 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2663 name: 伊冰芾 portrait: 11100001 level: 43 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2664 name: 伊怜斓 portrait: 11100001 level: 44 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2665 name: 伊碧云 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2603 name: 伊雅苍 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2604 name: 伊思剑 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2605 name: 伊衣云 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:42:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:42:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 58 1 [INFO:2023-2-20 19:42:28][logic/common/msdk/gme/GMEService.lua:350]:{CancelRecord}GMEService:CancelRecord [INFO:2023-2-20 19:42:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:29][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:42:30][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:42:31]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=723 [INFO:2023-2-20 19:42:31]DestroyUnusedResources:33,2,time=,paths: [INFO:2023-2-20 19:42:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=38 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2660 name: 伊寒柔 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2661 name: 伊幻芮 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2662 name: 伊念姿 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2663 name: 伊冰芾 portrait: 11100001 level: 43 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2664 name: 伊怜斓 portrait: 11100001 level: 44 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2665 name: 伊碧云 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2603 name: 伊雅苍 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2604 name: 伊思剑 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2605 name: 伊衣云 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 59 1 [INFO:2023-2-20 19:42:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: -1 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: true [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 60 1 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}-1 true false [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893401 [INFO:2023-2-20 19:42:31]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:42:31]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:31]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:42:31]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=38 [INFO:2023-2-20 19:42:31]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:42:31]<== Receiver Message, socketClient version=1,extId=285,cmd=7,status=0,size=723 [INFO:2023-2-20 19:42:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=34 [INFO:2023-2-20 19:42:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1754 [INFO:2023-2-20 19:42:31]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: -1 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: false [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 61 1 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}-1 false false [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893401 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.32852101325989 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 62 1 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2660 name: 伊寒柔 portrait: 11100001 level: 36 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2661 name: 伊幻芮 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2662 name: 伊念姿 portrait: 11100001 level: 50 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2663 name: 伊冰芾 portrait: 11100001 level: 43 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2664 name: 伊怜斓 portrait: 11100001 level: 44 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2665 name: 伊碧云 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2666 name: 伊谷淇 portrait: 11100001 level: 45 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2667 name: 伊梨姝 portrait: 11100001 level: 40 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2603 name: 伊雅苍 portrait: 11100002 level: 45 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2604 name: 伊思剑 portrait: 11100002 level: 48 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2605 name: 伊衣云 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2606 name: 伊善富 portrait: 11100002 level: 39 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } competitors { userId: -2608 name: 伊向手 portrait: 11100002 level: 40 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285MatchingPush <--- [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 7 || 0 Act285MatchingPush 63 1 [INFO:2023-2-20 19:42:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:42:31]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:42:31]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:31]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676893406714 managed: false waitingConfirm: true [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 64 1 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 true false [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 3 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 5 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}0 0 [INFO:2023-2-20 19:42:31]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:42:31]||||| Sender socketClient version=1 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 0 AutoPkWorkOpenView [INFO:2023-2-20 19:42:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:31]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676893422716 boxHeroesOptions { id: 100027 info { hero { heroId: -1211 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893401716 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100041 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3631 defineId: 701020 experience: 30695 heroUniqueId: -1211 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1211 } sourceInfos { sourceId: 2 heroUniqueId: -1211 } sourceInfos { sourceId: 3 heroUniqueId: -1211 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3632 defineId: 702020 experience: 30695 heroUniqueId: -1211 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1211 } sourceInfos { sourceId: 2 heroUniqueId: -1211 } sourceInfos { sourceId: 3 heroUniqueId: -1211 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3633 defineId: 703020 experience: 30695 heroUniqueId: -1211 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1211 } sourceInfos { sourceId: 2 heroUniqueId: -1211 } sourceInfos { sourceId: 3 heroUniqueId: -1211 } gainTime: 1676893401716 loveLevel: 0 } } } boxHeroesOptions { id: 100036 info { hero { heroId: -1212 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2054 baseAttr { hp: 7162 atk: 732 def: 780 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893401716 rank: 5 luck: 4 sks { skillId: 41205407 strengthenLevel: 3 } sks { skillId: 41205408 strengthenLevel: 3 } sks { skillId: 41205409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140213 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3634 defineId: 701002 experience: 30695 heroUniqueId: -1212 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1212 } sourceInfos { sourceId: 2 heroUniqueId: -1212 } sourceInfos { sourceId: 3 heroUniqueId: -1212 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3635 defineId: 702002 experience: 30695 heroUniqueId: -1212 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1212 } sourceInfos { sourceId: 2 heroUniqueId: -1212 } sourceInfos { sourceId: 3 heroUniqueId: -1212 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3636 defineId: 703002 experience: 30695 heroUniqueId: -1212 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1212 } sourceInfos { sourceId: 2 heroUniqueId: -1212 } sourceInfos { sourceId: 3 heroUniqueId: -1212 } gainTime: 1676893401716 loveLevel: 0 } } } boxHeroesOptions { id: 100045 info { hero { heroId: -1213 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2070 baseAttr { hp: 7953 atk: 800 def: 742 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 345 effect_resist: 345 hit: 0 } createTime: 1676893401716 rank: 5 luck: 6 sks { skillId: 41207007 strengthenLevel: 3 } sks { skillId: 41207008 strengthenLevel: 3 } sks { skillId: 41207009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140200 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3637 defineId: 701026 experience: 30695 heroUniqueId: -1213 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1213 } sourceInfos { sourceId: 2 heroUniqueId: -1213 } sourceInfos { sourceId: 3 heroUniqueId: -1213 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3638 defineId: 702026 experience: 30695 heroUniqueId: -1213 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1213 } sourceInfos { sourceId: 2 heroUniqueId: -1213 } sourceInfos { sourceId: 3 heroUniqueId: -1213 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3639 defineId: 703026 experience: 30695 heroUniqueId: -1213 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1213 } sourceInfos { sourceId: 2 heroUniqueId: -1213 } sourceInfos { sourceId: 3 heroUniqueId: -1213 } gainTime: 1676893401716 loveLevel: 0 } } } boxHeroesOptions { id: 100034 info { hero { heroId: -1214 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893401716 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3640 defineId: 701034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3641 defineId: 702034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3642 defineId: 703034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 65 1 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.50607861578465 移走了序号= 1 的消息,当前队列数量= 2 || 0 Act285ConfirmReply 66 1 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.21685120090842 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 67 1 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:42:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:42:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.039293598383665 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 68 1 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 0 AutoPkWorkOpenView [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}0 0 [WARN:2023-2-20 19:42:31][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 0 AutoPkWorkRecruitHero [INFO:2023-2-20 19:42:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-2-20 19:42:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-2-20 19:42:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100034 [INFO:2023-2-20 19:42:34]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-2-20 19:42:34]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:34]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1778 [INFO:2023-2-20 19:42:34]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-2-20 19:42:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676893425951 boxHeroesOptions { id: 100001 info { hero { heroId: -1219 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893404951 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3655 defineId: 701020 experience: 30695 heroUniqueId: -1219 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1219 } sourceInfos { sourceId: 2 heroUniqueId: -1219 } sourceInfos { sourceId: 3 heroUniqueId: -1219 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3656 defineId: 702020 experience: 30695 heroUniqueId: -1219 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1219 } sourceInfos { sourceId: 2 heroUniqueId: -1219 } sourceInfos { sourceId: 3 heroUniqueId: -1219 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3657 defineId: 703020 experience: 30695 heroUniqueId: -1219 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1219 } sourceInfos { sourceId: 2 heroUniqueId: -1219 } sourceInfos { sourceId: 3 heroUniqueId: -1219 } gainTime: 1676893404951 loveLevel: 0 } } } boxHeroesOptions { id: 100007 info { hero { heroId: -1220 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2018 baseAttr { hp: 6844 atk: 891 def: 704 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893404951 rank: 5 luck: 6 sks { skillId: 41201807 strengthenLevel: 3 } sks { skillId: 41201808 strengthenLevel: 3 } sks { skillId: 41201809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100021 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3658 defineId: 701020 experience: 30695 heroUniqueId: -1220 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1220 } sourceInfos { sourceId: 2 heroUniqueId: -1220 } sourceInfos { sourceId: 3 heroUniqueId: -1220 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3659 defineId: 702020 experience: 30695 heroUniqueId: -1220 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1220 } sourceInfos { sourceId: 2 heroUniqueId: -1220 } sourceInfos { sourceId: 3 heroUniqueId: -1220 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3660 defineId: 703020 experience: 30695 heroUniqueId: -1220 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1220 } sourceInfos { sourceId: 2 heroUniqueId: -1220 } sourceInfos { sourceId: 3 heroUniqueId: -1220 } gainTime: 1676893404951 loveLevel: 0 } } } boxHeroesOptions { id: 100019 info { hero { heroId: -1221 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893404951 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3661 defineId: 701011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3662 defineId: 702011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3663 defineId: 703011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } } } boxHeroesOptions { id: 100043 info { hero { heroId: -1222 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2064 baseAttr { hp: 9430 atk: 621 def: 949 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1676893404951 rank: 5 luck: 6 sks { skillId: 41206407 strengthenLevel: 3 } sks { skillId: 41206408 strengthenLevel: 3 } sks { skillId: 41206409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100097 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3664 defineId: 701028 experience: 30695 heroUniqueId: -1222 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1222 } sourceInfos { sourceId: 2 heroUniqueId: -1222 } sourceInfos { sourceId: 3 heroUniqueId: -1222 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3665 defineId: 702028 experience: 30695 heroUniqueId: -1222 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1222 } sourceInfos { sourceId: 2 heroUniqueId: -1222 } sourceInfos { sourceId: 3 heroUniqueId: -1222 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3666 defineId: 703028 experience: 30695 heroUniqueId: -1222 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1222 } sourceInfos { sourceId: 2 heroUniqueId: -1222 } sourceInfos { sourceId: 3 heroUniqueId: -1222 } gainTime: 1676893404951 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:42:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 70 1 [WARN:2023-2-20 19:42:34][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:42:34][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:42:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100034 [INFO:2023-2-20 19:42:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-2-20 19:42:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.066845901310444 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 71 1 [INFO:2023-2-20 19:42:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-2-20 19:42:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-2-20 19:42:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100019 [INFO:2023-2-20 19:42:39]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-2-20 19:42:39]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:39]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1784 [INFO:2023-2-20 19:42:39]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-2-20 19:42:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676893430818 boxHeroesOptions { id: 100003 info { hero { heroId: -1227 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2003 baseAttr { hp: 7300 atk: 738 def: 732 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1676893409818 rank: 5 luck: 5 sks { skillId: 41200307 strengthenLevel: 3 } sks { skillId: 41200308 strengthenLevel: 3 } sks { skillId: 41200309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140193 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3679 defineId: 701001 experience: 30695 heroUniqueId: -1227 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1227 } sourceInfos { sourceId: 2 heroUniqueId: -1227 } sourceInfos { sourceId: 3 heroUniqueId: -1227 } gainTime: 1676893409818 loveLevel: 0 } equips { uniqueId: -3680 defineId: 702001 experience: 30695 heroUniqueId: -1227 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1227 } sourceInfos { sourceId: 2 heroUniqueId: -1227 } sourceInfos { sourceId: 3 heroUniqueId: -1227 } gainTime: 1676893409818 loveLevel: 0 } equips { uniqueId: -3681 defineId: 703001 experience: 30695 heroUniqueId: -1227 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1227 } sourceInfos { sourceId: 2 heroUniqueId: -1227 } sourceInfos { sourceId: 3 heroUniqueId: -1227 } gainTime: 1676893409818 loveLevel: 0 } } } boxHeroesOptions { id: 100115 info { hero { heroId: -1228 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2094 baseAttr { hp: 8208 atk: 811 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676893409819 rank: 5 luck: 6 sks { skillId: 41209407 strengthenLevel: 3 } sks { skillId: 41209408 strengthenLevel: 3 } sks { skillId: 41209409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140093 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3682 defineId: 701036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3683 defineId: 702036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3684 defineId: 703036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } } } boxHeroesOptions { id: 100011 info { hero { heroId: -1229 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2023 baseAttr { hp: 9845 atk: 610 def: 911 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676893409819 rank: 5 luck: 5 sks { skillId: 41202307 strengthenLevel: 3 } sks { skillId: 41202308 strengthenLevel: 3 } sks { skillId: 41202309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100025 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3685 defineId: 701036 experience: 30695 heroUniqueId: -1229 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1229 } sourceInfos { sourceId: 2 heroUniqueId: -1229 } sourceInfos { sourceId: 3 heroUniqueId: -1229 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3686 defineId: 702036 experience: 30695 heroUniqueId: -1229 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1229 } sourceInfos { sourceId: 2 heroUniqueId: -1229 } sourceInfos { sourceId: 3 heroUniqueId: -1229 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3687 defineId: 703036 experience: 30695 heroUniqueId: -1229 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1229 } sourceInfos { sourceId: 2 heroUniqueId: -1229 } sourceInfos { sourceId: 3 heroUniqueId: -1229 } gainTime: 1676893409819 loveLevel: 0 } } } boxHeroesOptions { id: 100096 info { hero { heroId: -1230 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2063 baseAttr { hp: 8548 atk: 871 def: 869 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1676893409819 rank: 5 luck: 6 sks { skillId: 41206307 strengthenLevel: 3 } sks { skillId: 41206308 strengthenLevel: 3 } sks { skillId: 41206309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300018 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100104 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3688 defineId: 701028 experience: 30695 heroUniqueId: -1230 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1230 } sourceInfos { sourceId: 2 heroUniqueId: -1230 } sourceInfos { sourceId: 3 heroUniqueId: -1230 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3689 defineId: 702028 experience: 30695 heroUniqueId: -1230 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1230 } sourceInfos { sourceId: 2 heroUniqueId: -1230 } sourceInfos { sourceId: 3 heroUniqueId: -1230 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3690 defineId: 703028 experience: 30695 heroUniqueId: -1230 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1230 } sourceInfos { sourceId: 2 heroUniqueId: -1230 } sourceInfos { sourceId: 3 heroUniqueId: -1230 } gainTime: 1676893409819 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:42:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 72 1 [WARN:2023-2-20 19:42:39][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:42:39][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:42:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100019 [INFO:2023-2-20 19:42:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-2-20 19:42:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.066667098551989 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 73 1 [INFO:2023-2-20 19:42:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-2-20 19:42:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-2-20 19:42:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100115 [INFO:2023-2-20 19:42:43]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-2-20 19:42:43]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:43]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1763 [INFO:2023-2-20 19:42:43]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-2-20 19:42:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676893434818 boxHeroesOptions { id: 100089 info { hero { heroId: -1231 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2057 baseAttr { hp: 9731 atk: 697 def: 1009 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1676893413818 rank: 5 luck: 3 sks { skillId: 41205707 strengthenLevel: 3 } sks { skillId: 41205708 strengthenLevel: 3 } sks { skillId: 41205709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100060 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3691 defineId: 701028 experience: 30695 heroUniqueId: -1231 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1231 } sourceInfos { sourceId: 2 heroUniqueId: -1231 } sourceInfos { sourceId: 3 heroUniqueId: -1231 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3692 defineId: 702028 experience: 30695 heroUniqueId: -1231 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1231 } sourceInfos { sourceId: 2 heroUniqueId: -1231 } sourceInfos { sourceId: 3 heroUniqueId: -1231 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3693 defineId: 703028 experience: 30695 heroUniqueId: -1231 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1231 } sourceInfos { sourceId: 2 heroUniqueId: -1231 } sourceInfos { sourceId: 3 heroUniqueId: -1231 } gainTime: 1676893413818 loveLevel: 0 } } } boxHeroesOptions { id: 100112 info { hero { heroId: -1232 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2089 baseAttr { hp: 8415 atk: 787 def: 895 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893413818 rank: 5 luck: 6 sks { skillId: 41208907 strengthenLevel: 3 } sks { skillId: 41208908 strengthenLevel: 3 } sks { skillId: 41208909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100091 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3694 defineId: 701004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3695 defineId: 702004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3696 defineId: 703004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } } } boxHeroesOptions { id: 100047 info { hero { heroId: -1233 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1676893413818 rank: 5 luck: 6 sks { skillId: 41207907 strengthenLevel: 3 } sks { skillId: 41207908 strengthenLevel: 3 } sks { skillId: 41207909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140085 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3697 defineId: 701003 experience: 30695 heroUniqueId: -1233 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1233 } sourceInfos { sourceId: 2 heroUniqueId: -1233 } sourceInfos { sourceId: 3 heroUniqueId: -1233 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3698 defineId: 702003 experience: 30695 heroUniqueId: -1233 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1233 } sourceInfos { sourceId: 2 heroUniqueId: -1233 } sourceInfos { sourceId: 3 heroUniqueId: -1233 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3699 defineId: 703003 experience: 30695 heroUniqueId: -1233 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1233 } sourceInfos { sourceId: 2 heroUniqueId: -1233 } sourceInfos { sourceId: 3 heroUniqueId: -1233 } gainTime: 1676893413818 loveLevel: 0 } } } boxHeroesOptions { id: 100075 info { hero { heroId: -1234 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2038 baseAttr { hp: 7170 atk: 954 def: 817 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 890 effect_resist: 0 hit: 0 } createTime: 1676893413818 rank: 5 luck: 3 sks { skillId: 41203807 strengthenLevel: 3 } sks { skillId: 41203808 strengthenLevel: 3 } sks { skillId: 41203809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100040 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3700 defineId: 701009 experience: 30695 heroUniqueId: -1234 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1234 } sourceInfos { sourceId: 2 heroUniqueId: -1234 } sourceInfos { sourceId: 3 heroUniqueId: -1234 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3701 defineId: 702009 experience: 30695 heroUniqueId: -1234 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1234 } sourceInfos { sourceId: 2 heroUniqueId: -1234 } sourceInfos { sourceId: 3 heroUniqueId: -1234 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3702 defineId: 703009 experience: 30695 heroUniqueId: -1234 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1234 } sourceInfos { sourceId: 2 heroUniqueId: -1234 } sourceInfos { sourceId: 3 heroUniqueId: -1234 } gainTime: 1676893413818 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:42:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 74 1 [WARN:2023-2-20 19:42:43][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:42:43][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:42:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100115 [INFO:2023-2-20 19:42:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-2-20 19:42:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.066773597151041 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 75 1 [INFO:2023-2-20 19:42:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-2-20 19:42:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-2-20 19:42:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100112 [INFO:2023-2-20 19:42:52]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-2-20 19:42:52]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:52]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1766 [INFO:2023-2-20 19:42:52]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-2-20 19:42:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676893444120 boxHeroesOptions { id: 100087 info { hero { heroId: -1243 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2056 baseAttr { hp: 8288 atk: 890 def: 762 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893423121 rank: 5 luck: 3 sks { skillId: 41205607 strengthenLevel: 3 } sks { skillId: 41205608 strengthenLevel: 3 } sks { skillId: 41205609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100057 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3727 defineId: 701004 experience: 30695 heroUniqueId: -1243 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1243 } sourceInfos { sourceId: 2 heroUniqueId: -1243 } sourceInfos { sourceId: 3 heroUniqueId: -1243 } gainTime: 1676893423120 loveLevel: 0 } equips { uniqueId: -3728 defineId: 702004 experience: 30695 heroUniqueId: -1243 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1243 } sourceInfos { sourceId: 2 heroUniqueId: -1243 } sourceInfos { sourceId: 3 heroUniqueId: -1243 } gainTime: 1676893423120 loveLevel: 0 } equips { uniqueId: -3729 defineId: 703004 experience: 30695 heroUniqueId: -1243 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1243 } sourceInfos { sourceId: 2 heroUniqueId: -1243 } sourceInfos { sourceId: 3 heroUniqueId: -1243 } gainTime: 1676893423120 loveLevel: 0 } } } boxHeroesOptions { id: 100085 info { hero { heroId: -1244 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2053 baseAttr { hp: 8160 atk: 832 def: 819 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1676893423121 rank: 5 luck: 8 sks { skillId: 41205307 strengthenLevel: 3 } sks { skillId: 41205308 strengthenLevel: 3 } sks { skillId: 41205309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100082 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3730 defineId: 701003 experience: 30695 heroUniqueId: -1244 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1244 } sourceInfos { sourceId: 2 heroUniqueId: -1244 } sourceInfos { sourceId: 3 heroUniqueId: -1244 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3731 defineId: 702003 experience: 30695 heroUniqueId: -1244 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1244 } sourceInfos { sourceId: 2 heroUniqueId: -1244 } sourceInfos { sourceId: 3 heroUniqueId: -1244 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3732 defineId: 703003 experience: 30695 heroUniqueId: -1244 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1244 } sourceInfos { sourceId: 2 heroUniqueId: -1244 } sourceInfos { sourceId: 3 heroUniqueId: -1244 } gainTime: 1676893423121 loveLevel: 0 } } } boxHeroesOptions { id: 100105 info { hero { heroId: -1245 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2081 baseAttr { hp: 8329 atk: 896 def: 734 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893423121 rank: 5 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208108 strengthenLevel: 3 } sks { skillId: 41208109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140225 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3733 defineId: 701011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3734 defineId: 702011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3735 defineId: 703011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } } } boxHeroesOptions { id: 100093 info { hero { heroId: -1246 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2060 baseAttr { hp: 8222 atk: 832 def: 805 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893423121 rank: 5 luck: 7 sks { skillId: 41206007 strengthenLevel: 3 } sks { skillId: 41206008 strengthenLevel: 3 } sks { skillId: 41206009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100074 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3736 defineId: 701011 experience: 30695 heroUniqueId: -1246 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1246 } sourceInfos { sourceId: 2 heroUniqueId: -1246 } sourceInfos { sourceId: 3 heroUniqueId: -1246 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3737 defineId: 702011 experience: 30695 heroUniqueId: -1246 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1246 } sourceInfos { sourceId: 2 heroUniqueId: -1246 } sourceInfos { sourceId: 3 heroUniqueId: -1246 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3738 defineId: 703011 experience: 30695 heroUniqueId: -1246 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1246 } sourceInfos { sourceId: 2 heroUniqueId: -1246 } sourceInfos { sourceId: 3 heroUniqueId: -1246 } gainTime: 1676893423121 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:42:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 77 1 [WARN:2023-2-20 19:42:52][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:42:52][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 22 [INFO:2023-2-20 19:42:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100112 [INFO:2023-2-20 19:42:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-2-20 19:42:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.066857598721981 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 78 1 [INFO:2023-2-20 19:42:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-2-20 19:42:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-2-20 19:42:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100105 [INFO:2023-2-20 19:42:55]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-2-20 19:42:55]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:55]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1762 [INFO:2023-2-20 19:42:55]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-2-20 19:42:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 1676893446564 boxHeroesOptions { id: 100227 info { hero { heroId: -1247 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2120 baseAttr { hp: 8250 atk: 958 def: 985 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893425564 rank: 5 luck: 6 sks { skillId: 41212007 strengthenLevel: 3 } sks { skillId: 41212008 strengthenLevel: 3 } sks { skillId: 41212009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100125 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3739 defineId: 701004 experience: 30695 heroUniqueId: -1247 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1247 } sourceInfos { sourceId: 2 heroUniqueId: -1247 } sourceInfos { sourceId: 3 heroUniqueId: -1247 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3740 defineId: 702004 experience: 30695 heroUniqueId: -1247 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1247 } sourceInfos { sourceId: 2 heroUniqueId: -1247 } sourceInfos { sourceId: 3 heroUniqueId: -1247 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3741 defineId: 703004 experience: 30695 heroUniqueId: -1247 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1247 } sourceInfos { sourceId: 2 heroUniqueId: -1247 } sourceInfos { sourceId: 3 heroUniqueId: -1247 } gainTime: 1676893425564 loveLevel: 0 } } } boxHeroesOptions { id: 100172 info { hero { heroId: -1248 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2071 baseAttr { hp: 9087 atk: 884 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893425564 rank: 5 luck: 6 sks { skillId: 41207107 strengthenLevel: 3 } sks { skillId: 41207108 strengthenLevel: 3 } sks { skillId: 41207109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140210 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3742 defineId: 701046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3743 defineId: 702046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3744 defineId: 703046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } } } boxHeroesOptions { id: 100079 info { hero { heroId: -1249 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2044 baseAttr { hp: 10069 atk: 709 def: 905 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1676893425564 rank: 5 luck: 4 sks { skillId: 41204407 strengthenLevel: 3 } sks { skillId: 41204408 strengthenLevel: 3 } sks { skillId: 41204409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300019 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100046 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3745 defineId: 701028 experience: 30695 heroUniqueId: -1249 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1249 } sourceInfos { sourceId: 2 heroUniqueId: -1249 } sourceInfos { sourceId: 3 heroUniqueId: -1249 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3746 defineId: 702028 experience: 30695 heroUniqueId: -1249 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1249 } sourceInfos { sourceId: 2 heroUniqueId: -1249 } sourceInfos { sourceId: 3 heroUniqueId: -1249 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3747 defineId: 703028 experience: 30695 heroUniqueId: -1249 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1249 } sourceInfos { sourceId: 2 heroUniqueId: -1249 } sourceInfos { sourceId: 3 heroUniqueId: -1249 } gainTime: 1676893425564 loveLevel: 0 } } } boxHeroesOptions { id: 100113 info { hero { heroId: -1250 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2090 baseAttr { hp: 7856 atk: 822 def: 915 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893425564 rank: 5 luck: 6 sks { skillId: 41209007 strengthenLevel: 3 } sks { skillId: 41209008 strengthenLevel: 3 } sks { skillId: 41209009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100093 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3748 defineId: 701020 experience: 30695 heroUniqueId: -1250 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1250 } sourceInfos { sourceId: 2 heroUniqueId: -1250 } sourceInfos { sourceId: 3 heroUniqueId: -1250 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3749 defineId: 702020 experience: 30695 heroUniqueId: -1250 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1250 } sourceInfos { sourceId: 2 heroUniqueId: -1250 } sourceInfos { sourceId: 3 heroUniqueId: -1250 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3750 defineId: 703020 experience: 30695 heroUniqueId: -1250 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1250 } sourceInfos { sourceId: 2 heroUniqueId: -1250 } sourceInfos { sourceId: 3 heroUniqueId: -1250 } gainTime: 1676893425564 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:42:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 79 1 [WARN:2023-2-20 19:42:55][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:42:55][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:42:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100105 [INFO:2023-2-20 19:42:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-2-20 19:42:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.066869098693132 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285SelectHeroesReply 80 1 [INFO:2023-2-20 19:42:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 16 当前队列数量= 1 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285SelectHeroesRequest [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100172 [INFO:2023-2-20 19:42:58]==> Sender Auto Serialize Message,extId=285,cmd=16,size=16 [INFO:2023-2-20 19:42:58]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=53 [INFO:2023-2-20 19:42:58]<== Receiver Message, socketClient version=1,extId=285,cmd=16,status=0,size=15 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: true [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 82 1 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}1 true false [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893428 [INFO:2023-2-20 19:42:58]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:42:58]||||| Sender socketClient version=1 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{_checkLag}lag-- 0 AutoPkWorkRecruitHero [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 0 AutoPkWorkRecruitHero [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}1 1 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 1 AutoPkWorkMatch [INFO:2023-2-20 19:42:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=53 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100172 [INFO:2023-2-20 19:42:58]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285SelectHeroesReply <--- [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 16 所需时间单位秒 = 0.066873099654913 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285SelectHeroesReply 83 1 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: false [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 84 1 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}1 false false [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893428 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.035365600138903 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 85 1 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:42:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=70 [INFO:2023-2-20 19:42:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=90 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 } opponentProgress { } timeout: 0 managed: false waitingConfirm: false [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 86 1 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}1 false false [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893428 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 } opponentProgress { userId: -2660 winCount: 0 } timeout: 1676893434185 managed: false waitingConfirm: true waitingOpponentConfirm: false [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 87 1 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}2 true false [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 6 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{_checkLag}lag-- 1 AutoPkWorkMatch [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 1 AutoPkWorkMatch [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 2 AutoPkWorkConfirmTurn [INFO:2023-2-20 19:42:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:42:58]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:42:58]||||| Sender socketClient version=1 [INFO:2023-2-20 19:42:58]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=94 [INFO:2023-2-20 19:42:58]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false } opponentProgress { userId: -2660 winCount: 0 isOffense: true } timeout: 1676893434225 managed: false waitingConfirm: true waitingOpponentConfirm: false [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 88 1 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 true false [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 6 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:42:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:42:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.03349469974637 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 89 1 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{func}lag-- 2 AutoPkWorkConfirmTurn [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 2 AutoPkWorkConfirmTurn [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-2-20 19:42:58][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkOpenView [INFO:2023-2-20 19:42:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-2-20 19:42:59][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkOpenView [WARN:2023-2-20 19:42:59][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-2-20 19:42:59][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkInterval [INFO:2023-2-20 19:42:59][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:43:0][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:43:0]DestroyUnusedResources:39,2,time=,paths: [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkInterval [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkConfirmTurn [INFO:2023-2-20 19:43:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:43:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:43:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:2]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:43:2]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:2]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=98 [INFO:2023-2-20 19:43:2]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:43:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 0 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true } timeout: 1676893453726 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 90 1 [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkConfirmTurn [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkOpenView [INFO:2023-2-20 19:43:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:43:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033334098756313 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 91 1 [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkOpenView [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}3 3 [WARN:2023-2-20 19:43:2][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 3 AutoPkWorkSelectHero [INFO:2023-2-20 19:43:3][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:43:4][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:43:4]DestroyUnusedResources:4,2,time=,paths: [INFO:2023-2-20 19:43:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-2-20 19:43:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-2-20 19:43:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100019 index: 0 [INFO:2023-2-20 19:43:5]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-2-20 19:43:5]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:5]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=112 [INFO:2023-2-20 19:43:5]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=17 [INFO:2023-2-20 19:43:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 0 heroesSkins: 140183 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroesSkins: 0 } timeout: 1676893457352 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 92 1 [WARN:2023-2-20 19:43:5][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:5][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 22 [INFO:2023-2-20 19:43:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 0 heroes: 100019 [INFO:2023-2-20 19:43:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-2-20 19:43:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.066866599023342 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 93 1 [INFO:2023-2-20 19:43:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:43:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:43:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:7]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:43:7]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:7]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:43:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:43:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033336501568556 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 95 1 [WARN:2023-2-20 19:43:7][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:43:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-2-20 19:43:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-2-20 19:43:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100172 index: 1 [INFO:2023-2-20 19:43:11]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-2-20 19:43:11]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:11]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=126 [INFO:2023-2-20 19:43:11]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=21 [INFO:2023-2-20 19:43:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 0 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893463408 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 96 1 [WARN:2023-2-20 19:43:11][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:11][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:43:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100019 heroes: 0 heroes: 100172 [INFO:2023-2-20 19:43:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-2-20 19:43:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.06705529987812 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 97 1 [INFO:2023-2-20 19:43:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:43:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:43:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:14]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:43:14]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:14]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:43:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:43:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033501200377941 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 98 1 [WARN:2023-2-20 19:43:14][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:43:17]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=204 [INFO:2023-2-20 19:43:17]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=228 [INFO:2023-2-20 19:43:17]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=180 [INFO:2023-2-20 19:43:17]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=156 [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: -2665 userId2: -2664 } fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 0 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: -100011 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893463408 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 99 1 [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 16 [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 0 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: -100011 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893463408 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 100 1 [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 16 [INFO:2023-2-20 19:43:17]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=252 [INFO:2023-2-20 19:43:17]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=300 [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 0 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: -100011 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893463408 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 101 1 [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 16 [INFO:2023-2-20 19:43:17]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=276 [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 0 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: -100011 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893463408 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 102 1 [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 16 [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 0 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: -100011 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893463408 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 103 1 [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 16 [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: -2605 userId2: -2606 } fighting { userId1: -2607 userId2: -2608 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 0 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: -100011 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893463408 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 104 1 [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 16 [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: -2605 userId2: -2606 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 0 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: -100011 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893463408 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 105 1 [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:17][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 16 [INFO:2023-2-20 19:43:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-2-20 19:43:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-2-20 19:43:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100034 index: 2 [INFO:2023-2-20 19:43:18]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-2-20 19:43:18]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:18]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=277 [INFO:2023-2-20 19:43:18]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=25 [INFO:2023-2-20 19:43:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: -2605 userId2: -2606 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 0 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 0 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893470394 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 107 1 [WARN:2023-2-20 19:43:18][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:43:18][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:43:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100019 heroes: 100172 heroes: 0 heroes: 100034 [INFO:2023-2-20 19:43:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-2-20 19:43:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.066889598965645 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 108 1 [INFO:2023-2-20 19:43:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:43:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:43:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:20]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:43:20]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:20]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:43:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:43:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 109 1 [WARN:2023-2-20 19:43:21][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:43:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 18 当前队列数量= 1 [INFO:2023-2-20 19:43:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285BuildFormationRequest [INFO:2023-2-20 19:43:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 hero: 100115 index: 3 [INFO:2023-2-20 19:43:24]==> Sender Auto Serialize Message,extId=285,cmd=18,size=18 [INFO:2023-2-20 19:43:24]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:24]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=287 [INFO:2023-2-20 19:43:24]<== Receiver Message, socketClient version=1,extId=285,cmd=18,status=0,size=29 [INFO:2023-2-20 19:43:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: -2605 userId2: -2606 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893460227 managed: false waitingConfirm: true waitingOpponentConfirm: false [INFO:2023-2-20 19:43:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 110 1 [WARN:2023-2-20 19:43:24][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}4 true false [WARN:2023-2-20 19:43:24][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 6 [INFO:2023-2-20 19:43:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100019 heroes: 100172 heroes: 100034 heroes: 0 heroes: 100115 [INFO:2023-2-20 19:43:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BuildFormationReply <--- [INFO:2023-2-20 19:43:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 18 所需时间单位秒 = 0.075131602585316 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285BuildFormationReply 111 1 [WARN:2023-2-20 19:43:25][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{func}lag-- 3 AutoPkWorkSelectHero [WARN:2023-2-20 19:43:25][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 3 AutoPkWorkSelectHero [WARN:2023-2-20 19:43:25][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 4 AutoPkWorkEndAnimation [INFO:2023-2-20 19:43:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:43:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:43:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:26]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:43:26]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:26]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=287 [INFO:2023-2-20 19:43:26]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:43:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: -2605 userId2: -2606 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893477264 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 112 1 [WARN:2023-2-20 19:43:26][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}4 false false [WARN:2023-2-20 19:43:26][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:43:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:43:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033507000654936 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 113 1 [WARN:2023-2-20 19:43:26][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:43:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:43:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:43:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:27]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:43:27]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:27]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:43:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:43:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033338900655508 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 114 1 [WARN:2023-2-20 19:43:27][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [WARN:2023-2-20 19:43:27][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 4 AutoPkWorkEndAnimation [WARN:2023-2-20 19:43:27][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}4 4 [WARN:2023-2-20 19:43:27][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 4 AutoPkWorkOpenView [INFO:2023-2-20 19:43:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-2-20 19:43:27][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 4 AutoPkWorkOpenView [WARN:2023-2-20 19:43:27][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}4 4 [WARN:2023-2-20 19:43:27][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 4 AutoPkWorkTeam [INFO:2023-2-20 19:43:28][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:43:29][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:43:29]DestroyUnusedResources:18,2,time=,paths: [INFO:2023-2-20 19:43:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 19 当前队列数量= 1 [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285OrderFormationRequest [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 confirm: true [INFO:2023-2-20 19:43:46]==> Sender Auto Serialize Message,extId=285,cmd=19,size=30 [INFO:2023-2-20 19:43:46]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:46]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=282 [INFO:2023-2-20 19:43:46]<== Receiver Message, socketClient version=1,extId=285,cmd=19,status=0,size=27 [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: -2605 userId2: -2606 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: true waitingOpponentConfirm: false [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 117 1 [WARN:2023-2-20 19:43:46][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 true false [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:43:46][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893476 [INFO:2023-2-20 19:43:46]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:43:46]||||| Sender socketClient version=1 [WARN:2023-2-20 19:43:46][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:44]:{_checkLag}lag-- 4 AutoPkWorkTeam [WARN:2023-2-20 19:43:46][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 4 AutoPkWorkTeam [WARN:2023-2-20 19:43:46][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}5 5 [WARN:2023-2-20 19:43:46][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 5 AutoPkWorkBeginFight [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285OrderFormationReply <--- [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 19 所需时间单位秒 = 0.034033101052046 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285OrderFormationReply 118 1 [INFO:2023-2-20 19:43:46]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=282 [INFO:2023-2-20 19:43:46]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:43:46]<== Receiver Message, socketClient version=1,extId=5,cmd=2,status=0,size=1416 [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: -2605 userId2: -2606 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 119 1 [WARN:2023-2-20 19:43:46][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:43:46][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893476 [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033335700631142 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 120 1 [WARN:2023-2-20 19:43:46][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2064 skinId: 100097 position: 1 baseAttributes { hp: 22596 thp: 22596 atk: 856 def: 2359 critic: 80 critic_dmg: 500 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41206407 position: 1 CD: 0 } skillInfo { skillId: 41206408 position: 2 CD: 0 } skillInfo { skillId: 41206409 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300006 position: 4 CD: 0 } battleUnitType: 1 userId: -2660 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2053 skinId: 100082 position: 2 baseAttributes { hp: 21072 thp: 21072 atk: 1302 def: 1759 critic: 250 critic_dmg: 500 dodge: 220 effect_hit: 0 effect_resist: 345 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205307 position: 1 CD: 0 } skillInfo { skillId: 41205308 position: 2 CD: 0 maxCD: 1 } skillInfo { skillId: 41205309 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300018 position: 4 CD: 0 } battleUnitType: 1 userId: -2660 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2023 skinId: 100025 position: 3 baseAttributes { hp: 20274 thp: 20274 atk: 1315 def: 1616 critic: 195 critic_dmg: 500 dodge: 150 effect_hit: 260 effect_resist: 175 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202307 position: 1 CD: 0 } skillInfo { skillId: 41202308 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41202309 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300031 position: 4 CD: 0 } battleUnitType: 1 userId: -2660 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2099 skinId: 100106 position: 4 baseAttributes { hp: 22536 thp: 22536 atk: 937 def: 1807 critic: 250 critic_dmg: 500 dodge: 100 effect_hit: 0 effect_resist: 890 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209907 position: 1 CD: 0 } skillInfo { skillId: 41209908 position: 2 CD: 0 maxCD: 5 } skillInfo { skillId: 41209909 position: 3 CD: 0 maxCD: 5 } battleUnitType: 1 userId: -2660 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 sceneSummons { id: 5 modelId: 22574 skinId: 100067 position: 0 baseAttributes { hp: 22596 thp: 22596 atk: 856 def: 2359 critic: 80 critic_dmg: 500 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40300022 position: 1 CD: 3 maxCD: 3 } skillInfo { skillId: 40300048 position: 2 CD: 9 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } userIds: -2660 } defender { units { id: 6 modelId: 2029 skinId: 140183 position: 1 baseAttributes { hp: 21507 thp: 21507 atk: 1570 def: 1460 critic: 365 critic_dmg: 1200 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202907 position: 1 CD: 0 } skillInfo { skillId: 41202908 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41202909 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300011 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2071 skinId: 140210 position: 2 baseAttributes { hp: 20978 thp: 20978 atk: 1824 def: 1470 critic: 195 critic_dmg: 1660 dodge: 150 effect_hit: 260 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207107 position: 1 CD: 0 } skillInfo { skillId: 41207108 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41207109 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 40300046 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2046 skinId: 100050 position: 3 baseAttributes { hp: 20060 thp: 20060 atk: 1975 def: 1372 critic: 80 critic_dmg: 1660 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204607 position: 1 CD: 0 } skillInfo { skillId: 41204608 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204609 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300029 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 9 modelId: 2094 skinId: 140093 position: 4 baseAttributes { hp: 19835 thp: 19835 atk: 1516 def: 1572 critic: 365 critic_dmg: 500 dodge: 150 effect_hit: 260 effect_resist: 175 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209407 position: 1 CD: 0 } skillInfo { skillId: 41209408 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41209409 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300031 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 50191 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301032 duration: 3 id: 10 additional: 3539 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301032 duration: 3 id: 11 additional: 3539 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301032 duration: 3 id: 12 additional: 3539 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301032 duration: 3 id: 13 additional: 3539 } } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 6 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 14 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 15 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 16 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 17 } } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 36 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 18 } } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 19 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 20 } } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 21 } } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 36 } targetId: 0 } isFinish: false round: 0 extraRoundTeamType: 0 } battleType: act285 [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartTeamBattlePush <--- [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 2 || 0 StartTeamBattlePush 121 1 [INFO:2023-2-20 19:43:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:46][logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback: logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare' logic/extensions/autopk/controller/AutoPkBattleContext:95: in function '_tryGotoScene' logic/extensions/autopk/controller/AutoPkBattleContext:78: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:37: in function 'onReplyBattleStart' logic/extensions/groupbattle/agent/GroupBattleAgent:66: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 3 [INFO:2023-2-20 19:43:46]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-2-20 19:43:46]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:46][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2029 isShaping:false skinId:140183 otherSkillId:nil skills:[41202907,41202908,41202909,40300011] otherSkills:null allSkillActions:[10003709,10003707,10003708] allNormalActions:{} [INFO:2023-2-20 19:43:46][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2071 isShaping:false skinId:140210 otherSkillId:nil skills:[41207107,41207108,41207109,40300046] otherSkills:null allSkillActions:[15006607,15006609,15006608] allNormalActions:{} [INFO:2023-2-20 19:43:46][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2046 isShaping:false skinId:100050 otherSkillId:nil skills:[41204607,41204608,41204609,40300029] otherSkills:null allSkillActions:[10004909,10004907,10004908] allNormalActions:{} [INFO:2023-2-20 19:43:46][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2094 isShaping:false skinId:140093 otherSkillId:nil skills:[41209407,41209408,41209409,40300031] otherSkills:null allSkillActions:[10010207,10010208,10010209] allNormalActions:{} [INFO:2023-2-20 19:43:46][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2064 isShaping:false skinId:100097 otherSkillId:nil skills:[41206407,41206408,41206409,40300006] otherSkills:null allSkillActions:[10006709,10006707,10006708] allNormalActions:{} [INFO:2023-2-20 19:43:46][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2053 isShaping:false skinId:100082 otherSkillId:nil skills:[41205307,41205308,41205309,40300018] otherSkills:null allSkillActions:[10007708,10007709,10007707] allNormalActions:{} [INFO:2023-2-20 19:43:46][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2023 isShaping:false skinId:100025 otherSkillId:nil skills:[41202307,41202308,41202309,40300031] otherSkills:null allSkillActions:[10001709,10001707,10001708] allNormalActions:{} [INFO:2023-2-20 19:43:46][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(hero) -> id:2099 isShaping:false skinId:100106 otherSkillId:nil skills:[41209907,41209908,41209909] otherSkills:null allSkillActions:[10010808,10010809,10010807] allNormalActions:{} [INFO:2023-2-20 19:43:46][logic/extensions/hero/util/HeroUtility.lua:144]:{_createLoadMO}开始加载(monster) -> id:22574 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022,40300048] otherSkills:null allSkillActions:[16000107] allNormalActions:{} [INFO:2023-2-20 19:43:46][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=2,id=220036 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/battle/handler/BattleSceneHandler:173: in function 'load' logic/extensions/battle/context/BattleContext:214: in function 'loadScene' logic/extensions/autopk/controller/AutoPkBattleContext:129: in function '_tryGotoScene' logic/extensions/autopk/controller/AutoPkBattleContext:78: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/controller/BattleController:37: in function 'onReplyBattleStart' logic/extensions/groupbattle/agent/GroupBattleAgent:66: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:43:46][logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=68,id=320001 [INFO:2023-2-20 19:43:46][logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 19:43:46]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2023-2-20 19:43:46][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:43:46][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:43:46][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:43:46][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-2-20 19:43:46][logic/common/logic/ResPreLoadMgr.lua:238]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-2-20 19:43:46][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.24358029663563 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 122 1 [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:43:46]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-2-20 19:43:46]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:46]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2023-2-20 19:43:46][logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=2,id=220036 [INFO:2023-2-20 19:43:46][logic/common/GameUtils.lua:1688]:{printStack}------load scene danpk stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/scene/battle/stage/BattleSceneStage:31: in function 'load' frameworkext/scene/stage/SceneStageBase:16: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:43:46][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil 场景:g-s01_pvp2_p 是打光场景 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:37: in function 'init' logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2029_1,加载的特效[总数=]11,路径=["effect\/prefabs\/show_pianchuan_skill2.prefab","effect\/prefabs\/show_pianchuan_skill3.prefab","effect\/prefabs\/atk_pianchuan_skill3.prefab","effect\/prefabs\/hit_pianchuan_skill1.prefab","effect\/prefabs\/hit_pianchuan_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-2-20 19:43:46][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3---->show_mpt_sy_skill3_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/config/UnitCompBattleOperatorConfig:139: in function 'getAllEffectPathByActionId' logic/extensions/battle/config/UnitCompBattleOperatorConfig:180: in function 'getAllEffectPath' logic/scene/battle/factory/BattleUnitFactory:181: in function '_buildAllRole' logic/scene/battle/factory/BattleUnitFactory:55: in function 'beginCreate' logic/scene/battle/factory/BattleUnitFactory:439: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:43:46][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3_camera---->show_mpt_sy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/config/UnitCompBattleOperatorConfig:143: in function 'getAllEffectPathByActionId' logic/extensions/battle/config/UnitCompBattleOperatorConfig:180: in function 'getAllEffectPath' logic/scene/battle/factory/BattleUnitFactory:181: in function '_buildAllRole' logic/scene/battle/factory/BattleUnitFactory:55: in function 'beginCreate' logic/scene/battle/factory/BattleUnitFactory:439: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2071_2,加载的特效[总数=]9,路径=["effect\/prefabs\/atk_mpt_sy_skill2.prefab","effect\/prefabs\/show_mpt_sy_skill3_new.prefab","effect\/prefabs\/show_mpt_sy_skill2.prefab","effect\/prefabs\/show_mpt_sy_skill1.prefab","effect\/prefabs\/show_mpt_sy_skill3_camera_new.prefab","effect\/prefabs\/atk_mpt_sy_skill1.prefab","effect\/prefabs\/atk_mpt_sy_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2046_3,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_labazhou_skill2.prefab","effect\/prefabs\/show_labazhou_skill3.prefab","effect\/prefabs\/hit_labazhou_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2094_4,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_gsxr_skill2.prefab","effect\/prefabs\/show_gsxr_skill3.prefab","effect\/prefabs\/show_gsxr_skill2.prefab","effect\/prefabs\/show_gsxr_skill1.prefab","effect\/prefabs\/hit_gsxr_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2064_1,加载的特效[总数=]5,路径=["effect\/prefabs\/hit_szm_skill1.prefab","effect\/prefabs\/show_szm_skill2.prefab","effect\/prefabs\/show_szm_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 19:43:46][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_nnyy_skill3_camera---->show_nnyy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/config/UnitCompBattleOperatorConfig:143: in function 'getAllEffectPathByActionId' logic/extensions/battle/config/UnitCompBattleOperatorConfig:180: in function 'getAllEffectPath' logic/scene/battle/factory/BattleUnitFactory:303: in function '_buildAllMonster' logic/scene/battle/factory/BattleUnitFactory:57: in function 'beginCreate' logic/scene/battle/factory/BattleUnitFactory:439: in function 'onEnterScene' frameworkext/scene/SceneBase:110: in function 'onEnter' logic/scene/SceneMgr:265: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2053_2,加载的特效[总数=]8,路径=["effect\/prefabs\/atk_nnyy_skill1.prefab","effect\/prefabs\/show_nnyy_skill1.prefab","effect\/prefabs\/show_nnyy_skill3_camera_new.prefab","effect\/prefabs\/show_nnyy_skill2.prefab","effect\/prefabs\/show_nnyy_skill3.prefab","effect\/prefabs\/atk_nnyy_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2023_3,加载的特效[总数=]6,路径=["effect\/prefabs\/atk_kezaijian_skill3.prefab","effect\/prefabs\/show_kezaijian_skill2.prefab","effect\/prefabs\/show_kezaijian_skill3.prefab","effect\/prefabs\/hit_kezaijian_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2099_4,加载的特效[总数=]6,路径=["effect\/prefabs\/show_txbj_skill1.prefab","effect\/prefabs\/hit_txbj_skill1.prefab","effect\/prefabs\/show_txbj_skill2.prefab","effect\/prefabs\/show_txbj_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 19:43:46][logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=0_11_22574_5,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 19:43:46][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:43:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-2-20 19:43:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.16102719306946 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 123 1 [INFO:2023-2-20 19:43:47][logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220036 [INFO:2023-2-20 19:43:47][logic/scene/battle/stage/BattleSceneStage.lua:119]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-2-20 19:43:47][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2029_1 ====== MyRole_2029_1 英雄的模型 [INFO:2023-2-20 19:43:47][logic/scene/battle/stage/BattleSceneStage.lua:67]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-2-20 19:43:47]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=282 [INFO:2023-2-20 19:43:47]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:43:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: -2605 userId2: -2606 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 124 1 [WARN:2023-2-20 19:43:47][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:43:47][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893477 [INFO:2023-2-20 19:43:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2608 [INFO:2023-2-20 19:43:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:43:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 125 1 [INFO:2023-2-20 19:43:47][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_pianchuan_skill3.prefab effect obj pool create effect/prefabs/hit_pianchuan_skill1.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_pianchuan_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_pianchuan_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_pianchuan_skill2.prefab effect obj pool [INFO:2023-2-20 19:43:47][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2029_1 ====== MyRole_2029_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_pianchuan_skill3.prefab","effect\/prefabs\/hit_pianchuan_skill1.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_pianchuan_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_pianchuan_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_pianchuan_skill2.prefab"] [INFO:2023-2-20 19:43:47][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2029_1 ====== MyRole_2029_1 英雄的头顶ui [INFO:2023-2-20 19:43:47][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2071_2 ====== MyRole_2071_2 英雄的头顶ui [INFO:2023-2-20 19:43:47][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2046_3 ====== MyRole_2046_3 英雄的头顶ui [INFO:2023-2-20 19:43:47][logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2094_4 ====== MyRole_2094_4 英雄的头顶ui [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2071_2 ====== MyRole_2071_2 英雄的模型 [INFO:2023-2-20 19:43:48][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_mpt_sy_skill3_new.prefab effect obj pool create effect/prefabs/show_mpt_sy_skill3_camera_new.prefab effect obj pool create effect/prefabs/atk_mpt_sy_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_mpt_sy_skill2.prefab effect obj pool create effect/prefabs/show_mpt_sy_skill1.prefab effect obj pool create effect/prefabs/show_mpt_sy_skill2.prefab effect obj pool create effect/prefabs/atk_mpt_sy_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2071_2 ====== MyRole_2071_2 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/show_mpt_sy_skill3_new.prefab","effect\/prefabs\/show_mpt_sy_skill3_camera_new.prefab","effect\/prefabs\/atk_mpt_sy_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_mpt_sy_skill2.prefab","effect\/prefabs\/show_mpt_sy_skill1.prefab","effect\/prefabs\/show_mpt_sy_skill2.prefab","effect\/prefabs\/atk_mpt_sy_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2046_3 ====== MyRole_2046_3 英雄的模型 [INFO:2023-2-20 19:43:48][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_labazhou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_labazhou_skill1.prefab effect obj pool create effect/prefabs/show_labazhou_skill3.prefab effect obj pool [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2046_3 ====== MyRole_2046_3 英雄的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_labazhou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_labazhou_skill1.prefab","effect\/prefabs\/show_labazhou_skill3.prefab"] [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2094_4 ====== MyRole_2094_4 英雄的模型 [INFO:2023-2-20 19:43:48][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_gsxr_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_gsxr_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_gsxr_skill3.prefab effect obj pool create effect/prefabs/show_gsxr_skill2.prefab effect obj pool create effect/prefabs/hit_gsxr_skill1.prefab effect obj pool [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2094_4 ====== MyRole_2094_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_gsxr_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_gsxr_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_gsxr_skill3.prefab","effect\/prefabs\/show_gsxr_skill2.prefab","effect\/prefabs\/hit_gsxr_skill1.prefab"] [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2064_1 ====== Monster_2064_1 怪物的模型 [INFO:2023-2-20 19:43:48][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_szm_skill1.prefab effect obj pool create effect/prefabs/show_szm_skill2.prefab effect obj pool create effect/prefabs/show_szm_skill3.prefab effect obj pool [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2064_1 ====== Monster_2064_1 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_szm_skill1.prefab","effect\/prefabs\/show_szm_skill2.prefab","effect\/prefabs\/show_szm_skill3.prefab"] [INFO:2023-2-20 19:43:48][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 0_11_22574_5 ====== Monster_0_11_22574_5 怪物的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2064_1 ====== Monster_2064_1 怪物的头顶ui [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2053_2 ====== Monster_2053_2 怪物的头顶ui [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2023_3 ====== Monster_2023_3 怪物的头顶ui [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2099_4 ====== Monster_2099_4 怪物的头顶ui [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 0_11_22574_5 ====== Monster_0_11_22574_5 怪物的头顶ui [INFO:2023-2-20 19:43:48][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2053_2 ====== Monster_2053_2 怪物的模型 [INFO:2023-2-20 19:43:49][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_nnyy_skill2.prefab effect obj pool create effect/prefabs/show_nnyy_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_nnyy_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_nnyy_skill3_camera_new.prefab effect obj pool create effect/prefabs/show_nnyy_skill1.prefab effect obj pool create effect/prefabs/atk_nnyy_skill1.prefab effect obj pool [INFO:2023-2-20 19:43:49][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2053_2 ====== Monster_2053_2 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/atk_nnyy_skill2.prefab","effect\/prefabs\/show_nnyy_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_nnyy_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_nnyy_skill3_camera_new.prefab","effect\/prefabs\/show_nnyy_skill1.prefab","effect\/prefabs\/atk_nnyy_skill1.prefab"] [INFO:2023-2-20 19:43:49][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2023_3 ====== Monster_2023_3 怪物的模型 [INFO:2023-2-20 19:43:49][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_kezaijian_skill3.prefab effect obj pool create effect/prefabs/show_kezaijian_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_kezaijian_skill1.prefab effect obj pool create effect/prefabs/show_kezaijian_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-2-20 19:43:49][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2023_3 ====== Monster_2023_3 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/atk_kezaijian_skill3.prefab","effect\/prefabs\/show_kezaijian_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_kezaijian_skill1.prefab","effect\/prefabs\/show_kezaijian_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-2-20 19:43:49][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2099_4 ====== Monster_2099_4 怪物的模型 [INFO:2023-2-20 19:43:49][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_txbj_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_txbj_skill1.prefab effect obj pool create effect/prefabs/show_txbj_skill2.prefab effect obj pool create effect/prefabs/show_txbj_skill1.prefab effect obj pool [INFO:2023-2-20 19:43:49][logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2099_4 ====== Monster_2099_4 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_txbj_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_txbj_skill1.prefab","effect\/prefabs\/show_txbj_skill2.prefab","effect\/prefabs\/show_txbj_skill1.prefab"] [INFO:2023-2-20 19:43:49][logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 0_11_22574_5 ====== Monster_0_11_22574_5 怪物的模型 [INFO:2023-2-20 19:43:49][logic/scene/battle/stage/BattleSceneStage.lua:55]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-2-20 19:43:49][logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 2.8770s [INFO:2023-2-20 19:43:49][logic/scene/battle/stage/BattleSceneStage.lua:48]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-2-20 19:43:49]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=258 [INFO:2023-2-20 19:43:49]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:43:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 126 1 [WARN:2023-2-20 19:43:49][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:43:49][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893479 [INFO:2023-2-20 19:43:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2606 [INFO:2023-2-20 19:43:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:43:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 127 1 [INFO:2023-2-20 19:43:49][logic/scene/battle/factory/BattleMasterUnitFactory.lua:22]:{beginCreate}实时pvp战斗,开始加载少主模型 [INFO:2023-2-20 19:43:49][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=2,id=220036,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:131: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:61: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:91: in function '_onVolumeLoaded' logic/scene/battle/BattleVolumeComp:56: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-2-20 19:43:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:49][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-2-20 19:43:49][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-2-20 19:43:49][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:43:49][logic/scene/battle/stage/BattleSceneStage.lua:137]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-2-20 19:43:49][logic/scene/battle/factory/BattleMasterUnitFactory.lua:22]:{beginCreate}实时pvp战斗,开始加载少主模型 [INFO:2023-2-20 19:43:49][logic/scene/battle/stage/BattleSceneStage.lua:137]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-2-20 19:43:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:50][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:43:50]DestroyUnusedResources:23,2,time=,paths: [INFO:2023-2-20 19:43:50]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=282 [INFO:2023-2-20 19:43:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2666 userId2: -2603 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: -2607 userId2: -2605 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 0 1 [WARN:2023-2-20 19:43:50][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:43:50][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893480 [INFO:2023-2-20 19:43:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:43:51]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=258 [INFO:2023-2-20 19:43:51]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:43:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2667 userId2: -2604 } fighting { userId1: -2607 userId2: -2605 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 2 1 [WARN:2023-2-20 19:43:51][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:43:51][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893481 [INFO:2023-2-20 19:43:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2603 [INFO:2023-2-20 19:43:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:43:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 3 1 [INFO:2023-2-20 19:43:52][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2064, "skinId":100097, "position":1, "baseAttributes": { "hp":22596, "thp":22596, "atk":856, "def":2359, "critic":80, "critic_dmg":500, "dodge":220, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41206407, "position":1, "CD":0 }, { "skillId":41206408, "position":2, "CD":0 }, { "skillId":41206409, "position":3, "CD":0, "maxCD":4 }, { "skillId":40300006, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"-2660", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2053, "skinId":100082, "position":2, "baseAttributes": { "hp":21072, "thp":21072, "atk":1302, "def":1759, "critic":250, "critic_dmg":500, "dodge":220, "effect_hit":0, "effect_resist":345, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205307, "position":1, "CD":0 }, { "skillId":41205308, "position":2, "CD":0, "maxCD":1 }, { "skillId":41205309, "position":3, "CD":1, "maxCD":4 }, { "skillId":40300018, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"-2660", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2023, "skinId":100025, "position":3, "baseAttributes": { "hp":20274, "thp":20274, "atk":1315, "def":1616, "critic":195, "critic_dmg":500, "dodge":150, "effect_hit":260, "effect_resist":175, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202307, "position":1, "CD":0 }, { "skillId":41202308, "position":2, "CD":0, "maxCD":4 }, { "skillId":41202309, "position":3, "CD":1, "maxCD":4 }, { "skillId":40300031, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"-2660", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2099, "skinId":100106, "position":4, "baseAttributes": { "hp":22536, "thp":22536, "atk":937, "def":1807, "critic":250, "critic_dmg":500, "dodge":100, "effect_hit":0, "effect_resist":890, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41209907, "position":1, "CD":0 }, { "skillId":41209908, "position":2, "CD":0, "maxCD":5 }, { "skillId":41209909, "position":3, "CD":0, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"-2660", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [ { "id":5, "modelId":22574, "skinId":100067, "position":0, "baseAttributes": { "hp":22596, "thp":22596, "atk":856, "def":2359, "critic":80, "critic_dmg":500, "dodge":220, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":40300022, "position":1, "CD":3, "maxCD":3 }, { "skillId":40300048, "position":2, "CD":9 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "userIds": [ "-2660" ] }, "defender": { "units": [ { "id":6, "modelId":2029, "skinId":140183, "position":1, "baseAttributes": { "hp":21507, "thp":21507, "atk":1570, "def":1460, "critic":365, "critic_dmg":1200, "dodge":100, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202907, "position":1, "CD":0 }, { "skillId":41202908, "position":2, "CD":0, "maxCD":3 }, { "skillId":41202909, "position":3, "CD":1, "maxCD":4 }, { "skillId":40300011, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"50191", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":2071, "skinId":140210, "position":2, "baseAttributes": { "hp":20978, "thp":20978, "atk":1824, "def":1470, "critic":195, "critic_dmg":1660, "dodge":150, "effect_hit":260, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207107, "position":1, "CD":0 }, { "skillId":41207108, "position":2, "CD":0, "maxCD":3 }, { "skillId":41207109, "position":3, "CD":1, "maxCD":5 }, { "skillId":40300046, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"50191", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2046, "skinId":100050, "position":3, "baseAttributes": { "hp":20060, "thp":20060, "atk":1975, "def":1372, "critic":80, "critic_dmg":1660, "dodge":220, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41204607, "position":1, "CD":0 }, { "skillId":41204608, "position":2, "CD":0, "maxCD":4 }, { "skillId":41204609, "position":3, "CD":1, "maxCD":4 }, { "skillId":40300029, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"50191", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":9, "modelId":2094, "skinId":140093, "position":4, "baseAttributes": { "hp":19835, "thp":19835, "atk":1516, "def":1572, "critic":365, "critic_dmg":500, "dodge":150, "effect_hit":260, "effect_resist":175, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41209407, "position":1, "CD":0 }, { "skillId":41209408, "position":2, "CD":0, "maxCD":3 }, { "skillId":41209409, "position":3, "CD":1, "maxCD":4 }, { "skillId":40300031, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"50191", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [], "userIds": [ "50191" ] }, "curRound":1, "maxRound":30, "isFinish":false, "extraRoundTeamType":0 } [INFO:2023-2-20 19:43:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 3 当前队列数量= 1 [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = JoinBattleFinishRequest [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:43:52]==> Sender Auto Serialize Message,extId=5,cmd=3,size=9 [INFO:2023-2-20 19:43:52]||||| Sender socketClient version=1 [INFO:2023-2-20 19:43:52]<== Receiver Message, socketClient version=1,extId=5,cmd=3,status=0,size=8 [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinBattleFinishReply <--- [INFO:2023-2-20 19:43:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 3 所需时间单位秒 = 0.16961769759655 移走了序号= 1 的消息,当前队列数量= 0 || 0 JoinBattleFinishReply 4 1 [INFO:2023-2-20 19:43:52][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-2-20 19:43:52][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-2-20 19:43:52]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:43:52]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 time: 1676893482855 extraRoundTeamType: 0 [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:43:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 5 1 [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 1 endTime: 1676893542855 [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:43:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 6 1 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/controller/BattleExtraRoundController.lua:16]:{setExtraRoundType}TCL:setExtraRoundType------------ 0 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023ea9777ce0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":10, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":11, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":12, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":13, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:43:52][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}2 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023ea9777ce0 { _roundId = 1, _isFinish = false, _isEndFinish = false, _steps = { 1 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":10, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":11, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":12, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":13, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _startTime = 0, extraRoundTeamType = 0, _isReconnect = false, isPreRound = true, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":10, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":11, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":12, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":3539, "duration":3, "id":13, "buffId":301032, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":6, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[Monster_1_1_0][1] 增加了一个 buff [301032] [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301032 effect/prefabs/battle_shield.prefab [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[Monster_2_2_0][2] 增加了一个 buff [301032] [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301032 effect/prefabs/battle_shield.prefab [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_3_0][3] 增加了一个 buff [301032] [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301032 effect/prefabs/battle_shield.prefab [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[Monster_4_4_0][4] 增加了一个 buff [301032] [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301032 effect/prefabs/battle_shield.prefab [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[Monster_1_1_0][1] 增加了一个 buff [301198] [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301032 effect/prefabs/battle_shield.prefab [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[Monster_2_2_0][2] 增加了一个 buff [301198] [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 2 301032 effect/prefabs/battle_shield.prefab [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_3_0][3] 增加了一个 buff [301198] [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301032 effect/prefabs/battle_shield.prefab [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,4[Monster_4_4_0][4] 增加了一个 buff [301198] [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301032 effect/prefabs/battle_shield.prefab [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-2-20 19:43:52]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=234 [INFO:2023-2-20 19:43:52]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2662 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2607 userId2: -2605 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 7 1 [WARN:2023-2-20 19:43:52][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:43:52][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893482 [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2604 [INFO:2023-2-20 19:43:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:43:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 8 1 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":18, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":21, "buffId":301198, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":36, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 5 [WARN:2023-2-20 19:43:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,6[MyRole_6_1][1] 增加了一个 buff [301198] [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,7[MyRole_7_2][2] 增加了一个 buff [301198] [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,8[MyRole_8_3][3] 增加了一个 buff [301198] [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-2-20 19:43:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,9[MyRole_9_4][4] 增加了一个 buff [301198] [INFO:2023-2-20 19:43:52][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 5 [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 5 [INFO:2023-2-20 19:43:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:43:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRequestEndReport.lua:14]:{onStart}BBCommonBattleRequestEndReport:onStart -》 done: true false 2 nil [INFO:2023-2-20 19:43:53][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023ea8f2bbc0 { _roundId = 1, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893542, _isReconnect = false, _startTime = 1676893482, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:43:53][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-2-20 19:43:53]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=321 [INFO:2023-2-20 19:43:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41206409 actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301010 duration: 3 id: 22 } } actEffect { targetId: 1 effectType: 18 effectNum: 27115 additional: 27115 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301117 duration: 1 id: 23 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41206409 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41205307 actEffect { targetId: 6 effectType: 2 effectNum: 880 additional: 20627 additional2: 880 additional3: 880 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301084 duration: 1 id: 24 } } actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 11 } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 24 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41202308 actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301018 duration: 2 id: 26 } } actEffect { targetId: 3 effectType: 4 effectNum: 5068 additional: 20274 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202308 } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41209909 actEffect { targetId: 6 effectType: 1 effectNum: 0 additional: 20627 additional2: 0 } actEffect { targetId: 7 effectType: 2 effectNum: 1105 additional: 19873 additional2: 1105 additional3: 1105 } actEffect { targetId: 8 effectType: 3 effectNum: 1696 additional: 18364 additional2: 1696 additional3: 1696 } actEffect { targetId: 9 effectType: 3 effectNum: 1482 additional: 18353 additional2: 1482 additional3: 1482 } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41209909 } targetId: 7 } isFinish: false round: 1 extraRoundTeamType: 0 } roundId: 1 stageId: 1 [INFO:2023-2-20 19:43:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:43:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 9 1 [INFO:2023-2-20 19:43:53][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41206409, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301010, "duration":3, "id":22 } }, { "targetId":1, "effectType":18, "effectNum":27115, "additional":27115 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301117, "duration":1, "id":23 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41206409 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41205307, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":880, "additional":20627, "additional2":880, "additional3":880 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301084, "duration":1, "id":24 } }, { "targetId":2, "effectType":6, "effectNum":0, "additional":11 }, { "targetId":2, "effectType":7, "effectNum":2, "additional":24 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41202308, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301018, "duration":2, "id":26 } }, { "targetId":3, "effectType":4, "effectNum":5068, "additional":20274 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202308 } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41209909, "actEffect": [ { "targetId":6, "effectType":1, "effectNum":0, "additional":20627, "additional2":0 }, { "targetId":7, "effectType":2, "effectNum":1105, "additional":19873, "additional2":1105, "additional3":1105 }, { "targetId":8, "effectType":3, "effectNum":1696, "additional":18364, "additional2":1696, "additional3":1696 }, { "targetId":9, "effectType":3, "effectNum":1482, "additional":18353, "additional2":1482, "additional3":1482 }, { "targetId":4, "effectType":8, "effectNum":5, "additional":41209909 } ], "targetId":7 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 }, "roundId":1, "stageId":1 } [INFO:2023-2-20 19:43:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:43:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023ea8f2bbc0 { _roundId = 1, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893542, _startTime = 1676893482, _steps = { 1 = { "actorType":1, "targetId":1, "actorId":41206409, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":22, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":27115, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":27115, "multipleEffectNum":0, "effectType":18, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":23, "buffId":301117, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":6, "actorId":41205307, "actEffect": [ { "additional":20627, "targetId":6, "multipleEffectNumReal":0, "additional3":880, "effectNum":880, "multipleEffectNum":0, "effectType":2, "additional2":880 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":3, "actorId":41202308, "actEffect": [ { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":26, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20274, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5068, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":7, "actorId":41209909, "actEffect": [ { "additional":20627, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":19873, "targetId":7, "multipleEffectNumReal":0, "additional3":1105, "effectNum":1105, "multipleEffectNum":0, "effectType":2, "additional2":1105 }, { "additional":18364, "targetId":8, "multipleEffectNumReal":0, "additional3":1696, "effectNum":1696, "multipleEffectNum":0, "effectType":3, "additional2":1696 }, { "additional":18353, "targetId":9, "multipleEffectNumReal":0, "additional3":1482, "effectNum":1482, "multipleEffectNum":0, "effectType":3, "additional2":1482 }, { "additional":41209909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:43:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-2-20 19:43:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206409, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":22, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":27115, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":27115, "multipleEffectNum":0, "effectType":18, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":23, "buffId":301117, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 2 ~ 2 [WARN:2023-2-20 19:43:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 4 [INFO:2023-2-20 19:43:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206409 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:43:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41206409[10006709] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:43:53][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_szm_skill3 in action 10006709 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:43:53][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill3__attackAffect__1 [INFO:2023-2-20 19:43:53]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=210 [INFO:2023-2-20 19:43:53]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:43:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: -2665 userId2: -2664 } fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2607 userId2: -2605 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 10 1 [WARN:2023-2-20 19:43:53][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:43:53][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893483 [INFO:2023-2-20 19:43:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2662 [INFO:2023-2-20 19:43:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:43:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 11 1 [INFO:2023-2-20 19:43:53]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=234 [INFO:2023-2-20 19:43:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2665 userId2: -2664 } fighting { userId1: -2667 userId2: -2666 } fighting { userId1: -2607 userId2: -2605 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 12 1 [WARN:2023-2-20 19:43:53][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:43:53][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893483 [INFO:2023-2-20 19:43:54][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill3__showBigSkillEffect__2 [INFO:2023-2-20 19:43:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-2-20 19:43:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-2-20 19:43:54]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=210 [INFO:2023-2-20 19:43:54]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:43:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2667 userId2: -2666 } fighting { userId1: -2607 userId2: -2605 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 13 1 [WARN:2023-2-20 19:43:54][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:43:54][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893484 [INFO:2023-2-20 19:43:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2664 [INFO:2023-2-20 19:43:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:43:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 14 1 [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":22, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":27115, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":27115, "multipleEffectNum":0, "effectType":18, "additional2":0 } [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":23, "buffId":301117, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2023-2-20 19:43:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41206409 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301010] [WARN:2023-2-20 19:43:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:43:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 2 2 [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}1 血量上限更新 -》 前:22596/22596 后:27115/27115 [WARN:2023-2-20 19:43:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 2 2 [WARN:2023-2-20 19:43:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 4 [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41206409 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301117] [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[Monster_1_1_0][1] 使用技能 41206409 ,令到 1[Monster_1_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:43:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 4 [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205307, "actEffect": [ { "additional":20627, "targetId":6, "multipleEffectNumReal":0, "additional3":880, "effectNum":880, "multipleEffectNum":0, "effectType":2, "additional2":880 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":24, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":11, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:43:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 19:43:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:43:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205307[10007707] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-2-20 19:43:55][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill1 in action 10007707 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:43:55][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__1 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__2 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:43:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21507/21507 原来有盾: 0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.25) -》 多段已飘:220/880 本段飘:220 本段扣血:220 本段扣盾:0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 21287/21507 剩余盾: 0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__3 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:43:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21287/21507 原来有盾: 0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.25) -》 多段已飘:440/880 本段飘:220 本段扣血:220 本段扣盾:0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 21067/21507 剩余盾: 0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__4 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:43:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 21067/21507 原来有盾: 0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.25) -》 多段已飘:660/880 本段飘:220 本段扣血:220 本段扣盾:0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 20847/21507 剩余盾: 0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__5 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:43:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 20847/21507 原来有盾: 0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:880/880 本段飘:220 本段扣血:220 本段扣盾:0 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 20627/21507 剩余盾: 0 [WARN:2023-2-20 19:43:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:43:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205307 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301084] [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}2[Monster_2_2_0][2] 用 41205307 的带来了一个 ,令到 2[Monster_2_2_0][2] 移除了一个 buff [301032] [INFO:2023-2-20 19:43:56][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[Monster_2_2_0][2] 使用技能 41205307 令到 2[Monster_2_2_0][2] 的buff [301084] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2023-2-20 19:43:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__showBufferEffect__6 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-2-20 19:43:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:43:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:43:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-2-20 19:43:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-2-20 19:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202308, "actEffect": [ { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":26, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":20274, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5068, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 19:43:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:43:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:43:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2023-2-20 19:43:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-2-20 19:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202308 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:43:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41202308[10001708] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-2-20 19:43:57][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_kezaijian_skill2 in action 10001708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:43:57]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=234 [INFO:2023-2-20 19:43:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2665 } fighting { userId1: -2667 userId2: -2666 } fighting { userId1: -2607 userId2: -2605 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:43:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:43:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 15 1 [WARN:2023-2-20 19:43:57][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:43:57][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893487 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill2__showBufferEffect__1 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 80 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41202308 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301018] [WARN:2023-2-20 19:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}3 原来有 20274 血 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 被补了 5068 血 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 剩余 20274 血 [WARN:2023-2-20 19:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2023-2-20 19:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_3_0][3] 使用技能 41202308 ,令到 3[Monster_3_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:43:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill2__showBloodEffect__2 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 88 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-2-20 19:43:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-2-20 19:43:59]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=87 [INFO:2023-2-20 19:43:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41209909, "actEffect": [ { "additional":20627, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":19873, "targetId":7, "multipleEffectNumReal":0, "additional3":1105, "effectNum":1105, "multipleEffectNum":0, "effectType":2, "additional2":1105 }, { "additional":18364, "targetId":8, "multipleEffectNumReal":0, "additional3":1696, "effectNum":1696, "multipleEffectNum":0, "effectType":3, "additional2":1696 }, { "additional":18353, "targetId":9, "multipleEffectNumReal":0, "additional3":1482, "effectNum":1482, "multipleEffectNum":0, "effectType":3, "additional2":1482 }, { "additional":41209909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:43:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:43:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-2-20 19:43:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [INFO:2023-2-20 19:43:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209909 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 19:43:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_4_0][4] 用 41209909[10010809] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:43:59][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 天香白冀(100106):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:43:59][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill3 in action 10010809 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:43:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 33524609 channelType: 7 senderId: 263621 senderName: DEV002 portrait: 11100150 frame: 11110172 content: {"content":"第三方"} sendTime: 1676893490288 recipientId: 50191 msgType: 1 level: 100 zoneId: 1 chatBubbleId: 11640001 } [INFO:2023-2-20 19:43:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2023-2-20 19:43:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 16 1 [INFO:2023-2-20 19:43:59][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__1 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__bigShake__2 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 1 1.5 1 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__3 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 50 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20978/20978 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:55/1105 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20923/20978 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 20060/20060 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:84/1696 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19976/20060 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19835/19835 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:74/1482 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19761/19835 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__4 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20923/20978 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:110/1105 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20868/20978 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19976/20060 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:168/1696 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19892/20060 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19761/19835 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:148/1482 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19687/19835 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__5 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 60 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20868/20978 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:165/1105 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20813/20978 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19892/20060 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:252/1696 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19808/20060 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19687/19835 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:222/1482 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19613/19835 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__6 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 65 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20813/20978 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:220/1105 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20758/20978 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19808/20060 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:336/1696 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19724/20060 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19613/19835 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:296/1482 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19539/19835 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__7 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20758/20978 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:275/1105 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20703/20978 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19724/20060 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:420/1696 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19640/20060 剩余盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19539/19835 原来有盾: 0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:370/1482 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-2-20 19:44:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19465/19835 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__8 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 75 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20703/20978 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:330/1105 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20648/20978 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19640/20060 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:504/1696 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19556/20060 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19465/19835 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:444/1482 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19391/19835 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__9 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 80 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20648/20978 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:385/1105 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20593/20978 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19556/20060 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:588/1696 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19472/20060 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19391/19835 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:518/1482 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19317/19835 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__10 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 85 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20593/20978 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:440/1105 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20538/20978 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19472/20060 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:672/1696 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19388/20060 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19317/19835 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:592/1482 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19243/19835 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__11 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20538/20978 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:495/1105 本段飘:55 本段扣血:55 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20483/20978 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19388/20060 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:756/1696 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19304/20060 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19243/19835 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:666/1482 本段飘:74 本段扣血:74 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 19169/19835 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__bigShake__12 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 1 1 1 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__13 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 102 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20483/20978 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.15) -》 多段已飘:660/1105 本段飘:165 本段扣血:165 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20318/20978 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19304/20060 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.15) -》 多段已飘:1010/1696 本段飘:254 本段扣血:254 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 19050/20060 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 19169/19835 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.15) -》 多段已飘:888/1482 本段飘:222 本段扣血:222 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 18947/19835 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__14 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 107 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20318/20978 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.2) -》 多段已飘:881/1105 本段飘:221 本段扣血:221 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 20097/20978 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 19050/20060 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.2) -》 多段已飘:1349/1696 本段飘:339 本段扣血:339 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 18711/20060 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 18947/19835 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.2) -》 多段已飘:1184/1482 本段飘:296 本段扣血:296 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 18651/19835 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__15 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 112 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 20097/20978 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:1105/1105 本段飘:224 本段扣血:224 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 19873/20978 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 18711/20060 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1696/1696 本段飘:347 本段扣血:347 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 18364/20060 剩余盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 18651/19835 原来有盾: 0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1482/1482 本段飘:298 本段扣血:298 本段扣盾:0 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 18353/19835 剩余盾: 0 [WARN:2023-2-20 19:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-2-20 19:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41209909 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__showBufferEffect__16 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 130 [INFO:2023-2-20 19:44:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:2][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__showBigSkillEffect__17 [INFO:2023-2-20 19:44:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 150 [INFO:2023-2-20 19:44:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-2-20 19:44:2][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 天香白冀(100106):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:44:2][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 4283 [INFO:2023-2-20 19:44:2][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-2-20 19:44:2][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-2-20 19:44:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-2-20 19:44:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:44:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:44:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 stageId: 1 [INFO:2023-2-20 19:44:3]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:44:3]||||| Sender socketClient version=1 [INFO:2023-2-20 19:44:3]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:44:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:44:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:44:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033331699669361 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 18 1 [INFO:2023-2-20 19:44:3][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:44:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:44:3]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:44:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 2 endTime: 1676893553858 [INFO:2023-2-20 19:44:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:44:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 19 1 [WARN:2023-2-20 19:44:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-2-20 19:44:3][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x023f1c540f38 { _roundId = 1, _isFinish = false, _isEndFinish = false, pickEndTime = 1676893553, isPreRound = false, _startTime = 1676893482, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:44:3][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-2-20 19:44:4]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=718 [INFO:2023-2-20 19:44:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202908 actEffect { targetId: 3 effectType: 2 effectNum: 2329 additional: 20274 additional2: 0 additional3: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 41202908 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41207108 actEffect { targetId: 3 effectType: 3 effectNum: 5772 additional: 15712 additional2: 4562 additional3: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41207108 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 46 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 12 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204608 actEffect { targetId: 1 effectType: 2 effectNum: 538 additional: 27115 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 575 additional: 20497 additional2: 575 additional3: 0 } actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 15712 additional2: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 581 additional: 22536 additional2: 0 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 27 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 28 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 29 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204608 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 1 } actEffect { targetId: 4 effectType: 16 effectNum: 0 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 2 effectNum: 269 additional: 18095 additional2: 269 additional3: 269 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209908 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301159 duration: 1 id: 30 } } targetId: 1 } battleStep { actorType: 1 castorId: 1 actorId: 41206408 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 31 } } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41209408 actEffect { targetId: 3 effectType: 2 effectNum: 2206 additional: 13506 additional2: 2206 additional3: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202308 additional2: 1 } actEffect { targetId: 3 effectType: 8 effectNum: 2 additional: 41202309 additional2: 1 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 32 } } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41209408 } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 10 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 22 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 22 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 31 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 31 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 26 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 26 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 32 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 13 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 13 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 27 actEffect { targetId: 1 effectType: 2 effectNum: 2711 additional: 27115 additional2: 0 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 2 effectNum: 1053 additional: 19444 additional2: 1053 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 27 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 27 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 29 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 29 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 28 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } roundId: 1 stageId: 2 [INFO:2023-2-20 19:44:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:44:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 20 1 [INFO:2023-2-20 19:44:4][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202908, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":2329, "additional":20274, "additional2":0, "additional3":0 }, { "targetId":6, "effectType":8, "effectNum":3, "additional":41202908 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41207108, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":5772, "additional":15712, "additional2":4562, "additional3":0 }, { "targetId":7, "effectType":8, "effectNum":3, "additional":41207108 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":12 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204608, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":538, "additional":27115, "additional2":0, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":575, "additional":20497, "additional2":575, "additional3":0 }, { "targetId":3, "effectType":1, "effectNum":0, "additional":15712, "additional2":0 }, { "targetId":4, "effectType":2, "effectNum":581, "additional":22536, "additional2":0, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":27 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":28 } }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":29 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204608 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":1 }, { "targetId":4, "effectType":16, "effectNum":0 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":269, "additional":18095, "additional2":269, "additional3":269 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209908, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301159, "duration":1, "id":30 } } ], "targetId":1 }, { "actorType":1, "castorId":1, "actorId":41206408, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":31 } } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41209408, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":2206, "additional":13506, "additional2":2206, "additional3":0 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202308, "additional2":1 }, { "targetId":3, "effectType":8, "effectNum":2, "additional":41202309, "additional2":1 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":32 } }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41209408 } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":10, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":10 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":22, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":22 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":31, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":31 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":26, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":26 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":32, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":13, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":13 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":27, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2711, "additional":27115, "additional2":0, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":28, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1053, "additional":19444, "additional2":1053, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":27, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":27 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":29, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":29 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":28, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":28 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 }, "roundId":1, "stageId":2 } [INFO:2023-2-20 19:44:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:44:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023f1c540f38 { _roundId = 1, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1676893553, _startTime = 1676893482, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41202908, "actEffect": [ { "additional":20274, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2329, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41202908, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":3, "actorId":41207108, "actEffect": [ { "additional":15712, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5772, "multipleEffectNum":0, "effectType":3, "additional2":4562 }, { "additional":41207108, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":3, "actorId":41204608, "actEffect": [ { "additional":27115, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":538, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":20497, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":575, "multipleEffectNum":0, "effectType":2, "additional2":575 }, { "additional":15712, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":22536, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":581, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":27, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":28, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":29, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204608, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":1, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 5 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":18095, "targetId":8, "multipleEffectNumReal":0, "additional3":269, "effectNum":269, "multipleEffectNum":0, "effectType":2, "additional2":269 } ], "castorId":0, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":1, "actorId":41209908, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":30, "buffId":301159, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":1, "actorId":41206408, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":31, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":3, "actorId":41209408, "actEffect": [ { "additional":13506, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2206, "multipleEffectNum":0, "effectType":2, "additional2":2206 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":32, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41209408, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 9 = { "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":22, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":31, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":32, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":27115, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2711, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":19444, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1053, "multipleEffectNum":0, "effectType":2, "additional2":1053 }, { "additional":27, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":29, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:44:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9 [INFO:2023-2-20 19:44:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202908, "actEffect": [ { "additional":20274, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2329, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41202908, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-2-20 19:44:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:44:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 19:44:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202908[10003708] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-2-20 19:44:4][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_pianchuan_skill2 in action 10003708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill2__attackAffect__1 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 42 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 20274/20274 原来有盾: 3539 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:2329/2329 本段飘:2329 本段扣血:0 本段扣盾:2329 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 20274/20274 剩余盾: 1210 [WARN:2023-2-20 19:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202908 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill2__showBufferEffect__2 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 51 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41207108, "actEffect": [ { "additional":15712, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5772, "multipleEffectNum":0, "effectType":3, "additional2":4562 }, { "additional":41207108, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-2-20 19:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-2-20 19:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41207108 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41207108[15006608] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-2-20 19:44:5][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_mpt_sy_skill2 in action 15006608 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__1 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__2 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 20274/20274 原来有盾: 1210 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.3) -》 多段已飘:1731/5772 本段飘:1731 本段扣血:1368 本段扣盾:363 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 18906/20274 剩余盾: 847 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__3 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 25 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 18906/20274 原来有盾: 847 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.3) -》 多段已飘:3462/5772 本段飘:1731 本段扣血:1368 本段扣盾:363 [INFO:2023-2-20 19:44:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 17538/20274 剩余盾: 484 [INFO:2023-2-20 19:44:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2023-2-20 19:44:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-2-20 19:44:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:44:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:44:6]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-2-20 19:44:6]||||| Sender socketClient version=1 [INFO:2023-2-20 19:44:6]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2023-2-20 19:44:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:44:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-2-20 19:44:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.11801230162382 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetEmojiPackInfoReply 21 1 [WARN:2023-2-20 19:44:6][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__4 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 17538/20274 原来有盾: 484 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:5772/5772 本段飘:2310 本段扣血:1826 本段扣盾:484 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 15712/20274 剩余盾: 0 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41207108 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__showBufferEffect__5 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":12, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301032],不提示id不需要播放效果 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41204608, "actEffect": [ { "additional":27115, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":538, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":20497, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":575, "multipleEffectNum":0, "effectType":2, "additional2":575 }, { "additional":15712, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":22536, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":581, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":27, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":28, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":29, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204608, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":1, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 8 [WARN:2023-2-20 19:44:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 9 ~ 10 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204608 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[MyRole_8_3][3] 用 41204608[10004908] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:44:6][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__1 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__2 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 65 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 27115/27115 原来有盾: 3539 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.2) -》 多段已飘:107/538 本段飘:107 本段扣血:0 本段扣盾:107 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 27115/27115 剩余盾: 3432 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 21072/21072 原来有盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:115/575 本段飘:115 本段扣血:115 本段扣盾:0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 20957/21072 剩余盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22536/22536 原来有盾: 3539 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:116/581 本段飘:116 本段扣血:0 本段扣盾:116 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 22536/22536 剩余盾: 3423 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__3 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 27115/27115 原来有盾: 3432 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.2) -》 多段已飘:214/538 本段飘:107 本段扣血:0 本段扣盾:107 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 27115/27115 剩余盾: 3325 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 20957/21072 原来有盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:230/575 本段飘:115 本段扣血:115 本段扣盾:0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 20842/21072 剩余盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22536/22536 原来有盾: 3423 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:232/581 本段飘:116 本段扣血:0 本段扣盾:116 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 22536/22536 剩余盾: 3307 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__4 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 75 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 27115/27115 原来有盾: 3325 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.2) -》 多段已飘:321/538 本段飘:107 本段扣血:0 本段扣盾:107 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 27115/27115 剩余盾: 3218 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 20842/21072 原来有盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:345/575 本段飘:115 本段扣血:115 本段扣盾:0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 20727/21072 剩余盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22536/22536 原来有盾: 3307 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:348/581 本段飘:116 本段扣血:0 本段扣盾:116 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 22536/22536 剩余盾: 3191 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__5 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 80 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 27115/27115 原来有盾: 3218 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.2) -》 多段已飘:428/538 本段飘:107 本段扣血:0 本段扣盾:107 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 27115/27115 剩余盾: 3111 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 20727/21072 原来有盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:459/575 本段飘:114 本段扣血:114 本段扣盾:0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 20613/21072 剩余盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22536/22536 原来有盾: 3191 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:464/581 本段飘:116 本段扣血:0 本段扣盾:116 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 22536/22536 剩余盾: 3075 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__6 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 85 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 27115/27115 原来有盾: 3111 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:538/538 本段飘:110 本段扣血:0 本段扣盾:110 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 27115/27115 剩余盾: 3001 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 20613/21072 原来有盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:575/575 本段飘:116 本段扣血:116 本段扣盾:0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 20497/21072 剩余盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22536/22536 原来有盾: 3075 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:581/581 本段飘:117 本段扣血:0 本段扣盾:117 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 22536/22536 剩余盾: 2958 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 8 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204608 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301019] [INFO:2023-2-20 19:44:7][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204608 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301019] [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204608 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301019] [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204608 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 8 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 9 10 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 9 10 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__showBufferEffect__7 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":18095, "targetId":8, "multipleEffectNumReal":0, "additional3":269, "effectNum":269, "multipleEffectNum":0, "effectType":2, "additional2":269 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 18364/20060 原来有盾: 0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:269/269 本段飘:269 本段扣血:269 本段扣盾:0 [INFO:2023-2-20 19:44:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 18095/20060 剩余盾: 0 [INFO:2023-2-20 19:44:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:44:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2023-2-20 19:44:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2023-2-20 19:44:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 7 recipientId: 0 content: {"content":"dsf"} msgType: 1 [WARN:2023-2-20 19:44:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:8]==> Sender Auto Serialize Message,extId=35,cmd=1,size=34 [INFO:2023-2-20 19:44:8]||||| Sender socketClient version=1 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209908, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":30, "buffId":301159, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:44:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209908[10010808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:44:8][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill2 in action 10010808 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:44:8]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=81 [INFO:2023-2-20 19:44:8]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=29 [INFO:2023-2-20 19:44:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 33524610 channelType: 7 senderId: 50191 senderName: Dev001 portrait: 11100258 frame: 11110250 content: {"content":"dsf"} sendTime: 1676893498701 recipientId: 0 msgType: 1 level: 100 zoneId: 1 gender: 1 chatBubbleId: 11640001 } [INFO:2023-2-20 19:44:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2023-2-20 19:44:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 22 1 [INFO:2023-2-20 19:44:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"content":"dsf"} channelType: 7 [INFO:2023-2-20 19:44:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2023-2-20 19:44:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.20778870210052 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 23 1 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41209908 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301159] [WARN:2023-2-20 19:44:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206408, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":31, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 19:44:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41206408[10006708] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:44:8][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_szm_skill2 in action 10006708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:8][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41206408 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301018] [WARN:2023-2-20 19:44:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41209408, "actEffect": [ { "additional":13506, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2206, "multipleEffectNum":0, "effectType":2, "additional2":2206 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":32, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41209408, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-2-20 19:44:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:44:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41209408[10010208] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-2-20 19:44:9][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_9_4 show commingEffect show_gsxr_skill2 in action 10010208 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__attackAffect__1 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__attackAffect__2 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 15712/20274 原来有盾: 0 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.5) -》 多段已飘:1103/2206 本段飘:1103 本段扣血:1103 本段扣盾:0 [INFO:2023-2-20 19:44:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 14609/20274 剩余盾: 0 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__attackAffect__3 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 47 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 14609/20274 原来有盾: 0 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:2206/2206 本段飘:1103 本段扣血:1103 本段扣盾:0 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 13506/20274 剩余盾: 0 [WARN:2023-2-20 19:44:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:44:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}9[MyRole_9_4][4] 使用技能 41209408 ,令到 3[Monster_3_3_0][3] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}9[MyRole_9_4][4] 使用技能 41209408 ,令到 3[Monster_3_3_0][3] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209408 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301015] [INFO:2023-2-20 19:44:10][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41209408 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__showBufferEffect__4 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":22, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":31, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":32, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":27115, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2711, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":19444, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1053, "multipleEffectNum":0, "effectType":2, "additional2":1053 }, { "additional":27, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":29, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:10 buffId:301032 持续时间:2 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:22 buffId:301010 持续时间:2 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:31 buffId:301018 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:26 buffId:301018 持续时间:1 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:32 buffId:301015 持续时间:1 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:13 buffId:301032 持续时间:2 [INFO:2023-2-20 19:44:10][logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 27115 原有盾: 3001 扣血量: 0 扣盾量: 2711 [INFO:2023-2-20 19:44:10][logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 27115 现有盾: 290 [INFO:2023-2-20 19:44:10][logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 20497 原有盾: 0 扣血量: 1053 扣盾量: 0 [INFO:2023-2-20 19:44:10][logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 19444 现有盾: 0 [INFO:2023-2-20 19:44:10][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-2-20 19:44:10][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:27 buffId:301019 持续时间:1 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:29 buffId:301019 持续时间:1 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:28 buffId:301019 持续时间:1 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done [INFO:2023-2-20 19:44:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:44:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:44:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 stageId: 2 [INFO:2023-2-20 19:44:10]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:44:10]||||| Sender socketClient version=1 [INFO:2023-2-20 19:44:10]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:44:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:44:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:44:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033854499459267 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 24 1 [INFO:2023-2-20 19:44:10][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:44:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:44:11]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:44:11]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:44:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 time: 1676893501859 extraRoundTeamType: 0 [INFO:2023-2-20 19:44:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:44:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 25 1 [WARN:2023-2-20 19:44:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 19:44:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 1 endTime: 1676893561859 [INFO:2023-2-20 19:44:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:44:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 26 1 [WARN:2023-2-20 19:44:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023ea8551610 { _roundId = 2, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893561, _isReconnect = false, _startTime = 1676893501, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:44:11][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-2-20 19:44:12]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=303 [INFO:2023-2-20 19:44:12][logic/common/msdk/gme/GMEService.lua:350]:{CancelRecord}GMEService:CancelRecord [INFO:2023-2-20 19:44:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:44:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41206407 actEffect { targetId: 9 effectType: 2 effectNum: 334 additional: 18019 additional2: 334 additional3: 334 } targetId: 9 } battleStep { actorType: 1 castorId: 2 actorId: 41205309 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 33 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 34 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 35 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 36 } } actEffect { targetId: 2 effectType: 7 effectNum: 4 additional: 24 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41205309 } targetId: 2 } battleStep { actorType: 1 castorId: 3 actorId: 41202307 actEffect { targetId: 9 effectType: 2 effectNum: 881 additional: 17138 additional2: 881 additional3: 881 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301010 duration: 2 id: 38 } } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41209907 actEffect { targetId: 7 effectType: 3 effectNum: 965 additional: 18908 additional2: 965 additional3: 965 } targetId: 7 } battleStep { actorType: 2 castorId: 1 actorId: 33 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 35 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 35 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 36 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 36 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } roundId: 2 stageId: 1 [INFO:2023-2-20 19:44:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:44:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 27 1 [INFO:2023-2-20 19:44:12][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41206407, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":334, "additional":18019, "additional2":334, "additional3":334 } ], "targetId":9 }, { "actorType":1, "castorId":2, "actorId":41205309, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":33 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":34 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":35 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":36 } }, { "targetId":2, "effectType":7, "effectNum":4, "additional":24 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41205309 } ], "targetId":2 }, { "actorType":1, "castorId":3, "actorId":41202307, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":881, "additional":17138, "additional2":881, "additional3":881 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301010, "duration":2, "id":38 } } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41209907, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":965, "additional":18908, "additional2":965, "additional3":965 } ], "targetId":7 }, { "actorType":2, "castorId":1, "actorId":33, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":33 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":35, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":35 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":36, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":36 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 }, "roundId":2, "stageId":1 } [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023ea8551610 { _roundId = 2, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893561, _startTime = 1676893501, _steps = { 1 = { "actorType":1, "targetId":9, "actorId":41206407, "actEffect": [ { "additional":18019, "targetId":9, "multipleEffectNumReal":0, "additional3":334, "effectNum":334, "multipleEffectNum":0, "effectType":2, "additional2":334 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41205309, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":33, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":34, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":35, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":36, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41205309, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":9, "actorId":41202307, "actEffect": [ { "additional":17138, "targetId":9, "multipleEffectNumReal":0, "additional3":881, "effectNum":881, "multipleEffectNum":0, "effectType":2, "additional2":881 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":38, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":7, "actorId":41209907, "actEffect": [ { "additional":18908, "targetId":7, "multipleEffectNumReal":0, "additional3":965, "effectNum":965, "multipleEffectNum":0, "effectType":3, "additional2":965 } ], "castorId":4, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":33, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":35, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":36, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41206407, "actEffect": [ { "additional":18019, "targetId":9, "multipleEffectNumReal":0, "additional3":334, "effectNum":334, "multipleEffectNum":0, "effectType":2, "additional2":334 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 19:44:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41206407[10006707] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill1__attackAffect__1 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 18353/19835 原来有盾: 0 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:334/334 本段飘:334 本段扣血:334 本段扣盾:0 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 18019/19835 剩余盾: 0 [WARN:2023-2-20 19:44:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill1__showBloodEffect__2 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-2-20 19:44:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-2-20 19:44:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-2-20 19:44:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41205309, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":33, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":34, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":35, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":36, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41205309, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:44:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-2-20 19:44:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6 [INFO:2023-2-20 19:44:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205309 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 19:44:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}2[Monster_2_2_0][2] 用 41205309[10007709] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:44:14][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 年年有余(100082):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:14][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill3 in action 10007709 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:14][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_nnyy_skill3_camera---->show_nnyy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:130: in function '_doLoad' logic/extensions/battle/handler/SkillCameraHandler:87: in function 'load' logic/extensions/battle/util/BattleUtils:787: in function 'preloadUnitSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:14][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_nnyy_skill3_camera---->show_nnyy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:135: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' logic/extensions/battle/handler/SkillCameraHandler:130: in function '_doLoad' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:14][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 年年有余(100082):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:14][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 年年有余(100082):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:68: in function 'show' logic/extensions/battle/util/BattleUtils:793: in function 'showSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:14][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill3__attackAffect__1 [INFO:2023-2-20 19:44:16][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill3__showBufferEffect__2 [INFO:2023-2-20 19:44:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-2-20 19:44:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6 [INFO:2023-2-20 19:44:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205309 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301001] [INFO:2023-2-20 19:44:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205309 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301001] [INFO:2023-2-20 19:44:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205309 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301001] [INFO:2023-2-20 19:44:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205309 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301001] [INFO:2023-2-20 19:44:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[Monster_2_2_0][2] 使用技能 41205309 令到 2[Monster_2_2_0][2] 的buff [301084] 持续时间变更为 [4],没效果看的是刷新数据和ui [INFO:2023-2-20 19:44:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205309 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6 [INFO:2023-2-20 19:44:17][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill3__showBigSkillEffect__3 [INFO:2023-2-20 19:44:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 221 [INFO:2023-2-20 19:44:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-2-20 19:44:17][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 年年有余(100082):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:44:17][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 年年有余(100082):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:103: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:802: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:238: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:44:17][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_nnyy_skill3_camera---->show_nnyy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:107: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:802: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:238: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41202307, "actEffect": [ { "additional":17138, "targetId":9, "multipleEffectNumReal":0, "additional3":881, "effectNum":881, "multipleEffectNum":0, "effectType":2, "additional2":881 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":38, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 19:44:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:44:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41202307[10001707] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill1__attackAffect__1 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 18019/19835 原来有盾: 0 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:881/881 本段飘:881 本段扣血:881 本段扣盾:0 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 17138/19835 剩余盾: 0 [WARN:2023-2-20 19:44:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:44:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41202307 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301010] [WARN:2023-2-20 19:44:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill1__showBufferEffect__2 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41209907, "actEffect": [ { "additional":18908, "targetId":7, "multipleEffectNumReal":0, "additional3":965, "effectNum":965, "multipleEffectNum":0, "effectType":3, "additional2":965 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209907 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209907[10010807] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-2-20 19:44:19][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill1 in action 10010807 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill1__attackAffect__1 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill1__attackAffect__2 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 19873/20978 原来有盾: 0 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:965/965 本段飘:965 本段扣血:965 本段扣盾:0 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 18908/20978 剩余盾: 0 [WARN:2023-2-20 19:44:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":33, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":35, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":36, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:33 buffId:301001 持续时间:1 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:35 buffId:301001 持续时间:1 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:36 buffId:301001 持续时间:1 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-2-20 19:44:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:44:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:44:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 stageId: 1 [INFO:2023-2-20 19:44:19]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:44:19]||||| Sender socketClient version=1 [INFO:2023-2-20 19:44:19]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:44:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:44:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:44:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033649999648333 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 29 1 [INFO:2023-2-20 19:44:19][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:44:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:44:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2023-2-20 19:44:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-2-20 19:44:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:44:19]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-2-20 19:44:19]||||| Sender socketClient version=1 [INFO:2023-2-20 19:44:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:44:19]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2023-2-20 19:44:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:44:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-2-20 19:44:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.12048679962754 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetEmojiPackInfoReply 30 1 [WARN:2023-2-20 19:44:19][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-2-20 19:44:20]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:44:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 2 endTime: 1676893570861 [INFO:2023-2-20 19:44:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:44:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 31 1 [WARN:2023-2-20 19:44:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-2-20 19:44:20][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x023ea8593a48 { _roundId = 2, _isFinish = false, _isEndFinish = false, pickEndTime = 1676893570, isPreRound = false, _startTime = 1676893501, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:44:20][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-2-20 19:44:20]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:44:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=210 [INFO:2023-2-20 19:44:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2605 [INFO:2023-2-20 19:44:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:44:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 32 1 [INFO:2023-2-20 19:44:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2667 userId2: -2666 } fighting { userId1: -2663 userId2: -2665 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:44:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:44:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 33 1 [WARN:2023-2-20 19:44:20][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:44:20][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893510 [INFO:2023-2-20 19:44:21]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=1445 [INFO:2023-2-20 19:44:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202909 actEffect { targetId: 1 effectType: 3 effectNum: 4735 additional: 22670 additional2: 4445 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 2087 additional: 17357 additional2: 2087 additional3: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 7164 additional: 6342 additional2: 7164 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 2066 additional: 22536 additional2: 0 additional3: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41206409 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205308 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41205309 additional2: 1 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202308 additional2: 1 } actEffect { targetId: 3 effectType: 8 effectNum: 2 additional: 41202309 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41202909 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 39 } } actEffect { targetId: 6 effectType: 2 effectNum: 2367 additional: 18260 additional2: 2367 additional3: 2367 } actEffect { targetId: 6 effectType: 2 effectNum: 3582 additional: 14678 additional2: 3582 additional3: 3582 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209908 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 30 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41206408 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 41 } } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41207109 actEffect { targetId: 1 effectType: 2 effectNum: 3177 additional: 19493 additional2: 3177 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 8800 additional: 8557 additional2: 8800 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 4828 additional: 1514 additional2: 4828 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 3324 additional: 20104 additional2: 2432 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 42 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 42 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 43 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 43 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 44 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 44 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 45 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 45 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 46 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 46 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 47 } } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 47 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 48 } } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41207109 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 46 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 2 effectNum: 1588 additional: 17320 additional2: 1588 additional3: 1588 } actEffect { targetId: 7 effectType: 2 effectNum: 2414 additional: 14906 additional2: 2414 additional3: 2414 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209908 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 30 } targetId: 1 } battleStep { actorType: 1 castorId: 1 actorId: 41206408 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 41 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 50 } } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 13 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204609 actEffect { targetId: 1 effectType: 2 effectNum: 2632 additional: 16861 additional2: 2632 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 7301 additional: 1256 additional2: 7301 additional3: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 10601 additional: 0 additional2: 10601 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 2816 additional: 17288 additional2: 2816 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204609 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 1 } actEffect { targetId: 8 effectType: 15 effectNum: 0 additional: 34 } actEffect { targetId: 4 effectType: 16 effectNum: 0 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 2 effectNum: 1316 additional: 16779 additional2: 1316 additional3: 1316 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209908 actEffect { targetId: 4 effectType: 7 effectNum: 4 additional: 30 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 16 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 26 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 32 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 35 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 38 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 48 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209908 actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41209908 } actEffect { targetId: 3 effectType: 19 effectNum: 0 unit { id: 3 modelId: 2023 skinId: 100025 position: 3 baseAttributes { hp: 1 thp: 20274 atk: 1315 def: 1616 critic: 195 critic_dmg: 500 dodge: 150 effect_hit: 260 effect_resist: 175 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202307 position: 1 CD: 0 } skillInfo { skillId: 41202308 position: 2 CD: 4 maxCD: 4 } skillInfo { skillId: 41202309 position: 3 CD: 2 maxCD: 4 } skillInfo { skillId: 40300031 position: 4 CD: 0 } battleUnitType: 1 userId: -2660 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 3 effectType: 4 effectNum: 2253 additional: 2254 } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41209409 actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 52 } } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 53 } } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 54 } } actEffect { targetId: 9 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 55 } } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41209409 } targetId: 8 } battleStep { actorType: 2 castorId: 1 actorId: 22 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 22 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 50 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 50 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 27 actEffect { targetId: 1 effectType: 2 effectNum: 2711 additional: 14150 additional2: 2711 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 2 effectNum: 1053 additional: 203 additional2: 1053 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 27 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 27 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 29 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 29 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 28 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 28 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } roundId: 2 stageId: 2 [INFO:2023-2-20 19:44:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:44:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 34 1 [INFO:2023-2-20 19:44:21][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202909, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":4735, "additional":22670, "additional2":4445, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":2087, "additional":17357, "additional2":2087, "additional3":0 }, { "targetId":3, "effectType":3, "effectNum":7164, "additional":6342, "additional2":7164, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":2066, "additional":22536, "additional2":0, "additional3":0 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41206409, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":1, "additional":41205308, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41205309, "additional2":1 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202308, "additional2":1 }, { "targetId":3, "effectType":8, "effectNum":2, "additional":41202309, "additional2":1 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41202909 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":39 } }, { "targetId":6, "effectType":2, "effectNum":2367, "additional":18260, "additional2":2367, "additional3":2367 }, { "targetId":6, "effectType":2, "effectNum":3582, "additional":14678, "additional2":3582, "additional3":3582 }, { "targetId":6, "effectType":15, "effectNum":0, "additional":11 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209908, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":30 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":10 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41206408, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":41 } } ], "targetId":1 }, { "actorType":1, "castorId":7, "actorId":41207109, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":3177, "additional":19493, "additional2":3177, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":8800, "additional":8557, "additional2":8800, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":4828, "additional":1514, "additional2":4828, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":3324, "additional":20104, "additional2":2432, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301020, "duration":1, "id":42 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":42 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":43 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":43 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":44 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":44 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":45 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":45 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":46 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":46 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":47 } }, { "targetId":3, "effectType":6, "effectNum":1, "additional":47 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":48 } }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41207109 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1588, "additional":17320, "additional2":1588, "additional3":1588 }, { "targetId":7, "effectType":2, "effectNum":2414, "additional":14906, "additional2":2414, "additional3":2414 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209908, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":3, "additional":30 } ], "targetId":1 }, { "actorType":1, "castorId":1, "actorId":41206408, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":41 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":50 } } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":1, "additional":13 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204609, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2632, "additional":16861, "additional2":2632, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":7301, "additional":1256, "additional2":7301, "additional3":0 }, { "targetId":3, "effectType":3, "effectNum":10601, "additional":0, "additional2":10601, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":2816, "additional":17288, "additional2":2816, "additional3":0 }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204609 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":1 }, { "targetId":8, "effectType":15, "effectNum":0, "additional":34 }, { "targetId":4, "effectType":16, "effectNum":0 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1316, "additional":16779, "additional2":1316, "additional3":1316 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209908, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":4, "additional":30 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":16 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":26 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":32 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":35 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":38 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":48 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209908, "actEffect": [ { "targetId":4, "effectType":8, "effectNum":5, "additional":41209908 }, { "targetId":3, "effectType":19, "effectNum":0, "unit": { "id":3, "modelId":2023, "skinId":100025, "position":3, "baseAttributes": { "hp":1, "thp":20274, "atk":1315, "def":1616, "critic":195, "critic_dmg":500, "dodge":150, "effect_hit":260, "effect_resist":175, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202307, "position":1, "CD":0 }, { "skillId":41202308, "position":2, "CD":4, "maxCD":4 }, { "skillId":41202309, "position":3, "CD":2, "maxCD":4 }, { "skillId":40300031, "position":4, "CD":0 } ], "battleUnitType":1, "userId":"-2660", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":3, "effectType":4, "effectNum":2253, "additional":2254 } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41209409, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":52 } }, { "targetId":7, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":53 } }, { "targetId":8, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":54 } }, { "targetId":9, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":55 } }, { "targetId":9, "effectType":8, "effectNum":4, "additional":41209409 } ], "targetId":8 }, { "actorType":2, "castorId":1, "actorId":22, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":22 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":50, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":50 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":27, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2711, "additional":14150, "additional2":2711, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":28, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1053, "additional":203, "additional2":1053, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":27, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":27 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":29, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":29 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":28, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":28 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 }, "roundId":2, "stageId":2 } [INFO:2023-2-20 19:44:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:44:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023ea8593a48 { _roundId = 2, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1676893570, _startTime = 1676893501, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41202909, "actEffect": [ { "additional":22670, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4735, "multipleEffectNum":0, "effectType":3, "additional2":4445 }, { "additional":17357, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2087, "multipleEffectNum":0, "effectType":2, "additional2":2087 }, { "additional":6342, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":7164, "multipleEffectNum":0, "effectType":3, "additional2":7164 }, { "additional":22536, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2066, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205309, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202909, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":39, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":18260, "targetId":6, "multipleEffectNumReal":0, "additional3":2367, "effectNum":2367, "multipleEffectNum":0, "effectType":2, "additional2":2367 }, { "additional":14678, "targetId":6, "multipleEffectNumReal":0, "additional3":3582, "effectNum":3582, "multipleEffectNum":0, "effectType":2, "additional2":3582 }, { "additional":11, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":1, "actorId":41209908, "actEffect": [ { "additional":30, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":1, "actorId":41206408, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":41, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":3, "actorId":41207109, "actEffect": [ { "additional":19493, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3177, "multipleEffectNum":0, "effectType":2, "additional2":3177 }, { "additional":8557, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":8800, "multipleEffectNum":0, "effectType":3, "additional2":8800 }, { "additional":1514, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4828, "multipleEffectNum":0, "effectType":2, "additional2":4828 }, { "additional":20104, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3324, "multipleEffectNum":0, "effectType":2, "additional2":2432 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":42, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":43, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":43, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":44, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":45, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":46, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":46, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":47, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":47, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":48, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207109, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 7 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":17320, "targetId":7, "multipleEffectNumReal":0, "additional3":1588, "effectNum":1588, "multipleEffectNum":0, "effectType":2, "additional2":1588 }, { "additional":14906, "targetId":7, "multipleEffectNumReal":0, "additional3":2414, "effectNum":2414, "multipleEffectNum":0, "effectType":2, "additional2":2414 } ], "castorId":0, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":1, "actorId":41209908, "actEffect": [ { "additional":30, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":1, "actorId":41206408, "actEffect": [ { "additional":41, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":50, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 10 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 11 = { "actorType":1, "targetId":3, "actorId":41204609, "actEffect": [ { "additional":16861, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2632, "multipleEffectNum":0, "effectType":2, "additional2":2632 }, { "additional":1256, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":7301, "multipleEffectNum":0, "effectType":3, "additional2":7301 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":10601, "multipleEffectNum":0, "effectType":3, "additional2":10601 }, { "additional":17288, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2816, "multipleEffectNum":0, "effectType":2, "additional2":2816 }, { "additional":41204609, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":1, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":34, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 12 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16779, "targetId":8, "multipleEffectNumReal":0, "additional3":1316, "effectNum":1316, "multipleEffectNum":0, "effectType":2, "additional2":1316 } ], "castorId":0, "originalTargetId":0 }, 13 = { "actorType":1, "targetId":1, "actorId":41209908, "actEffect": [ { "additional":30, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 14 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":32, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":35, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":38, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":48, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 15 = { "actorType":1, "targetId":1, "actorId":41209908, "actEffect": [ { "additional":41209908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":0, "effectType":19, "additional2":0, "unitData": { "id":3, "modelId":2023, "skinId":100025, "position":3, "baseAttributes": { "hp":1, "thp":20274, "atk":1315, "def":1616, "critic":195, "critic_dmg":500, "dodge":150, "effect_hit":260, "effect_resist":175, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202307, "position":1, "CD":0 }, { "skillId":41202308, "position":2, "CD":4, "maxCD":4 }, { "skillId":41202309, "position":3, "CD":2, "maxCD":4 }, { "skillId":40300031, "position":4, "CD":0 } ], "battleUnitType":1, "userId":"-2660", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":2254, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2253, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 16 = { "actorType":1, "targetId":8, "actorId":41209409, "actEffect": [ { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":52, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":53, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":54, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":55, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41209409, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 17 = { "actEffect": [ { "additional":22, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":50, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14150, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2711, "multipleEffectNum":0, "effectType":2, "additional2":2711 }, { "additional":203, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1053, "multipleEffectNum":0, "effectType":2, "additional2":1053 }, { "additional":27, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":29, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:44:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/17 [INFO:2023-2-20 19:44:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202909, "actEffect": [ { "additional":22670, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4735, "multipleEffectNum":0, "effectType":3, "additional2":4445 }, { "additional":17357, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2087, "multipleEffectNum":0, "effectType":2, "additional2":2087 }, { "additional":6342, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":7164, "multipleEffectNum":0, "effectType":3, "additional2":7164 }, { "additional":22536, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2066, "multipleEffectNum":0, "effectType":2, "additional2":0 }, { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205309, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202909, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-2-20 19:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2023-2-20 19:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-2-20 19:44:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 10 [INFO:2023-2-20 19:44:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202909 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}6[MyRole_6_1][1] 用 41202909[10003709] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:44:21][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_pianchuan_skill3 in action 10003709 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:21][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__attackAffect__1 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__attackAffect__2 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 27115/27115 原来有盾: 290 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.3) -》 多段已飘:1420/4735 本段飘:1420 本段扣血:1333 本段扣盾:87 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 25782/27115 剩余盾: 203 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 19444/21072 原来有盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.3) -》 多段已飘:626/2087 本段飘:626 本段扣血:626 本段扣盾:0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 18818/21072 剩余盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 13506/20274 原来有盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.3) -》 多段已飘:2149/7164 本段飘:2149 本段扣血:2149 本段扣盾:0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 11357/20274 剩余盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22536/22536 原来有盾: 2958 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.3) -》 多段已飘:619/2066 本段飘:619 本段扣血:0 本段扣盾:619 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 22536/22536 剩余盾: 2339 [INFO:2023-2-20 19:44:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 1 当前队列数量= 1 [INFO:2023-2-20 19:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SendMsgRequest [INFO:2023-2-20 19:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}channelType: 7 recipientId: 0 content: {"id":"1002"} msgType: 1 [INFO:2023-2-20 19:44:22]==> Sender Auto Serialize Message,extId=35,cmd=1,size=30 [INFO:2023-2-20 19:44:22]||||| Sender socketClient version=1 [INFO:2023-2-20 19:44:22]<== Receiver Message, socketClient version=1,extId=35,cmd=2,status=0,size=77 [INFO:2023-2-20 19:44:22]<== Receiver Message, socketClient version=1,extId=35,cmd=1,status=0,size=25 [INFO:2023-2-20 19:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}msg { msgId: 33524611 channelType: 7 senderId: 50191 senderName: Dev001 portrait: 11100258 frame: 11110250 content: {"id":"1002"} sendTime: 1676893512983 recipientId: 0 msgType: 1 level: 100 zoneId: 1 gender: 1 chatBubbleId: 11640001 } [INFO:2023-2-20 19:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ChatMsgPush <--- [INFO:2023-2-20 19:44:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 2 || 0 ChatMsgPush 35 1 [INFO:2023-2-20 19:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}content: {"id":"1002"} channelType: 7 [INFO:2023-2-20 19:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SendMsgReply <--- [INFO:2023-2-20 19:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 1 所需时间单位秒 = 0.066944200545549 移走了序号= 1 的消息,当前队列数量= 0 || 0 SendMsgReply 36 1 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__attackAffect__3 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 25782/27115 原来有盾: 203 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.3) -》 多段已飘:2840/4735 本段飘:1420 本段扣血:1333 本段扣盾:87 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 24449/27115 剩余盾: 116 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 18818/21072 原来有盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.3) -》 多段已飘:1252/2087 本段飘:626 本段扣血:626 本段扣盾:0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 18192/21072 剩余盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 11357/20274 原来有盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.3) -》 多段已飘:4298/7164 本段飘:2149 本段扣血:2149 本段扣盾:0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 9208/20274 剩余盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22536/22536 原来有盾: 2339 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.3) -》 多段已飘:1238/2066 本段飘:619 本段扣血:0 本段扣盾:619 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 22536/22536 剩余盾: 1720 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__attackAffect__4 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 52 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 24449/27115 原来有盾: 116 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:4735/4735 本段飘:1895 本段扣血:1779 本段扣盾:116 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 22670/27115 剩余盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 18192/21072 原来有盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:2087/2087 本段飘:835 本段扣血:835 本段扣盾:0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 17357/21072 剩余盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 9208/20274 原来有盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:7164/7164 本段飘:2866 本段扣血:2866 本段扣盾:0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 6342/20274 剩余盾: 0 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22536/22536 原来有盾: 1720 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:2066/2066 本段飘:828 本段扣血:0 本段扣盾:828 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 22536/22536 剩余盾: 892 [WARN:2023-2-20 19:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-2-20 19:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 10 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 1[Monster_1_1_0][1] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 2[Monster_2_2_0][2] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 2[Monster_2_2_0][2] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 3[Monster_3_3_0][3] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 3[Monster_3_3_0][3] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 10 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__showBufferEffect__5 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 75 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__showBigSkillEffect__6 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 83 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/17, next step [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/17 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":39, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":18260, "targetId":6, "multipleEffectNumReal":0, "additional3":2367, "effectNum":2367, "multipleEffectNum":0, "effectType":2, "additional2":2367 }, { "additional":14678, "targetId":6, "multipleEffectNumReal":0, "additional3":3582, "effectNum":3582, "multipleEffectNum":0, "effectType":2, "additional2":3582 }, { "additional":11, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 3 [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[Monster_1_1_0][1] 增加了一个 buff [301014] [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 3 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 20627/21507 原来有盾: 0 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2367/2367 本段飘:2367 本段扣血:2367 本段扣盾:0 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 18260/21507 剩余盾: 0 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 18260/21507 原来有盾: 0 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:3582/3582 本段飘:3582 本段扣血:3582 本段扣盾:0 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 14678/21507 剩余盾: 0 [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 3 [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/17, next step [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/17 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209908, "actEffect": [ { "additional":30, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209908[10010808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:44:23][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill2 in action 10010808 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:44:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}4[Monster_4_4_0][4] 使用技能 41209908 令到 4[Monster_4_4_0][4] 的buff [301159] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2023-2-20 19:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/17, next step [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/17 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[Monster_1_1_0][1] 覆盖移除了一个 buff[301032],不提示id不需要播放效果 [WARN:2023-2-20 19:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/17, next step [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/17 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206408, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":41, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 19:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41206408[10006708] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:44:24][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_szm_skill2 in action 10006708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41206408 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301018] [WARN:2023-2-20 19:44:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:24][logic/common/msdk/gme/GMEService.lua:350]:{CancelRecord}GMEService:CancelRecord [INFO:2023-2-20 19:44:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:44:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/17, next step [INFO:2023-2-20 19:44:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/17 [INFO:2023-2-20 19:44:25][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 7 audioPath: event:/language/zh/speech/character/audiogongyong/fashion/mpt_hmba/mpt52 [INFO:2023-2-20 19:44:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41207109, "actEffect": [ { "additional":19493, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3177, "multipleEffectNum":0, "effectType":2, "additional2":3177 }, { "additional":8557, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":8800, "multipleEffectNum":0, "effectType":3, "additional2":8800 }, { "additional":1514, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4828, "multipleEffectNum":0, "effectType":2, "additional2":4828 }, { "additional":20104, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3324, "multipleEffectNum":0, "effectType":2, "additional2":2432 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":42, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":42, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":43, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":43, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":44, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":44, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":45, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":45, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":46, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":46, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":47, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":47, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":48, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207109, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-2-20 19:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 19 [WARN:2023-2-20 19:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-2-20 19:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 18 [WARN:2023-2-20 19:44:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 19 ~ 19 [INFO:2023-2-20 19:44:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41207109 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 19:44:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}7[MyRole_7_2][2] 用 41207109[15006609] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:44:26][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 孟婆汤(140210):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:26][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_mpt_sy_skill3 in action 15006609 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:26][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3---->show_mpt_sy_skill3_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:476: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:26][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3_camera---->show_mpt_sy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:130: in function '_doLoad' logic/extensions/battle/handler/SkillCameraHandler:87: in function 'load' logic/extensions/battle/util/BattleUtils:787: in function 'preloadUnitSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:26][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3_camera---->show_mpt_sy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:135: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' logic/extensions/battle/handler/SkillCameraHandler:130: in function '_doLoad' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:26][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 孟婆汤(140210):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:26][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 孟婆汤(140210):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:68: in function 'show' logic/extensions/battle/util/BattleUtils:793: in function 'showSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:26][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__1 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__2 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 170 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 22670/27115 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:317/3177 本段飘:317 本段扣血:317 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 22353/27115 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 17357/21072 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:880/8800 本段飘:880 本段扣血:880 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 16477/21072 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 6342/20274 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:482/4828 本段飘:482 本段扣血:482 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 5860/20274 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22536/22536 原来有盾: 892 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:332/3324 本段飘:332 本段扣血:243 本段扣盾:89 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 22293/22536 剩余盾: 803 [INFO:2023-2-20 19:44:28]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=186 [INFO:2023-2-20 19:44:28]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:44:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2663 userId2: -2665 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:44:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:44:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 38 1 [WARN:2023-2-20 19:44:28][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:44:28][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893518 [INFO:2023-2-20 19:44:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2666 [INFO:2023-2-20 19:44:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:44:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 39 1 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__3 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 175 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 22353/27115 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:634/3177 本段飘:317 本段扣血:317 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 22036/27115 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 16477/21072 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1760/8800 本段飘:880 本段扣血:880 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 15597/21072 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 5860/20274 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:964/4828 本段飘:482 本段扣血:482 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 5378/20274 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22293/22536 原来有盾: 803 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:664/3324 本段飘:332 本段扣血:243 本段扣盾:89 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 22050/22536 剩余盾: 714 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__4 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 22036/27115 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:951/3177 本段飘:317 本段扣血:317 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 21719/27115 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 15597/21072 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:2640/8800 本段飘:880 本段扣血:880 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 14717/21072 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 5378/20274 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1446/4828 本段飘:482 本段扣血:482 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 4896/20274 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 22050/22536 原来有盾: 714 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:996/3324 本段飘:332 本段扣血:243 本段扣盾:89 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 21807/22536 剩余盾: 625 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__5 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 185 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 21719/27115 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1268/3177 本段飘:317 本段扣血:317 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 21402/27115 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 14717/21072 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:3519/8800 本段飘:879 本段扣血:879 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 13838/21072 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 4896/20274 原来有盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:1928/4828 本段飘:482 本段扣血:482 本段扣盾:0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 4414/20274 剩余盾: 0 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 21807/22536 原来有盾: 625 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1328/3324 本段飘:332 本段扣血:243 本段扣盾:89 [INFO:2023-2-20 19:44:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 21564/22536 剩余盾: 536 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__6 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 190 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 21402/27115 原来有盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1585/3177 本段飘:317 本段扣血:317 本段扣盾:0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 21085/27115 剩余盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 13838/21072 原来有盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:4398/8800 本段飘:879 本段扣血:879 本段扣盾:0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 12959/21072 剩余盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 4414/20274 原来有盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.1) -》 多段已飘:2410/4828 本段飘:482 本段扣血:482 本段扣盾:0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 3932/20274 剩余盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 21564/22536 原来有盾: 536 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1660/3324 本段飘:332 本段扣血:243 本段扣盾:89 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 21321/22536 剩余盾: 447 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__7 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 195 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 21085/27115 原来有盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:3177/3177 本段飘:1592 本段扣血:1592 本段扣盾:0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 19493/27115 剩余盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 12959/21072 原来有盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:8800/8800 本段飘:4402 本段扣血:4402 本段扣盾:0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 8557/21072 剩余盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 3932/20274 原来有盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:4828/4828 本段飘:2418 本段扣血:2418 本段扣盾:0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 1514/20274 剩余盾: 0 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 21321/22536 原来有盾: 447 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:3324/3324 本段飘:1664 本段扣血:1217 本段扣盾:447 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 20104/22536 剩余盾: 0 [WARN:2023-2-20 19:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-2-20 19:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 18 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41207109 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301020] [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301020 effect/prefabs/battle_sleep.prefab [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}7[MyRole_7_2][2] 用 41207109 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41207109 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301020] [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301020 effect/prefabs/battle_sleep.prefab [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}7[MyRole_7_2][2] 用 41207109 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41207109 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301020] [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301020 effect/prefabs/battle_sleep.prefab [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}7[MyRole_7_2][2] 用 41207109 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41207109 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301020] [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301020 effect/prefabs/battle_sleep.prefab [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}7[MyRole_7_2][2] 用 41207109 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41207109 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301020] [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301020 effect/prefabs/battle_sleep.prefab [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}7[MyRole_7_2][2] 用 41207109 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41207109 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301020] [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301020 effect/prefabs/battle_sleep.prefab [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}7[MyRole_7_2][2] 用 41207109 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41207109 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301020] [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301020 effect/prefabs/battle_sleep.prefab [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41207109 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 18 [WARN:2023-2-20 19:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 19 19 [WARN:2023-2-20 19:44:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 19 19 [INFO:2023-2-20 19:44:29][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_sleep.prefab effect obj pool [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__showBufferEffect__8 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 220 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:29]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:44:29]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=162 [INFO:2023-2-20 19:44:29]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=186 [INFO:2023-2-20 19:44:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2665 [INFO:2023-2-20 19:44:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:44:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 40 1 [INFO:2023-2-20 19:44:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:44:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:44:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 41 1 [WARN:2023-2-20 19:44:29][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:44:29][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893519 [INFO:2023-2-20 19:44:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: -2607 userId2: -2667 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:44:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:44:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 42 1 [WARN:2023-2-20 19:44:29][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:44:29][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893519 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__showBigSkillEffect__9 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 250 [INFO:2023-2-20 19:44:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-2-20 19:44:29][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 孟婆汤(140210):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:44:29][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 孟婆汤(140210):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:103: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:802: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:238: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:44:29][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3_camera---->show_mpt_sy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:107: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:802: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:238: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:44:29][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3---->show_mpt_sy_skill3_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:500: in function '_recoverComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:432: in function '_operaActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:310: in function '_handleActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:285: in function [INFO:2023-2-20 19:44:30][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 20129 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/17, next step [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/17 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":17320, "targetId":7, "multipleEffectNumReal":0, "additional3":1588, "effectNum":1588, "multipleEffectNum":0, "effectType":2, "additional2":1588 }, { "additional":14906, "targetId":7, "multipleEffectNumReal":0, "additional3":2414, "effectNum":2414, "multipleEffectNum":0, "effectType":2, "additional2":2414 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2 [WARN:2023-2-20 19:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 18908/20978 原来有盾: 0 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:1588/1588 本段飘:1588 本段扣血:1588 本段扣盾:0 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 17320/20978 剩余盾: 0 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 17320/20978 原来有盾: 0 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:2414/2414 本段飘:2414 本段扣血:2414 本段扣盾:0 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 14906/20978 剩余盾: 0 [WARN:2023-2-20 19:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/17, next step [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/17 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209908, "actEffect": [ { "additional":30, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209908[10010808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:44:31][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill2 in action 10010808 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}4[Monster_4_4_0][4] 使用技能 41209908 令到 4[Monster_4_4_0][4] 的buff [301159] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2023-2-20 19:44:31][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301159 effect/prefabs/buff_txbj_weapon_skill2_01.prefab [WARN:2023-2-20 19:44:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:31][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/buff_txbj_weapon_skill2_01.prefab effect obj pool [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/17, next step [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/17 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206408, "actEffect": [ { "additional":41, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":50, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 19:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41206408[10006708] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:44:32][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_szm_skill2 in action 10006708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}1[Monster_1_1_0][1] 用 41206408 的带来了一个 ,令到 1[Monster_1_1_0][1] 覆盖移除了一个 buff[301018],不提示id不需要播放效果 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41206408 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301018] [WARN:2023-2-20 19:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/17, next step [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/17 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[Monster_4_4_0][4] 覆盖移除了一个 buff[301032],不提示id不需要播放效果 [WARN:2023-2-20 19:44:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/17, next step [INFO:2023-2-20 19:44:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/17 [INFO:2023-2-20 19:44:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41204609, "actEffect": [ { "additional":16861, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2632, "multipleEffectNum":0, "effectType":2, "additional2":2632 }, { "additional":1256, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":7301, "multipleEffectNum":0, "effectType":3, "additional2":7301 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":10601, "multipleEffectNum":0, "effectType":3, "additional2":10601 }, { "additional":17288, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2816, "multipleEffectNum":0, "effectType":2, "additional2":2816 }, { "additional":41204609, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":1, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":34, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-2-20 19:44:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2023-2-20 19:44:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-2-20 19:44:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5 [WARN:2023-2-20 19:44:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 6 ~ 8 [INFO:2023-2-20 19:44:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204609 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[MyRole_8_3][3] 用 41204609[10004909] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:44:33][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_labazhou_skill3 in action 10004909 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__attackAffect__1 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 19493/27115 原来有盾: 0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.2) -》 多段已飘:526/2632 本段飘:526 本段扣血:526 本段扣盾:0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 18967/27115 剩余盾: 0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 8557/21072 原来有盾: 0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:1460/7301 本段飘:1460 本段扣血:1460 本段扣盾:0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 7097/21072 剩余盾: 0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 1514/20274 原来有盾: 0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.2) -》 多段已飘:2120/10601 本段飘:2120 本段扣血:2120 本段扣盾:0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/20274 剩余盾: 0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 20104/22536 原来有盾: 0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:563/2816 本段飘:563 本段扣血:563 本段扣盾:0 [INFO:2023-2-20 19:44:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 19541/22536 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__attackAffect__2 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 18967/27115 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.2) -》 多段已飘:1052/2632 本段飘:526 本段扣血:526 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 18441/27115 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 7097/21072 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:2920/7301 本段飘:1460 本段扣血:1460 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 5637/21072 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 0/20274 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.2) -》 多段已飘:4240/10601 本段飘:2120 本段扣血:2120 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/20274 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 19541/22536 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:1126/2816 本段飘:563 本段扣血:563 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 18978/22536 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__attackAffect__3 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 18441/27115 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.2) -》 多段已飘:1578/2632 本段飘:526 本段扣血:526 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 17915/27115 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 5637/21072 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:4380/7301 本段飘:1460 本段扣血:1460 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 4177/21072 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 0/20274 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.2) -》 多段已飘:6360/10601 本段飘:2120 本段扣血:2120 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/20274 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 18978/22536 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:1689/2816 本段飘:563 本段扣血:563 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 18415/22536 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__attackAffect__4 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 130 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 17915/27115 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.2) -》 多段已飘:2104/2632 本段飘:526 本段扣血:526 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 17389/27115 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 4177/21072 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:5840/7301 本段飘:1460 本段扣血:1460 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 2717/21072 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 0/20274 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.2) -》 多段已飘:8480/10601 本段飘:2120 本段扣血:2120 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/20274 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 18415/22536 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:2252/2816 本段飘:563 本段扣血:563 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 17852/22536 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__attackAffect__5 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 17389/27115 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:2632/2632 本段飘:528 本段扣血:528 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 16861/27115 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 2717/21072 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:7301/7301 本段飘:1461 本段扣血:1461 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 1256/21072 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 0/20274 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:10601/10601 本段飘:2121 本段扣血:2121 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/20274 剩余盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 17852/22536 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:2816/2816 本段飘:564 本段扣血:564 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 17288/22536 剩余盾: 0 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204609 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 6 8 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 6 8 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__showBufferEffect__6 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 145 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__showBigSkillEffect__7 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 150 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/17, next step [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/17 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16779, "targetId":8, "multipleEffectNumReal":0, "additional3":1316, "effectNum":1316, "multipleEffectNum":0, "effectType":2, "additional2":1316 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 18095/20060 原来有盾: 0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1316/1316 本段飘:1316 本段扣血:1316 本段扣盾:0 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 16779/20060 剩余盾: 0 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/17, next step [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/17 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209908, "actEffect": [ { "additional":30, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209908[10010808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:44:35][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill2 in action 10010808 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:44:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}4[Monster_4_4_0][4] 使用技能 41209908 令到 4[Monster_4_4_0][4] 的buff [301159] 持续时间变更为 [4],没效果看的是刷新数据和ui [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:13/17, next step [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:14/17 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":26, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":32, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":35, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":38, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":48, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6 [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 7 ~ 7 [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301198],不提示id不需要播放效果 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301018],不提示id不需要播放效果 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301001],不提示id不需要播放效果 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301010],不提示id不需要播放效果 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6 [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 7 7 [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 7 7 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 19:44:36][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:14/17, next step [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:15/17 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209908, "actEffect": [ { "additional":41209908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":3, "effectNum":0, "effectType":19, "additional2":0, "unitData": { "id":3, "modelId":2023, "skinId":100025, "position":3, "baseAttributes": { "hp":1, "thp":20274, "atk":1315, "def":1616, "critic":195, "critic_dmg":500, "dodge":150, "effect_hit":260, "effect_resist":175, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202307, "position":1, "CD":0 }, { "skillId":41202308, "position":2, "CD":4, "maxCD":4 }, { "skillId":41202309, "position":3, "CD":2, "maxCD":4 }, { "skillId":40300031, "position":4, "CD":0 } ], "battleUnitType":1, "userId":"-2660", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":2254, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2253, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [WARN:2023-2-20 19:44:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209908[10010808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:44:36][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill2 in action 10010808 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:44:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41209908 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_3_0 [WARN:2023-2-20 19:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [WARN:2023-2-20 19:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}3 原来有 1 血 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 被补了 2253 血 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 剩余 2254 血 [WARN:2023-2-20 19:44:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:15/17, next step [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:16/17 [INFO:2023-2-20 19:44:37][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 9 audioPath: event:/language/zh/speech/character/audiogongyong/basis/gsxr/gsxr6 [INFO:2023-2-20 19:44:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41209409, "actEffect": [ { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":52, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":53, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":54, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":55, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41209409, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-2-20 19:44:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:44:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2023-2-20 19:44:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209409 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 19:44:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}9[MyRole_9_4][4] 用 41209409[10010209] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:44:38][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 干烧虾仁(140093):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:38][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_9_4 show commingEffect show_gsxr_skill3 in action 10010209 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:44:38][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill3__attackAffect__1 [INFO:2023-2-20 19:44:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:44:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:44:40][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill3__showBufferEffect__2 [INFO:2023-2-20 19:44:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-2-20 19:44:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-2-20 19:44:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209409 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301002] [INFO:2023-2-20 19:44:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209409 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301002] [INFO:2023-2-20 19:44:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209409 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301002] [INFO:2023-2-20 19:44:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209409 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301002] [INFO:2023-2-20 19:44:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41209409 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2023-2-20 19:44:41][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill3__showBigSkillEffect__3 [INFO:2023-2-20 19:44:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-2-20 19:44:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-2-20 19:44:41][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 干烧虾仁(140093):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:44:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:16/17, next step [INFO:2023-2-20 19:44:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:17/17 [INFO:2023-2-20 19:44:41][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":22, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":50, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14150, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2711, "multipleEffectNum":0, "effectType":2, "additional2":2711 }, { "additional":203, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1053, "multipleEffectNum":0, "effectType":2, "additional2":1053 }, { "additional":27, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":29, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":28, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:44:41][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:22 buffId:301010 持续时间:1 [INFO:2023-2-20 19:44:41][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:50 buffId:301018 [INFO:2023-2-20 19:44:41][logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 16861 原有盾: 0 扣血量: 2711 扣盾量: 0 [INFO:2023-2-20 19:44:41][logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 14150 现有盾: 0 [INFO:2023-2-20 19:44:41][logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 1256 原有盾: 0 扣血量: 1053 扣盾量: 0 [INFO:2023-2-20 19:44:41][logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 203 现有盾: 0 [INFO:2023-2-20 19:44:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:27 buffId:301019 [INFO:2023-2-20 19:44:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:29 buffId:301019 [INFO:2023-2-20 19:44:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:28 buffId:301019 [INFO:2023-2-20 19:44:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:17/17, round done [INFO:2023-2-20 19:44:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:44:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:44:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 stageId: 2 [INFO:2023-2-20 19:44:42]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:44:42]||||| Sender socketClient version=1 [INFO:2023-2-20 19:44:42]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:44:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:44:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:44:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033334698528051 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 44 1 [INFO:2023-2-20 19:44:42][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:44:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:44:42]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:44:42]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:44:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 time: 1676893532865 extraRoundTeamType: 0 [INFO:2023-2-20 19:44:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:44:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 45 1 [WARN:2023-2-20 19:44:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 19:44:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 1 endTime: 1676893592865 [INFO:2023-2-20 19:44:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:44:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 46 1 [WARN:2023-2-20 19:44:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023eb9e4bef8 { _roundId = 3, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893592, _isReconnect = false, _startTime = 1676893532, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:44:42][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-2-20 19:44:43]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=405 [INFO:2023-2-20 19:44:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 2 actorId: 41205308 actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205308 } actEffect { targetId: 2 effectType: 4 effectNum: 9692 additional: 9895 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 3 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 34 actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 24 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41206407 actEffect { targetId: 9 effectType: 1 effectNum: 0 additional: 17138 additional2: 0 } targetId: 9 } battleStep { actorType: 1 castorId: 2 actorId: 41205307 actEffect { targetId: 9 effectType: 3 effectNum: 1355 additional: 15783 additional2: 1355 additional3: 1355 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301084 duration: 1 id: 56 } } actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 34 } actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 56 } targetId: 9 } battleStep { actorType: 1 castorId: 3 actorId: 41202307 actEffect { targetId: 6 effectType: 2 effectNum: 433 additional: 14245 additional2: 433 additional3: 433 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301010 duration: 2 id: 58 } } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41209907 actEffect { targetId: 8 effectType: 2 effectNum: 463 additional: 16316 additional2: 463 additional3: 463 } targetId: 8 } battleStep { actorType: 2 castorId: 1 actorId: 33 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 39 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 39 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 36 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 36 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 52 actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 52 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 53 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 53 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 54 actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 54 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 55 actEffect { targetId: 9 effectType: 7 effectNum: 2 additional: 55 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 1 [INFO:2023-2-20 19:44:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:44:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 47 1 [INFO:2023-2-20 19:44:43][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":2, "actorId":41205308, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":1, "additional":41205308 }, { "targetId":2, "effectType":4, "effectNum":9692, "additional":9895 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":3 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":34, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":1, "additional":24 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41206407, "actEffect": [ { "targetId":9, "effectType":1, "effectNum":0, "additional":17138, "additional2":0 } ], "targetId":9 }, { "actorType":1, "castorId":2, "actorId":41205307, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":1355, "additional":15783, "additional2":1355, "additional3":1355 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301084, "duration":1, "id":56 } }, { "targetId":2, "effectType":6, "effectNum":0, "additional":34 }, { "targetId":2, "effectType":7, "effectNum":2, "additional":56 } ], "targetId":9 }, { "actorType":1, "castorId":3, "actorId":41202307, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":433, "additional":14245, "additional2":433, "additional3":433 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301010, "duration":2, "id":58 } } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41209907, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":463, "additional":16316, "additional2":463, "additional3":463 } ], "targetId":8 }, { "actorType":2, "castorId":1, "actorId":33, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":33 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":39, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":39 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":36, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":36 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":52, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":2, "additional":52 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":53, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":2, "additional":53 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":54, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":2, "additional":54 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":55, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":2, "additional":55 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 }, "roundId":3, "stageId":1 } [INFO:2023-2-20 19:44:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:44:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023eb9e4bef8 { _roundId = 3, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893592, _startTime = 1676893532, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41205308, "actEffect": [ { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9895, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":9692, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":1, "targetId":9, "actorId":41206407, "actEffect": [ { "additional":17138, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":9, "actorId":41205307, "actEffect": [ { "additional":15783, "targetId":9, "multipleEffectNumReal":0, "additional3":1355, "effectNum":1355, "multipleEffectNum":0, "effectType":3, "additional2":1355 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":56, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":34, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":56, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41202307, "actEffect": [ { "additional":14245, "targetId":6, "multipleEffectNumReal":0, "additional3":433, "effectNum":433, "multipleEffectNum":0, "effectType":2, "additional2":433 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":58, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":8, "actorId":41209907, "actEffect": [ { "additional":16316, "targetId":8, "multipleEffectNumReal":0, "additional3":463, "effectNum":463, "multipleEffectNum":0, "effectType":2, "additional2":463 } ], "castorId":4, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":33, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":39, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":36, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":52, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":53, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":54, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":55, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:44:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-2-20 19:44:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41205308, "actEffect": [ { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":9895, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":9692, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:44:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:44:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:44:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3 [INFO:2023-2-20 19:44:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205308 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205308[10007708] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-2-20 19:44:43][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill2 in action 10007708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:44:43][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:43][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__2 [INFO:2023-2-20 19:44:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:44:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__3 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__4 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__5 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":9895, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":9692, "multipleEffectNum":0, "effectType":4, "additional2":0 } [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } [WARN:2023-2-20 19:44:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205308 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:44:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 203 血 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 9692 血 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 9895 血 [WARN:2023-2-20 19:44:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":24, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:24 buffId:301084 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41206407, "actEffect": [ { "additional":17138, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 19:44:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41206407[10006707] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill1__attackAffect__1 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-2-20 19:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill1__showBloodEffect__2 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41205307, "actEffect": [ { "additional":15783, "targetId":9, "multipleEffectNumReal":0, "additional3":1355, "effectNum":1355, "multipleEffectNum":0, "effectType":3, "additional2":1355 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":56, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":34, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":56, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 19:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205307[10007707] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-2-20 19:44:45][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill1 in action 10007707 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:45][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__1 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__2 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 17138/19835 原来有盾: 0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.25) -》 多段已飘:338/1355 本段飘:338 本段扣血:338 本段扣盾:0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 16800/19835 剩余盾: 0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__3 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 16800/19835 原来有盾: 0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.25) -》 多段已飘:676/1355 本段飘:338 本段扣血:338 本段扣盾:0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 16462/19835 剩余盾: 0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__4 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 16462/19835 原来有盾: 0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.25) -》 多段已飘:1014/1355 本段飘:338 本段扣血:338 本段扣盾:0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 16124/19835 剩余盾: 0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__5 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 16124/19835 原来有盾: 0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1355/1355 本段飘:341 本段扣血:341 本段扣盾:0 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 15783/19835 剩余盾: 0 [WARN:2023-2-20 19:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205307 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301084] [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}2[Monster_2_2_0][2] 用 41205307 的带来了一个 ,令到 2[Monster_2_2_0][2] 移除了一个 buff [301001] [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[Monster_2_2_0][2] 使用技能 41205307 令到 2[Monster_2_2_0][2] 的buff [301084] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2023-2-20 19:44:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__showBufferEffect__6 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-2-20 19:44:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41202307, "actEffect": [ { "additional":14245, "targetId":6, "multipleEffectNumReal":0, "additional3":433, "effectNum":433, "multipleEffectNum":0, "effectType":2, "additional2":433 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":58, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 19:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41202307[10001707] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill1__attackAffect__1 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 14678/21507 原来有盾: 0 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:433/433 本段飘:433 本段扣血:433 本段扣盾:0 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 14245/21507 剩余盾: 0 [WARN:2023-2-20 19:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41202307 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301010] [WARN:2023-2-20 19:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill1__showBufferEffect__2 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41209907, "actEffect": [ { "additional":16316, "targetId":8, "multipleEffectNumReal":0, "additional3":463, "effectNum":463, "multipleEffectNum":0, "effectType":2, "additional2":463 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209907 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209907[10010807] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-2-20 19:44:47][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill1 in action 10010807 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:47][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill1__attackAffect__1 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill1__attackAffect__2 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 16779/20060 原来有盾: 0 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:463/463 本段飘:463 本段扣血:463 本段扣盾:0 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 16316/20060 剩余盾: 0 [WARN:2023-2-20 19:44:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":33, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":39, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":36, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":52, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":53, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":54, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":55, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:33 buffId:301001 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:39 buffId:301014 持续时间:1 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:36 buffId:301001 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:52 buffId:301002 持续时间:2 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:53 buffId:301002 持续时间:2 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:54 buffId:301002 持续时间:2 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:55 buffId:301002 持续时间:2 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-2-20 19:44:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:44:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:44:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 stageId: 1 [INFO:2023-2-20 19:44:48]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:44:48]||||| Sender socketClient version=1 [INFO:2023-2-20 19:44:48]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:44:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:44:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:44:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.03333580121398 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 49 1 [INFO:2023-2-20 19:44:48][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:44:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:44:48]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:44:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 2 endTime: 1676893598866 [INFO:2023-2-20 19:44:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:44:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 50 1 [WARN:2023-2-20 19:44:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-2-20 19:44:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x023eb689b710 { _roundId = 3, _isFinish = false, _isEndFinish = false, pickEndTime = 1676893598, isPreRound = false, _startTime = 1676893532, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:44:48][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-2-20 19:44:49]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=294 [INFO:2023-2-20 19:44:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202907 actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 2254 additional2: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41207107 actEffect { targetId: 2 effectType: 2 effectNum: 1273 additional: 8622 additional2: 1273 additional3: 0 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 46 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41204607 actEffect { targetId: 2 effectType: 2 effectNum: 1210 additional: 7412 additional2: 1210 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 1 actorId: 41206408 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 59 } } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41209407 actEffect { targetId: 1 effectType: 3 effectNum: 1348 additional: 12802 additional2: 1348 additional3: 0 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 39 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 60 } } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 2 effectNum: 674 additional: 15109 additional2: 674 additional3: 674 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 22 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 22 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 59 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 59 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 58 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 58 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 2 [INFO:2023-2-20 19:44:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:44:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 51 1 [INFO:2023-2-20 19:44:49][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202907, "actEffect": [ { "targetId":3, "effectType":1, "effectNum":0, "additional":2254, "additional2":0 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41207107, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1273, "additional":8622, "additional2":1273, "additional3":0 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41204607, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1210, "additional":7412, "additional2":1210, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":1, "actorId":41206408, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":59 } } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41209407, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":1348, "additional":12802, "additional2":1348, "additional3":0 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":39 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":60 } } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":674, "additional":15109, "additional2":674, "additional3":674 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":22, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":22 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":59, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":59 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":58, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":58 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 }, "roundId":3, "stageId":2 } [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023eb689b710 { _roundId = 3, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1676893598, _startTime = 1676893532, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41202907, "actEffect": [ { "additional":2254, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41207107, "actEffect": [ { "additional":8622, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1273, "multipleEffectNum":0, "effectType":2, "additional2":1273 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":2, "actorId":41204607, "actEffect": [ { "additional":7412, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1210, "multipleEffectNum":0, "effectType":2, "additional2":1210 } ], "castorId":8, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":1, "actorId":41206408, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":59, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":1, "actorId":41209407, "actEffect": [ { "additional":12802, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1348, "multipleEffectNum":0, "effectType":3, "additional2":1348 }, { "additional":39, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":60, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":9, "originalTargetId":0 }, 6 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":15109, "targetId":9, "multipleEffectNumReal":0, "additional3":674, "effectNum":674, "multipleEffectNum":0, "effectType":2, "additional2":674 } ], "castorId":0, "originalTargetId":0 }, 7 = { "actEffect": [ { "additional":22, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":59, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":58, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202907, "actEffect": [ { "additional":2254, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-2-20 19:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202907 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202907[10003707] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill1__attackAffect__1 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 14 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill1__attackAffect__2 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 23 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-2-20 19:44:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill1__showBloodEffect__3 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 50 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41207107, "actEffect": [ { "additional":8622, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1273, "multipleEffectNum":0, "effectType":2, "additional2":1273 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-2-20 19:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41207107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41207107[15006607] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-2-20 19:44:50][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_mpt_sy_skill1 in action 15006607 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill1__attackAffect__1 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill1__attackAffect__2 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 9895/21072 原来有盾: 0 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1273/1273 本段飘:1273 本段扣血:1273 本段扣盾:0 [INFO:2023-2-20 19:44:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 8622/21072 剩余盾: 0 [WARN:2023-2-20 19:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-2-20 19:44:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill1__showBloodEffect__3 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41204607, "actEffect": [ { "additional":7412, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1210, "multipleEffectNum":0, "effectType":2, "additional2":1210 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-2-20 19:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204607[10004907] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill1__attackAffect__1 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 8622/21072 原来有盾: 0 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1210/1210 本段飘:1210 本段扣血:1210 本段扣盾:0 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 7412/21072 剩余盾: 0 [WARN:2023-2-20 19:44:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill1__showBufferEffect__2 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-2-20 19:44:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206408, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":59, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 19:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41206408[10006708] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:44:52][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_szm_skill2 in action 10006708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 18 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41206408 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301018] [WARN:2023-2-20 19:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209407, "actEffect": [ { "additional":12802, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1348, "multipleEffectNum":0, "effectType":3, "additional2":1348 }, { "additional":39, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":60, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-2-20 19:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41209407[10010207] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:44:52][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_9_4 show commingEffect show_gsxr_skill1 in action 10010207 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill1__attackAffect__1 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 14150/27115 原来有盾: 0 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:1348/1348 本段飘:1348 本段扣血:1348 本段扣盾:0 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 12802/27115 剩余盾: 0 [WARN:2023-2-20 19:44:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:44:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}9[MyRole_9_4][4] 用 41209407 的带来了一个 ,令到 1[Monster_1_1_0][1] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209407 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301014] [WARN:2023-2-20 19:44:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":15109, "targetId":9, "multipleEffectNumReal":0, "additional3":674, "effectNum":674, "multipleEffectNum":0, "effectType":2, "additional2":674 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:44:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:44:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 15783/19835 原来有盾: 0 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:674/674 本段飘:674 本段扣血:674 本段扣盾:0 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 15109/19835 剩余盾: 0 [WARN:2023-2-20 19:44:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":22, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":59, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":58, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:22 buffId:301010 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:59 buffId:301018 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:58 buffId:301010 持续时间:1 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:53][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-2-20 19:44:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:44:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:44:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 stageId: 2 [INFO:2023-2-20 19:44:53]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:44:53]||||| Sender socketClient version=1 [INFO:2023-2-20 19:44:53]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:44:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:44:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:44:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033332098275423 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 52 1 [INFO:2023-2-20 19:44:53][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:44:53][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:44:54]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:44:54]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:44:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 time: 1676893544867 extraRoundTeamType: 0 [INFO:2023-2-20 19:44:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:44:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 53 1 [WARN:2023-2-20 19:44:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 19:44:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 1 endTime: 1676893604867 [INFO:2023-2-20 19:44:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:44:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 54 1 [WARN:2023-2-20 19:44:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023ea7038260 { _roundId = 4, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893604, _isReconnect = false, _startTime = 1676893544, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:44:54][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-2-20 19:44:55]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=537 [INFO:2023-2-20 19:44:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 2 actorId: 41205308 actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205308 } actEffect { targetId: 2 effectType: 4 effectNum: 4846 additional: 12258 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 3 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 56 actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 56 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41206407 actEffect { targetId: 6 effectType: 2 effectNum: 152 additional: 14093 additional2: 152 additional3: 152 } actEffect { targetId: 1 effectType: 4 effectNum: 2711 additional: 15513 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41205307 actEffect { targetId: 6 effectType: 2 effectNum: 790 additional: 13303 additional2: 790 additional3: 790 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301084 duration: 1 id: 61 } } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41202309 actEffect { targetId: 1 effectType: 8 effectNum: 1 additional: 41206409 additional2: 2 } actEffect { targetId: 2 effectType: 8 effectNum: 0 additional: 41205308 additional2: 2 } actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205309 additional2: 2 } actEffect { targetId: 3 effectType: 8 effectNum: 1 additional: 41202308 additional2: 2 } actEffect { targetId: 4 effectType: 8 effectNum: 2 additional: 41209908 additional2: 2 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41209909 additional2: 2 } actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 60 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202309 } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41209907 actEffect { targetId: 7 effectType: 2 effectNum: 372 additional: 14534 additional2: 372 additional3: 372 } targetId: 7 } battleStep { actorType: 2 castorId: 6 actorId: 52 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 52 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 53 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 53 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 54 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 54 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 55 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 55 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 1 [INFO:2023-2-20 19:44:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:44:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 55 1 [INFO:2023-2-20 19:44:55][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":2, "actorId":41205308, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":1, "additional":41205308 }, { "targetId":2, "effectType":4, "effectNum":4846, "additional":12258 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":3 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":56, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":1, "additional":56 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":7, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":1, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41206407, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":152, "additional":14093, "additional2":152, "additional3":152 }, { "targetId":1, "effectType":4, "effectNum":2711, "additional":15513 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41205307, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":790, "additional":13303, "additional2":790, "additional3":790 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301084, "duration":1, "id":61 } } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41202309, "actEffect": [ { "targetId":1, "effectType":8, "effectNum":1, "additional":41206409, "additional2":2 }, { "targetId":2, "effectType":8, "effectNum":0, "additional":41205308, "additional2":2 }, { "targetId":2, "effectType":8, "effectNum":1, "additional":41205309, "additional2":2 }, { "targetId":3, "effectType":8, "effectNum":1, "additional":41202308, "additional2":2 }, { "targetId":4, "effectType":8, "effectNum":2, "additional":41209908, "additional2":2 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41209909, "additional2":2 }, { "targetId":1, "effectType":6, "effectNum":0, "additional":60 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202309 } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41209907, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":372, "additional":14534, "additional2":372, "additional3":372 } ], "targetId":7 }, { "actorType":2, "castorId":6, "actorId":52, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":52 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":53, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":53 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":54, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":54 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":55, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":55 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 }, "roundId":4, "stageId":1 } [INFO:2023-2-20 19:44:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:44:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023ea7038260 { _roundId = 4, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893604, _startTime = 1676893544, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41205308, "actEffect": [ { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":12258, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4846, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":56, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":250, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41206407, "actEffect": [ { "additional":14093, "targetId":6, "multipleEffectNumReal":0, "additional3":152, "effectNum":152, "multipleEffectNum":0, "effectType":2, "additional2":152 }, { "additional":15513, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2711, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41205307, "actEffect": [ { "additional":13303, "targetId":6, "multipleEffectNumReal":0, "additional3":790, "effectNum":790, "multipleEffectNum":0, "effectType":2, "additional2":790 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":61, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":3, "actorId":41202309, "actEffect": [ { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41205309, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41209908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41209909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":60, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41202309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":7, "actorId":41209907, "actEffect": [ { "additional":14534, "targetId":7, "multipleEffectNumReal":0, "additional3":372, "effectNum":372, "multipleEffectNum":0, "effectType":2, "additional2":372 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":52, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":53, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":54, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":55, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:44:55][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-2-20 19:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41205308, "actEffect": [ { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":12258, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4846, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:44:55][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3 [INFO:2023-2-20 19:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205308 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205308[10007708] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-2-20 19:44:55][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill2 in action 10007708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:44:55][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__attackAffect__1 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__2 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__3 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__4 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__5 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":12258, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4846, "multipleEffectNum":0, "effectType":4, "additional2":0 } [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } [WARN:2023-2-20 19:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205308 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 7412 血 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 4846 血 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 12258 血 [WARN:2023-2-20 19:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":56, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:56 buffId:301084 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":250, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":250, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-2-20 19:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 8 [WARN:2023-2-20 19:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 9 ~ 9 [WARN:2023-2-20 19:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 8 [WARN:2023-2-20 19:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 8 [WARN:2023-2-20 19:44:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 9 9 [INFO:2023-2-20 19:44:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_11_0][0] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 9 9 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206407, "actEffect": [ { "additional":14093, "targetId":6, "multipleEffectNumReal":0, "additional3":152, "effectNum":152, "multipleEffectNum":0, "effectType":2, "additional2":152 }, { "additional":15513, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2711, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41206407[10006707] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill1__attackAffect__1 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 14245/21507 原来有盾: 0 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:152/152 本段飘:152 本段扣血:152 本段扣盾:0 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 14093/21507 剩余盾: 0 [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}1 原来有 12802 血 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 被补了 2711 血 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}1 剩余 15513 血 [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill1__showBloodEffect__2 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41205307, "actEffect": [ { "additional":13303, "targetId":6, "multipleEffectNumReal":0, "additional3":790, "effectNum":790, "multipleEffectNum":0, "effectType":2, "additional2":790 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":61, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:44:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205307[10007707] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-2-20 19:44:57][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill1 in action 10007707 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:57][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__1 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__2 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 14093/21507 原来有盾: 0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.25) -》 多段已飘:197/790 本段飘:197 本段扣血:197 本段扣盾:0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 13896/21507 剩余盾: 0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__3 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 13896/21507 原来有盾: 0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.25) -》 多段已飘:394/790 本段飘:197 本段扣血:197 本段扣盾:0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 13699/21507 剩余盾: 0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__4 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 13699/21507 原来有盾: 0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.25) -》 多段已飘:591/790 本段飘:197 本段扣血:197 本段扣盾:0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 13502/21507 剩余盾: 0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__5 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 13502/21507 原来有盾: 0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:790/790 本段飘:199 本段扣血:199 本段扣盾:0 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 13303/21507 剩余盾: 0 [WARN:2023-2-20 19:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205307 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301084] [WARN:2023-2-20 19:44:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__showBufferEffect__6 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-2-20 19:44:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202309, "actEffect": [ { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41205309, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41209908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":41209909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":2 }, { "additional":60, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41202309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 19:44:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2023-2-20 19:44:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 8 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202309 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}3[Monster_3_3_0][3] 用 41202309[10001709] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:44:59][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_kezaijian_skill3 in action 10001709 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill3__attackAffect__1 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill3__attackAffect__2 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill3__showBufferEffect__3 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:44:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 8 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}3[Monster_3_3_0][3] 使用技能 41202309 ,令到 1[Monster_1_1_0][1] 减少 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}3[Monster_3_3_0][3] 使用技能 41202309 ,令到 2[Monster_2_2_0][2] 减少 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}3[Monster_3_3_0][3] 使用技能 41202309 ,令到 2[Monster_2_2_0][2] 减少 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}3[Monster_3_3_0][3] 使用技能 41202309 ,令到 3[Monster_3_3_0][3] 减少 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}3[Monster_3_3_0][3] 使用技能 41202309 ,令到 4[Monster_4_4_0][4] 减少 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}3[Monster_3_3_0][3] 使用技能 41202309 ,令到 4[Monster_4_4_0][4] 减少 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}3[Monster_3_3_0][3] 用 41202309 的带来了一个 ,令到 1[Monster_1_1_0][1] 移除了一个 buff [301014] [INFO:2023-2-20 19:44:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_3_0][3] 使用技能 41202309 ,令到 3[Monster_3_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:44:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 8 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill3__showBigSkillEffect__4 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 54 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41209907, "actEffect": [ { "additional":14534, "targetId":7, "multipleEffectNumReal":0, "additional3":372, "effectNum":372, "multipleEffectNum":0, "effectType":2, "additional2":372 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:45:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:45:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209907 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209907[10010807] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-2-20 19:45:0][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill1 in action 10010807 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill1__attackAffect__1 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill1__attackAffect__2 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 14906/20978 原来有盾: 0 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:372/372 本段飘:372 本段扣血:372 本段扣盾:0 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 14534/20978 剩余盾: 0 [WARN:2023-2-20 19:45:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":52, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":53, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":54, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":55, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:52 buffId:301002 持续时间:1 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:53 buffId:301002 持续时间:1 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:54 buffId:301002 持续时间:1 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:55 buffId:301002 持续时间:1 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-2-20 19:45:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:45:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:45:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 stageId: 1 [INFO:2023-2-20 19:45:0]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:45:0]||||| Sender socketClient version=1 [INFO:2023-2-20 19:45:0]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:45:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:45:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:45:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.03342130035162 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 57 1 [INFO:2023-2-20 19:45:0][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:45:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:45:1]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:45:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 2 endTime: 1676893611869 [INFO:2023-2-20 19:45:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:45:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 58 1 [WARN:2023-2-20 19:45:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-2-20 19:45:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x023ea5e87a20 { _roundId = 4, _isFinish = false, _isEndFinish = false, pickEndTime = 1676893611, isPreRound = false, _startTime = 1676893544, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:45:1][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-2-20 19:45:2]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=415 [INFO:2023-2-20 19:45:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202908 actEffect { targetId: 1 effectType: 3 effectNum: 5825 additional: 9688 additional2: 5825 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 62 } } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 41202908 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 63 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41205308 actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205308 } actEffect { targetId: 1 effectType: 4 effectNum: 2423 additional: 12111 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 3 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 63 actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 61 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41207108 actEffect { targetId: 1 effectType: 2 effectNum: 2306 additional: 9805 additional2: 2306 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 64 } } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41207108 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 46 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41204607 actEffect { targetId: 1 effectType: 2 effectNum: 2097 additional: 7708 additional2: 2097 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41209408 actEffect { targetId: 1 effectType: 3 effectNum: 6465 additional: 1243 additional2: 6465 additional3: 0 } actEffect { targetId: 1 effectType: 8 effectNum: 2 additional: 41206409 additional2: 1 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 64 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 65 } } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41209408 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 65 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 65 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 58 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 58 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 2 [INFO:2023-2-20 19:45:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:45:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 59 1 [INFO:2023-2-20 19:45:2][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202908, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":5825, "additional":9688, "additional2":5825, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":62 } }, { "targetId":6, "effectType":8, "effectNum":3, "additional":41202908 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":63 } }, { "targetId":6, "effectType":15, "effectNum":0, "additional":11 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41205308, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":1, "additional":41205308 }, { "targetId":1, "effectType":4, "effectNum":2423, "additional":12111 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":3 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":63, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":1, "additional":61 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41207108, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2306, "additional":9805, "additional2":2306, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":64 } }, { "targetId":7, "effectType":8, "effectNum":3, "additional":41207108 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41204607, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2097, "additional":7708, "additional2":2097, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41209408, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":6465, "additional":1243, "additional2":6465, "additional3":0 }, { "targetId":1, "effectType":8, "effectNum":2, "additional":41206409, "additional2":1 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":64 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":65 } }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41209408 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":65, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":65 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":58, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":58 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 }, "roundId":4, "stageId":2 } [INFO:2023-2-20 19:45:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:45:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023ea5e87a20 { _roundId = 4, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1676893611, _startTime = 1676893544, _steps = { 1 = { "actorType":1, "targetId":1, "actorId":41202908, "actEffect": [ { "additional":9688, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5825, "multipleEffectNum":0, "effectType":3, "additional2":5825 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":62, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202908, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":63, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":11, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":1, "actorId":41205308, "actEffect": [ { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":12111, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2423, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 4 = { "actEffect": [ { "additional":61, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 5 = { "actorType":1, "targetId":1, "actorId":41207108, "actEffect": [ { "additional":9805, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2306, "multipleEffectNum":0, "effectType":2, "additional2":2306 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":64, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207108, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 6 = { "actorType":1, "targetId":1, "actorId":41204607, "actEffect": [ { "additional":7708, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2097, "multipleEffectNum":0, "effectType":2, "additional2":2097 } ], "castorId":8, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":1, "actorId":41209408, "actEffect": [ { "additional":1243, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6465, "multipleEffectNum":0, "effectType":3, "additional2":6465 }, { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":64, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":65, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41209408, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 8 = { "actEffect": [ { "additional":65, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":58, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:45:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-2-20 19:45:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202908, "actEffect": [ { "additional":9688, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5825, "multipleEffectNum":0, "effectType":3, "additional2":5825 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":62, "buffId":301022, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202908, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-2-20 19:45:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:45:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:45:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-2-20 19:45:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202908[10003708] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:45:2][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_pianchuan_skill2 in action 10003708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill2__attackAffect__1 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 42 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 15513/27115 原来有盾: 0 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:5825/5825 本段飘:5825 本段扣血:5825 本段扣盾:0 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 9688/27115 剩余盾: 0 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[MyRole_6_1][1] 用 41202908 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301022] [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202908 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill2__showBufferEffect__2 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 51 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":63, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":11, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,1[Monster_1_1_0][1] 增加了一个 buff [301014] [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41205308, "actEffect": [ { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":12111, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2423, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:45:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205308 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205308[10007708] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-2-20 19:45:3][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill2 in action 10007708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:3][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__attackAffect__1 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__2 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__3 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__4 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__5 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:45:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":12111, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2423, "multipleEffectNum":0, "effectType":4, "additional2":0 } [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205308 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}1 原来有 9688 血 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 被补了 2423 血 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}1 剩余 12111 血 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":61, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:61 buffId:301084 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207108, "actEffect": [ { "additional":9805, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2306, "multipleEffectNum":0, "effectType":2, "additional2":2306 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":64, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207108, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41207108 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41207108[15006608] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:45:5][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_mpt_sy_skill2 in action 15006608 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__1 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__2 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 12111/27115 原来有盾: 0 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.3) -》 多段已飘:691/2306 本段飘:691 本段扣血:691 本段扣盾:0 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 11420/27115 剩余盾: 0 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__3 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 25 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 11420/27115 原来有盾: 0 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.3) -》 多段已飘:1382/2306 本段飘:691 本段扣血:691 本段扣盾:0 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 10729/27115 剩余盾: 0 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__4 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 10729/27115 原来有盾: 0 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:2306/2306 本段飘:924 本段扣血:924 本段扣盾:0 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 9805/27115 剩余盾: 0 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41207108 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301015] [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41207108 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__showBufferEffect__5 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41204607, "actEffect": [ { "additional":7708, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2097, "multipleEffectNum":0, "effectType":2, "additional2":2097 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:45:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204607 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}8[MyRole_8_3][3] 用 41204607[10004907] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill1__attackAffect__1 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 9805/27115 原来有盾: 0 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:2097/2097 本段飘:2097 本段扣血:2097 本段扣盾:0 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 7708/27115 剩余盾: 0 [WARN:2023-2-20 19:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill1__showBufferEffect__2 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41209408, "actEffect": [ { "additional":1243, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6465, "multipleEffectNum":0, "effectType":3, "additional2":6465 }, { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":64, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":65, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41209408, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-2-20 19:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:45:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 5 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41209408[10010208] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:45:6][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_9_4 show commingEffect show_gsxr_skill2 in action 10010208 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:45:6][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__attackAffect__1 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__attackAffect__2 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 7708/27115 原来有盾: 0 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.5) -》 多段已飘:3232/6465 本段飘:3232 本段扣血:3232 本段扣盾:0 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 4476/27115 剩余盾: 0 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__attackAffect__3 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 47 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 4476/27115 原来有盾: 0 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:6465/6465 本段飘:3233 本段扣血:3233 本段扣盾:0 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 1243/27115 剩余盾: 0 [WARN:2023-2-20 19:45:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:45:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 5 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}9[MyRole_9_4][4] 使用技能 41209408 ,令到 1[Monster_1_1_0][1] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}9[MyRole_9_4][4] 用 41209408 的带来了一个 ,令到 1[Monster_1_1_0][1] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209408 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301015] [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41209408 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 5 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__showBufferEffect__4 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":65, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":58, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:65 buffId:301015 持续时间:1 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:58 buffId:301010 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-2-20 19:45:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:45:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:45:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 stageId: 2 [INFO:2023-2-20 19:45:7]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:45:7]||||| Sender socketClient version=1 [INFO:2023-2-20 19:45:7]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:45:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:45:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:45:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033332999795675 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 60 1 [INFO:2023-2-20 19:45:7][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:45:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:45:8]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:45:8]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:45:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 time: 1676893558873 extraRoundTeamType: 0 [INFO:2023-2-20 19:45:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:45:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 62 1 [WARN:2023-2-20 19:45:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 19:45:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 1 endTime: 1676893618873 [INFO:2023-2-20 19:45:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:45:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 63 1 [WARN:2023-2-20 19:45:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023ea8a9a380 { _roundId = 5, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893618, _isReconnect = false, _startTime = 1676893558, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:45:8][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-2-20 19:45:8]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:45:8]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=162 [INFO:2023-2-20 19:45:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2667 [INFO:2023-2-20 19:45:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:45:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 64 1 [INFO:2023-2-20 19:45:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 0 isOffense: false heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2660 winCount: 0 isOffense: true heroes: 100044 heroes: 100085 heroes: 100011 heroes: 100201 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:45:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:45:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 65 1 [WARN:2023-2-20 19:45:8][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:45:8][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893558 [INFO:2023-2-20 19:45:9]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=585 [INFO:2023-2-20 19:45:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41206407 actEffect { targetId: 6 effectType: 3 effectNum: 238 additional: 13065 additional2: 238 additional3: 238 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41205309 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 66 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 67 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 68 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301001 duration: 2 id: 69 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301084 duration: 2 id: 70 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41205309 } targetId: 2 } battleStep { actorType: 1 castorId: 3 actorId: 41202308 actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301018 duration: 2 id: 71 } } actEffect { targetId: 3 effectType: 4 effectNum: 5068 additional: 7322 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202308 } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41209909 actEffect { targetId: 6 effectType: 2 effectNum: 1370 additional: 11695 additional2: 1370 additional3: 1370 } actEffect { targetId: 7 effectType: 3 effectNum: 1993 additional: 12541 additional2: 1993 additional3: 1993 } actEffect { targetId: 8 effectType: 2 effectNum: 1448 additional: 14868 additional2: 1448 additional3: 1448 } actEffect { targetId: 9 effectType: 3 effectNum: 1981 additional: 13128 additional2: 1981 additional3: 1981 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 72 } } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 73 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 74 } } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 75 } } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 30 } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41209909 } targetId: 9 } battleStep { actorType: 2 castorId: 1 actorId: 62 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 62 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 63 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 63 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 66 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 66 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 68 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 68 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 69 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 69 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 52 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 52 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 53 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 53 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 54 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 54 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 55 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 55 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 1 [INFO:2023-2-20 19:45:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:45:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 66 1 [INFO:2023-2-20 19:45:9][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41206407, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":238, "additional":13065, "additional2":238, "additional3":238 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41205309, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":66 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":67 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":68 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301001, "duration":2, "id":69 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301084, "duration":2, "id":70 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41205309 } ], "targetId":2 }, { "actorType":1, "castorId":3, "actorId":41202308, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301018, "duration":2, "id":71 } }, { "targetId":3, "effectType":4, "effectNum":5068, "additional":7322 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202308 } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41209909, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1370, "additional":11695, "additional2":1370, "additional3":1370 }, { "targetId":7, "effectType":3, "effectNum":1993, "additional":12541, "additional2":1993, "additional3":1993 }, { "targetId":8, "effectType":2, "effectNum":1448, "additional":14868, "additional2":1448, "additional3":1448 }, { "targetId":9, "effectType":3, "effectNum":1981, "additional":13128, "additional2":1981, "additional3":1981 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":72 } }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":73 } }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":74 } }, { "targetId":9, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":75 } }, { "targetId":4, "effectType":6, "effectNum":1, "additional":30 }, { "targetId":4, "effectType":8, "effectNum":5, "additional":41209909 } ], "targetId":9 }, { "actorType":2, "castorId":1, "actorId":62, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":62 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":63, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":63 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":66, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":66 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":68, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":68 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":69, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":69 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":52, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":52 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":53, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":53 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":54, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":54 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":55, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":55 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 }, "roundId":5, "stageId":1 } [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023ea8a9a380 { _roundId = 5, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893618, _startTime = 1676893558, _steps = { 1 = { "actorType":1, "targetId":6, "actorId":41206407, "actEffect": [ { "additional":13065, "targetId":6, "multipleEffectNumReal":0, "additional3":238, "effectNum":238, "multipleEffectNum":0, "effectType":3, "additional2":238 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":2, "actorId":41205309, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":66, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":67, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":68, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":69, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":70, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205309, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":3, "actorId":41202308, "actEffect": [ { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":71, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":7322, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5068, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":9, "actorId":41209909, "actEffect": [ { "additional":11695, "targetId":6, "multipleEffectNumReal":0, "additional3":1370, "effectNum":1370, "multipleEffectNum":0, "effectType":2, "additional2":1370 }, { "additional":12541, "targetId":7, "multipleEffectNumReal":0, "additional3":1993, "effectNum":1993, "multipleEffectNum":0, "effectType":3, "additional2":1993 }, { "additional":14868, "targetId":8, "multipleEffectNumReal":0, "additional3":1448, "effectNum":1448, "multipleEffectNum":0, "effectType":2, "additional2":1448 }, { "additional":13128, "targetId":9, "multipleEffectNumReal":0, "additional3":1981, "effectNum":1981, "multipleEffectNum":0, "effectType":3, "additional2":1981 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":72, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":73, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":74, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":75, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":30, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41209909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":62, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":63, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":66, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":68, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":69, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":52, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":53, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":54, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":55, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206407, "actEffect": [ { "additional":13065, "targetId":6, "multipleEffectNumReal":0, "additional3":238, "effectNum":238, "multipleEffectNum":0, "effectType":3, "additional2":238 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 19:45:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:45:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206407 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41206407[10006707] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill1__attackAffect__1 [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 24 [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 13303/21507 原来有盾: 0 [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:238/238 本段飘:238 本段扣血:238 本段扣盾:0 [INFO:2023-2-20 19:45:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 13065/21507 剩余盾: 0 [WARN:2023-2-20 19:45:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:10][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill1__showBloodEffect__2 [INFO:2023-2-20 19:45:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-2-20 19:45:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-2-20 19:45:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-2-20 19:45:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41205309, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":66, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":67, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":68, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":69, "buffId":301001, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":70, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41205309, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:45:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-2-20 19:45:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6 [INFO:2023-2-20 19:45:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205309 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 19:45:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}2[Monster_2_2_0][2] 用 41205309[10007709] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:45:11][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 年年有余(100082):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:11][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill3 in action 10007709 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:11][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_nnyy_skill3_camera---->show_nnyy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:130: in function '_doLoad' logic/extensions/battle/handler/SkillCameraHandler:87: in function 'load' logic/extensions/battle/util/BattleUtils:787: in function 'preloadUnitSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:11][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_nnyy_skill3_camera---->show_nnyy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:135: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' logic/extensions/battle/handler/SkillCameraHandler:130: in function '_doLoad' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:11][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 年年有余(100082):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:11][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 年年有余(100082):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:68: in function 'show' logic/extensions/battle/util/BattleUtils:793: in function 'showSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:11][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill3__attackAffect__1 [INFO:2023-2-20 19:45:13][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill3__showBufferEffect__2 [INFO:2023-2-20 19:45:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-2-20 19:45:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:45:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6 [INFO:2023-2-20 19:45:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205309 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301001] [INFO:2023-2-20 19:45:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205309 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301001] [INFO:2023-2-20 19:45:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205309 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301001] [INFO:2023-2-20 19:45:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205309 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301001] [INFO:2023-2-20 19:45:13][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205309 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301084] [INFO:2023-2-20 19:45:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205309 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6 [INFO:2023-2-20 19:45:14][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill3__showBigSkillEffect__3 [INFO:2023-2-20 19:45:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 221 [INFO:2023-2-20 19:45:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-2-20 19:45:14][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 年年有余(100082):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:45:14][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 年年有余(100082):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:103: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:802: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:238: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:45:14][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_nnyy_skill3_camera---->show_nnyy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:107: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:802: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:238: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:45:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-2-20 19:45:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-2-20 19:45:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202308, "actEffect": [ { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":71, "buffId":301018, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":7322, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5068, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 19:45:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:45:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:45:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [WARN:2023-2-20 19:45:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [INFO:2023-2-20 19:45:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202308 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41202308[10001708] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-2-20 19:45:15][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_3_0 show commingEffect show_kezaijian_skill2 in action 10001708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTDurationDone:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill2__showBufferEffect__1 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 80 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:45:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41202308 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301018] [WARN:2023-2-20 19:45:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:45:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}3 原来有 2254 血 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 被补了 5068 血 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}3 剩余 7322 血 [WARN:2023-2-20 19:45:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [WARN:2023-2-20 19:45:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}3[Monster_3_3_0][3] 使用技能 41202308 ,令到 3[Monster_3_3_0][3] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill2__showBloodEffect__2 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 88 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-2-20 19:45:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-2-20 19:45:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41209909, "actEffect": [ { "additional":11695, "targetId":6, "multipleEffectNumReal":0, "additional3":1370, "effectNum":1370, "multipleEffectNum":0, "effectType":2, "additional2":1370 }, { "additional":12541, "targetId":7, "multipleEffectNumReal":0, "additional3":1993, "effectNum":1993, "multipleEffectNum":0, "effectType":3, "additional2":1993 }, { "additional":14868, "targetId":8, "multipleEffectNumReal":0, "additional3":1448, "effectNum":1448, "multipleEffectNum":0, "effectType":2, "additional2":1448 }, { "additional":13128, "targetId":9, "multipleEffectNumReal":0, "additional3":1981, "effectNum":1981, "multipleEffectNum":0, "effectType":3, "additional2":1981 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":72, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":73, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":74, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":75, "buffId":301021, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":30, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":41209909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:45:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 10 [WARN:2023-2-20 19:45:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-2-20 19:45:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 10 [INFO:2023-2-20 19:45:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209909 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 19:45:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}4[Monster_4_4_0][4] 用 41209909[10010809] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:45:17][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 天香白冀(100106):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:17][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill3 in action 10010809 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:17][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__1 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__bigShake__2 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 1 1.5 1 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__3 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 50 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 13065/21507 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.05) -》 多段已飘:68/1370 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12997/21507 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 14534/20978 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:99/1993 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 14435/20978 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 16316/20060 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:72/1448 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 16244/20060 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 15109/19835 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:99/1981 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 15010/19835 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__4 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12997/21507 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.05) -》 多段已飘:136/1370 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12929/21507 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 14435/20978 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:198/1993 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 14336/20978 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 16244/20060 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:144/1448 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 16172/20060 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 15010/19835 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:198/1981 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 14911/19835 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__5 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 60 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12929/21507 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.05) -》 多段已飘:204/1370 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12861/21507 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 14336/20978 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:297/1993 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 14237/20978 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 16172/20060 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:216/1448 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 16100/20060 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 14911/19835 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:297/1981 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 14812/19835 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__6 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 65 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12861/21507 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.05) -》 多段已飘:272/1370 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12793/21507 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 14237/20978 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:396/1993 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 14138/20978 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 16100/20060 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:288/1448 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 16028/20060 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 14812/19835 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:396/1981 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 14713/19835 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__7 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12793/21507 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.05) -》 多段已飘:340/1370 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12725/21507 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 14138/20978 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:495/1993 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 14039/20978 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 16028/20060 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:360/1448 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 15956/20060 剩余盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 14713/19835 原来有盾: 0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:495/1981 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 14614/19835 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__8 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 75 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12725/21507 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.05) -》 多段已飘:408/1370 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12657/21507 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 14039/20978 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:594/1993 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 13940/20978 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 15956/20060 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:432/1448 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 15884/20060 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 14614/19835 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:594/1981 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 14515/19835 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__9 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 80 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12657/21507 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.05) -》 多段已飘:476/1370 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12589/21507 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 13940/20978 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:693/1993 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 13841/20978 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 15884/20060 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:504/1448 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 15812/20060 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 14515/19835 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:693/1981 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 14416/19835 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__10 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 85 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12589/21507 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.05) -》 多段已飘:544/1370 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12521/21507 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 13841/20978 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:792/1993 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 13742/20978 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 15812/20060 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:576/1448 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 15740/20060 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 14416/19835 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:792/1981 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 14317/19835 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__11 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12521/21507 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.05) -》 多段已飘:612/1370 本段飘:68 本段扣血:68 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12453/21507 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 13742/20978 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.05) -》 多段已飘:891/1993 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 13643/20978 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 15740/20060 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.05) -》 多段已飘:648/1448 本段飘:72 本段扣血:72 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 15668/20060 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 14317/19835 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.05) -》 多段已飘:891/1981 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 14218/19835 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__bigShake__12 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 100 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:335]:{func}震屏 来了,美术资源对了 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:341]:{func}震屏参数 1 1 1 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__13 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 102 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12453/21507 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.15) -》 多段已飘:817/1370 本段飘:205 本段扣血:205 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 12248/21507 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 13643/20978 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.15) -》 多段已飘:1189/1993 本段飘:298 本段扣血:298 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 13345/20978 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 15668/20060 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.15) -》 多段已飘:865/1448 本段飘:217 本段扣血:217 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 15451/20060 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 14218/19835 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.15) -》 多段已飘:1188/1981 本段飘:297 本段扣血:297 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 13921/19835 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__14 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 107 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 12248/21507 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:0.2) -》 多段已飘:1091/1370 本段飘:274 本段扣血:274 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11974/21507 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 13345/20978 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.2) -》 多段已飘:1587/1993 本段飘:398 本段扣血:398 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 12947/20978 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 15451/20060 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.2) -》 多段已飘:1154/1448 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 15162/20060 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 13921/19835 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:0.2) -》 多段已飘:1584/1981 本段飘:396 本段扣血:396 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 13525/19835 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__attackAffect__15 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 112 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11974/21507 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:1370/1370 本段飘:279 本段扣血:279 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 11695/21507 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 12947/20978 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:1993/1993 本段飘:406 本段扣血:406 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 12541/20978 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 15162/20060 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1448/1448 本段飘:294 本段扣血:294 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 14868/20060 剩余盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 13525/19835 原来有盾: 0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1981/1981 本段飘:397 本段扣血:397 本段扣盾:0 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 13128/19835 剩余盾: 0 [WARN:2023-2-20 19:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-2-20 19:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 10 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41209909 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301021] [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41209909 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301021] [INFO:2023-2-20 19:45:19][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41209909 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301021] [INFO:2023-2-20 19:45:19][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41209909 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301021] [INFO:2023-2-20 19:45:19][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}4[Monster_4_4_0][4] 用 41209909 的带来了一个 ,令到 4[Monster_4_4_0][4] 覆盖移除了一个 buff[301159],不提示id不需要播放效果 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41209909 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 10 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__showBufferEffect__16 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 130 [INFO:2023-2-20 19:45:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:20][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill3__showBigSkillEffect__17 [INFO:2023-2-20 19:45:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 150 [INFO:2023-2-20 19:45:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-2-20 19:45:20][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 天香白冀(100106):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:45:20][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 6792 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":62, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":63, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":66, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":68, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":69, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":52, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":53, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":54, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":55, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:62 buffId:301022 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:63 buffId:301014 持续时间:1 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:66 buffId:301001 持续时间:1 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:68 buffId:301001 持续时间:1 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:69 buffId:301001 持续时间:1 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:52 buffId:301002 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:53 buffId:301002 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:54 buffId:301002 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:55 buffId:301002 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-2-20 19:45:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:45:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:45:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 stageId: 1 [INFO:2023-2-20 19:45:21]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:45:21]||||| Sender socketClient version=1 [INFO:2023-2-20 19:45:21]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:45:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:45:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:45:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033335100859404 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 68 1 [INFO:2023-2-20 19:45:21][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:45:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:45:21]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:45:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 2 endTime: 1676893631876 [INFO:2023-2-20 19:45:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:45:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 69 1 [WARN:2023-2-20 19:45:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-2-20 19:45:21][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x023ea82c93c8 { _roundId = 5, _isFinish = false, _isEndFinish = false, pickEndTime = 1676893631, isPreRound = false, _startTime = 1676893558, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:45:21][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-2-20 19:45:22]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=181 [INFO:2023-2-20 19:45:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 4 castorId: 6 actorId: 0 targetId: 0 } battleStep { actorType: 4 castorId: 7 actorId: 0 targetId: 0 } battleStep { actorType: 4 castorId: 8 actorId: 0 targetId: 0 } battleStep { actorType: 4 castorId: 9 actorId: 0 targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 72 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 72 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 73 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 73 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 74 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 74 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 75 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 75 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 65 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 65 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 71 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 71 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 2 [INFO:2023-2-20 19:45:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:45:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 70 1 [INFO:2023-2-20 19:45:22][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":4, "castorId":6, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":4, "castorId":7, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":4, "castorId":8, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":4, "castorId":9, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":72, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":72 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":73, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":73 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":74, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":74 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":75, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":75 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":65, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":65 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":71, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":71 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 }, "roundId":5, "stageId":2 } [INFO:2023-2-20 19:45:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:45:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023ea82c93c8 { _roundId = 5, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1676893631, _startTime = 1676893558, _steps = { 1 = { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":7, "originalTargetId":0 }, 3 = { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":8, "originalTargetId":0 }, 4 = { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":9, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":72, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":73, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":74, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":75, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":65, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":71, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:45:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-2-20 19:45:22][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 6[MyRole_6_1][1] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":6, "originalTargetId":0 } [INFO:2023-2-20 19:45:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-2-20 19:45:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-2-20 19:45:22][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 7[MyRole_7_2][2] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":7, "originalTargetId":0 } [INFO:2023-2-20 19:45:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-2-20 19:45:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-2-20 19:45:23][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 8[MyRole_8_3][3] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":8, "originalTargetId":0 } [INFO:2023-2-20 19:45:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-2-20 19:45:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-2-20 19:45:23][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit----------------------------- 9[MyRole_9_4][4] 无法出手,眩晕等状态限制了技能使用 { "actorType":4, "targetId":0, "actorId":0, "actEffect": [], "castorId":9, "originalTargetId":0 } [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":72, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":73, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":74, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":75, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":65, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":71, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:72 buffId:301021 [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:7 buffServerId:73 buffId:301021 [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:74 buffId:301021 [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:9 buffServerId:75 buffId:301021 [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:65 buffId:301015 [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:3 buffServerId:71 buffId:301018 持续时间:1 [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-2-20 19:45:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:45:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:45:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 stageId: 2 [INFO:2023-2-20 19:45:24]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:45:24]||||| Sender socketClient version=1 [INFO:2023-2-20 19:45:24]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:45:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:45:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:45:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033333599567413 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 71 1 [INFO:2023-2-20 19:45:24][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:45:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:45:24]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:45:24]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:45:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 time: 1676893574928 extraRoundTeamType: 0 [INFO:2023-2-20 19:45:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:45:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 72 1 [WARN:2023-2-20 19:45:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 19:45:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 1 endTime: 1676893634928 [INFO:2023-2-20 19:45:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:45:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 73 1 [WARN:2023-2-20 19:45:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023e9eeb46b0 { _roundId = 6, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893634, _isReconnect = false, _startTime = 1676893574, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:45:24][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-2-20 19:45:25]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=322 [INFO:2023-2-20 19:45:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41206409 actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301010 duration: 3 id: 76 } } actEffect { targetId: 1 effectType: 18 effectNum: 22596 additional: 1016 } actEffect { targetId: 1 effectType: 18 effectNum: 31634 additional: 1391 } actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 23 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41206409 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41205307 actEffect { targetId: 8 effectType: 2 effectNum: 1498 additional: 13370 additional2: 1498 additional3: 1498 } actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 70 } actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 67 } actEffect { targetId: 2 effectType: 7 effectNum: 4 additional: 70 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41202307 actEffect { targetId: 9 effectType: 2 effectNum: 1047 additional: 12081 additional2: 1047 additional3: 1047 } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301010 duration: 2 id: 80 } } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41209907 actEffect { targetId: 6 effectType: 3 effectNum: 1131 additional: 10564 additional2: 1131 additional3: 1131 } targetId: 6 } battleStep { actorType: 2 castorId: 1 actorId: 63 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 63 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 66 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 66 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 68 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 68 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 69 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 69 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 1 [INFO:2023-2-20 19:45:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:45:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 74 1 [INFO:2023-2-20 19:45:25][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41206409, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301010, "duration":3, "id":76 } }, { "targetId":1, "effectType":18, "effectNum":22596, "additional":1016 }, { "targetId":1, "effectType":18, "effectNum":31634, "additional":1391 }, { "targetId":1, "effectType":7, "effectNum":2, "additional":23 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41206409 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41205307, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1498, "additional":13370, "additional2":1498, "additional3":1498 }, { "targetId":2, "effectType":7, "effectNum":3, "additional":70 }, { "targetId":2, "effectType":6, "effectNum":0, "additional":67 }, { "targetId":2, "effectType":7, "effectNum":4, "additional":70 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41202307, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1047, "additional":12081, "additional2":1047, "additional3":1047 }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301010, "duration":2, "id":80 } } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41209907, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":1131, "additional":10564, "additional2":1131, "additional3":1131 } ], "targetId":6 }, { "actorType":2, "castorId":1, "actorId":63, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":63 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":66, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":66 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":68, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":68 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":69, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":69 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 }, "roundId":6, "stageId":1 } [INFO:2023-2-20 19:45:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:45:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023e9eeb46b0 { _roundId = 6, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893634, _startTime = 1676893574, _steps = { 1 = { "actorType":1, "targetId":1, "actorId":41206409, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":76, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1016, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":22596, "multipleEffectNum":0, "effectType":18, "additional2":0 }, { "additional":1391, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":31634, "multipleEffectNum":0, "effectType":18, "additional2":0 }, { "additional":23, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":8, "actorId":41205307, "actEffect": [ { "additional":13370, "targetId":8, "multipleEffectNumReal":0, "additional3":1498, "effectNum":1498, "multipleEffectNum":0, "effectType":2, "additional2":1498 }, { "additional":70, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":67, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":70, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":9, "actorId":41202307, "actEffect": [ { "additional":12081, "targetId":9, "multipleEffectNumReal":0, "additional3":1047, "effectNum":1047, "multipleEffectNum":0, "effectType":2, "additional2":1047 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":80, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":6, "actorId":41209907, "actEffect": [ { "additional":10564, "targetId":6, "multipleEffectNumReal":0, "additional3":1131, "effectNum":1131, "multipleEffectNum":0, "effectType":3, "additional2":1131 } ], "castorId":4, "originalTargetId":0 }, 5 = { "actEffect": [ { "additional":63, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":66, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":68, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":69, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:45:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-2-20 19:45:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41206409, "actEffect": [ { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":76, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":1016, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":22596, "multipleEffectNum":0, "effectType":18, "additional2":0 }, { "additional":1391, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":31634, "multipleEffectNum":0, "effectType":18, "additional2":0 }, { "additional":23, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-2-20 19:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 2 ~ 3 [WARN:2023-2-20 19:45:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 5 [INFO:2023-2-20 19:45:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41206409 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}1[Monster_1_1_0][1] 用 41206409[10006709] 不是aoe 干了 1[Monster_1_1_0][1] 一下 [INFO:2023-2-20 19:45:25][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_1_1_0 show commingEffect show_szm_skill3 in action 10006709 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:45:25][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill3__attackAffect__1 [INFO:2023-2-20 19:45:26][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_1_1_0__skill3__showBigSkillEffect__2 [INFO:2023-2-20 19:45:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-2-20 19:45:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":0, "targetId":1, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":76, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1016, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":22596, "multipleEffectNum":0, "effectType":18, "additional2":0 } [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":1391, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":31634, "multipleEffectNum":0, "effectType":18, "additional2":0 } [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":23, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41206409, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2023-2-20 19:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[Monster_1_1_0][1] 用 41206409 ,令到 1[Monster_1_1_0][1] 增加了一个 buff [301010] [WARN:2023-2-20 19:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 2 3 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}1 血量上限更新 -》 前:1243/27115 后:1016/22596 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}1 血量上限更新 -》 前:1016/22596 后:1391/31634 [WARN:2023-2-20 19:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 2 3 [WARN:2023-2-20 19:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 5 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}1[Monster_1_1_0][1] 使用技能 41206409 令到 1[Monster_1_1_0][1] 的buff [301117] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}1[Monster_1_1_0][1] 使用技能 41206409 ,令到 1[Monster_1_1_0][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 5 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41205307, "actEffect": [ { "additional":13370, "targetId":8, "multipleEffectNumReal":0, "additional3":1498, "effectNum":1498, "multipleEffectNum":0, "effectType":2, "additional2":1498 }, { "additional":70, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":67, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":70, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 19:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:45:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205307[10007707] 不是aoe 干了 8[MyRole_8_3][3] 一下 [INFO:2023-2-20 19:45:27][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill1 in action 10007707 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:45:27][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__1 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__2 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 14868/20060 原来有盾: 0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.25) -》 多段已飘:374/1498 本段飘:374 本段扣血:374 本段扣盾:0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 14494/20060 剩余盾: 0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__3 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 14494/20060 原来有盾: 0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.25) -》 多段已飘:748/1498 本段飘:374 本段扣血:374 本段扣盾:0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 14120/20060 剩余盾: 0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__4 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 14120/20060 原来有盾: 0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:0.25) -》 多段已飘:1122/1498 本段飘:374 本段扣血:374 本段扣盾:0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 13746/20060 剩余盾: 0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__5 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}8 -> 原来有血: 13746/20060 原来有盾: 0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}8 受到攻击(比率:1) -》 多段已飘:1498/1498 本段飘:376 本段扣血:376 本段扣盾:0 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}8 -> 剩余血: 13370/20060 剩余盾: 0 [WARN:2023-2-20 19:45:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:45:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[Monster_2_2_0][2] 使用技能 41205307 令到 2[Monster_2_2_0][2] 的buff [301084] 持续时间变更为 [3],没效果看的是刷新数据和ui [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}2[Monster_2_2_0][2] 用 41205307 的带来了一个 ,令到 2[Monster_2_2_0][2] 移除了一个 buff [301001] [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}2[Monster_2_2_0][2] 使用技能 41205307 令到 2[Monster_2_2_0][2] 的buff [301084] 持续时间变更为 [4],没效果看的是刷新数据和ui [WARN:2023-2-20 19:45:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__showBufferEffect__6 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-2-20 19:45:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":9, "actorId":41202307, "actEffect": [ { "additional":12081, "targetId":9, "multipleEffectNumReal":0, "additional3":1047, "effectNum":1047, "multipleEffectNum":0, "effectType":2, "additional2":1047 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":80, "buffId":301010, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-2-20 19:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}3[Monster_3_3_0][3] 用 41202307[10001707] 不是aoe 干了 9[MyRole_9_4][4] 一下 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill1__attackAffect__1 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}9 -> 原来有血: 13128/19835 原来有盾: 0 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}9 受到攻击(比率:1) -》 多段已飘:1047/1047 本段飘:1047 本段扣血:1047 本段扣盾:0 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}9 -> 剩余血: 12081/19835 剩余盾: 0 [WARN:2023-2-20 19:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_3_0][3] 用 41202307 ,令到 3[Monster_3_3_0][3] 增加了一个 buff [301010] [WARN:2023-2-20 19:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_3_3_0__skill1__showBufferEffect__2 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41209907, "actEffect": [ { "additional":10564, "targetId":6, "multipleEffectNumReal":0, "additional3":1131, "effectNum":1131, "multipleEffectNum":0, "effectType":3, "additional2":1131 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:45:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209907 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209907[10010807] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-2-20 19:45:29][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill1 in action 10010807 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:45:29][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill1__attackAffect__1 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill1__attackAffect__2 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 11695/21507 原来有盾: 0 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:1131/1131 本段飘:1131 本段扣血:1131 本段扣盾:0 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 10564/21507 剩余盾: 0 [WARN:2023-2-20 19:45:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":63, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":66, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":68, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":69, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:63 buffId:301014 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:66 buffId:301001 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:68 buffId:301001 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:69 buffId:301001 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-2-20 19:45:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:45:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:45:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 stageId: 1 [INFO:2023-2-20 19:45:30]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:45:30]||||| Sender socketClient version=1 [INFO:2023-2-20 19:45:30]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:45:30]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:45:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:45:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:45:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.038548298180103 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 76 1 [INFO:2023-2-20 19:45:30][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:45:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:45:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 2 endTime: 1676893640930 [INFO:2023-2-20 19:45:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:45:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 77 1 [WARN:2023-2-20 19:45:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-2-20 19:45:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x023ea7d98750 { _roundId = 6, _isFinish = false, _isEndFinish = false, pickEndTime = 1676893640, isPreRound = false, _startTime = 1676893574, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:45:30][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-2-20 19:45:31]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=739 [INFO:2023-2-20 19:45:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202909 actEffect { targetId: 1 effectType: 2 effectNum: 2935 additional: 0 additional2: 2935 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 6000 additional: 6258 additional2: 6000 additional3: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 5892 additional: 1430 additional2: 5892 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 5855 additional: 11433 additional2: 5855 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205308 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41205309 additional2: 1 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41202308 additional2: 1 } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 41202309 additional2: 1 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41209908 additional2: 1 } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41209909 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41202909 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 81 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 82 } } actEffect { targetId: 6 effectType: 2 effectNum: 2946 additional: 7618 additional2: 2946 additional3: 2946 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209908 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301159 duration: 1 id: 83 } } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 14 } actEffect { targetId: 1 effectType: 18 effectNum: 22596 additional: 0 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 23 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 76 } actEffect { targetId: 1 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41207107 actEffect { targetId: 3 effectType: 2 effectNum: 1594 additional: 0 additional2: 1594 additional3: 0 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 46 } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 71 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 80 } actEffect { targetId: 3 effectType: 6 effectNum: 1 additional: 82 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 8 actorId: 41204608 actEffect { targetId: 2 effectType: 3 effectNum: 1941 additional: 4317 additional2: 1941 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 1796 additional: 9637 additional2: 1796 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 84 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204608 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 1 } actEffect { targetId: 8 effectType: 15 effectNum: 0 additional: 34 } actEffect { targetId: 2 effectType: 16 effectNum: 0 } actEffect { targetId: 4 effectType: 16 effectNum: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 4 actorId: 41209908 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 83 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41209409 actEffect { targetId: 6 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 86 } } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 87 } } actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 88 } } actEffect { targetId: 9 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 89 } } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41209409 } targetId: 7 } battleStep { actorType: 2 castorId: 2 actorId: 84 actEffect { targetId: 2 effectType: 2 effectNum: 1053 additional: 3264 additional2: 1053 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 84 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 84 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 2 [INFO:2023-2-20 19:45:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:45:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 78 1 [INFO:2023-2-20 19:45:31][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202909, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":2935, "additional":0, "additional2":2935, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":6000, "additional":6258, "additional2":6000, "additional3":0 }, { "targetId":3, "effectType":3, "effectNum":5892, "additional":1430, "additional2":5892, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":5855, "additional":11433, "additional2":5855, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":1, "additional":41205308, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41205309, "additional2":1 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41202308, "additional2":1 }, { "targetId":3, "effectType":8, "effectNum":3, "additional":41202309, "additional2":1 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41209908, "additional2":1 }, { "targetId":4, "effectType":8, "effectNum":5, "additional":41209909, "additional2":1 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41202909 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":81 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":82 } }, { "targetId":6, "effectType":2, "effectNum":2946, "additional":7618, "additional2":2946, "additional3":2946 }, { "targetId":6, "effectType":15, "effectNum":0, "additional":11 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209908, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301159, "duration":1, "id":83 } } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":14 }, { "targetId":1, "effectType":18, "effectNum":22596, "additional":0 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":23 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":76 }, { "targetId":1, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41207107, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":1594, "additional":0, "additional2":1594, "additional3":0 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":1, "additional":71 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":80 }, { "targetId":3, "effectType":6, "effectNum":1, "additional":82 }, { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":8, "actorId":41204608, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":1941, "additional":4317, "additional2":1941, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":1796, "additional":9637, "additional2":1796, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":84 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204608 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":1 }, { "targetId":8, "effectType":15, "effectNum":0, "additional":34 }, { "targetId":2, "effectType":16, "effectNum":0 }, { "targetId":4, "effectType":16, "effectNum":0 } ], "targetId":2 }, { "actorType":1, "castorId":4, "actorId":41209908, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":83 } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41209409, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":86 } }, { "targetId":7, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":87 } }, { "targetId":8, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":88 } }, { "targetId":9, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":89 } }, { "targetId":9, "effectType":8, "effectNum":4, "additional":41209409 } ], "targetId":7 }, { "actorType":2, "castorId":2, "actorId":84, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1053, "additional":3264, "additional2":1053, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":84, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":84 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 }, "roundId":6, "stageId":2 } [INFO:2023-2-20 19:45:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:45:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023ea7d98750 { _roundId = 6, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1676893640, _startTime = 1676893574, _steps = { 1 = { "actorType":1, "targetId":3, "actorId":41202909, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2935, "multipleEffectNum":0, "effectType":2, "additional2":2935 }, { "additional":6258, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":6000, "multipleEffectNum":0, "effectType":3, "additional2":6000 }, { "additional":1430, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5892, "multipleEffectNum":0, "effectType":3, "additional2":5892 }, { "additional":11433, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5855, "multipleEffectNum":0, "effectType":3, "additional2":5855 }, { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205309, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41209908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41209909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202909, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":81, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":82, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":7618, "targetId":6, "multipleEffectNumReal":0, "additional3":2946, "effectNum":2946, "multipleEffectNum":0, "effectType":2, "additional2":2946 }, { "additional":11, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":2, "actorId":41209908, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":83, "buffId":301159, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":22596, "multipleEffectNum":0, "effectType":18, "additional2":0 }, { "additional":23, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":76, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":3, "actorId":41207107, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1594, "multipleEffectNum":0, "effectType":2, "additional2":1594 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 6 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":71, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":80, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":82, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":2, "actorId":41204608, "actEffect": [ { "additional":4317, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1941, "multipleEffectNum":0, "effectType":3, "additional2":1941 }, { "additional":9637, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1796, "multipleEffectNum":0, "effectType":3, "additional2":1796 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":84, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204608, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":1, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":34, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":2, "actorId":41209908, "actEffect": [ { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 9 = { "actorType":1, "targetId":7, "actorId":41209409, "actEffect": [ { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":86, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":87, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":88, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":89, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41209409, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 10 = { "actEffect": [ { "additional":3264, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1053, "multipleEffectNum":0, "effectType":2, "additional2":1053 }, { "additional":84, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:45:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2023-2-20 19:45:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41202909, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2935, "multipleEffectNum":0, "effectType":2, "additional2":2935 }, { "additional":6258, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":6000, "multipleEffectNum":0, "effectType":3, "additional2":6000 }, { "additional":1430, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5892, "multipleEffectNum":0, "effectType":3, "additional2":5892 }, { "additional":11433, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5855, "multipleEffectNum":0, "effectType":3, "additional2":5855 }, { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41205309, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202308, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202309, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41209908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41209909, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41202909, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-2-20 19:45:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 11 [WARN:2023-2-20 19:45:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-2-20 19:45:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 11 [INFO:2023-2-20 19:45:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202909 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}6[MyRole_6_1][1] 用 41202909[10003709] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:45:31][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_pianchuan_skill3 in action 10003709 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:31][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__attackAffect__1 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__attackAffect__2 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 28 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 1391/31634 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.3) -》 多段已飘:880/2935 本段飘:880 本段扣血:880 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 511/31634 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 12258/21072 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.3) -》 多段已飘:1800/6000 本段飘:1800 本段扣血:1800 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 10458/21072 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 7322/20274 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.3) -》 多段已飘:1767/5892 本段飘:1767 本段扣血:1767 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 5555/20274 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 17288/22536 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.3) -》 多段已飘:1756/5855 本段飘:1756 本段扣血:1756 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 15532/22536 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__attackAffect__3 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 511/31634 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:0.3) -》 多段已飘:1760/2935 本段飘:880 本段扣血:880 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/31634 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 10458/21072 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.3) -》 多段已飘:3600/6000 本段飘:1800 本段扣血:1800 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 8658/21072 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 5555/20274 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:0.3) -》 多段已飘:3534/5892 本段飘:1767 本段扣血:1767 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 3788/20274 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 15532/22536 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.3) -》 多段已飘:3512/5855 本段飘:1756 本段扣血:1756 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 13776/22536 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__attackAffect__4 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 52 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}1 -> 原来有血: 0/31634 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}1 受到攻击(比率:1) -》 多段已飘:2935/2935 本段飘:1175 本段扣血:1175 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}1 -> 剩余血: 0/31634 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 8658/21072 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:6000/6000 本段飘:2400 本段扣血:2400 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 6258/21072 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 3788/20274 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:5892/5892 本段飘:2358 本段扣血:2358 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 1430/20274 剩余盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 13776/22536 原来有盾: 0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:5855/5855 本段飘:2343 本段扣血:2343 本段扣盾:0 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 11433/22536 剩余盾: 0 [WARN:2023-2-20 19:45:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-2-20 19:45:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 11 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 2[Monster_2_2_0][2] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 2[Monster_2_2_0][2] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 3[Monster_3_3_0][3] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 3[Monster_3_3_0][3] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 4[Monster_4_4_0][4] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:180]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 4[Monster_4_4_0][4] 增加 技能CD,具体哪个技能没有说 [INFO:2023-2-20 19:45:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202909 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 11 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__showBufferEffect__5 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 75 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill3__showBigSkillEffect__6 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 83 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":81, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":82, "buffId":301014, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":7618, "targetId":6, "multipleEffectNumReal":0, "additional3":2946, "effectNum":2946, "multipleEffectNum":0, "effectType":2, "additional2":2946 }, { "additional":11, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 3 ~ 3 [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,2[Monster_2_2_0][2] 增加了一个 buff [301014] [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,3[Monster_3_3_0][3] 增加了一个 buff [301014] [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 3 3 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 10564/21507 原来有盾: 0 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:2946/2946 本段飘:2946 本段扣血:2946 本段扣盾:0 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 7618/21507 剩余盾: 0 [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 3 3 [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41209908, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":83, "buffId":301159, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:45:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209908[10010808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:45:33][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill2 in action 10010808 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__attackAffect__1 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:45:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_4_0][4] 用 41209908 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301159] [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":22596, "multipleEffectNum":0, "effectType":18, "additional2":0 }, { "additional":23, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":76, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTHP , Range: 2 ~ 2 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 4 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 5 ~ 5 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[Monster_1_1_0][1] 覆盖移除了一个 buff[301198],不提示id不需要播放效果 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTHP 2 2 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/stepaction/StepActionTHP.lua:34]:{execute}1 血量上限更新 -》 前:0/31634 后:0/22596 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTHP 2 2 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 4 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[Monster_1_1_0][1] 覆盖移除了一个 buff[301117],不提示id不需要播放效果 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[Monster_1_1_0][1] 覆盖移除了一个 buff[301010],不提示id不需要播放效果 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 4 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 5 5 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 5 5 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 19:45:34][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41207107, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1594, "multipleEffectNum":0, "effectType":2, "additional2":1594 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:45:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 2 ~ 2 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41207107 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41207107[15006607] 不是aoe 干了 3[Monster_3_3_0][3] 一下 [INFO:2023-2-20 19:45:34][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_mpt_sy_skill1 in action 15006607 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:34][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill1__attackAffect__1 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill1__attackAffect__2 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}3 -> 原来有血: 1430/20274 原来有盾: 0 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}3 受到攻击(比率:1) -》 多段已飘:1594/1594 本段飘:1594 本段扣血:1594 本段扣盾:0 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}3 -> 剩余血: 0/20274 剩余盾: 0 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 2 2 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 2 2 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill1__showBloodEffect__3 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 40 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_1_1_0 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":71, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":80, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":82, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301018],不提示id不需要播放效果 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301010],不提示id不需要播放效果 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 3[Monster_3_3_0][3] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41204608, "actEffect": [ { "additional":4317, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1941, "multipleEffectNum":0, "effectType":3, "additional2":1941 }, { "additional":9637, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1796, "multipleEffectNum":0, "effectType":3, "additional2":1796 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":84, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41204608, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":1, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":34, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 4 [WARN:2023-2-20 19:45:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 5 ~ 8 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204608 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[MyRole_8_3][3] 用 41204608[10004908] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:45:35][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__1 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_3_3_0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__2 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 65 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 6258/21072 原来有盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:388/1941 本段飘:388 本段扣血:388 本段扣盾:0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 5870/21072 剩余盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 11433/22536 原来有盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:359/1796 本段飘:359 本段扣血:359 本段扣盾:0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 11074/22536 剩余盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__3 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 5870/21072 原来有盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:776/1941 本段飘:388 本段扣血:388 本段扣盾:0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 5482/21072 剩余盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 11074/22536 原来有盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:718/1796 本段飘:359 本段扣血:359 本段扣盾:0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 10715/22536 剩余盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__4 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 75 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 5482/21072 原来有盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:1164/1941 本段飘:388 本段扣血:388 本段扣盾:0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 5094/21072 剩余盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 10715/22536 原来有盾: 0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:1077/1796 本段飘:359 本段扣血:359 本段扣盾:0 [INFO:2023-2-20 19:45:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 10356/22536 剩余盾: 0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__5 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 80 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 5094/21072 原来有盾: 0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:1552/1941 本段飘:388 本段扣血:388 本段扣盾:0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 4706/21072 剩余盾: 0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 10356/22536 原来有盾: 0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:1436/1796 本段飘:359 本段扣血:359 本段扣盾:0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 9997/22536 剩余盾: 0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__attackAffect__6 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 85 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 4706/21072 原来有盾: 0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1941/1941 本段飘:389 本段扣血:389 本段扣盾:0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 4317/21072 剩余盾: 0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 9997/22536 原来有盾: 0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:1796/1796 本段飘:360 本段扣血:360 本段扣盾:0 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 9637/22536 剩余盾: 0 [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2 [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 4 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[MyRole_8_3][3] 用 41204608 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301019] [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204608 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 4 [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 5 8 [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 5 8 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill2__showBufferEffect__7 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41209908, "actEffect": [ { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209908[10010808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:45:37][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill2 in action 10010808 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__attackAffect__1 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:37][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}4[Monster_4_4_0][4] 使用技能 41209908 令到 4[Monster_4_4_0][4] 的buff [301159] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2023-2-20 19:45:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:38][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2023-2-20 19:45:38][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2023-2-20 19:45:38][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 9 audioPath: event:/language/zh/speech/character/audiogongyong/basis/gsxr/gsxr6 [INFO:2023-2-20 19:45:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41209409, "actEffect": [ { "additional":0, "targetId":6, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":86, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":7, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":87, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":88, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":9, "effectNum":3, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":3, "id":89, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41209409, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-2-20 19:45:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:45:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5 [INFO:2023-2-20 19:45:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209409 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 19:45:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}9[MyRole_9_4][4] 用 41209409[10010209] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:45:39][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 干烧虾仁(140093):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:39][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_9_4 show commingEffect show_gsxr_skill3 in action 10010209 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:39][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill3__attackAffect__1 [INFO:2023-2-20 19:45:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:45:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:45:40][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill3__showBufferEffect__2 [INFO:2023-2-20 19:45:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-2-20 19:45:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5 [INFO:2023-2-20 19:45:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209409 ,令到 6[MyRole_6_1][1] 增加了一个 buff [301002] [INFO:2023-2-20 19:45:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209409 ,令到 7[MyRole_7_2][2] 增加了一个 buff [301002] [INFO:2023-2-20 19:45:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209409 ,令到 8[MyRole_8_3][3] 增加了一个 buff [301002] [INFO:2023-2-20 19:45:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}9[MyRole_9_4][4] 用 41209409 ,令到 9[MyRole_9_4][4] 增加了一个 buff [301002] [INFO:2023-2-20 19:45:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41209409 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5 [INFO:2023-2-20 19:45:41][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill3__showBigSkillEffect__3 [INFO:2023-2-20 19:45:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-2-20 19:45:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-2-20 19:45:41][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 干烧虾仁(140093):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:45:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2023-2-20 19:45:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2023-2-20 19:45:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":3264, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1053, "multipleEffectNum":0, "effectType":2, "additional2":1053 }, { "additional":84, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:45:42][logic/extensions/battle/handler/BattleUnitCommonder.lua:479]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 4317 原有盾: 0 扣血量: 1053 扣盾量: 0 [INFO:2023-2-20 19:45:42][logic/extensions/battle/handler/BattleUnitCommonder.lua:485]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 3264 现有盾: 0 [INFO:2023-2-20 19:45:42][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:84 buffId:301019 持续时间:1 [INFO:2023-2-20 19:45:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2023-2-20 19:45:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:45:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:45:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 stageId: 2 [INFO:2023-2-20 19:45:42]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:45:42]||||| Sender socketClient version=1 [INFO:2023-2-20 19:45:42]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:45:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:45:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:45:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033330298960209 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 80 1 [INFO:2023-2-20 19:45:42][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:45:42][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:45:43]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:45:43]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:45:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 time: 1676893593932 extraRoundTeamType: 0 [INFO:2023-2-20 19:45:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:45:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 81 1 [WARN:2023-2-20 19:45:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 19:45:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 teamType: 1 endTime: 1676893653932 [INFO:2023-2-20 19:45:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:45:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 82 1 [WARN:2023-2-20 19:45:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023f40945778 { _roundId = 7, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893653, _isReconnect = false, _startTime = 1676893593, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:45:43][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-2-20 19:45:44]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=364 [INFO:2023-2-20 19:45:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 2 actorId: 41205308 actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205308 } actEffect { targetId: 2 effectType: 4 effectNum: 9692 additional: 12956 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 3 } targetId: 2 } battleStep { actorType: 2 castorId: 2 actorId: 84 actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 70 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41205307 actEffect { targetId: 7 effectType: 3 effectNum: 733 additional: 11808 additional2: 733 additional3: 733 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301084 duration: 1 id: 90 } } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41209907 actEffect { targetId: 6 effectType: 2 effectNum: 437 additional: 7181 additional2: 437 additional3: 437 } targetId: 6 } battleStep { actorType: 2 castorId: 2 actorId: 81 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 81 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 86 actEffect { targetId: 6 effectType: 7 effectNum: 2 additional: 86 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 87 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 87 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 88 actEffect { targetId: 8 effectType: 7 effectNum: 2 additional: 88 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 89 actEffect { targetId: 9 effectType: 7 effectNum: 2 additional: 89 } targetId: 0 } isFinish: false round: 7 extraRoundTeamType: 0 } roundId: 7 stageId: 1 [INFO:2023-2-20 19:45:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:45:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 83 1 [INFO:2023-2-20 19:45:44][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":2, "actorId":41205308, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":1, "additional":41205308 }, { "targetId":2, "effectType":4, "effectNum":9692, "additional":12956 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":3 } ], "targetId":2 }, { "actorType":2, "castorId":2, "actorId":84, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":1, "additional":70 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":7, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41205307, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":733, "additional":11808, "additional2":733, "additional3":733 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301084, "duration":1, "id":90 } } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41209907, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":437, "additional":7181, "additional2":437, "additional3":437 } ], "targetId":6 }, { "actorType":2, "castorId":2, "actorId":81, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":81 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":86, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":2, "additional":86 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":87, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":2, "additional":87 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":88, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":2, "additional":88 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":89, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":2, "additional":89 } ], "targetId":0 } ], "isFinish":false, "round":7, "extraRoundTeamType":0 }, "roundId":7, "stageId":1 } [INFO:2023-2-20 19:45:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:45:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023f40945778 { _roundId = 7, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893653, _startTime = 1676893593, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41205308, "actEffect": [ { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":12956, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":9692, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 2 = { "actEffect": [ { "additional":70, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, 3 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":500, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 4 = { "actorType":1, "targetId":7, "actorId":41205307, "actEffect": [ { "additional":11808, "targetId":7, "multipleEffectNumReal":0, "additional3":733, "effectNum":733, "multipleEffectNum":0, "effectType":3, "additional2":733 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":90, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":6, "actorId":41209907, "actEffect": [ { "additional":7181, "targetId":6, "multipleEffectNumReal":0, "additional3":437, "effectNum":437, "multipleEffectNum":0, "effectType":2, "additional2":437 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actEffect": [ { "additional":81, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":86, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":87, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":89, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:45:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6 [INFO:2023-2-20 19:45:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41205308, "actEffect": [ { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":12956, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":9692, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:45:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:45:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:45:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 3 [INFO:2023-2-20 19:45:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205308 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205308[10007708] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-2-20 19:45:44][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill2 in action 10007708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:45:44][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__attackAffect__1 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__2 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__3 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__4 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__5 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":12956, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":9692, "multipleEffectNum":0, "effectType":4, "additional2":0 } [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":3, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } [WARN:2023-2-20 19:45:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205308 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:45:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 3 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 3264 血 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 9692 血 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 12956 血 [WARN:2023-2-20 19:45:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 3 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":70, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:70 buffId:301084 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":500, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":500, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":250, "multipleEffectNum":0, "effectType":22, "additional2":0 }, { "additional":40300022, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:45:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-2-20 19:45:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 6 [WARN:2023-2-20 19:45:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 7 ~ 7 [WARN:2023-2-20 19:45:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 6 [WARN:2023-2-20 19:45:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 6 [WARN:2023-2-20 19:45:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 7 7 [INFO:2023-2-20 19:45:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:175]:{func}5[Monster_5_11_0][0] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 7 7 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205307, "actEffect": [ { "additional":11808, "targetId":7, "multipleEffectNumReal":0, "additional3":733, "effectNum":733, "multipleEffectNum":0, "effectType":3, "additional2":733 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":90, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205307[10007707] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-2-20 19:45:46][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill1 in action 10007707 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__1 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__2 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 12541/20978 原来有盾: 0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.25) -》 多段已飘:183/733 本段飘:183 本段扣血:183 本段扣盾:0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 12358/20978 剩余盾: 0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__3 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 12358/20978 原来有盾: 0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.25) -》 多段已飘:366/733 本段飘:183 本段扣血:183 本段扣盾:0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 12175/20978 剩余盾: 0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__4 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 12175/20978 原来有盾: 0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.25) -》 多段已飘:549/733 本段飘:183 本段扣血:183 本段扣盾:0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 11992/20978 剩余盾: 0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__5 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 11992/20978 原来有盾: 0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:733/733 本段飘:184 本段扣血:184 本段扣盾:0 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 11808/20978 剩余盾: 0 [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:45:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205307 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301084] [WARN:2023-2-20 19:45:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__showBufferEffect__6 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41209907, "actEffect": [ { "additional":7181, "targetId":6, "multipleEffectNumReal":0, "additional3":437, "effectNum":437, "multipleEffectNum":0, "effectType":2, "additional2":437 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:45:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:45:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209907 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209907[10010807] 不是aoe 干了 6[MyRole_6_1][1] 一下 [INFO:2023-2-20 19:45:47][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill1 in action 10010807 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill1__attackAffect__1 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill1__attackAffect__2 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 20 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}6 -> 原来有血: 7618/21507 原来有盾: 0 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}6 受到攻击(比率:1) -》 多段已飘:437/437 本段飘:437 本段扣血:437 本段扣盾:0 [INFO:2023-2-20 19:45:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}6 -> 剩余血: 7181/21507 剩余盾: 0 [WARN:2023-2-20 19:45:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6 [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":81, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":86, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":87, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":89, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:81 buffId:301014 持续时间:1 [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:86 buffId:301002 持续时间:2 [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:87 buffId:301002 持续时间:2 [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:88 buffId:301002 持续时间:2 [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:89 buffId:301002 持续时间:2 [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done [INFO:2023-2-20 19:45:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:45:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:45:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 stageId: 1 [INFO:2023-2-20 19:45:48]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:45:48]||||| Sender socketClient version=1 [INFO:2023-2-20 19:45:48]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:45:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:45:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:45:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033333498984575 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 84 1 [INFO:2023-2-20 19:45:48][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:45:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:45:48]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:45:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 teamType: 2 endTime: 1676893658933 [INFO:2023-2-20 19:45:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:45:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 85 1 [WARN:2023-2-20 19:45:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-2-20 19:45:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x023f3f8008e8 { _roundId = 7, _isFinish = false, _isEndFinish = false, pickEndTime = 1676893658, isPreRound = false, _startTime = 1676893593, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:45:48][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-2-20 19:45:49]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=618 [INFO:2023-2-20 19:45:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202908 actEffect { targetId: 4 effectType: 1 effectNum: 0 additional: 9637 additional2: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 41202908 } targetId: 4 } battleStep { actorType: 1 castorId: 7 actorId: 41207109 actEffect { targetId: 2 effectType: 2 effectNum: 3844 additional: 9112 additional2: 3844 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 3840 additional: 5797 additional2: 3840 additional3: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 91 } } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 91 } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 92 } } actEffect { targetId: 7 effectType: 8 effectNum: 5 additional: 41207109 } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 1 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 46 } actEffect { targetId: 4 effectType: 16 effectNum: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41204609 actEffect { targetId: 2 effectType: 3 effectNum: 10677 additional: 0 additional2: 10677 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 4254 additional: 1543 additional2: 4254 additional3: 0 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204609 } actEffect { targetId: 8 effectType: 15 effectNum: 0 additional: 34 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 92 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209908 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 83 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 15 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 81 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 84 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 90 } actEffect { targetId: 2 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209908 actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41209908 } actEffect { targetId: 2 effectType: 19 effectNum: 0 unit { id: 2 modelId: 2053 skinId: 100082 position: 2 baseAttributes { hp: 1 thp: 21072 atk: 1302 def: 1759 critic: 250 critic_dmg: 500 dodge: 220 effect_hit: 0 effect_resist: 345 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205307 position: 1 CD: 0 } skillInfo { skillId: 41205308 position: 2 CD: 1 maxCD: 1 } skillInfo { skillId: 41205309 position: 3 CD: 3 maxCD: 4 } skillInfo { skillId: 40300018 position: 4 CD: 0 } battleUnitType: 1 userId: -2660 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 2 effectType: 4 effectNum: 2253 additional: 2254 } targetId: 4 } battleStep { actorType: 1 castorId: 9 actorId: 41209408 actEffect { targetId: 4 effectType: 2 effectNum: 3113 additional: 0 additional2: 3113 additional3: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 3 additional: 41209408 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 17 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 83 } actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: false round: 7 extraRoundTeamType: 0 } roundId: 7 stageId: 2 [INFO:2023-2-20 19:45:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:45:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 86 1 [INFO:2023-2-20 19:45:49][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202908, "actEffect": [ { "targetId":4, "effectType":1, "effectNum":0, "additional":9637, "additional2":0 }, { "targetId":6, "effectType":8, "effectNum":3, "additional":41202908 } ], "targetId":4 }, { "actorType":1, "castorId":7, "actorId":41207109, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":3844, "additional":9112, "additional2":3844, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":3840, "additional":5797, "additional2":3840, "additional3":0 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301020, "duration":1, "id":91 } }, { "targetId":4, "effectType":6, "effectNum":1, "additional":91 }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":92 } }, { "targetId":7, "effectType":8, "effectNum":5, "additional":41207109 }, { "targetId":4, "effectType":15, "effectNum":0, "additional":1 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":46 }, { "targetId":4, "effectType":16, "effectNum":0 } ], "targetId":4 }, { "actorType":1, "castorId":8, "actorId":41204609, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":10677, "additional":0, "additional2":10677, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":4254, "additional":1543, "additional2":4254, "additional3":0 }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204609 }, { "targetId":8, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":1, "additional":92 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209908, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":3, "additional":83 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":1, "additional":15 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":81 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":84 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":90 }, { "targetId":2, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209908, "actEffect": [ { "targetId":4, "effectType":8, "effectNum":5, "additional":41209908 }, { "targetId":2, "effectType":19, "effectNum":0, "unit": { "id":2, "modelId":2053, "skinId":100082, "position":2, "baseAttributes": { "hp":1, "thp":21072, "atk":1302, "def":1759, "critic":250, "critic_dmg":500, "dodge":220, "effect_hit":0, "effect_resist":345, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205307, "position":1, "CD":0 }, { "skillId":41205308, "position":2, "CD":1, "maxCD":1 }, { "skillId":41205309, "position":3, "CD":3, "maxCD":4 }, { "skillId":40300018, "position":4, "CD":0 } ], "battleUnitType":1, "userId":"-2660", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":2, "effectType":4, "effectNum":2253, "additional":2254 } ], "targetId":4 }, { "actorType":1, "castorId":9, "actorId":41209408, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":3113, "additional":0, "additional2":3113, "additional3":0 }, { "targetId":9, "effectType":8, "effectNum":3, "additional":41209408 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":1, "additional":17 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":83 }, { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":false, "round":7, "extraRoundTeamType":0 }, "roundId":7, "stageId":2 } [INFO:2023-2-20 19:45:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:45:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023f3f8008e8 { _roundId = 7, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1676893658, _startTime = 1676893593, _steps = { 1 = { "actorType":1, "targetId":4, "actorId":41202908, "actEffect": [ { "additional":9637, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41202908, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":4, "actorId":41207109, "actEffect": [ { "additional":9112, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3844, "multipleEffectNum":0, "effectType":2, "additional2":3844 }, { "additional":5797, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3840, "multipleEffectNum":0, "effectType":2, "additional2":3840 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":91, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":91, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":92, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207109, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":1, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":2, "actorId":41204609, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":10677, "multipleEffectNum":0, "effectType":3, "additional2":10677 }, { "additional":1543, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4254, "multipleEffectNum":0, "effectType":2, "additional2":4254 }, { "additional":41204609, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":34, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":8, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":92, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 5 = { "actorType":1, "targetId":4, "actorId":41209908, "actEffect": [ { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 6 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":81, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":84, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":90, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 7 = { "actorType":1, "targetId":4, "actorId":41209908, "actEffect": [ { "additional":41209908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":0, "effectType":19, "additional2":0, "unitData": { "id":2, "modelId":2053, "skinId":100082, "position":2, "baseAttributes": { "hp":1, "thp":21072, "atk":1302, "def":1759, "critic":250, "critic_dmg":500, "dodge":220, "effect_hit":0, "effect_resist":345, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205307, "position":1, "CD":0 }, { "skillId":41205308, "position":2, "CD":1, "maxCD":1 }, { "skillId":41205309, "position":3, "CD":3, "maxCD":4 }, { "skillId":40300018, "position":4, "CD":0 } ], "battleUnitType":1, "userId":"-2660", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":2254, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2253, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":4, "originalTargetId":0 }, 8 = { "actorType":1, "targetId":4, "actorId":41209408, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3113, "multipleEffectNum":0, "effectType":2, "additional2":3113 }, { "additional":41209408, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 }, 9 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:45:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9 [INFO:2023-2-20 19:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41202908, "actEffect": [ { "additional":9637, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":41202908, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-2-20 19:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:45:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 19:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202908[10003708] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:45:49][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_6_1 show commingEffect show_pianchuan_skill2 in action 10003708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill2__attackAffect__1 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 42 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:362]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-2-20 19:45:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:45:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}6[MyRole_6_1][1] 使用技能 41202908 ,令到 6[MyRole_6_1][1] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill2__showBufferEffect__2 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 51 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9 [INFO:2023-2-20 19:45:50][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:192]:{_showEffect}unit play id: 7 audioPath: event:/language/zh/speech/character/audiogongyong/fashion/mpt_hmba/mpt52 [INFO:2023-2-20 19:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41207109, "actEffect": [ { "additional":9112, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3844, "multipleEffectNum":0, "effectType":2, "additional2":3844 }, { "additional":5797, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3840, "multipleEffectNum":0, "effectType":2, "additional2":3840 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":91, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":91, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":92, "buffId":301020, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207109, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":1, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-2-20 19:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-2-20 19:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2 [WARN:2023-2-20 19:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 6 [WARN:2023-2-20 19:45:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 7 ~ 9 [INFO:2023-2-20 19:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41207109 , 大招:true 结束方式:闪光帧 [INFO:2023-2-20 19:45:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}7[MyRole_7_2][2] 用 41207109[15006609] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:45:51][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 孟婆汤(140210):beginReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:217: in function '_beginAttack' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart' frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:51][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_mpt_sy_skill3 in action 15006609 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:51][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3---->show_mpt_sy_skill3_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:476: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:51][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3_camera---->show_mpt_sy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:130: in function '_doLoad' logic/extensions/battle/handler/SkillCameraHandler:87: in function 'load' logic/extensions/battle/util/BattleUtils:787: in function 'preloadUnitSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:51][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3_camera---->show_mpt_sy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:135: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' logic/extensions/battle/handler/SkillCameraHandler:130: in function '_doLoad' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:51][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 孟婆汤(140210):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:40: in function 'load' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:51][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 孟婆汤(140210):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:68: in function 'show' logic/extensions/battle/util/BattleUtils:793: in function 'showSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBAdjustPosition:302: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:51][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__1 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__2 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 170 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 12956/21072 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:384/3844 本段飘:384 本段扣血:384 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 12572/21072 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 9637/22536 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:384/3840 本段飘:384 本段扣血:384 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 9253/22536 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__3 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 175 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 12572/21072 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:768/3844 本段飘:384 本段扣血:384 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 12188/21072 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 9253/22536 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:768/3840 本段飘:384 本段扣血:384 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 8869/22536 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__4 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 180 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 12188/21072 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1152/3844 本段飘:384 本段扣血:384 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 11804/21072 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 8869/22536 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1152/3840 本段飘:384 本段扣血:384 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 8485/22536 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__5 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 185 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 11804/21072 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1536/3844 本段飘:384 本段扣血:384 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 11420/21072 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 8485/22536 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1535/3840 本段飘:383 本段扣血:383 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 8102/22536 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__6 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 190 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 11420/21072 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.1) -》 多段已飘:1920/3844 本段飘:384 本段扣血:384 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 11036/21072 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 8102/22536 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.1) -》 多段已飘:1918/3840 本段飘:383 本段扣血:383 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 7719/22536 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__attackAffect__7 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 195 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 11036/21072 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:3844/3844 本段飘:1924 本段扣血:1924 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 9112/21072 剩余盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 7719/22536 原来有盾: 0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:3840/3840 本段飘:1922 本段扣血:1922 本段扣盾:0 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 5797/22536 剩余盾: 0 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 6 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41207109 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301020] [INFO:2023-2-20 19:45:54][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301020 effect/prefabs/battle_sleep.prefab [INFO:2023-2-20 19:45:54][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_sleep.prefab effect obj pool [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}7[MyRole_7_2][2] 用 41207109 的带来了一个 ,令到 4[Monster_4_4_0][4] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[MyRole_7_2][2] 用 41207109 ,令到 4[Monster_4_4_0][4] 增加了一个 buff [301020] [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41207109 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 6 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 7 9 [WARN:2023-2-20 19:45:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 7 9 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__showBufferEffect__8 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 220 [INFO:2023-2-20 19:45:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:55][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill3__showBigSkillEffect__9 [INFO:2023-2-20 19:45:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 250 [INFO:2023-2-20 19:45:55][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:299]:{func}【开大】 干完了一个 [INFO:2023-2-20 19:45:55][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 孟婆汤(140210):endReleaseSkill stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:236: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:45:55][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 孟婆汤(140210):enableSkillCamera stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/state/scene/CameraSet:98: in function '_excute' logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera' logic/extensions/battle/handler/SkillCameraHandler:253: in function '_doCamera' logic/extensions/battle/handler/SkillCameraHandler:103: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:802: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:238: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:45:55][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3_camera---->show_mpt_sy_skill3_camera_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/handler/SkillCameraHandler:107: in function '_doClear' logic/extensions/battle/handler/SkillCameraHandler:92: in function 'hide' logic/extensions/battle/util/BattleUtils:802: in function 'hideSkillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:238: in function '_disableSKillCamera' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:428: in function 'onStop' frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:280: in function '_endByBigSkill' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:300: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:562: in function 'throwAttackEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:424: in function '_operaAttackFrame' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:337: in function '_handleActionAttack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:289: in function [INFO:2023-2-20 19:45:55][logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil skillreplace:show_mpt_sy_skill3---->show_mpt_sy_skill3_new stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/common/ArtUpgradeUtil:23: in function 'log' logic/common/ArtUpgradeUtil:176: in function 'getFxRealName' logic/common/urldef/GameUrl:233: in function 'getEffectUrl' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:500: in function '_recoverComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:432: in function '_operaActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:310: in function '_handleActionComplete' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:285: in function [INFO:2023-2-20 19:45:56][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 7684 [INFO:2023-2-20 19:45:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step [INFO:2023-2-20 19:45:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9 [INFO:2023-2-20 19:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41204609, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":10677, "multipleEffectNum":0, "effectType":3, "additional2":10677 }, { "additional":1543, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4254, "multipleEffectNum":0, "effectType":2, "additional2":4254 }, { "additional":41204609, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":34, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-2-20 19:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-2-20 19:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2 [WARN:2023-2-20 19:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [WARN:2023-2-20 19:45:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 4 ~ 4 [INFO:2023-2-20 19:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41204609 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:168]:{_beginAttack}8[MyRole_8_3][3] 用 41204609[10004909] 是aoe 干了 对面一堆人 [INFO:2023-2-20 19:45:56][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_8_3 show commingEffect show_labazhou_skill3 in action 10004909 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__attackAffect__1 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 90 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 9112/21072 原来有盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:2135/10677 本段飘:2135 本段扣血:2135 本段扣盾:0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 6977/21072 剩余盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 5797/22536 原来有盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:850/4254 本段飘:850 本段扣血:850 本段扣盾:0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 4947/22536 剩余盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__attackAffect__2 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 110 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 6977/21072 原来有盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:4270/10677 本段飘:2135 本段扣血:2135 本段扣盾:0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 4842/21072 剩余盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 4947/22536 原来有盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:1700/4254 本段飘:850 本段扣血:850 本段扣盾:0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 4097/22536 剩余盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__attackAffect__3 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 120 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 4842/21072 原来有盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:6405/10677 本段飘:2135 本段扣血:2135 本段扣盾:0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 2707/21072 剩余盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 4097/22536 原来有盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:2550/4254 本段飘:850 本段扣血:850 本段扣盾:0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 3247/22536 剩余盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__attackAffect__4 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 130 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 2707/21072 原来有盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.2) -》 多段已飘:8540/10677 本段飘:2135 本段扣血:2135 本段扣盾:0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 572/21072 剩余盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 3247/22536 原来有盾: 0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.2) -》 多段已飘:3400/4254 本段飘:850 本段扣血:850 本段扣盾:0 [INFO:2023-2-20 19:45:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 2397/22536 剩余盾: 0 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__attackAffect__5 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 140 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 572/21072 原来有盾: 0 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:10677/10677 本段飘:2137 本段扣血:2137 本段扣盾:0 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 0/21072 剩余盾: 0 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 2397/22536 原来有盾: 0 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:4254/4254 本段飘:854 本段扣血:854 本段扣盾:0 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 1543/22536 剩余盾: 0 [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2 [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}8[MyRole_8_3][3] 使用技能 41204609 ,令到 8[MyRole_8_3][3] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 4 4 [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 4 4 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__showBufferEffect__6 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 145 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_8_3__skill3__showBigSkillEffect__7 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 150 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:303]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":92, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[Monster_4_4_0][4] 覆盖移除了一个 buff[301020],不提示id不需要播放效果 [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41209908, "actEffect": [ { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:45:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209908[10010808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:45:59][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill2 in action 10010808 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__attackAffect__1 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:45:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:204]:{func}4[Monster_4_4_0][4] 使用技能 41209908 令到 4[Monster_4_4_0][4] 的buff [301159] 持续时间变更为 [3],没效果看的是刷新数据和ui [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":81, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":84, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":90, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 5 ~ 5 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 2[Monster_2_2_0][2] 覆盖移除了一个 buff[301198],不提示id不需要播放效果 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 2[Monster_2_2_0][2] 覆盖移除了一个 buff[301014],不提示id不需要播放效果 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 2[Monster_2_2_0][2] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 2[Monster_2_2_0][2] 覆盖移除了一个 buff[301084],不提示id不需要播放效果 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 5 5 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 5 5 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 19:46:0][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41209908, "actEffect": [ { "additional":41209908, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":0, "targetId":2, "effectNum":0, "effectType":19, "additional2":0, "unitData": { "id":2, "modelId":2053, "skinId":100082, "position":2, "baseAttributes": { "hp":1, "thp":21072, "atk":1302, "def":1759, "critic":250, "critic_dmg":500, "dodge":220, "effect_hit":0, "effect_resist":345, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205307, "position":1, "CD":0 }, { "skillId":41205308, "position":2, "CD":1, "maxCD":1 }, { "skillId":41205309, "position":3, "CD":3, "maxCD":4 }, { "skillId":40300018, "position":4, "CD":0 } ], "battleUnitType":1, "userId":"-2660", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":2254, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2253, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 2 ~ 2 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 3 ~ 3 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209908 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}4[Monster_4_4_0][4] 用 41209908[10010808] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:46:0][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_4_0 show commingEffect show_txbj_skill2 in action 10010808 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish' logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__attackAffect__1 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 1 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_4_4_0__skill2__showBufferEffect__2 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 36 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}4[Monster_4_4_0][4] 使用技能 41209908 ,令到 4[Monster_4_4_0][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 2 2 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_2_2_0 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 2 2 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 3 3 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}2 原来有 1 血 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 被补了 2253 血 [INFO:2023-2-20 19:46:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}2 剩余 2254 血 [WARN:2023-2-20 19:46:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 3 3 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41209408, "actEffect": [ { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3113, "multipleEffectNum":0, "effectType":2, "additional2":3113 }, { "additional":41209408, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":9, "originalTargetId":0 } [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41209408 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}9[MyRole_9_4][4] 用 41209408[10010208] 不是aoe 干了 4[Monster_4_4_0][4] 一下 [INFO:2023-2-20 19:46:1][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_9_4 show commingEffect show_gsxr_skill2 in action 10010208 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__attackAffect__1 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__attackAffect__2 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 30 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 1543/22536 原来有盾: 0 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:0.5) -》 多段已飘:1556/3113 本段飘:1556 本段扣血:1556 本段扣盾:0 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/22536 剩余盾: 0 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__attackAffect__3 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 47 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}4 -> 原来有血: 0/22536 原来有盾: 0 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}4 受到攻击(比率:1) -》 多段已飘:3113/3113 本段飘:1557 本段扣血:1557 本段扣盾:0 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}4 -> 剩余血: 0/22536 剩余盾: 0 [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}9[MyRole_9_4][4] 使用技能 41209408 ,令到 9[MyRole_9_4][4] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_9_4__skill2__showBufferEffect__4 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 55 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":83, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2023-2-20 19:46:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[Monster_4_4_0][4] 覆盖移除了一个 buff[301198],不提示id不需要播放效果 [INFO:2023-2-20 19:46:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[Monster_4_4_0][4] 覆盖移除了一个 buff[301159],不提示id不需要播放效果 [WARN:2023-2-20 19:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2023-2-20 19:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2023-2-20 19:46:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2023-2-20 19:46:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 19:46:2][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-2-20 19:46:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done [INFO:2023-2-20 19:46:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:46:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:46:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 stageId: 2 [INFO:2023-2-20 19:46:2]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:46:2]||||| Sender socketClient version=1 [INFO:2023-2-20 19:46:2]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:46:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:46:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:46:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033332198858261 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 88 1 [INFO:2023-2-20 19:46:2][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:46:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:46:2]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:46:2]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:46:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 time: 1676893612936 extraRoundTeamType: 0 [INFO:2023-2-20 19:46:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:46:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 89 1 [WARN:2023-2-20 19:46:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-2-20 19:46:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 teamType: 1 endTime: 1676893672936 [INFO:2023-2-20 19:46:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:46:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 90 1 [WARN:2023-2-20 19:46:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- 0 table: 0x023eab72eb08 { _roundId = 8, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893672, _isReconnect = false, _startTime = 1676893612, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:46:2][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 0 true [INFO:2023-2-20 19:46:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_4_4_0 [INFO:2023-2-20 19:46:3]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=176 [INFO:2023-2-20 19:46:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 2 actorId: 41205308 actEffect { targetId: 2 effectType: 8 effectNum: 1 additional: 41205308 } targetId: 2 } battleStep { actorType: 1 castorId: 2 actorId: 41205307 actEffect { targetId: 7 effectType: 2 effectNum: 838 additional: 10970 additional2: 838 additional3: 838 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301084 duration: 1 id: 94 } } targetId: 7 } battleStep { actorType: 2 castorId: 6 actorId: 86 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 86 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 87 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 87 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 88 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 88 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 89 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 89 } targetId: 0 } isFinish: false round: 8 extraRoundTeamType: 0 } roundId: 8 stageId: 1 [INFO:2023-2-20 19:46:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:46:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 91 1 [INFO:2023-2-20 19:46:3][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":2, "actorId":41205308, "actEffect": [ { "targetId":2, "effectType":8, "effectNum":1, "additional":41205308 } ], "targetId":2 }, { "actorType":1, "castorId":2, "actorId":41205307, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":838, "additional":10970, "additional2":838, "additional3":838 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301084, "duration":1, "id":94 } } ], "targetId":7 }, { "actorType":2, "castorId":6, "actorId":86, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":86 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":87, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":87 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":88, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":88 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":89, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":89 } ], "targetId":0 } ], "isFinish":false, "round":8, "extraRoundTeamType":0 }, "roundId":8, "stageId":1 } [INFO:2023-2-20 19:46:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:46:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023eab72eb08 { _roundId = 8, _isFinish = false, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 1, pickEndTime = 1676893672, _startTime = 1676893612, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41205308, "actEffect": [ { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 }, 2 = { "actorType":1, "targetId":7, "actorId":41205307, "actEffect": [ { "additional":10970, "targetId":7, "multipleEffectNumReal":0, "additional3":838, "effectNum":838, "multipleEffectNum":0, "effectType":2, "additional2":838 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":94, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 }, 3 = { "actEffect": [ { "additional":86, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":87, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":89, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 }, }, _isReconnect = false, stageId = 1, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:46:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/3 [INFO:2023-2-20 19:46:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41205308, "actEffect": [ { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:46:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [INFO:2023-2-20 19:46:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205308 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:46:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205308[10007708] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-2-20 19:46:3][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill2 in action 10007708 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:229: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:46:3][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__attackAffect__1 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__2 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__3 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__4 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill2__showBloodEffect__5 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41205308, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2023-2-20 19:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}2[Monster_2_2_0][2] 使用技能 41205308 ,令到 2[Monster_2_2_0][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/3, next step [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/3 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41205307, "actEffect": [ { "additional":10970, "targetId":7, "multipleEffectNumReal":0, "additional3":838, "effectNum":838, "multipleEffectNum":0, "effectType":2, "additional2":838 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":94, "buffId":301084, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-2-20 19:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:46:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41205307 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}2[Monster_2_2_0][2] 用 41205307[10007707] 不是aoe 干了 7[MyRole_7_2][2] 一下 [INFO:2023-2-20 19:46:4][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_2_2_0 show commingEffect show_nnyy_skill1 in action 10007707 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:46:4][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__1 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__2 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 38 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 11808/20978 原来有盾: 0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.25) -》 多段已飘:209/838 本段飘:209 本段扣血:209 本段扣盾:0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 11599/20978 剩余盾: 0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__3 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 43 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 11599/20978 原来有盾: 0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.25) -》 多段已飘:418/838 本段飘:209 本段扣血:209 本段扣盾:0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 11390/20978 剩余盾: 0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__4 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 49 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 11390/20978 原来有盾: 0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:0.25) -》 多段已飘:627/838 本段飘:209 本段扣血:209 本段扣盾:0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 11181/20978 剩余盾: 0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__attackAffect__5 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 56 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}7 -> 原来有血: 11181/20978 原来有盾: 0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}7 受到攻击(比率:1) -》 多段已飘:838/838 本段飘:211 本段扣血:211 本段扣盾:0 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}7 -> 剩余血: 10970/20978 剩余盾: 0 [WARN:2023-2-20 19:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:46:5][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[Monster_2_2_0][2] 用 41205307 ,令到 2[Monster_2_2_0][2] 增加了一个 buff [301084] [WARN:2023-2-20 19:46:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 Monster_2_2_0__skill1__showBufferEffect__6 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 70 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/3, next step [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/3 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":86, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":87, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":88, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":89, "targetId":9, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:86 buffId:301002 持续时间:1 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:87 buffId:301002 持续时间:1 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:88 buffId:301002 持续时间:1 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:9 buffServerId:89 buffId:301002 持续时间:1 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:3/3, round done [INFO:2023-2-20 19:46:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:46:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:46:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 stageId: 1 [INFO:2023-2-20 19:46:6]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:46:6]||||| Sender socketClient version=1 [INFO:2023-2-20 19:46:6]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:46:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:46:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:46:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033486299216747 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 93 1 [INFO:2023-2-20 19:46:6][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [WARN:2023-2-20 19:46:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [INFO:2023-2-20 19:46:6]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:46:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 teamType: 2 endTime: 1676893676937 [INFO:2023-2-20 19:46:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:46:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 94 1 [WARN:2023-2-20 19:46:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [WARN:2023-2-20 19:46:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBeginRound.lua:29]:{_tryCloseTimeStopEffect}TCL:begin round, try close time stop effect----- nil table: 0x023f409e20b0 { _roundId = 8, _isFinish = false, _isEndFinish = false, pickEndTime = 1676893676, isPreRound = false, _startTime = 1676893612, _isReconnect = false, pickCampType = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [WARN:2023-2-20 19:46:6][@logic/extensions/battle/controller/BattleExtraRoundController.lua:67]:{checkCloseTimeStopEffect}TCL:回合开始推送,检测关闭时停效果 nil true [INFO:2023-2-20 19:46:7]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=161 [INFO:2023-2-20 19:46:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202907 actEffect { targetId: 2 effectType: 2 effectNum: 1436 additional: 818 additional2: 1436 additional3: 0 } actEffect { targetId: 6 effectType: 4 effectNum: 287 additional: 7468 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 16 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41207108 actEffect { targetId: 2 effectType: 3 effectNum: 7682 additional: 0 additional2: 7682 additional3: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 3 additional: 41207108 } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 46 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 94 } actEffect { targetId: 2 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true round: 8 extraRoundTeamType: 0 } roundId: 8 stageId: 2 [INFO:2023-2-20 19:46:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:46:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 95 1 [INFO:2023-2-20 19:46:7][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202907, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1436, "additional":818, "additional2":1436, "additional3":0 }, { "targetId":6, "effectType":4, "effectNum":287, "additional":7468 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":16, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41207108, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":7682, "additional":0, "additional2":7682, "additional3":0 }, { "targetId":7, "effectType":8, "effectNum":3, "additional":41207108 }, { "targetId":7, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":1, "additional":94 }, { "targetId":2, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true, "round":8, "extraRoundTeamType":0 }, "roundId":8, "stageId":2 } [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish}table: 0x023f409e20b0 { _roundId = 8, _isFinish = true, _isEndFinish = false, extraRoundTeamType = 0, isPreRound = false, pickCampType = 2, pickEndTime = 1676893676, _startTime = 1676893612, _steps = { 1 = { "actorType":1, "targetId":2, "actorId":41202907, "actEffect": [ { "additional":818, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1436, "multipleEffectNum":0, "effectType":2, "additional2":1436 }, { "additional":7468, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":287, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":6, "originalTargetId":0 }, 2 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, 3 = { "actorType":1, "targetId":2, "actorId":41207108, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":7682, "multipleEffectNum":0, "effectType":3, "additional2":7682 }, { "additional":41207108, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 }, 4 = { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":94, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 }, }, _isReconnect = false, stageId = 2, setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = { setExtraRoundType = function: 0x023ea9778620, addStepMO = function: 0x023f405b1620, New = function: 0x023ea9778578, getUnitPickedSkillId = function: 0x023ea85bf8f0, copyFromPlaybackNO = function: 0x023f40599d70, onNotifyUserRoundPick = function: 0x023f3f7fb8f0, getStepMO = function: 0x023f405b33b8, getRoundId = function: 0x023e9eaf56b8, copyFromNO = function: 0x023f4059ab70, hasUnitPickedSkill = function: 0x023ea81cdae8, getIsUserReady = function: 0x023eb9f40fb0, setIsFinish = function: 0x023f405daa40, __index = 循环引用: table: 0x023ea9778760, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, __newindex = function: 0x023ea0e8bc60, }, setEndData = function: 0x023f4059f530, getStartTime = function: 0x023ea7f5c0f0, getStepCount = function: 0x023f405b5150, setData = function: 0x023f4059a3f8, ctor = function: 0x023e9ec8c910, isDataDone = function: 0x023f405ed150, onComplete = function: 0x023f405d7fa0, setIsReconnect = function: 0x023ea8abd8b0, __newindex = function: 0x023ea977d8e0, setRoundId = function: 0x023ea0bbfea0, hasUnitReliveInfo = function: 0x023f405b8638, isReadyToPick = function: 0x023f405ac500, isFinish = function: 0x023f405d66e8, getReliveReplyNO = function: 0x023f405a6260, isReconnect = function: 0x023f405cf120, onDataInit = function: 0x023f405fb238, } [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41202907, "actEffect": [ { "additional":818, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1436, "multipleEffectNum":0, "effectType":2, "additional2":1436 }, { "additional":7468, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":287, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-2-20 19:46:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:46:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:46:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41202907 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}6[MyRole_6_1][1] 用 41202907[10003707] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill1__attackAffect__1 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 14 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 2254/21072 原来有盾: 0 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.5) -》 多段已飘:718/1436 本段飘:718 本段扣血:718 本段扣盾:0 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 1536/21072 剩余盾: 0 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill1__attackAffect__2 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 23 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 1536/21072 原来有盾: 0 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:1436/1436 本段飘:718 本段扣血:718 本段扣盾:0 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 818/21072 剩余盾: 0 [WARN:2023-2-20 19:46:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:46:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:326]:{func}6 原来有 7181 血 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}6 被补了 287 血 [INFO:2023-2-20 19:46:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:331]:{func}6 剩余 7468 血 [WARN:2023-2-20 19:46:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_6_1__skill1__showBloodEffect__3 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 50 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:326]:{func}blood 来了,美术资源对了 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":16, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:46:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-2-20 19:46:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionEffectResist , Range: 1 ~ 1 [WARN:2023-2-20 19:46:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionEffectResist 1 1 [WARN:2023-2-20 19:46:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionEffectResist 1 1 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":41207108, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":7682, "multipleEffectNum":0, "effectType":3, "additional2":7682 }, { "additional":41207108, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":46, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":15, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-2-20 19:46:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-2-20 19:46:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-2-20 19:46:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-2-20 19:46:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionTriggerEquip , Range: 3 ~ 3 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:131]:{_beginAttack}使用技能 -》 id:41207108 , 大招:false 结束方式:攻击动作完成 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:161]:{_beginAttack}7[MyRole_7_2][2] 用 41207108[15006608] 不是aoe 干了 2[Monster_2_2_0][2] 一下 [INFO:2023-2-20 19:46:8][logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_7_2 show commingEffect show_mpt_sy_skill2 in action 15006608 stack traceback: logic/common/GameUtils:1687: in function 'printStack' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:475: in function '_displayComingEffect' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [C]: at 0x613c2c60 [C]: in function '__newindex' logic/extensions/battle/core/unit/component/UnitBattleSpine:261: in function '_updateAnimation' logic/extensions/battle/core/unit/component/UnitBattleSpine:246: in function 'play' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation' ... frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next' frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone' frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone' logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:250: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart' logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__1 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__2 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 15 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 818/21072 原来有盾: 0 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.3) -》 多段已飘:2304/7682 本段飘:2304 本段扣血:2304 本段扣盾:0 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 0/21072 剩余盾: 0 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__3 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 25 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 0/21072 原来有盾: 0 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:0.3) -》 多段已飘:4608/7682 本段飘:2304 本段扣血:2304 本段扣盾:0 [INFO:2023-2-20 19:46:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 0/21072 剩余盾: 0 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__attackAffect__4 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 35 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:311]:{func}攻击帧来了,美术资源对了 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:283]:{func}2 -> 原来有血: 0/21072 原来有盾: 0 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:310]:{func}2 受到攻击(比率:1) -》 多段已飘:7682/7682 本段飘:3074 本段扣血:3074 本段扣盾:0 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:319]:{func}2 -> 剩余血: 0/21072 剩余盾: 0 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:171]:{func}7[MyRole_7_2][2] 使用技能 41207108 ,令到 7[MyRole_7_2][2] 此技能进入 技能CD 等待 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionTriggerEquip 3 3 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionTriggerEquip 3 3 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/unit/component/UnitCompAnimatorController.lua:288]:{closure}动作事件帧 MyRole_7_2__skill2__showBufferEffect__5 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}====第几帧==== 45 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:322]:{func}buff 来了,美术资源对了 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:247]:{func}【普通技能】 干完了一个 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":94, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 2[Monster_2_2_0][2] 覆盖移除了一个 buff[301084],不提示id不需要播放效果 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-2-20 19:46:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:151]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死 [INFO:2023-2-20 19:46:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-2-20 19:46:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 5 8 当前队列数量= 1 [INFO:2023-2-20 19:46:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = RoundFinishRequest [INFO:2023-2-20 19:46:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 stageId: 2 [INFO:2023-2-20 19:46:9]==> Sender Auto Serialize Message,extId=5,cmd=8,size=13 [INFO:2023-2-20 19:46:9]||||| Sender socketClient version=1 [INFO:2023-2-20 19:46:9]<== Receiver Message, socketClient version=1,extId=5,cmd=8,status=0,size=8 [INFO:2023-2-20 19:46:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:46:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundFinishReply <--- [INFO:2023-2-20 19:46:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 5 8 所需时间单位秒 = 0.033332999795675 移走了序号= 1 的消息,当前队列数量= 0 || 0 RoundFinishReply 96 1 [INFO:2023-2-20 19:46:9][logic/extensions/battle/handler/BattleFlowHandler.lua:558]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-2-20 19:46:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: Monster_2_2_0 [INFO:2023-2-20 19:46:10]<== Receiver Message, socketClient version=1,extId=5,cmd=11,status=0,size=10 [INFO:2023-2-20 19:46:10]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:46:10]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=92 [INFO:2023-2-20 19:46:10]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=75 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isWin: false [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleEndPush <--- [INFO:2023-2-20 19:46:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 11 || 0 BattleEndPush 97 1 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2660 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:46:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 98 1 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } fighting { userId1: 50191 userId2: -2660 } progress { userId: 50191 winCount: 1 } opponentProgress { } timeout: 1676893625965 managed: false waitingConfirm: true [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 99 1 [WARN:2023-2-20 19:46:10][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 true false [INFO:2023-2-20 19:46:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:46:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:46:10][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 5 [INFO:2023-2-20 19:46:10]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:46:10]||||| Sender socketClient version=1 [INFO:2023-2-20 19:46:10]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1771 [INFO:2023-2-20 19:46:10]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } progress { userId: 50191 winCount: 1 } opponentProgress { } timeout: 1676893625965 managed: false waitingConfirm: true [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 100 1 [WARN:2023-2-20 19:46:10][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 true false [INFO:2023-2-20 19:46:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:46:10][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 5 [INFO:2023-2-20 19:46:10]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 fighting { userId1: 263621 userId2: -2661 } progress { userId: 50191 winCount: 1 } opponentProgress { } timeout: 1676893641991 boxHeroesOptions { id: 100156 info { hero { heroId: -1267 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 588 critic: 0 critic_dmg: 633 dodge: 0 effect_hit: 0 effect_resist: 92 hit: 0 } createTime: 1676893620991 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3799 defineId: 701038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3800 defineId: 702038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3801 defineId: 703038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } } } boxHeroesOptions { id: 100210 info { hero { heroId: -1268 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2107 baseAttr { hp: 8785 atk: 877 def: 915 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1676893620991 rank: 5 luck: 8 sks { skillId: 41210707 strengthenLevel: 3 } sks { skillId: 41210708 strengthenLevel: 3 } sks { skillId: 41210709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100115 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3802 defineId: 701001 experience: 30695 heroUniqueId: -1268 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1268 } sourceInfos { sourceId: 2 heroUniqueId: -1268 } sourceInfos { sourceId: 3 heroUniqueId: -1268 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3803 defineId: 702001 experience: 30695 heroUniqueId: -1268 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1268 } sourceInfos { sourceId: 2 heroUniqueId: -1268 } sourceInfos { sourceId: 3 heroUniqueId: -1268 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3804 defineId: 703001 experience: 30695 heroUniqueId: -1268 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1268 } sourceInfos { sourceId: 2 heroUniqueId: -1268 } sourceInfos { sourceId: 3 heroUniqueId: -1268 } gainTime: 1676893620991 loveLevel: 0 } } } boxHeroesOptions { id: 100241 info { hero { heroId: -1269 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2130 baseAttr { hp: 9740 atk: 912 def: 867 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893620991 rank: 5 luck: 6 sks { skillId: 41213007 strengthenLevel: 3 } sks { skillId: 41213008 strengthenLevel: 3 } sks { skillId: 41213009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100141 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3805 defineId: 701042 experience: 30695 heroUniqueId: -1269 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1269 } sourceInfos { sourceId: 2 heroUniqueId: -1269 } sourceInfos { sourceId: 3 heroUniqueId: -1269 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3806 defineId: 702042 experience: 30695 heroUniqueId: -1269 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1269 } sourceInfos { sourceId: 2 heroUniqueId: -1269 } sourceInfos { sourceId: 3 heroUniqueId: -1269 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3807 defineId: 703042 experience: 30695 heroUniqueId: -1269 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1269 } sourceInfos { sourceId: 2 heroUniqueId: -1269 } sourceInfos { sourceId: 3 heroUniqueId: -1269 } gainTime: 1676893620991 loveLevel: 0 } } } boxHeroesOptions { id: 100152 info { hero { heroId: -1270 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2042 baseAttr { hp: 7575 atk: 1057 def: 827 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893620991 rank: 5 luck: 2 sks { skillId: 41204207 strengthenLevel: 3 } sks { skillId: 41204208 strengthenLevel: 3 } sks { skillId: 41204209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100044 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3808 defineId: 701020 experience: 30695 heroUniqueId: -1270 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1270 } sourceInfos { sourceId: 2 heroUniqueId: -1270 } sourceInfos { sourceId: 3 heroUniqueId: -1270 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3809 defineId: 702020 experience: 30695 heroUniqueId: -1270 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1270 } sourceInfos { sourceId: 2 heroUniqueId: -1270 } sourceInfos { sourceId: 3 heroUniqueId: -1270 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3810 defineId: 703020 experience: 30695 heroUniqueId: -1270 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1270 } sourceInfos { sourceId: 2 heroUniqueId: -1270 } sourceInfos { sourceId: 3 heroUniqueId: -1270 } gainTime: 1676893620991 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:46:10]||||| Sender socketClient version=1 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 101 1 [WARN:2023-2-20 19:46:10][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:46:10][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:46:10]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:46:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033330000936985 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 102 1 [WARN:2023-2-20 19:46:10][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:46:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:46:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033332798629999 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 103 1 [WARN:2023-2-20 19:46:10][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:46:23]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:46:23]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1754 [INFO:2023-2-20 19:46:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2661 [INFO:2023-2-20 19:46:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:46:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 105 1 [INFO:2023-2-20 19:46:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 progress { userId: 50191 winCount: 1 } opponentProgress { } timeout: 1676893641991 boxHeroesOptions { id: 100156 info { hero { heroId: -1267 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 588 critic: 0 critic_dmg: 633 dodge: 0 effect_hit: 0 effect_resist: 92 hit: 0 } createTime: 1676893620991 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3799 defineId: 701038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3800 defineId: 702038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3801 defineId: 703038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } } } boxHeroesOptions { id: 100210 info { hero { heroId: -1268 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2107 baseAttr { hp: 8785 atk: 877 def: 915 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1676893620991 rank: 5 luck: 8 sks { skillId: 41210707 strengthenLevel: 3 } sks { skillId: 41210708 strengthenLevel: 3 } sks { skillId: 41210709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100115 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3802 defineId: 701001 experience: 30695 heroUniqueId: -1268 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1268 } sourceInfos { sourceId: 2 heroUniqueId: -1268 } sourceInfos { sourceId: 3 heroUniqueId: -1268 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3803 defineId: 702001 experience: 30695 heroUniqueId: -1268 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1268 } sourceInfos { sourceId: 2 heroUniqueId: -1268 } sourceInfos { sourceId: 3 heroUniqueId: -1268 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3804 defineId: 703001 experience: 30695 heroUniqueId: -1268 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1268 } sourceInfos { sourceId: 2 heroUniqueId: -1268 } sourceInfos { sourceId: 3 heroUniqueId: -1268 } gainTime: 1676893620991 loveLevel: 0 } } } boxHeroesOptions { id: 100241 info { hero { heroId: -1269 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2130 baseAttr { hp: 9740 atk: 912 def: 867 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893620991 rank: 5 luck: 6 sks { skillId: 41213007 strengthenLevel: 3 } sks { skillId: 41213008 strengthenLevel: 3 } sks { skillId: 41213009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100141 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3805 defineId: 701042 experience: 30695 heroUniqueId: -1269 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1269 } sourceInfos { sourceId: 2 heroUniqueId: -1269 } sourceInfos { sourceId: 3 heroUniqueId: -1269 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3806 defineId: 702042 experience: 30695 heroUniqueId: -1269 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1269 } sourceInfos { sourceId: 2 heroUniqueId: -1269 } sourceInfos { sourceId: 3 heroUniqueId: -1269 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3807 defineId: 703042 experience: 30695 heroUniqueId: -1269 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1269 } sourceInfos { sourceId: 2 heroUniqueId: -1269 } sourceInfos { sourceId: 3 heroUniqueId: -1269 } gainTime: 1676893620991 loveLevel: 0 } } } boxHeroesOptions { id: 100152 info { hero { heroId: -1270 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2042 baseAttr { hp: 7575 atk: 1057 def: 827 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893620991 rank: 5 luck: 2 sks { skillId: 41204207 strengthenLevel: 3 } sks { skillId: 41204208 strengthenLevel: 3 } sks { skillId: 41204209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100044 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3808 defineId: 701020 experience: 30695 heroUniqueId: -1270 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1270 } sourceInfos { sourceId: 2 heroUniqueId: -1270 } sourceInfos { sourceId: 3 heroUniqueId: -1270 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3809 defineId: 702020 experience: 30695 heroUniqueId: -1270 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1270 } sourceInfos { sourceId: 2 heroUniqueId: -1270 } sourceInfos { sourceId: 3 heroUniqueId: -1270 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3810 defineId: 703020 experience: 30695 heroUniqueId: -1270 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1270 } sourceInfos { sourceId: 2 heroUniqueId: -1270 } sourceInfos { sourceId: 3 heroUniqueId: -1270 } gainTime: 1676893620991 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:46:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 106 1 [WARN:2023-2-20 19:46:23][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:46:23][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 7 [INFO:2023-2-20 19:46:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=62 [INFO:2023-2-20 19:46:31]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=57 [INFO:2023-2-20 19:46:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 progress { userId: 50191 winCount: 1 } opponentProgress { } timeout: 1676893663002 managed: true waitingConfirm: false [INFO:2023-2-20 19:46:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 108 1 [WARN:2023-2-20 19:46:31][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [INFO:2023-2-20 19:46:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-2-20 19:46:31][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 22 [INFO:2023-2-20 19:46:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 progress { userId: 50191 winCount: 1 } opponentProgress { } timeout: 0 managed: true waitingConfirm: true [INFO:2023-2-20 19:46:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 109 1 [WARN:2023-2-20 19:46:31][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}1 true false [WARN:2023-2-20 19:46:31][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893641 [INFO:2023-2-20 19:46:32]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=57 [INFO:2023-2-20 19:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 progress { userId: 50191 winCount: 1 } opponentProgress { } timeout: 0 managed: true waitingConfirm: false [INFO:2023-2-20 19:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 110 1 [WARN:2023-2-20 19:46:32][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}1 false false [WARN:2023-2-20 19:46:32][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893642 [INFO:2023-2-20 19:46:32]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=70 [INFO:2023-2-20 19:46:32]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=80 [INFO:2023-2-20 19:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 progress { userId: 50191 winCount: 1 } opponentProgress { userId: 263621 winCount: 1 } timeout: 1676893648266 managed: true waitingConfirm: true waitingOpponentConfirm: true [INFO:2023-2-20 19:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 111 1 [WARN:2023-2-20 19:46:32][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}2 true true [WARN:2023-2-20 19:46:32][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 5 [INFO:2023-2-20 19:46:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 } opponentProgress { userId: 263621 winCount: 1 } timeout: 1676893648266 managed: true waitingConfirm: true waitingOpponentConfirm: true [INFO:2023-2-20 19:46:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 112 1 [WARN:2023-2-20 19:46:32][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}2 true true [WARN:2023-2-20 19:46:32][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 5 [INFO:2023-2-20 19:46:33]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=84 [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true } opponentProgress { userId: 263621 winCount: 1 isOffense: false } timeout: 1676893648767 managed: true waitingConfirm: true waitingOpponentConfirm: true [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 113 1 [WARN:2023-2-20 19:46:33][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 true true [WARN:2023-2-20 19:46:33][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 5 [INFO:2023-2-20 19:46:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:46:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 12 当前队列数量= 1 [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285EndManagedRequest [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:46:33]==> Sender Auto Serialize Message,extId=285,cmd=12,size=12 [INFO:2023-2-20 19:46:33]||||| Sender socketClient version=1 [INFO:2023-2-20 19:46:33]<== Receiver Message, socketClient version=1,extId=285,cmd=12,status=0,size=11 [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285EndManagedReply <--- [INFO:2023-2-20 19:46:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 12 所需时间单位秒 = 0.066699396818876 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285EndManagedReply 114 1 [INFO:2023-2-20 19:46:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:46:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: true [INFO:2023-2-20 19:46:33]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:46:33]||||| Sender socketClient version=1 [INFO:2023-2-20 19:46:33]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=3087 [INFO:2023-2-20 19:46:33]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true } opponentProgress { userId: 263621 winCount: 1 isOffense: false } timeout: 1676893648767 managed: false waitingConfirm: true waitingOpponentConfirm: true boxHeroExInfos { id: 100034 info { hero { heroId: -1214 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893401716 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3640 defineId: 701034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3641 defineId: 702034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3642 defineId: 703034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } } } boxHeroExInfos { id: 100019 info { hero { heroId: -1221 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893404951 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3661 defineId: 701011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3662 defineId: 702011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3663 defineId: 703011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } } } boxHeroExInfos { id: 100115 info { hero { heroId: -1228 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2094 baseAttr { hp: 8208 atk: 811 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676893409819 rank: 5 luck: 6 sks { skillId: 41209407 strengthenLevel: 3 } sks { skillId: 41209408 strengthenLevel: 3 } sks { skillId: 41209409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140093 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3682 defineId: 701036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3683 defineId: 702036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3684 defineId: 703036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } } } boxHeroExInfos { id: 100112 info { hero { heroId: -1232 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2089 baseAttr { hp: 8415 atk: 787 def: 895 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893413818 rank: 5 luck: 6 sks { skillId: 41208907 strengthenLevel: 3 } sks { skillId: 41208908 strengthenLevel: 3 } sks { skillId: 41208909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100091 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3694 defineId: 701004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3695 defineId: 702004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3696 defineId: 703004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } } } boxHeroExInfos { id: 100105 info { hero { heroId: -1245 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2081 baseAttr { hp: 8329 atk: 896 def: 734 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893423121 rank: 5 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208108 strengthenLevel: 3 } sks { skillId: 41208109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140225 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3733 defineId: 701011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3734 defineId: 702011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3735 defineId: 703011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } } } boxHeroExInfos { id: 100172 info { hero { heroId: -1248 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2071 baseAttr { hp: 9087 atk: 884 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893425564 rank: 5 luck: 6 sks { skillId: 41207107 strengthenLevel: 3 } sks { skillId: 41207108 strengthenLevel: 3 } sks { skillId: 41207109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140210 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3742 defineId: 701046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3743 defineId: 702046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3744 defineId: 703046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } } } boxHeroExInfos { id: 100156 info { hero { heroId: -1267 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 588 critic: 0 critic_dmg: 633 dodge: 0 effect_hit: 0 effect_resist: 92 hit: 0 } createTime: 1676893620991 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3799 defineId: 701038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3800 defineId: 702038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3801 defineId: 703038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } } } [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 115 1 [WARN:2023-2-20 19:46:33][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 true true [WARN:2023-2-20 19:46:33][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 5 [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1400 inCompetition: true inCompetitionMatching: false inBattle: false [INFO:2023-2-20 19:46:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:46:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.033334199339151 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 116 1 [INFO:2023-2-20 19:46:38]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=99 [INFO:2023-2-20 19:46:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: -100019 heroesSkins: 140183 } opponentProgress { userId: 263621 winCount: 1 isOffense: false } timeout: 1676893669811 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:46:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:46:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 118 1 [WARN:2023-2-20 19:46:38][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [INFO:2023-2-20 19:46:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-2-20 19:46:38][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 21 [INFO:2023-2-20 19:46:59]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=115 [INFO:2023-2-20 19:46:59]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=115 [INFO:2023-2-20 19:47:1]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=131 [INFO:2023-2-20 19:47:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=147 [INFO:2023-2-20 19:47:5]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=148 [INFO:2023-2-20 19:47:5]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=148 [INFO:2023-2-20 19:47:7]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=143 [INFO:2023-2-20 19:47:8]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=143 [INFO:2023-2-20 19:47:8]<== Receiver Message, socketClient version=1,extId=5,cmd=2,status=0,size=1254 [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: 100019 heroes: -100172 heroesSkins: 140183 heroesSkins: 140210 } opponentProgress { userId: 263621 winCount: 1 isOffense: false heroes: 100020 heroesSkins: 100031 } timeout: 1676893690842 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:47:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 119 1 [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -9 [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: 100019 heroes: -100172 heroesSkins: 140183 heroesSkins: 140210 } opponentProgress { userId: 263621 winCount: 1 isOffense: false heroes: 100020 heroesSkins: 100031 } timeout: 1676893690842 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:47:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 120 1 [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -9 [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: 100019 heroes: 100172 heroes: -100034 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 } opponentProgress { userId: 263621 winCount: 1 isOffense: false heroes: 100020 heroes: 100135 heroesSkins: 100031 heroesSkins: 100016 } timeout: 1676893692856 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:47:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 121 1 [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -7 [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: -100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: 263621 winCount: 1 isOffense: false heroes: 100020 heroes: 100135 heroes: 100070 heroesSkins: 100031 heroesSkins: 100016 heroesSkins: 140117 } timeout: 1676893694861 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:47:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 122 1 [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -5 [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: 263621 winCount: 1 isOffense: false heroes: 100020 heroes: 100135 heroes: 100070 heroes: 100040 heroesSkins: 100031 heroesSkins: 100016 heroesSkins: 140117 heroesSkins: 100059 } timeout: 1676893680865 managed: true waitingConfirm: true waitingOpponentConfirm: true [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:47:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 123 1 [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}4 true true [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -19 [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: 263621 winCount: 1 isOffense: false heroes: 100020 heroes: 100135 heroes: 100070 heroes: 100040 heroesSkins: 100031 heroesSkins: 100016 heroesSkins: 140117 heroesSkins: 100059 } timeout: 1676893696381 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:47:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 124 1 [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}4 false false [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -3 [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: 263621 winCount: 1 isOffense: false heroes: 100020 heroes: 100135 heroes: 100070 heroes: 100040 heroesSkins: 100031 heroesSkins: 100016 heroesSkins: 140117 heroesSkins: 100059 } timeout: 0 managed: true waitingConfirm: true waitingOpponentConfirm: true [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:47:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 125 1 [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 true true [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893699 [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: 263621 winCount: 1 isOffense: false heroes: 100020 heroes: 100135 heroes: 100070 heroes: 100040 heroesSkins: 100031 heroesSkins: 100016 heroesSkins: 140117 heroesSkins: 100059 } timeout: 0 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:47:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 126 1 [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:47:29][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893699 [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2029 skinId: 140183 position: 1 baseAttributes { hp: 33088 thp: 33088 atk: 1570 def: 1460 critic: 365 critic_dmg: 1200 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202907 position: 1 CD: 0 } skillInfo { skillId: 41202908 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41202909 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300011 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2071 skinId: 140210 position: 2 baseAttributes { hp: 32274 thp: 32274 atk: 1824 def: 1470 critic: 195 critic_dmg: 1660 dodge: 150 effect_hit: 260 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207107 position: 1 CD: 0 } skillInfo { skillId: 41207108 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41207109 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 40300046 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2046 skinId: 100050 position: 3 baseAttributes { hp: 30862 thp: 30862 atk: 1975 def: 1372 critic: 80 critic_dmg: 1660 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204607 position: 1 CD: 0 } skillInfo { skillId: 41204608 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204609 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300029 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2094 skinId: 140093 position: 4 baseAttributes { hp: 30516 thp: 30516 atk: 1516 def: 1572 critic: 365 critic_dmg: 500 dodge: 150 effect_hit: 260 effect_resist: 175 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209407 position: 1 CD: 0 } skillInfo { skillId: 41209408 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41209409 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300031 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 sceneSummons { id: 5 modelId: 22574 skinId: 100067 position: 0 baseAttributes { hp: 33088 thp: 33088 atk: 1570 def: 1460 critic: 365 critic_dmg: 1200 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40300022 position: 1 CD: 3 maxCD: 3 } skillInfo { skillId: 40300048 position: 2 CD: 9 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } userIds: 50191 } defender { units { id: 6 modelId: 2029 skinId: 100031 position: 1 baseAttributes { hp: 28388 thp: 28388 atk: 2040 def: 1225 critic: 365 critic_dmg: 1660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202907 position: 1 CD: 0 } skillInfo { skillId: 41202908 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41202909 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300002 position: 4 CD: 0 } battleUnitType: 1 userId: 263621 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2010 skinId: 100016 position: 2 baseAttributes { hp: 31450 thp: 31450 atk: 1908 def: 1282 critic: 495 critic_dmg: 1660 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201007 position: 1 CD: 0 } skillInfo { skillId: 41201008 position: 2 CD: 0 } skillInfo { skillId: 41201009 position: 3 CD: 1 maxCD: 4 } battleUnitType: 1 userId: 263621 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2030 skinId: 140117 position: 3 baseAttributes { hp: 32314 thp: 32314 atk: 2001 def: 1595 critic: 250 critic_dmg: 960 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203007 position: 1 CD: 0 } skillInfo { skillId: 41203008 position: 2 CD: 0 } skillInfo { skillId: 41203009 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300029 position: 4 CD: 0 } battleUnitType: 1 userId: 263621 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 9 modelId: 2058 skinId: 100059 position: 4 baseAttributes { hp: 28574 thp: 28574 atk: 1964 def: 1491 critic: 250 critic_dmg: 960 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205807 position: 1 CD: 0 } skillInfo { skillId: 41205812 position: 2 CD: 0 maxCD: 1 } skillInfo { skillId: 41205809 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300029 position: 4 CD: 0 } skillInfo { skillId: 41205801 position: 5 CD: 0 } skillInfo { skillId: 41205805 position: 6 CD: 0 } skillInfo { skillId: 41205808 position: 7 CD: 0 } battleUnitType: 1 userId: 263621 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: 263621 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 10 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 11 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 12 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 13 } } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 36 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 40300002 actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301025 duration: 1 id: 14 } } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 2 } targetId: 6 } isFinish: false round: 0 extraRoundTeamType: 0 } battleType: act285 [INFO:2023-2-20 19:47:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartTeamBattlePush <--- [INFO:2023-2-20 19:47:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 2 || 0 StartTeamBattlePush 127 1 [INFO:2023-2-20 19:47:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-2-20 19:47:30][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:80]:{onStop}work end: 5 AutoPkWorkBeginFight [WARN:2023-2-20 19:47:30][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:13]:{handler}5 5 [WARN:2023-2-20 19:47:30][@logic/extensions/autopk/controller/AutoPkWorkBase.lua:25]:{_realStart}new work start: 5 AutoPkWorkOnFightEnd [INFO:2023-2-20 19:47:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:47:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-2-20 19:47:30]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:47:30]||||| Sender socketClient version=1 [INFO:2023-2-20 19:47:30]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=3304 [INFO:2023-2-20 19:47:30]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 competitors { userId: 263621 name: DEV002 portrait: 11100150 level: 100 frame: 11110172 gender: 2 usingSkinId: 110005 isReturn: false signature: chatBubbleId: 11640001 ipLocation: 广东 settingInfos { settingId: 1 isOpen: false } settingInfos { settingId: 2 isOpen: false } } competitors { userId: -2663 name: 伊冰芾 portrait: 11100001 level: 43 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: 263621 winCount: 1 isOffense: false heroes: 100020 heroes: 100135 heroes: 100070 heroes: 100040 heroesSkins: 100031 heroesSkins: 100016 heroesSkins: 140117 heroesSkins: 100059 } timeout: 0 managed: true waitingConfirm: false waitingOpponentConfirm: false boxHeroExInfos { id: 100034 info { hero { heroId: -1214 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893401716 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3640 defineId: 701034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3641 defineId: 702034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3642 defineId: 703034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } } } boxHeroExInfos { id: 100019 info { hero { heroId: -1221 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893404951 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3661 defineId: 701011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3662 defineId: 702011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3663 defineId: 703011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } } } boxHeroExInfos { id: 100115 info { hero { heroId: -1228 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2094 baseAttr { hp: 8208 atk: 811 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676893409819 rank: 5 luck: 6 sks { skillId: 41209407 strengthenLevel: 3 } sks { skillId: 41209408 strengthenLevel: 3 } sks { skillId: 41209409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140093 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3682 defineId: 701036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3683 defineId: 702036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3684 defineId: 703036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } } } boxHeroExInfos { id: 100112 info { hero { heroId: -1232 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2089 baseAttr { hp: 8415 atk: 787 def: 895 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893413818 rank: 5 luck: 6 sks { skillId: 41208907 strengthenLevel: 3 } sks { skillId: 41208908 strengthenLevel: 3 } sks { skillId: 41208909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100091 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3694 defineId: 701004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3695 defineId: 702004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3696 defineId: 703004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } } } boxHeroExInfos { id: 100105 info { hero { heroId: -1245 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2081 baseAttr { hp: 8329 atk: 896 def: 734 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893423121 rank: 5 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208108 strengthenLevel: 3 } sks { skillId: 41208109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140225 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3733 defineId: 701011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3734 defineId: 702011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3735 defineId: 703011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } } } boxHeroExInfos { id: 100172 info { hero { heroId: -1248 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2071 baseAttr { hp: 9087 atk: 884 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893425564 rank: 5 luck: 6 sks { skillId: 41207107 strengthenLevel: 3 } sks { skillId: 41207108 strengthenLevel: 3 } sks { skillId: 41207109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140210 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3742 defineId: 701046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3743 defineId: 702046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3744 defineId: 703046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } } } boxHeroExInfos { id: 100156 info { hero { heroId: -1267 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 588 critic: 0 critic_dmg: 633 dodge: 0 effect_hit: 0 effect_resist: 92 hit: 0 } createTime: 1676893620991 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3799 defineId: 701038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3800 defineId: 702038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3801 defineId: 703038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } } } [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:47:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 1 1 [WARN:2023-2-20 19:47:30][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:47:30][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893700 [WARN:2023-2-20 19:47:30][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= 263621 [WARN:2023-2-20 19:47:30][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= -2663 [WARN:2023-2-20 19:47:30][@logic/extensions/guild/model/GuildSceneModel.lua:87]:{setScenePlayers}拆分UserId= -2607 [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1400 inCompetition: true inCompetitionMatching: false inBattle: true [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:47:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.044124100357294 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 2 1 [INFO:2023-2-20 19:47:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:47:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 12 当前队列数量= 1 [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285EndManagedRequest [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:47:30]==> Sender Auto Serialize Message,extId=285,cmd=12,size=12 [INFO:2023-2-20 19:47:30]||||| Sender socketClient version=1 [INFO:2023-2-20 19:47:30]<== Receiver Message, socketClient version=1,extId=285,cmd=12,status=0,size=11 [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285EndManagedReply <--- [INFO:2023-2-20 19:47:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 12 所需时间单位秒 = 0.066723600029945 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285EndManagedReply 3 1 [INFO:2023-2-20 19:47:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:47:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: true [INFO:2023-2-20 19:47:30]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:47:30]||||| Sender socketClient version=1 [INFO:2023-2-20 19:47:30]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=3146 [INFO:2023-2-20 19:47:30]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 1 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: 263621 winCount: 1 isOffense: false heroes: 100020 heroes: 100135 heroes: 100070 heroes: 100040 heroesSkins: 100031 heroesSkins: 100016 heroesSkins: 140117 heroesSkins: 100059 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false boxHeroExInfos { id: 100034 info { hero { heroId: -1214 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893401716 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3640 defineId: 701034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3641 defineId: 702034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3642 defineId: 703034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } } } boxHeroExInfos { id: 100019 info { hero { heroId: -1221 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893404951 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3661 defineId: 701011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3662 defineId: 702011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3663 defineId: 703011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } } } boxHeroExInfos { id: 100115 info { hero { heroId: -1228 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2094 baseAttr { hp: 8208 atk: 811 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676893409819 rank: 5 luck: 6 sks { skillId: 41209407 strengthenLevel: 3 } sks { skillId: 41209408 strengthenLevel: 3 } sks { skillId: 41209409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140093 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3682 defineId: 701036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3683 defineId: 702036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3684 defineId: 703036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } } } boxHeroExInfos { id: 100112 info { hero { heroId: -1232 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2089 baseAttr { hp: 8415 atk: 787 def: 895 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893413818 rank: 5 luck: 6 sks { skillId: 41208907 strengthenLevel: 3 } sks { skillId: 41208908 strengthenLevel: 3 } sks { skillId: 41208909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100091 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3694 defineId: 701004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3695 defineId: 702004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3696 defineId: 703004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } } } boxHeroExInfos { id: 100105 info { hero { heroId: -1245 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2081 baseAttr { hp: 8329 atk: 896 def: 734 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893423121 rank: 5 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208108 strengthenLevel: 3 } sks { skillId: 41208109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140225 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3733 defineId: 701011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3734 defineId: 702011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3735 defineId: 703011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } } } boxHeroExInfos { id: 100172 info { hero { heroId: -1248 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2071 baseAttr { hp: 9087 atk: 884 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893425564 rank: 5 luck: 6 sks { skillId: 41207107 strengthenLevel: 3 } sks { skillId: 41207108 strengthenLevel: 3 } sks { skillId: 41207109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140210 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3742 defineId: 701046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3743 defineId: 702046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3744 defineId: 703046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } } } boxHeroExInfos { id: 100156 info { hero { heroId: -1267 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 588 critic: 0 critic_dmg: 633 dodge: 0 effect_hit: 0 effect_resist: 92 hit: 0 } createTime: 1676893620991 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3799 defineId: 701038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3800 defineId: 702038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3801 defineId: 703038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } } } [INFO:2023-2-20 19:47:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:47:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 4 1 [WARN:2023-2-20 19:47:30][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:47:30][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893700 [INFO:2023-2-20 19:47:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1400 inCompetition: true inCompetitionMatching: false inBattle: true [INFO:2023-2-20 19:47:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:47:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.033487100154161 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 5 1 [INFO:2023-2-20 19:47:38]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:47:38]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 time: 1676893709023 extraRoundTeamType: 0 [INFO:2023-2-20 19:47:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:47:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 6 1 [INFO:2023-2-20 19:47:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 1 endTime: 1676893769023 [INFO:2023-2-20 19:47:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 7 1 [INFO:2023-2-20 19:47:39]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=521 [INFO:2023-2-20 19:47:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202908 actEffect { targetId: 6 effectType: 3 effectNum: 5942 additional: 22446 additional2: 5942 additional3: 5942 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 15 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 16 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41202908 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 15 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 17 } } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41207108 actEffect { targetId: 6 effectType: 2 effectNum: 2408 additional: 20038 additional2: 2408 additional3: 2408 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 18 } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41207108 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41204608 actEffect { targetId: 6 effectType: 2 effectNum: 922 additional: 19116 additional2: 922 additional3: 922 } actEffect { targetId: 7 effectType: 2 effectNum: 646 additional: 30804 additional2: 646 additional3: 646 } actEffect { targetId: 8 effectType: 3 effectNum: 1596 additional: 30718 additional2: 1596 additional3: 1596 } actEffect { targetId: 9 effectType: 1 effectNum: 0 additional: 28574 additional2: 0 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 19 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 20 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 21 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 22 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 23 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 24 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41204608 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41209408 actEffect { targetId: 6 effectType: 3 effectNum: 5060 additional: 14056 additional2: 5060 additional3: 5060 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 18 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 25 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41209408 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 25 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 25 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } roundId: 1 stageId: 1 [INFO:2023-2-20 19:47:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 8 1 [INFO:2023-2-20 19:47:39][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202908, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":5942, "additional":22446, "additional2":5942, "additional3":5942 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":15 } }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":16 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41202908 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":15 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":17 } }, { "targetId":1, "effectType":15, "effectNum":0, "additional":11 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41207108, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2408, "additional":20038, "additional2":2408, "additional3":2408 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":18 } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41207108 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41204608, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":922, "additional":19116, "additional2":922, "additional3":922 }, { "targetId":7, "effectType":2, "effectNum":646, "additional":30804, "additional2":646, "additional3":646 }, { "targetId":8, "effectType":3, "effectNum":1596, "additional":30718, "additional2":1596, "additional3":1596 }, { "targetId":9, "effectType":1, "effectNum":0, "additional":28574, "additional2":0 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":19 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":20 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":21 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":22 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":23 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":24 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41204608 } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41209408, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":5060, "additional":14056, "additional2":5060, "additional3":5060 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":18 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":25 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41209408 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":25, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":25 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 }, "roundId":1, "stageId":1 } [INFO:2023-2-20 19:47:40]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 2 endTime: 1676893771023 [INFO:2023-2-20 19:47:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 9 1 [INFO:2023-2-20 19:47:41]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=438 [INFO:2023-2-20 19:47:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41202907 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 32274 additional2: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41201007 actEffect { targetId: 2 effectType: 2 effectNum: 1411 additional: 30863 additional2: 1411 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41203007 actEffect { targetId: 1 effectType: 3 effectNum: 2230 additional: 30858 additional2: 2230 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41203008 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301024 duration: 2 id: 26 } } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41205807 actEffect { targetId: 3 effectType: 3 effectNum: 2228 additional: 28634 additional2: 2228 additional3: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 6 actorId: 14 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 16 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 17 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 19 actEffect { targetId: 6 effectType: 2 effectNum: 2838 additional: 11218 additional2: 2838 additional3: 2838 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 20 actEffect { targetId: 7 effectType: 2 effectNum: 3145 additional: 27659 additional2: 3145 additional3: 3145 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 21 actEffect { targetId: 8 effectType: 2 effectNum: 3231 additional: 27487 additional2: 3231 additional3: 3231 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 19 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 19 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 22 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 22 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 20 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 20 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 23 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 23 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 21 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 24 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 24 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } roundId: 1 stageId: 2 [INFO:2023-2-20 19:47:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 11 1 [INFO:2023-2-20 19:47:41][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41202907, "actEffect": [ { "targetId":2, "effectType":1, "effectNum":0, "additional":32274, "additional2":0 } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":41201007, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":1411, "additional":30863, "additional2":1411, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41203007, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":2230, "additional":30858, "additional2":2230, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41203008, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301024, "duration":2, "id":26 } } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41205807, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":2228, "additional":28634, "additional2":2228, "additional3":0 } ], "targetId":3 }, { "actorType":2, "castorId":6, "actorId":14, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":16, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":17, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":17 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":19, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2838, "additional":11218, "additional2":2838, "additional3":2838 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":20, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":3145, "additional":27659, "additional2":3145, "additional3":3145 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":21, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":3231, "additional":27487, "additional2":3231, "additional3":3231 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":19, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":19 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":22, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":22 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":20, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":20 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":23, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":23 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":21, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":21 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":24, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":24 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 }, "roundId":1, "stageId":2 } [INFO:2023-2-20 19:47:42]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:47:42]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 time: 1676893713023 extraRoundTeamType: 0 [INFO:2023-2-20 19:47:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:47:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 12 1 [INFO:2023-2-20 19:47:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 1 endTime: 1676893773023 [INFO:2023-2-20 19:47:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 13 1 [INFO:2023-2-20 19:47:43]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=787 [INFO:2023-2-20 19:47:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202909 actEffect { targetId: 6 effectType: 3 effectNum: 8049 additional: 3169 additional2: 8049 additional3: 8049 } actEffect { targetId: 7 effectType: 3 effectNum: 5915 additional: 21744 additional2: 5915 additional3: 5915 } actEffect { targetId: 8 effectType: 2 effectNum: 2282 additional: 25205 additional2: 2282 additional3: 2282 } actEffect { targetId: 9 effectType: 2 effectNum: 2446 additional: 26128 additional2: 2446 additional3: 2446 } actEffect { targetId: 6 effectType: 8 effectNum: 1 additional: 41202908 additional2: 1 } actEffect { targetId: 6 effectType: 8 effectNum: 1 additional: 41202909 additional2: 1 } actEffect { targetId: 7 effectType: 8 effectNum: 1 additional: 41201009 additional2: 1 } actEffect { targetId: 8 effectType: 8 effectNum: 1 additional: 41203009 additional2: 1 } actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41205812 additional2: 1 } actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41205809 additional2: 1 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41202909 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 17 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 27 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 28 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 29 } } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41207109 actEffect { targetId: 6 effectType: 2 effectNum: 5428 additional: 0 additional2: 5428 additional3: 5428 } actEffect { targetId: 7 effectType: 2 effectNum: 3865 additional: 17879 additional2: 3865 additional3: 3865 } actEffect { targetId: 8 effectType: 2 effectNum: 3561 additional: 21644 additional2: 3561 additional3: 3561 } actEffect { targetId: 9 effectType: 2 effectNum: 3662 additional: 22466 additional2: 3662 additional3: 3662 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 30 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 31 } } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 30 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 32 } } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 32 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 33 } } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41207109 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 19 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 22 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 25 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41204609 actEffect { targetId: 7 effectType: 2 effectNum: 3184 additional: 14695 additional2: 3184 additional3: 3184 } actEffect { targetId: 8 effectType: 2 effectNum: 2835 additional: 18809 additional2: 2835 additional3: 2835 } actEffect { targetId: 9 effectType: 3 effectNum: 8344 additional: 14122 additional2: 8344 additional3: 8344 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41204609 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 34 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 33 } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 31 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209409 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 26 } actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 34 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 35 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 36 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 37 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41209409 } targetId: 1 } isFinish: false round: 2 extraRoundTeamType: 0 } roundId: 2 stageId: 1 [INFO:2023-2-20 19:47:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 14 1 [INFO:2023-2-20 19:47:43][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202909, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":8049, "additional":3169, "additional2":8049, "additional3":8049 }, { "targetId":7, "effectType":3, "effectNum":5915, "additional":21744, "additional2":5915, "additional3":5915 }, { "targetId":8, "effectType":2, "effectNum":2282, "additional":25205, "additional2":2282, "additional3":2282 }, { "targetId":9, "effectType":2, "effectNum":2446, "additional":26128, "additional2":2446, "additional3":2446 }, { "targetId":6, "effectType":8, "effectNum":1, "additional":41202908, "additional2":1 }, { "targetId":6, "effectType":8, "effectNum":1, "additional":41202909, "additional2":1 }, { "targetId":7, "effectType":8, "effectNum":1, "additional":41201009, "additional2":1 }, { "targetId":8, "effectType":8, "effectNum":1, "additional":41203009, "additional2":1 }, { "targetId":9, "effectType":8, "effectNum":1, "additional":41205812, "additional2":1 }, { "targetId":9, "effectType":8, "effectNum":1, "additional":41205809, "additional2":1 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41202909 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":17 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":27 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":28 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":29 } }, { "targetId":1, "effectType":15, "effectNum":0, "additional":11 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41207109, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":5428, "additional":0, "additional2":5428, "additional3":5428 }, { "targetId":7, "effectType":2, "effectNum":3865, "additional":17879, "additional2":3865, "additional3":3865 }, { "targetId":8, "effectType":2, "effectNum":3561, "additional":21644, "additional2":3561, "additional3":3561 }, { "targetId":9, "effectType":2, "effectNum":3662, "additional":22466, "additional2":3662, "additional3":3662 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":30 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":31 } }, { "targetId":8, "effectType":6, "effectNum":1, "additional":30 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":32 } }, { "targetId":8, "effectType":6, "effectNum":1, "additional":32 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":33 } }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41207109 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":19 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":22 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":25 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":27 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41204609, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":3184, "additional":14695, "additional2":3184, "additional3":3184 }, { "targetId":8, "effectType":2, "effectNum":2835, "additional":18809, "additional2":2835, "additional3":2835 }, { "targetId":9, "effectType":3, "effectNum":8344, "additional":14122, "additional2":8344, "additional3":8344 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41204609 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":33 }, { "targetId":9, "effectType":6, "effectNum":1, "additional":31 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209409, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":26 }, { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":34 } }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":35 } }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":36 } }, { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":37 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41209409 } ], "targetId":1 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 }, "roundId":2, "stageId":1 } [INFO:2023-2-20 19:47:44]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 2 endTime: 1676893775024 [INFO:2023-2-20 19:47:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 15 1 [INFO:2023-2-20 19:47:45]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=472 [INFO:2023-2-20 19:47:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41201007 actEffect { targetId: 3 effectType: 3 effectNum: 1598 additional: 27036 additional2: 1598 additional3: 0 } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 38 } } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 20 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 41201008 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 38 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 41203007 actEffect { targetId: 2 effectType: 3 effectNum: 989 additional: 29874 additional2: 989 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41203008 actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301024 duration: 2 id: 39 } } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41205807 actEffect { targetId: 3 effectType: 2 effectNum: 875 additional: 26161 additional2: 875 additional3: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 7 actorId: 28 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 29 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 29 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 34 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 35 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 35 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 36 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 36 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 38 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 38 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 37 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 37 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 20 actEffect { targetId: 7 effectType: 2 effectNum: 3145 additional: 11550 additional2: 3145 additional3: 3145 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 21 actEffect { targetId: 8 effectType: 2 effectNum: 3231 additional: 15578 additional2: 3231 additional3: 3231 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 20 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 20 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 23 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 23 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 21 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 21 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 24 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 24 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } roundId: 2 stageId: 2 [INFO:2023-2-20 19:47:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 16 1 [INFO:2023-2-20 19:47:45][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41201007, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":1598, "additional":27036, "additional2":1598, "additional3":0 }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301023, "duration":1, "id":38 } }, { "targetId":7, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":41201008, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":38 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":41203007, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":989, "additional":29874, "additional2":989, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41203008, "actEffect": [ { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301024, "duration":2, "id":39 } } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41205807, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":875, "additional":26161, "additional2":875, "additional3":0 } ], "targetId":3 }, { "actorType":2, "castorId":7, "actorId":28, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":28 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":29, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":29 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":34, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":34 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":35, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":35 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":36, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":36 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":38, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":38 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":37, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":37 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":20, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":3145, "additional":11550, "additional2":3145, "additional3":3145 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":21, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":3231, "additional":15578, "additional2":3231, "additional3":3231 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":20, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":20 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":23, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":23 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":21, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":21 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":24, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":24 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 }, "roundId":2, "stageId":2 } [INFO:2023-2-20 19:47:46]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:47:46]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 time: 1676893717024 extraRoundTeamType: 0 [INFO:2023-2-20 19:47:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:47:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 17 1 [INFO:2023-2-20 19:47:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 1 endTime: 1676893777024 [INFO:2023-2-20 19:47:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 18 1 [INFO:2023-2-20 19:47:47]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=264 [INFO:2023-2-20 19:47:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202907 actEffect { targetId: 9 effectType: 3 effectNum: 2443 additional: 11679 additional2: 2443 additional3: 2443 } actEffect { targetId: 1 effectType: 4 effectNum: 488 additional: 31346 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 40 } } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41207107 actEffect { targetId: 9 effectType: 2 effectNum: 1388 additional: 10291 additional2: 1388 additional3: 1388 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 9 } battleStep { actorType: 1 castorId: 3 actorId: 41204607 actEffect { targetId: 9 effectType: 2 effectNum: 1292 additional: 8999 additional2: 1292 additional3: 1292 } actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 38 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41209407 actEffect { targetId: 8 effectType: 2 effectNum: 994 additional: 14584 additional2: 994 additional3: 994 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 29 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 41 } } targetId: 8 } battleStep { actorType: 2 castorId: 2 actorId: 39 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 39 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 1 [INFO:2023-2-20 19:47:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 19 1 [INFO:2023-2-20 19:47:47][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202907, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":2443, "additional":11679, "additional2":2443, "additional3":2443 }, { "targetId":1, "effectType":4, "effectNum":488, "additional":31346 } ], "targetId":9 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":40 } }, { "targetId":1, "effectType":15, "effectNum":0, "additional":11 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41207107, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1388, "additional":10291, "additional2":1388, "additional3":1388 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":9 }, { "actorType":1, "castorId":3, "actorId":41204607, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1292, "additional":8999, "additional2":1292, "additional3":1292 }, { "targetId":3, "effectType":6, "effectNum":0, "additional":38 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41209407, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":994, "additional":14584, "additional2":994, "additional3":994 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":29 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":41 } } ], "targetId":8 }, { "actorType":2, "castorId":2, "actorId":39, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":39 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 }, "roundId":3, "stageId":1 } [INFO:2023-2-20 19:47:48]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 2 endTime: 1676893779024 [INFO:2023-2-20 19:47:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 20 1 [INFO:2023-2-20 19:47:49]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=399 [INFO:2023-2-20 19:47:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41201009 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 29874 additional2: 0 } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41201009 } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 41201008 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 39 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41203009 actEffect { targetId: 1 effectType: 3 effectNum: 4286 additional: 27060 additional2: 4286 additional3: 0 } actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 34 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 42 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41203009 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41203008 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301024 duration: 2 id: 43 } } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41205809 actEffect { targetId: 1 effectType: 2 effectNum: 3741 additional: 23319 additional2: 3741 additional3: 0 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 42 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 44 } } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41205809 } targetId: 1 } battleStep { actorType: 2 castorId: 7 actorId: 28 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 28 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 41 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 41 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 40 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 40 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 44 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 44 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 35 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 35 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 36 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 36 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 37 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 37 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 2 [INFO:2023-2-20 19:47:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 21 1 [INFO:2023-2-20 19:47:49][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41201009, "actEffect": [ { "targetId":2, "effectType":1, "effectNum":0, "additional":29874, "additional2":0 }, { "targetId":7, "effectType":8, "effectNum":4, "additional":41201009 } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":41201008, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":39 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41203009, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":4286, "additional":27060, "additional2":4286, "additional3":0 }, { "targetId":1, "effectType":6, "effectNum":0, "additional":34 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":42 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41203009 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41203008, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301024, "duration":2, "id":43 } } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41205809, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":3741, "additional":23319, "additional2":3741, "additional3":0 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":42 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":44 } }, { "targetId":9, "effectType":8, "effectNum":4, "additional":41205809 } ], "targetId":1 }, { "actorType":2, "castorId":7, "actorId":28, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":28 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":41, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":41 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":40, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":40 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":44, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":44 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":35, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":35 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":36, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":36 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":37, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":37 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 }, "roundId":3, "stageId":2 } [INFO:2023-2-20 19:47:50]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:47:50]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 time: 1676893721025 extraRoundTeamType: 0 [INFO:2023-2-20 19:47:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:47:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 22 1 [INFO:2023-2-20 19:47:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 1 endTime: 1676893781025 [INFO:2023-2-20 19:47:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 23 1 [INFO:2023-2-20 19:47:51]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=450 [INFO:2023-2-20 19:47:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41202908 actEffect { targetId: 7 effectType: 3 effectNum: 7434 additional: 4116 additional2: 7434 additional3: 7434 } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 45 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41202908 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41207108 actEffect { targetId: 8 effectType: 2 effectNum: 2570 additional: 12014 additional2: 2570 additional3: 2570 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 46 } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41207108 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41204607 actEffect { targetId: 8 effectType: 3 effectNum: 5389 additional: 6625 additional2: 5389 additional3: 5389 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 34 } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41209408 actEffect { targetId: 8 effectType: 2 effectNum: 3908 additional: 2717 additional2: 3908 additional3: 3908 } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41203009 additional2: 1 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 46 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 47 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41209408 } targetId: 8 } battleStep { actorType: 2 castorId: 1 actorId: 43 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 43 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 39 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 39 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 47 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 47 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 1 [INFO:2023-2-20 19:47:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 24 1 [INFO:2023-2-20 19:47:51][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":1, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41202908, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":7434, "additional":4116, "additional2":7434, "additional3":7434 }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":45 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41202908 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41207108, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":2570, "additional":12014, "additional2":2570, "additional3":2570 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":46 } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41207108 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41204607, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":5389, "additional":6625, "additional2":5389, "additional3":5389 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41209408, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":3908, "additional":2717, "additional2":3908, "additional3":3908 }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41203009, "additional2":1 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":46 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":47 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41209408 } ], "targetId":8 }, { "actorType":2, "castorId":1, "actorId":43, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":43 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":39, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":39 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":47, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":47 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 }, "roundId":4, "stageId":1 } [INFO:2023-2-20 19:47:52]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 2 endTime: 1676893783025 [INFO:2023-2-20 19:47:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 26 1 [INFO:2023-2-20 19:47:53]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=440 [INFO:2023-2-20 19:47:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41201007 actEffect { targetId: 1 effectType: 2 effectNum: 1381 additional: 21938 additional2: 1381 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 48 } } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41201008 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 43 } actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 44 } actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 48 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41203007 actEffect { targetId: 1 effectType: 3 effectNum: 3943 additional: 17995 additional2: 3943 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 49 } } actEffect { targetId: 8 effectType: 15 effectNum: 0 additional: 34 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41203008 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 43 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301024 duration: 2 id: 50 } } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41205807 actEffect { targetId: 1 effectType: 3 effectNum: 2272 additional: 15723 additional2: 2272 additional3: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 34 } targetId: 1 } battleStep { actorType: 2 castorId: 7 actorId: 45 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 45 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 40 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 40 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 44 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 44 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 48 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 48 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 35 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 35 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 36 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 36 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 37 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 37 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 49 actEffect { targetId: 1 effectType: 2 effectNum: 1654 additional: 14069 additional2: 1654 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 49 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 49 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 2 [INFO:2023-2-20 19:47:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 27 1 [INFO:2023-2-20 19:47:53][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41201007, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":1381, "additional":21938, "additional2":1381, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301023, "duration":1, "id":48 } } ], "targetId":1 }, { "actorType":1, "castorId":7, "actorId":41201008, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":43 }, { "targetId":1, "effectType":7, "effectNum":2, "additional":44 }, { "targetId":1, "effectType":7, "effectNum":2, "additional":48 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41203007, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":3943, "additional":17995, "additional2":3943, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":49 } }, { "targetId":8, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41203008, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":43 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301024, "duration":2, "id":50 } } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41205807, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":2272, "additional":15723, "additional2":2272, "additional3":0 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":1 }, { "actorType":2, "castorId":7, "actorId":45, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":45 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":40, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":40 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":44, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":44 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":48, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":48 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":35, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":35 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":36, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":36 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":37, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":37 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":49, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":1654, "additional":14069, "additional2":1654, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":49, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":49 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 }, "roundId":4, "stageId":2 } [INFO:2023-2-20 19:47:54]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:47:54]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 time: 1676893725026 extraRoundTeamType: 0 [INFO:2023-2-20 19:47:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:47:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 28 1 [INFO:2023-2-20 19:47:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 1 endTime: 1676893785026 [INFO:2023-2-20 19:47:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 29 1 [INFO:2023-2-20 19:47:55]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=391 [INFO:2023-2-20 19:47:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202907 actEffect { targetId: 8 effectType: 2 effectNum: 1846 additional: 871 additional2: 1846 additional3: 1846 } actEffect { targetId: 1 effectType: 4 effectNum: 369 additional: 14438 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 51 } } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41207107 actEffect { targetId: 8 effectType: 2 effectNum: 2209 additional: 0 additional2: 2209 additional3: 2209 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 47 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 51 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41204608 actEffect { targetId: 7 effectType: 3 effectNum: 2156 additional: 1960 additional2: 2156 additional3: 2156 } actEffect { targetId: 9 effectType: 3 effectNum: 2050 additional: 6949 additional2: 2050 additional3: 2050 } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 52 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 53 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 54 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 55 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41204608 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 34 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41209407 actEffect { targetId: 9 effectType: 1 effectNum: 0 additional: 6949 additional2: 0 } targetId: 9 } battleStep { actorType: 2 castorId: 1 actorId: 50 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 50 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 39 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 39 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 1 [INFO:2023-2-20 19:47:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 30 1 [INFO:2023-2-20 19:47:55][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202907, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1846, "additional":871, "additional2":1846, "additional3":1846 }, { "targetId":1, "effectType":4, "effectNum":369, "additional":14438 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":51 } }, { "targetId":1, "effectType":15, "effectNum":0, "additional":11 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41207107, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":2209, "additional":0, "additional2":2209, "additional3":2209 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":47 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":51 }, { "targetId":8, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41204608, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":2156, "additional":1960, "additional2":2156, "additional3":2156 }, { "targetId":9, "effectType":3, "effectNum":2050, "additional":6949, "additional2":2050, "additional3":2050 }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":52 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":53 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":54 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":55 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41204608 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41209407, "actEffect": [ { "targetId":9, "effectType":1, "effectNum":0, "additional":6949, "additional2":0 } ], "targetId":9 }, { "actorType":2, "castorId":1, "actorId":50, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":50 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":39, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":39 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 }, "roundId":5, "stageId":1 } [INFO:2023-2-20 19:47:56]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 2 endTime: 1676893787026 [INFO:2023-2-20 19:47:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 31 1 [INFO:2023-2-20 19:47:57]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=466 [INFO:2023-2-20 19:47:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41201007 actEffect { targetId: 1 effectType: 3 effectNum: 6280 additional: 8158 additional2: 6280 additional3: 0 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 48 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301023 duration: 1 id: 56 } } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 20 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 41201008 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 44 } actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 49 } actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 50 } actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 56 } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41205807 actEffect { targetId: 1 effectType: 3 effectNum: 3865 additional: 4293 additional2: 3865 additional3: 0 } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 57 } } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 34 } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41205812 actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41205812 } targetId: 1 } battleStep { actorType: 1 castorId: 9 actorId: 41205808 actEffect { targetId: 1 effectType: 3 effectNum: 4732 additional: 0 additional2: 4732 additional3: 0 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 34 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 10 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 44 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 49 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 50 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 56 } actEffect { targetId: 1 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 52 actEffect { targetId: 7 effectType: 2 effectNum: 3145 additional: 0 additional2: 3145 additional3: 3145 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 53 actEffect { targetId: 9 effectType: 2 effectNum: 2857 additional: 4092 additional2: 2857 additional3: 2857 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 52 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 54 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 53 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 53 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 55 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 55 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 2 [INFO:2023-2-20 19:47:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 32 1 [INFO:2023-2-20 19:47:57][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41201007, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":6280, "additional":8158, "additional2":6280, "additional3":0 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":48 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301023, "duration":1, "id":56 } }, { "targetId":7, "effectType":15, "effectNum":0, "additional":20 } ], "targetId":1 }, { "actorType":1, "castorId":7, "actorId":41201008, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":44 }, { "targetId":1, "effectType":7, "effectNum":2, "additional":49 }, { "targetId":1, "effectType":7, "effectNum":2, "additional":50 }, { "targetId":1, "effectType":7, "effectNum":2, "additional":56 } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41205807, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":3865, "additional":4293, "additional2":3865, "additional3":0 }, { "targetId":9, "effectType":5, "effectNum":1, "buff": { "buffId":301005, "duration":1, "id":57 } }, { "targetId":9, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41205812, "actEffect": [ { "targetId":9, "effectType":8, "effectNum":1, "additional":41205812 } ], "targetId":1 }, { "actorType":1, "castorId":9, "actorId":41205808, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":4732, "additional":0, "additional2":4732, "additional3":0 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":10 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":44 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":49 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":50 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":56 }, { "targetId":1, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":52, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":3145, "additional":0, "additional2":3145, "additional3":3145 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":53, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":2857, "additional":4092, "additional2":2857, "additional3":2857 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":52 }, { "targetId":7, "effectType":6, "effectNum":1, "additional":54 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":53, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":53 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":55, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":55 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 }, "roundId":5, "stageId":2 } [INFO:2023-2-20 19:47:58]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:47:58]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:47:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 time: 1676893729026 extraRoundTeamType: 0 [INFO:2023-2-20 19:47:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:47:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 33 1 [INFO:2023-2-20 19:47:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 1 endTime: 1676893789026 [INFO:2023-2-20 19:47:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:47:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 34 1 [INFO:2023-2-20 19:47:59]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=108 [INFO:2023-2-20 19:47:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 2 actorId: 41207107 actEffect { targetId: 9 effectType: 3 effectNum: 4584 additional: 0 additional2: 4584 additional3: 4584 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 53 } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 55 } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 57 } actEffect { targetId: 9 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 1 [INFO:2023-2-20 19:47:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:47:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 35 1 [INFO:2023-2-20 19:47:59][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":2, "actorId":41207107, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":4584, "additional":0, "additional2":4584, "additional3":4584 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":9 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":1, "additional":53 }, { "targetId":9, "effectType":6, "effectNum":1, "additional":55 }, { "targetId":9, "effectType":6, "effectNum":1, "additional":57 }, { "targetId":9, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 }, "roundId":6, "stageId":1 } [INFO:2023-2-20 19:48:0]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=20 [INFO:2023-2-20 19:48:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { isFinish: true round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 2 [INFO:2023-2-20 19:48:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:48:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 36 1 [INFO:2023-2-20 19:48:0][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [], "isFinish":true, "round":6, "extraRoundTeamType":0 }, "roundId":6, "stageId":2 } [INFO:2023-2-20 19:48:1]<== Receiver Message, socketClient version=1,extId=5,cmd=11,status=0,size=10 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isWin: true [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleEndPush <--- [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 11 || 0 BattleEndPush 37 1 [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 2 count: 1 formatKey: 3 [INFO:2023-2-20 19:48:1][logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 9; nil; nil stack traceback: logic/common/GameUtils:1241: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/autopk/controller/AutoPkBattleContext:68: in function 'onStop' logic/extensions/battle/ecs/BattleContextBase:205: in function 'stop' logic/extensions/autopk/controller/AutoPkWorkOnFightEnd:75: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/groupbattle/agent/GroupBattleAgent:290: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:48:1]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-2-20 19:48:1]||||| Sender socketClient version=1 [INFO:2023-2-20 19:48:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:48:1]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=15 [INFO:2023-2-20 19:48:1]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=72 [INFO:2023-2-20 19:48:1]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2023-2-20 19:48:1]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=62 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: 263621 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 38 1 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 fighting { userId1: 50191 userId2: 263621 } progress { userId: 50191 winCount: 2 } opponentProgress { } timeout: 1676893737075 managed: false waitingConfirm: true [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 39 1 [WARN:2023-2-20 19:48:1][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 true false [INFO:2023-2-20 19:48:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:48:1][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 6 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.033344201743603 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 40 1 [INFO:2023-2-20 19:48:1]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:48:1]||||| Sender socketClient version=1 [INFO:2023-2-20 19:48:1]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1782 [INFO:2023-2-20 19:48:1]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 progress { userId: 50191 winCount: 2 } opponentProgress { } timeout: 1676893737075 managed: false waitingConfirm: true [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 41 1 [WARN:2023-2-20 19:48:1][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 true false [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:48:1][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 6 [INFO:2023-2-20 19:48:1]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:48:1]||||| Sender socketClient version=1 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 progress { userId: 50191 winCount: 2 } opponentProgress { } timeout: 1676893753100 boxHeroesOptions { id: 100193 info { hero { heroId: -1279 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2092 baseAttr { hp: 8780 atk: 969 def: 905 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893732100 rank: 5 luck: 6 sks { skillId: 41209207 strengthenLevel: 3 } sks { skillId: 41209208 strengthenLevel: 3 } sks { skillId: 41209209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100096 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3835 defineId: 701046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3836 defineId: 702046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3837 defineId: 703046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } } } boxHeroesOptions { id: 100243 info { hero { heroId: -1280 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2132 baseAttr { hp: 8467 atk: 973 def: 887 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893732100 rank: 5 luck: 6 sks { skillId: 41213207 strengthenLevel: 3 } sks { skillId: 41213208 strengthenLevel: 3 } sks { skillId: 41213209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100143 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3838 defineId: 701046 experience: 30695 heroUniqueId: -1280 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1280 } sourceInfos { sourceId: 2 heroUniqueId: -1280 } sourceInfos { sourceId: 3 heroUniqueId: -1280 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3839 defineId: 702046 experience: 30695 heroUniqueId: -1280 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1280 } sourceInfos { sourceId: 2 heroUniqueId: -1280 } sourceInfos { sourceId: 3 heroUniqueId: -1280 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3840 defineId: 703046 experience: 30695 heroUniqueId: -1280 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1280 } sourceInfos { sourceId: 2 heroUniqueId: -1280 } sourceInfos { sourceId: 3 heroUniqueId: -1280 } gainTime: 1676893732100 loveLevel: 0 } } } boxHeroesOptions { id: 100226 info { hero { heroId: -1281 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2118 baseAttr { hp: 8250 atk: 1051 def: 707 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893732100 rank: 5 luck: 6 sks { skillId: 41211807 strengthenLevel: 3 } sks { skillId: 41211808 strengthenLevel: 3 } sks { skillId: 41211809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100144 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3841 defineId: 701020 experience: 30695 heroUniqueId: -1281 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1281 } sourceInfos { sourceId: 2 heroUniqueId: -1281 } sourceInfos { sourceId: 3 heroUniqueId: -1281 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3842 defineId: 702020 experience: 30695 heroUniqueId: -1281 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1281 } sourceInfos { sourceId: 2 heroUniqueId: -1281 } sourceInfos { sourceId: 3 heroUniqueId: -1281 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3843 defineId: 703020 experience: 30695 heroUniqueId: -1281 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1281 } sourceInfos { sourceId: 2 heroUniqueId: -1281 } sourceInfos { sourceId: 3 heroUniqueId: -1281 } gainTime: 1676893732100 loveLevel: 0 } } } boxHeroesOptions { id: 100232 info { hero { heroId: -1282 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2123 baseAttr { hp: 10130 atk: 830 def: 1055 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1676893732100 rank: 5 luck: 6 sks { skillId: 41212307 strengthenLevel: 3 } sks { skillId: 41212308 strengthenLevel: 3 } sks { skillId: 41212309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100132 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3844 defineId: 701028 experience: 30695 heroUniqueId: -1282 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1282 } sourceInfos { sourceId: 2 heroUniqueId: -1282 } sourceInfos { sourceId: 3 heroUniqueId: -1282 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3845 defineId: 702028 experience: 30695 heroUniqueId: -1282 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1282 } sourceInfos { sourceId: 2 heroUniqueId: -1282 } sourceInfos { sourceId: 3 heroUniqueId: -1282 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3846 defineId: 703028 experience: 30695 heroUniqueId: -1282 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1282 } sourceInfos { sourceId: 2 heroUniqueId: -1282 } sourceInfos { sourceId: 3 heroUniqueId: -1282 } gainTime: 1676893732100 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:48:1]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 42 1 [WARN:2023-2-20 19:48:1][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:48:1][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 22 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033507898449898 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 43 1 [WARN:2023-2-20 19:48:1][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:48:1][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-2-20 19:48:1][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-2-20 19:48:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:48:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:48:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033331599086523 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 44 1 [WARN:2023-2-20 19:48:1][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:48:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:48:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:48:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:48:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: false [INFO:2023-2-20 19:48:3]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:48:3]||||| Sender socketClient version=1 [INFO:2023-2-20 19:48:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=4877 [INFO:2023-2-20 19:48:3]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:48:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 competitors { userId: -2663 name: 伊冰芾 portrait: 11100001 level: 43 frame: 11110001 isOnline: true gender: 2 zoneId: 1 usingSkinId: 110001 } competitors { userId: -2607 name: 伊若颤 portrait: 11100002 level: 42 frame: 11110001 isOnline: true gender: 1 zoneId: 1 usingSkinId: 110101 } progress { userId: 50191 winCount: 2 } opponentProgress { } timeout: 1676893753100 boxHeroesOptions { id: 100193 info { hero { heroId: -1279 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2092 baseAttr { hp: 8780 atk: 969 def: 905 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893732100 rank: 5 luck: 6 sks { skillId: 41209207 strengthenLevel: 3 } sks { skillId: 41209208 strengthenLevel: 3 } sks { skillId: 41209209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100096 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3835 defineId: 701046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3836 defineId: 702046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3837 defineId: 703046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } } } boxHeroesOptions { id: 100243 info { hero { heroId: -1280 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2132 baseAttr { hp: 8467 atk: 973 def: 887 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893732100 rank: 5 luck: 6 sks { skillId: 41213207 strengthenLevel: 3 } sks { skillId: 41213208 strengthenLevel: 3 } sks { skillId: 41213209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100143 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3838 defineId: 701046 experience: 30695 heroUniqueId: -1280 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1280 } sourceInfos { sourceId: 2 heroUniqueId: -1280 } sourceInfos { sourceId: 3 heroUniqueId: -1280 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3839 defineId: 702046 experience: 30695 heroUniqueId: -1280 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1280 } sourceInfos { sourceId: 2 heroUniqueId: -1280 } sourceInfos { sourceId: 3 heroUniqueId: -1280 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3840 defineId: 703046 experience: 30695 heroUniqueId: -1280 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1280 } sourceInfos { sourceId: 2 heroUniqueId: -1280 } sourceInfos { sourceId: 3 heroUniqueId: -1280 } gainTime: 1676893732100 loveLevel: 0 } } } boxHeroesOptions { id: 100226 info { hero { heroId: -1281 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2118 baseAttr { hp: 8250 atk: 1051 def: 707 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893732100 rank: 5 luck: 6 sks { skillId: 41211807 strengthenLevel: 3 } sks { skillId: 41211808 strengthenLevel: 3 } sks { skillId: 41211809 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100144 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3841 defineId: 701020 experience: 30695 heroUniqueId: -1281 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1281 } sourceInfos { sourceId: 2 heroUniqueId: -1281 } sourceInfos { sourceId: 3 heroUniqueId: -1281 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3842 defineId: 702020 experience: 30695 heroUniqueId: -1281 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1281 } sourceInfos { sourceId: 2 heroUniqueId: -1281 } sourceInfos { sourceId: 3 heroUniqueId: -1281 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3843 defineId: 703020 experience: 30695 heroUniqueId: -1281 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1281 } sourceInfos { sourceId: 2 heroUniqueId: -1281 } sourceInfos { sourceId: 3 heroUniqueId: -1281 } gainTime: 1676893732100 loveLevel: 0 } } } boxHeroesOptions { id: 100232 info { hero { heroId: -1282 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2123 baseAttr { hp: 10130 atk: 830 def: 1055 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 470 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 345 hit: 0 } createTime: 1676893732100 rank: 5 luck: 6 sks { skillId: 41212307 strengthenLevel: 3 } sks { skillId: 41212308 strengthenLevel: 3 } sks { skillId: 41212309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100132 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3844 defineId: 701028 experience: 30695 heroUniqueId: -1282 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1282 } sourceInfos { sourceId: 2 heroUniqueId: -1282 } sourceInfos { sourceId: 3 heroUniqueId: -1282 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3845 defineId: 702028 experience: 30695 heroUniqueId: -1282 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1282 } sourceInfos { sourceId: 2 heroUniqueId: -1282 } sourceInfos { sourceId: 3 heroUniqueId: -1282 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3846 defineId: 703028 experience: 30695 heroUniqueId: -1282 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1282 } sourceInfos { sourceId: 2 heroUniqueId: -1282 } sourceInfos { sourceId: 3 heroUniqueId: -1282 } gainTime: 1676893732100 loveLevel: 0 } } } managed: false waitingConfirm: false boxHeroExInfos { id: 100034 info { hero { heroId: -1214 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893401716 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3640 defineId: 701034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3641 defineId: 702034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3642 defineId: 703034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } } } boxHeroExInfos { id: 100019 info { hero { heroId: -1221 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893404951 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3661 defineId: 701011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3662 defineId: 702011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3663 defineId: 703011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } } } boxHeroExInfos { id: 100115 info { hero { heroId: -1228 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2094 baseAttr { hp: 8208 atk: 811 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676893409819 rank: 5 luck: 6 sks { skillId: 41209407 strengthenLevel: 3 } sks { skillId: 41209408 strengthenLevel: 3 } sks { skillId: 41209409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140093 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3682 defineId: 701036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3683 defineId: 702036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3684 defineId: 703036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } } } boxHeroExInfos { id: 100112 info { hero { heroId: -1232 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2089 baseAttr { hp: 8415 atk: 787 def: 895 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893413818 rank: 5 luck: 6 sks { skillId: 41208907 strengthenLevel: 3 } sks { skillId: 41208908 strengthenLevel: 3 } sks { skillId: 41208909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100091 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3694 defineId: 701004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3695 defineId: 702004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3696 defineId: 703004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } } } boxHeroExInfos { id: 100105 info { hero { heroId: -1245 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2081 baseAttr { hp: 8329 atk: 896 def: 734 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893423121 rank: 5 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208108 strengthenLevel: 3 } sks { skillId: 41208109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140225 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3733 defineId: 701011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3734 defineId: 702011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3735 defineId: 703011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } } } boxHeroExInfos { id: 100172 info { hero { heroId: -1248 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2071 baseAttr { hp: 9087 atk: 884 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893425564 rank: 5 luck: 6 sks { skillId: 41207107 strengthenLevel: 3 } sks { skillId: 41207108 strengthenLevel: 3 } sks { skillId: 41207109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140210 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3742 defineId: 701046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3743 defineId: 702046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3744 defineId: 703046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } } } boxHeroExInfos { id: 100156 info { hero { heroId: -1267 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 588 critic: 0 critic_dmg: 633 dodge: 0 effect_hit: 0 effect_resist: 92 hit: 0 } createTime: 1676893620991 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3799 defineId: 701038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3800 defineId: 702038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3801 defineId: 703038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } } } [INFO:2023-2-20 19:48:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 46 1 [WARN:2023-2-20 19:48:3][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:48:3][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 20 [INFO:2023-2-20 19:48:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1400 inCompetition: true inCompetitionMatching: false inBattle: false [INFO:2023-2-20 19:48:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:48:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.033333998173475 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 47 1 [INFO:2023-2-20 19:48:3][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:183: 准备进入一个新的场景,类型=68,id=320001 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:183: in function 'enter' logic/extensions/autopk/controller/AutoPkController:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/autopk/agent/AutoPkAgent:15: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-2-20 19:48:3][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-2-20 19:48:3][logic/scene/SceneMgr.lua:229]:{_realEnter}成功退出了上一个场景,类型=2,id=220036 [INFO:2023-2-20 19:48:3][logic/scene/SceneMgr.lua:233]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-2-20 19:48:3][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-2-20 19:48:3][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-2-20 19:48:3][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-2-20 19:48:3][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-2-20 19:48:3][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-2-20 19:48:3][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-2-20 19:48:3][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-2-20 19:48:3][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-2-20 19:48:3][logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool [INFO:2023-2-20 19:48:3][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:48:3][logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================ [INFO:2023-2-20 19:48:3][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:48:3]DestroyUnusedResources:154,2,time=,paths: [INFO:2023-2-20 19:48:4][logic/scene/SceneMgr.lua:262]:{func}开始进入一个新的场景,类型=68,id=320001 [INFO:2023-2-20 19:48:4][logic/scene/SceneMgr.lua:367]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=68,id=320001 [INFO:2023-2-20 19:48:4][logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:353: 成功进入了一个新的场景,类型=68,id=320001,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:353: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:87: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/autopk/stage/AutoPkSceneStage:66: in function '_onAllResLoaded' logic/scene/autopk/stage/AutoPkSceneStage:55: in function 'onFactoryResLoaded' logic/scene/autopk/factory/AutoPkSceneFactory:27: in function '_onResLoadedFinish' logic/scene/autopk/factory/AutoPkSceneFactory:246: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/common/spine/UnitCompSpine:220: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-2-20 19:48:4][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7 [INFO:2023-2-20 19:48:4][logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101 [INFO:2023-2-20 19:48:4][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:48:5][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:48:5]DestroyUnusedResources:3,2,time=,paths: [INFO:2023-2-20 19:48:22]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=66 [INFO:2023-2-20 19:48:22]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=61 [INFO:2023-2-20 19:48:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 progress { userId: 50191 winCount: 2 } opponentProgress { } timeout: 1676893774155 managed: true waitingConfirm: false [INFO:2023-2-20 19:48:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 49 1 [WARN:2023-2-20 19:48:22][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [INFO:2023-2-20 19:48:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-2-20 19:48:22][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 22 [INFO:2023-2-20 19:48:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 progress { userId: 50191 winCount: 2 } opponentProgress { } timeout: 0 managed: true waitingConfirm: true [INFO:2023-2-20 19:48:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 50 1 [WARN:2023-2-20 19:48:22][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}1 true false [WARN:2023-2-20 19:48:22][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893752 [INFO:2023-2-20 19:48:23]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=61 [INFO:2023-2-20 19:48:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 progress { userId: 50191 winCount: 2 } opponentProgress { } timeout: 0 managed: true waitingConfirm: false [INFO:2023-2-20 19:48:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 51 1 [WARN:2023-2-20 19:48:23][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}1 false false [WARN:2023-2-20 19:48:23][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893753 [INFO:2023-2-20 19:48:23]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=78 [INFO:2023-2-20 19:48:23]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=98 [INFO:2023-2-20 19:48:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 1 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 } opponentProgress { } timeout: 0 managed: true waitingConfirm: false [INFO:2023-2-20 19:48:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 52 1 [WARN:2023-2-20 19:48:23][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}1 false false [WARN:2023-2-20 19:48:23][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893753 [INFO:2023-2-20 19:48:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 2 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 } opponentProgress { userId: -2663 winCount: 2 } timeout: 1676893759303 managed: true waitingConfirm: true waitingOpponentConfirm: false [INFO:2023-2-20 19:48:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 53 1 [WARN:2023-2-20 19:48:23][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}2 true false [WARN:2023-2-20 19:48:23][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 6 [INFO:2023-2-20 19:48:24]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=102 [INFO:2023-2-20 19:48:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true } opponentProgress { userId: -2663 winCount: 2 isOffense: false } timeout: 1676893759803 managed: true waitingConfirm: true waitingOpponentConfirm: false [INFO:2023-2-20 19:48:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 54 1 [WARN:2023-2-20 19:48:24][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 true false [WARN:2023-2-20 19:48:24][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 5 [INFO:2023-2-20 19:48:24]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=117 [INFO:2023-2-20 19:48:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: -100019 heroesSkins: 140183 } opponentProgress { userId: -2663 winCount: 2 isOffense: false } timeout: 1676893776304 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:48:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 55 1 [WARN:2023-2-20 19:48:24][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:48:24][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 22 [INFO:2023-2-20 19:48:26]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=131 [INFO:2023-2-20 19:48:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: 100019 heroes: -100172 heroesSkins: 140183 heroesSkins: 140210 } opponentProgress { userId: -2663 winCount: 2 isOffense: false heroes: 100157 heroesSkins: 0 } timeout: 1676893778305 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:48:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 57 1 [WARN:2023-2-20 19:48:26][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:48:26][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 22 [INFO:2023-2-20 19:48:28]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=145 [INFO:2023-2-20 19:48:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: 100019 heroes: 100172 heroes: -100034 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 } opponentProgress { userId: -2663 winCount: 2 isOffense: false heroes: 100157 heroes: 100120 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893780306 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:48:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 58 1 [WARN:2023-2-20 19:48:28][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:48:28][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 22 [INFO:2023-2-20 19:48:30]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=159 [INFO:2023-2-20 19:48:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 3 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: -100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2663 winCount: 2 isOffense: false heroes: 100157 heroes: 100120 heroes: 100034 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893782309 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:48:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 59 1 [WARN:2023-2-20 19:48:30][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}3 false false [WARN:2023-2-20 19:48:30][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 22 [INFO:2023-2-20 19:48:32]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=158 [INFO:2023-2-20 19:48:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2663 winCount: 2 isOffense: false heroes: 100157 heroes: 100120 heroes: 100034 heroes: 100028 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893768309 managed: true waitingConfirm: true waitingOpponentConfirm: false [INFO:2023-2-20 19:48:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 60 1 [WARN:2023-2-20 19:48:32][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}4 true false [WARN:2023-2-20 19:48:32][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 6 [INFO:2023-2-20 19:48:33]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=158 [INFO:2023-2-20 19:48:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2663 winCount: 2 isOffense: false heroes: 100157 heroes: 100120 heroes: 100034 heroes: 100028 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893783810 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:48:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 61 1 [WARN:2023-2-20 19:48:33][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}4 false false [WARN:2023-2-20 19:48:33][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 20 [INFO:2023-2-20 19:48:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:48:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 12 当前队列数量= 1 [INFO:2023-2-20 19:48:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285EndManagedRequest [INFO:2023-2-20 19:48:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:48:34]==> Sender Auto Serialize Message,extId=285,cmd=12,size=12 [INFO:2023-2-20 19:48:34]||||| Sender socketClient version=1 [INFO:2023-2-20 19:48:34]<== Receiver Message, socketClient version=1,extId=285,cmd=12,status=0,size=11 [INFO:2023-2-20 19:48:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:48:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285EndManagedReply <--- [INFO:2023-2-20 19:48:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 12 所需时间单位秒 = 0.066819697618484 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285EndManagedReply 62 1 [INFO:2023-2-20 19:48:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:48:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:48:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:48:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: true [INFO:2023-2-20 19:48:34]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:48:34]||||| Sender socketClient version=1 [INFO:2023-2-20 19:48:34]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=3594 [INFO:2023-2-20 19:48:34]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:48:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 4 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2663 winCount: 2 isOffense: false heroes: 100157 heroes: 100120 heroes: 100034 heroes: 100028 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 1676893783810 managed: false waitingConfirm: false waitingOpponentConfirm: false boxHeroExInfos { id: 100034 info { hero { heroId: -1214 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893401716 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3640 defineId: 701034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3641 defineId: 702034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3642 defineId: 703034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } } } boxHeroExInfos { id: 100019 info { hero { heroId: -1221 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893404951 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3661 defineId: 701011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3662 defineId: 702011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3663 defineId: 703011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } } } boxHeroExInfos { id: 100115 info { hero { heroId: -1228 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2094 baseAttr { hp: 8208 atk: 811 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676893409819 rank: 5 luck: 6 sks { skillId: 41209407 strengthenLevel: 3 } sks { skillId: 41209408 strengthenLevel: 3 } sks { skillId: 41209409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140093 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3682 defineId: 701036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3683 defineId: 702036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3684 defineId: 703036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } } } boxHeroExInfos { id: 100112 info { hero { heroId: -1232 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2089 baseAttr { hp: 8415 atk: 787 def: 895 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893413818 rank: 5 luck: 6 sks { skillId: 41208907 strengthenLevel: 3 } sks { skillId: 41208908 strengthenLevel: 3 } sks { skillId: 41208909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100091 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3694 defineId: 701004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3695 defineId: 702004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3696 defineId: 703004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } } } boxHeroExInfos { id: 100105 info { hero { heroId: -1245 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2081 baseAttr { hp: 8329 atk: 896 def: 734 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893423121 rank: 5 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208108 strengthenLevel: 3 } sks { skillId: 41208109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140225 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3733 defineId: 701011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3734 defineId: 702011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3735 defineId: 703011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } } } boxHeroExInfos { id: 100172 info { hero { heroId: -1248 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2071 baseAttr { hp: 9087 atk: 884 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893425564 rank: 5 luck: 6 sks { skillId: 41207107 strengthenLevel: 3 } sks { skillId: 41207108 strengthenLevel: 3 } sks { skillId: 41207109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140210 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3742 defineId: 701046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3743 defineId: 702046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3744 defineId: 703046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } } } boxHeroExInfos { id: 100156 info { hero { heroId: -1267 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 588 critic: 0 critic_dmg: 633 dodge: 0 effect_hit: 0 effect_resist: 92 hit: 0 } createTime: 1676893620991 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3799 defineId: 701038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3800 defineId: 702038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3801 defineId: 703038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } } } boxHeroExInfos { id: 100193 info { hero { heroId: -1279 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2092 baseAttr { hp: 8780 atk: 969 def: 905 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893732100 rank: 5 luck: 6 sks { skillId: 41209207 strengthenLevel: 3 } sks { skillId: 41209208 strengthenLevel: 3 } sks { skillId: 41209209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100096 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3835 defineId: 701046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3836 defineId: 702046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3837 defineId: 703046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } } } [INFO:2023-2-20 19:48:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 63 1 [WARN:2023-2-20 19:48:34][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}4 false false [WARN:2023-2-20 19:48:34][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 19 [INFO:2023-2-20 19:48:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1400 inCompetition: true inCompetitionMatching: false inBattle: false [INFO:2023-2-20 19:48:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:48:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.03352290019393 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 64 1 [INFO:2023-2-20 19:48:35][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-2-20 19:48:53]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=153 [INFO:2023-2-20 19:48:53]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=153 [INFO:2023-2-20 19:48:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2663 winCount: 2 isOffense: false heroes: 100157 heroes: 100120 heroes: 100034 heroes: 100028 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: true waitingConfirm: true waitingOpponentConfirm: false [INFO:2023-2-20 19:48:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 67 1 [WARN:2023-2-20 19:48:53][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 true false [INFO:2023-2-20 19:48:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-2-20 19:48:53][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893783 [INFO:2023-2-20 19:48:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2663 winCount: 2 isOffense: false heroes: 100157 heroes: 100120 heroes: 100034 heroes: 100028 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: true waitingConfirm: true waitingOpponentConfirm: false [INFO:2023-2-20 19:48:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 68 1 [WARN:2023-2-20 19:48:53][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 true false [WARN:2023-2-20 19:48:53][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893783 [INFO:2023-2-20 19:48:53]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=153 [INFO:2023-2-20 19:48:53]<== Receiver Message, socketClient version=1,extId=5,cmd=2,status=0,size=1223 [INFO:2023-2-20 19:48:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2663 winCount: 2 isOffense: false heroes: 100157 heroes: 100120 heroes: 100034 heroes: 100028 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: true waitingConfirm: false waitingOpponentConfirm: false [INFO:2023-2-20 19:48:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:48:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 69 1 [WARN:2023-2-20 19:48:53][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:48:53][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893783 [INFO:2023-2-20 19:48:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2029 skinId: 140183 position: 1 baseAttributes { hp: 49632 thp: 49632 atk: 1570 def: 1460 critic: 365 critic_dmg: 1200 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202907 position: 1 CD: 0 } skillInfo { skillId: 41202908 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41202909 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300011 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2071 skinId: 140210 position: 2 baseAttributes { hp: 48411 thp: 48411 atk: 1824 def: 1470 critic: 195 critic_dmg: 1660 dodge: 150 effect_hit: 260 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207107 position: 1 CD: 0 } skillInfo { skillId: 41207108 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41207109 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 40300046 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2046 skinId: 100050 position: 3 baseAttributes { hp: 46293 thp: 46293 atk: 1975 def: 1372 critic: 80 critic_dmg: 1660 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204607 position: 1 CD: 0 } skillInfo { skillId: 41204608 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204609 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300029 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2094 skinId: 140093 position: 4 baseAttributes { hp: 45774 thp: 45774 atk: 1516 def: 1572 critic: 365 critic_dmg: 500 dodge: 150 effect_hit: 260 effect_resist: 175 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41209407 position: 1 CD: 0 } skillInfo { skillId: 41209408 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41209409 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300031 position: 4 CD: 0 } battleUnitType: 1 userId: 50191 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 sceneSummons { id: 5 modelId: 22574 skinId: 100067 position: 0 baseAttributes { hp: 49632 thp: 49632 atk: 1570 def: 1460 critic: 365 critic_dmg: 1200 dodge: 100 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 40300022 position: 1 CD: 3 maxCD: 3 } skillInfo { skillId: 40300048 position: 2 CD: 9 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } userIds: 50191 } defender { units { id: 6 modelId: 2048 skinId: 100053 position: 1 baseAttributes { hp: 45651 thp: 45651 atk: 2226 def: 1427 critic: 365 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204807 position: 1 CD: 0 } skillInfo { skillId: 41204808 position: 2 CD: 0 } skillInfo { skillId: 41204809 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300014 position: 4 CD: 0 } battleUnitType: 1 userId: -2663 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 2102 skinId: 100113 position: 2 baseAttributes { hp: 53616 thp: 53616 atk: 865 def: 2313 critic: 250 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 520 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41210207 position: 1 CD: 0 } skillInfo { skillId: 41210208 position: 2 CD: 0 } skillInfo { skillId: 41210209 position: 3 CD: 0 maxCD: 4 } skillInfo { skillId: 40300044 position: 4 CD: 0 } battleUnitType: 1 userId: -2663 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2046 skinId: 100050 position: 3 baseAttributes { hp: 46293 thp: 46293 atk: 1975 def: 1372 critic: 80 critic_dmg: 1660 dodge: 220 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41204607 position: 1 CD: 0 } skillInfo { skillId: 41204608 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41204609 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300029 position: 4 CD: 0 } battleUnitType: 1 userId: -2663 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 9 modelId: 2039 skinId: 100041 position: 4 baseAttributes { hp: 39312 thp: 39312 atk: 2157 def: 1372 critic: 365 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41203907 position: 1 CD: 0 } skillInfo { skillId: 41203908 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41203909 position: 3 CD: 1 maxCD: 4 } skillInfo { skillId: 40300014 position: 4 CD: 0 } battleUnitType: 1 userId: -2663 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 userIds: -2663 } curRound: 1 maxRound: 30 isFinish: false extraRoundTeamType: 0 } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 10 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 11 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 12 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301198 duration: 1 id: 13 } } actEffect { targetId: 4 effectType: 15 effectNum: 0 additional: 36 } targetId: 0 } isFinish: false round: 0 extraRoundTeamType: 0 } battleType: act285 [INFO:2023-2-20 19:48:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartTeamBattlePush <--- [INFO:2023-2-20 19:48:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 2 || 0 StartTeamBattlePush 70 1 [INFO:2023-2-20 19:49:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:49:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 12 当前队列数量= 2 [INFO:2023-2-20 19:49:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285EndManagedRequest [INFO:2023-2-20 19:49:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:49:20]==> Sender Auto Serialize Message,extId=285,cmd=12,size=12 [INFO:2023-2-20 19:49:20]||||| Sender socketClient version=1 [INFO:2023-2-20 19:49:20]<== Receiver Message, socketClient version=1,extId=285,cmd=12,status=0,size=11 [INFO:2023-2-20 19:49:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:49:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285EndManagedReply <--- [INFO:2023-2-20 19:49:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 12 所需时间单位秒 = 0.066901601850986 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285EndManagedReply 74 1 [INFO:2023-2-20 19:49:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:49:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 1 当前队列数量= 1 [INFO:2023-2-20 19:49:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285InfoRequest [INFO:2023-2-20 19:49:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 pullHeroExData: true [INFO:2023-2-20 19:49:20]==> Sender Auto Serialize Message,extId=285,cmd=1,size=14 [INFO:2023-2-20 19:49:20]||||| Sender socketClient version=1 [INFO:2023-2-20 19:49:20]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=3589 [INFO:2023-2-20 19:49:20]<== Receiver Message, socketClient version=1,extId=285,cmd=1,status=0,size=20 [INFO:2023-2-20 19:49:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 5 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 2 isOffense: true heroes: 100019 heroes: 100172 heroes: 100034 heroes: 100115 heroesSkins: 140183 heroesSkins: 140210 heroesSkins: 100050 heroesSkins: 140093 } opponentProgress { userId: -2663 winCount: 2 isOffense: false heroes: 100157 heroes: 100120 heroes: 100034 heroes: 100028 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 heroesSkins: 0 } timeout: 0 managed: false waitingConfirm: false waitingOpponentConfirm: false boxHeroExInfos { id: 100034 info { hero { heroId: -1214 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2046 baseAttr { hp: 8381 atk: 800 def: 667 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 1175 def: 705 critic: 0 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893401716 rank: 5 luck: 3 sks { skillId: 41204607 strengthenLevel: 3 } sks { skillId: 41204608 strengthenLevel: 3 } sks { skillId: 41204609 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300005 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100050 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3640 defineId: 701034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3641 defineId: 702034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } equips { uniqueId: -3642 defineId: 703034 experience: 30695 heroUniqueId: -1214 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1214 } sourceInfos { sourceId: 2 heroUniqueId: -1214 } sourceInfos { sourceId: 3 heroUniqueId: -1214 } gainTime: 1676893401716 loveLevel: 0 } } } boxHeroExInfos { id: 100019 info { hero { heroId: -1221 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2029 baseAttr { hp: 7144 atk: 865 def: 755 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893404951 rank: 5 luck: 5 sks { skillId: 41202907 strengthenLevel: 3 } sks { skillId: 41202908 strengthenLevel: 3 } sks { skillId: 41202909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140183 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3661 defineId: 701011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3662 defineId: 702011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } equips { uniqueId: -3663 defineId: 703011 experience: 30695 heroUniqueId: -1221 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1221 } sourceInfos { sourceId: 2 heroUniqueId: -1221 } sourceInfos { sourceId: 3 heroUniqueId: -1221 } gainTime: 1676893404951 loveLevel: 0 } } } boxHeroExInfos { id: 100115 info { hero { heroId: -1228 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2094 baseAttr { hp: 8208 atk: 811 def: 867 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 0 effect_hit: 260 effect_resist: 175 hit: 0 } createTime: 1676893409819 rank: 5 luck: 6 sks { skillId: 41209407 strengthenLevel: 3 } sks { skillId: 41209408 strengthenLevel: 3 } sks { skillId: 41209409 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300032 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140093 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3682 defineId: 701036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3683 defineId: 702036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } equips { uniqueId: -3684 defineId: 703036 experience: 30695 heroUniqueId: -1228 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1228 } sourceInfos { sourceId: 2 heroUniqueId: -1228 } sourceInfos { sourceId: 3 heroUniqueId: -1228 } gainTime: 1676893409819 loveLevel: 0 } } } boxHeroExInfos { id: 100112 info { hero { heroId: -1232 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2089 baseAttr { hp: 8415 atk: 787 def: 895 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 11750 atk: 470 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893413818 rank: 5 luck: 6 sks { skillId: 41208907 strengthenLevel: 3 } sks { skillId: 41208908 strengthenLevel: 3 } sks { skillId: 41208909 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100091 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3694 defineId: 701004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3695 defineId: 702004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } equips { uniqueId: -3696 defineId: 703004 experience: 30695 heroUniqueId: -1232 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1232 } sourceInfos { sourceId: 2 heroUniqueId: -1232 } sourceInfos { sourceId: 3 heroUniqueId: -1232 } gainTime: 1676893413818 loveLevel: 0 } } } boxHeroExInfos { id: 100105 info { hero { heroId: -1245 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2081 baseAttr { hp: 8329 atk: 896 def: 734 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 705 def: 705 critic: 115 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893423121 rank: 5 luck: 6 sks { skillId: 41208107 strengthenLevel: 3 } sks { skillId: 41208108 strengthenLevel: 3 } sks { skillId: 41208109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300043 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140225 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3733 defineId: 701011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3734 defineId: 702011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } equips { uniqueId: -3735 defineId: 703011 experience: 30695 heroUniqueId: -1245 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1245 } sourceInfos { sourceId: 2 heroUniqueId: -1245 } sourceInfos { sourceId: 3 heroUniqueId: -1245 } gainTime: 1676893423121 loveLevel: 0 } } } boxHeroExInfos { id: 100172 info { hero { heroId: -1248 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2071 baseAttr { hp: 9087 atk: 884 def: 1000 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893425564 rank: 5 luck: 6 sks { skillId: 41207107 strengthenLevel: 3 } sks { skillId: 41207108 strengthenLevel: 3 } sks { skillId: 41207109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140210 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3742 defineId: 701046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3743 defineId: 702046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } equips { uniqueId: -3744 defineId: 703046 experience: 30695 heroUniqueId: -1248 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1248 } sourceInfos { sourceId: 2 heroUniqueId: -1248 } sourceInfos { sourceId: 3 heroUniqueId: -1248 } gainTime: 1676893425564 loveLevel: 0 } } } boxHeroExInfos { id: 100156 info { hero { heroId: -1267 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2047 baseAttr { hp: 8212 atk: 1026 def: 782 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 588 critic: 0 critic_dmg: 633 dodge: 0 effect_hit: 0 effect_resist: 92 hit: 0 } createTime: 1676893620991 rank: 5 luck: 7 sks { skillId: 41204707 strengthenLevel: 3 } sks { skillId: 41204708 strengthenLevel: 3 } sks { skillId: 41204709 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140111 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3799 defineId: 701038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3800 defineId: 702038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } equips { uniqueId: -3801 defineId: 703038 experience: 30695 heroUniqueId: -1267 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1267 } sourceInfos { sourceId: 2 heroUniqueId: -1267 } sourceInfos { sourceId: 3 heroUniqueId: -1267 } gainTime: 1676893620991 loveLevel: 0 } } } boxHeroExInfos { id: 100193 info { hero { heroId: -1279 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2092 baseAttr { hp: 8780 atk: 969 def: 905 critic: 250 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893732100 rank: 5 luck: 6 sks { skillId: 41209207 strengthenLevel: 3 } sks { skillId: 41209208 strengthenLevel: 3 } sks { skillId: 41209209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100096 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3835 defineId: 701046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3836 defineId: 702046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } equips { uniqueId: -3837 defineId: 703046 experience: 30695 heroUniqueId: -1279 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1279 } sourceInfos { sourceId: 2 heroUniqueId: -1279 } sourceInfos { sourceId: 3 heroUniqueId: -1279 } gainTime: 1676893732100 loveLevel: 0 } } } [INFO:2023-2-20 19:49:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:49:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 75 1 [WARN:2023-2-20 19:49:20][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}5 false false [WARN:2023-2-20 19:49:20][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: -1676893810 [INFO:2023-2-20 19:49:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 weeklyGotBonus: 1400 inCompetition: true inCompetitionMatching: false inBattle: true [INFO:2023-2-20 19:49:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285InfoReply <--- [INFO:2023-2-20 19:49:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 1 所需时间单位秒 = 0.033333301544189 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285InfoReply 76 1 [INFO:2023-2-20 19:49:21][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-2-20 19:49:24]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:49:24]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 time: 1676893815250 extraRoundTeamType: 0 [INFO:2023-2-20 19:49:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:49:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 77 1 [INFO:2023-2-20 19:49:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 1 endTime: 1676893875250 [INFO:2023-2-20 19:49:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 78 1 [INFO:2023-2-20 19:49:25]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=458 [INFO:2023-2-20 19:49:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202908 actEffect { targetId: 8 effectType: 2 effectNum: 2600 additional: 43693 additional2: 2600 additional3: 2600 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 14 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 15 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41202908 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41207108 actEffect { targetId: 8 effectType: 3 effectNum: 6305 additional: 37388 additional2: 6305 additional3: 6305 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 16 } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41207108 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41204608 actEffect { targetId: 6 effectType: 2 effectNum: 641 additional: 45010 additional2: 641 additional3: 641 } actEffect { targetId: 7 effectType: 2 effectNum: 498 additional: 53118 additional2: 498 additional3: 498 } actEffect { targetId: 8 effectType: 1 effectNum: 0 additional: 37388 additional2: 0 } actEffect { targetId: 9 effectType: 2 effectNum: 659 additional: 38653 additional2: 659 additional3: 659 } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 17 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 18 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 19 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41204608 } actEffect { targetId: 7 effectType: 16 effectNum: 0 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41209408 actEffect { targetId: 8 effectType: 3 effectNum: 4994 additional: 32394 additional2: 4994 additional3: 4994 } actEffect { targetId: 8 effectType: 8 effectNum: 1 additional: 41204608 additional2: 1 } actEffect { targetId: 8 effectType: 8 effectNum: 2 additional: 41204609 additional2: 1 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 16 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 20 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41209408 } targetId: 8 } battleStep { actorType: 2 castorId: 8 actorId: 20 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 20 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } roundId: 1 stageId: 1 [INFO:2023-2-20 19:49:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 79 1 [INFO:2023-2-20 19:49:25][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202908, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":2600, "additional":43693, "additional2":2600, "additional3":2600 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":14 } }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":15 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41202908 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41207108, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":6305, "additional":37388, "additional2":6305, "additional3":6305 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":16 } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41207108 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41204608, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":641, "additional":45010, "additional2":641, "additional3":641 }, { "targetId":7, "effectType":2, "effectNum":498, "additional":53118, "additional2":498, "additional3":498 }, { "targetId":8, "effectType":1, "effectNum":0, "additional":37388, "additional2":0 }, { "targetId":9, "effectType":2, "effectNum":659, "additional":38653, "additional2":659, "additional3":659 }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":17 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":18 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":19 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41204608 }, { "targetId":7, "effectType":16, "effectNum":0 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41209408, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":4994, "additional":32394, "additional2":4994, "additional3":4994 }, { "targetId":8, "effectType":8, "effectNum":1, "additional":41204608, "additional2":1 }, { "targetId":8, "effectType":8, "effectNum":2, "additional":41204609, "additional2":1 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":16 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":20 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41209408 } ], "targetId":8 }, { "actorType":2, "castorId":8, "actorId":20, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":20 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 }, "roundId":1, "stageId":1 } [INFO:2023-2-20 19:49:26]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 1 teamType: 2 endTime: 1676893877251 [INFO:2023-2-20 19:49:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 80 1 [INFO:2023-2-20 19:49:27]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=454 [INFO:2023-2-20 19:49:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204807 actEffect { targetId: 1 effectType: 3 effectNum: 3704 additional: 45928 additional2: 3704 additional3: 0 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 21 } } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 740 additional: 45651 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 22 } } targetId: 6 } battleStep { actorType: 1 castorId: 7 actorId: 41210209 actEffect { targetId: 8 effectType: 5 effectNum: 3 buff { buffId: 301170 duration: 3 id: 23 } } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41210209 } targetId: 8 } battleStep { actorType: 1 castorId: 8 actorId: 41204607 actEffect { targetId: 2 effectType: 2 effectNum: 696 additional: 47715 additional2: 696 additional3: 0 } actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 19 } targetId: 2 } battleStep { actorType: 2 castorId: 8 actorId: 23 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 23 } targetId: 0 } battleStep { actorType: 1 castorId: 9 actorId: 41203908 actEffect { targetId: 2 effectType: 3 effectNum: 10751 additional: 36964 additional2: 10751 additional3: 0 } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41203908 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 2150 additional: 39312 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 14 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 15 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 18 actEffect { targetId: 6 effectType: 2 effectNum: 2282 additional: 43369 additional2: 2282 additional3: 2282 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 17 actEffect { targetId: 7 effectType: 2 effectNum: 2680 additional: 50438 additional2: 2680 additional3: 2680 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 18 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 18 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 17 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 17 } targetId: 0 } isFinish: false round: 1 extraRoundTeamType: 0 } roundId: 1 stageId: 2 [INFO:2023-2-20 19:49:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:27][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 81 1 [INFO:2023-2-20 19:49:27][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41204807, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":3704, "additional":45928, "additional2":3704, "additional3":0 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":21 } } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":740, "additional":45651 }, { "targetId":6, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":41204808, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":22 } } ], "targetId":6 }, { "actorType":1, "castorId":7, "actorId":41210209, "actEffect": [ { "targetId":8, "effectType":5, "effectNum":3, "buff": { "buffId":301170, "duration":3, "id":23 } }, { "targetId":7, "effectType":8, "effectNum":4, "additional":41210209 } ], "targetId":8 }, { "actorType":1, "castorId":8, "actorId":41204607, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":696, "additional":47715, "additional2":696, "additional3":0 }, { "targetId":9, "effectType":6, "effectNum":0, "additional":19 } ], "targetId":2 }, { "actorType":2, "castorId":8, "actorId":23, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":23 } ], "targetId":0 }, { "actorType":1, "castorId":9, "actorId":41203908, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":10751, "additional":36964, "additional2":10751, "additional3":0 }, { "targetId":9, "effectType":8, "effectNum":4, "additional":41203908 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":4, "effectNum":2150, "additional":39312 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":14, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":15, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":18, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2282, "additional":43369, "additional2":2282, "additional3":2282 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":17, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":2680, "additional":50438, "additional2":2680, "additional3":2680 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":18, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":18 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":17, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":17 } ], "targetId":0 } ], "isFinish":false, "round":1, "extraRoundTeamType":0 }, "roundId":1, "stageId":2 } [INFO:2023-2-20 19:49:28]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:49:28]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 time: 1676893819251 extraRoundTeamType: 0 [INFO:2023-2-20 19:49:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:49:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 82 1 [INFO:2023-2-20 19:49:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 1 endTime: 1676893879251 [INFO:2023-2-20 19:49:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 83 1 [INFO:2023-2-20 19:49:29]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=753 [INFO:2023-2-20 19:49:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202909 actEffect { targetId: 6 effectType: 2 effectNum: 2476 additional: 40893 additional2: 2476 additional3: 2476 } actEffect { targetId: 7 effectType: 3 effectNum: 4084 additional: 46354 additional2: 4084 additional3: 4084 } actEffect { targetId: 8 effectType: 3 effectNum: 7835 additional: 24559 additional2: 7835 additional3: 7835 } actEffect { targetId: 9 effectType: 2 effectNum: 2464 additional: 36848 additional2: 2464 additional3: 2464 } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41210209 additional2: 1 } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41203908 additional2: 1 } actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41203909 additional2: 1 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41202909 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 24 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 25 } } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 11 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41207109 actEffect { targetId: 6 effectType: 3 effectNum: 9763 additional: 31130 additional2: 9763 additional3: 9763 } actEffect { targetId: 7 effectType: 3 effectNum: 8030 additional: 38324 additional2: 8030 additional3: 8030 } actEffect { targetId: 8 effectType: 2 effectNum: 4958 additional: 19601 additional2: 4958 additional3: 4958 } actEffect { targetId: 9 effectType: 2 effectNum: 3731 additional: 33117 additional2: 3731 additional3: 3731 } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 26 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 27 } } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 26 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 28 } } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 28 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 29 } } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 29 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 30 } } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 27 } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 31 } } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41207109 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 9 } battleStep { actorType: 1 castorId: 3 actorId: 41204609 actEffect { targetId: 6 effectType: 2 effectNum: 3034 additional: 28096 additional2: 3034 additional3: 3034 } actEffect { targetId: 7 effectType: 2 effectNum: 2488 additional: 35836 additional2: 2488 additional3: 2488 } actEffect { targetId: 8 effectType: 3 effectNum: 11228 additional: 8373 additional2: 11228 additional3: 11228 } actEffect { targetId: 9 effectType: 2 effectNum: 3316 additional: 29801 additional2: 3316 additional3: 3316 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41204609 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 34 } actEffect { targetId: 7 effectType: 16 effectNum: 0 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 31 } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 30 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209409 actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 32 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 33 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 34 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 35 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41209409 } targetId: 1 } battleStep { actorType: 2 castorId: 8 actorId: 20 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 20 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } roundId: 2 stageId: 1 [INFO:2023-2-20 19:49:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 84 1 [INFO:2023-2-20 19:49:29][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202909, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2476, "additional":40893, "additional2":2476, "additional3":2476 }, { "targetId":7, "effectType":3, "effectNum":4084, "additional":46354, "additional2":4084, "additional3":4084 }, { "targetId":8, "effectType":3, "effectNum":7835, "additional":24559, "additional2":7835, "additional3":7835 }, { "targetId":9, "effectType":2, "effectNum":2464, "additional":36848, "additional2":2464, "additional3":2464 }, { "targetId":7, "effectType":8, "effectNum":4, "additional":41210209, "additional2":1 }, { "targetId":9, "effectType":8, "effectNum":4, "additional":41203908, "additional2":1 }, { "targetId":9, "effectType":8, "effectNum":1, "additional":41203909, "additional2":1 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41202909 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":24 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":25 } }, { "targetId":1, "effectType":15, "effectNum":0, "additional":11 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41207109, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":9763, "additional":31130, "additional2":9763, "additional3":9763 }, { "targetId":7, "effectType":3, "effectNum":8030, "additional":38324, "additional2":8030, "additional3":8030 }, { "targetId":8, "effectType":2, "effectNum":4958, "additional":19601, "additional2":4958, "additional3":4958 }, { "targetId":9, "effectType":2, "effectNum":3731, "additional":33117, "additional2":3731, "additional3":3731 }, { "targetId":9, "effectType":5, "effectNum":1, "buff": { "buffId":301020, "duration":1, "id":26 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":27 } }, { "targetId":9, "effectType":6, "effectNum":1, "additional":26 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":28 } }, { "targetId":9, "effectType":6, "effectNum":1, "additional":28 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":29 } }, { "targetId":9, "effectType":6, "effectNum":1, "additional":29 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":30 } }, { "targetId":7, "effectType":6, "effectNum":1, "additional":27 }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":31 } }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41207109 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":9 }, { "actorType":1, "castorId":3, "actorId":41204609, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":3034, "additional":28096, "additional2":3034, "additional3":3034 }, { "targetId":7, "effectType":2, "effectNum":2488, "additional":35836, "additional2":2488, "additional3":2488 }, { "targetId":8, "effectType":3, "effectNum":11228, "additional":8373, "additional2":11228, "additional3":11228 }, { "targetId":9, "effectType":2, "effectNum":3316, "additional":29801, "additional2":3316, "additional3":3316 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41204609 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":34 }, { "targetId":7, "effectType":16, "effectNum":0 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":31 }, { "targetId":9, "effectType":6, "effectNum":1, "additional":30 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209409, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":32 } }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":33 } }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":34 } }, { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":35 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41209409 } ], "targetId":1 }, { "actorType":2, "castorId":8, "actorId":20, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":20 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 }, "roundId":2, "stageId":1 } [INFO:2023-2-20 19:49:30]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 2 teamType: 2 endTime: 1676893881252 [INFO:2023-2-20 19:49:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 85 1 [INFO:2023-2-20 19:49:31]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=1143 [INFO:2023-2-20 19:49:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204809 actEffect { targetId: 2 effectType: 3 effectNum: 13252 additional: 23712 additional2: 13252 additional3: 0 } actEffect { targetId: 6 effectType: 4 effectNum: 6626 additional: 34722 } actEffect { targetId: 6 effectType: 8 effectNum: 4 additional: 41204809 } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 2650 additional: 37372 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 22 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 36 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 37 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 38 } } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 36 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 39 } } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 37 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301005 duration: 1 id: 40 } } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 38 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301018 duration: 1 id: 41 } } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 21 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 21 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41210207 actEffect { targetId: 4 effectType: 2 effectNum: 141 additional: 45633 additional2: 141 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41204608 actEffect { targetId: 1 effectType: 2 effectNum: 257 additional: 45671 additional2: 257 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 680 additional: 23032 additional2: 680 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 268 additional: 46025 additional2: 268 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 244 additional: 45389 additional2: 244 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 42 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 43 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 44 } } actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 45 } } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 46 } } actEffect { targetId: 3 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 47 } } actEffect { targetId: 4 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 48 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204608 } actEffect { targetId: 8 effectType: 15 effectNum: 0 additional: 34 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41203907 actEffect { targetId: 4 effectType: 2 effectNum: 955 additional: 44434 additional2: 955 additional3: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 49 } } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 191 additional: 29992 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 24 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 24 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 25 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 25 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 32 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 33 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 34 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 35 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 35 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 49 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 49 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 42 actEffect { targetId: 1 effectType: 2 effectNum: 4963 additional: 40708 additional2: 4963 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 46 actEffect { targetId: 2 effectType: 2 effectNum: 2420 additional: 20612 additional2: 2420 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 43 actEffect { targetId: 3 effectType: 2 effectNum: 4629 additional: 41396 additional2: 4629 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 44 actEffect { targetId: 4 effectType: 2 effectNum: 4577 additional: 39857 additional2: 4577 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 18 actEffect { targetId: 6 effectType: 2 effectNum: 2282 additional: 35090 additional2: 2282 additional3: 2282 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 17 actEffect { targetId: 7 effectType: 2 effectNum: 2680 additional: 33156 additional2: 2680 additional3: 2680 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 42 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 42 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 45 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 45 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 46 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 43 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 43 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 47 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 47 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 44 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 44 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 48 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 48 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 18 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 18 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 17 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 17 } targetId: 0 } isFinish: false round: 2 extraRoundTeamType: 0 } roundId: 2 stageId: 2 [INFO:2023-2-20 19:49:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 87 1 [INFO:2023-2-20 19:49:31][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41204809, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":13252, "additional":23712, "additional2":13252, "additional3":0 }, { "targetId":6, "effectType":4, "effectNum":6626, "additional":34722 }, { "targetId":6, "effectType":8, "effectNum":4, "additional":41204809 } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":2650, "additional":37372 }, { "targetId":6, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":41204808, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":22 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":36 } }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301005, "duration":1, "id":37 } }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":38 } } ], "targetId":6 }, { "actorType":1, "castorId":6, "actorId":41204808, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":36 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":39 } }, { "targetId":6, "effectType":6, "effectNum":1, "additional":37 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301005, "duration":1, "id":40 } }, { "targetId":6, "effectType":6, "effectNum":1, "additional":38 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301018, "duration":1, "id":41 } } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":21, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":21 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41210207, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":141, "additional":45633, "additional2":141, "additional3":0 } ], "targetId":4 }, { "actorType":1, "castorId":8, "actorId":41204608, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":257, "additional":45671, "additional2":257, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":680, "additional":23032, "additional2":680, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":268, "additional":46025, "additional2":268, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":244, "additional":45389, "additional2":244, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":42 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":43 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":44 } }, { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":45 } }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":46 } }, { "targetId":3, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":47 } }, { "targetId":4, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":48 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204608 }, { "targetId":8, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41203907, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":955, "additional":44434, "additional2":955, "additional3":0 }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":49 } } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":4, "effectNum":191, "additional":29992 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":24, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":24 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":25, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":25 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":32, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":33, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":33 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":34, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":34 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":35, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":35 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":49, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":49 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":42, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":4963, "additional":40708, "additional2":4963, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":46, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":2420, "additional":20612, "additional2":2420, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":43, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":4629, "additional":41396, "additional2":4629, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":44, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":4577, "additional":39857, "additional2":4577, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":18, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2282, "additional":35090, "additional2":2282, "additional3":2282 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":17, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":2680, "additional":33156, "additional2":2680, "additional3":2680 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":42, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":42 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":45, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":45 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":46, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":46 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":43, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":43 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":47, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":47 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":44, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":44 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":48, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":48 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":18, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":18 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":17, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":17 } ], "targetId":0 } ], "isFinish":false, "round":2, "extraRoundTeamType":0 }, "roundId":2, "stageId":2 } [INFO:2023-2-20 19:49:32]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:49:32]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 time: 1676893823252 extraRoundTeamType: 0 [INFO:2023-2-20 19:49:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:49:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 88 1 [INFO:2023-2-20 19:49:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 1 endTime: 1676893883252 [INFO:2023-2-20 19:49:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 89 1 [INFO:2023-2-20 19:49:33]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=199 [INFO:2023-2-20 19:49:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202907 actEffect { targetId: 6 effectType: 1 effectNum: 0 additional: 35090 additional2: 0 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41207107 actEffect { targetId: 6 effectType: 3 effectNum: 3858 additional: 31232 additional2: 3858 additional3: 3858 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41204607 actEffect { targetId: 6 effectType: 2 effectNum: 1280 additional: 29952 additional2: 1280 additional3: 1280 } actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 47 } targetId: 6 } battleStep { actorType: 1 castorId: 4 actorId: 41209407 actEffect { targetId: 6 effectType: 1 effectNum: 0 additional: 29952 additional2: 0 } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 40 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 40 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 41 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 41 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 1 [INFO:2023-2-20 19:49:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 90 1 [INFO:2023-2-20 19:49:33][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202907, "actEffect": [ { "targetId":6, "effectType":1, "effectNum":0, "additional":35090, "additional2":0 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41207107, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":3858, "additional":31232, "additional2":3858, "additional3":3858 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41204607, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1280, "additional":29952, "additional2":1280, "additional3":1280 }, { "targetId":3, "effectType":6, "effectNum":0, "additional":47 } ], "targetId":6 }, { "actorType":1, "castorId":4, "actorId":41209407, "actEffect": [ { "targetId":6, "effectType":1, "effectNum":0, "additional":29952, "additional2":0 } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":40, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":40 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":41, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":41 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 }, "roundId":3, "stageId":1 } [INFO:2023-2-20 19:49:34]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 3 teamType: 2 endTime: 1676893885252 [INFO:2023-2-20 19:49:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 91 1 [INFO:2023-2-20 19:49:35]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=806 [INFO:2023-2-20 19:49:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204807 actEffect { targetId: 4 effectType: 2 effectNum: 1227 additional: 38630 additional2: 1227 additional3: 0 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 50 } } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 245 additional: 30197 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 39 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 51 } } targetId: 6 } battleStep { actorType: 1 castorId: 7 actorId: 41210207 actEffect { targetId: 3 effectType: 3 effectNum: 252 additional: 41144 additional2: 252 additional3: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 41204609 actEffect { targetId: 1 effectType: 2 effectNum: 1240 additional: 39468 additional2: 1240 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 1246 additional: 19366 additional2: 1246 additional3: 0 } actEffect { targetId: 3 effectType: 2 effectNum: 1285 additional: 39859 additional2: 1285 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 2926 additional: 35704 additional2: 2926 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 52 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 53 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 54 } } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 52 } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301021 duration: 1 id: 55 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41204609 } targetId: 4 } battleStep { actorType: 1 castorId: 9 actorId: 41203909 actEffect { targetId: 4 effectType: 3 effectNum: 7420 additional: 28284 additional2: 7420 additional3: 0 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301009 duration: 2 id: 56 additional: 5897 } } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41203909 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 1484 additional: 31476 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 24 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 24 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 25 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 25 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 32 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 33 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 34 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 35 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 35 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 42 actEffect { targetId: 1 effectType: 2 effectNum: 4963 additional: 34505 additional2: 4963 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 46 actEffect { targetId: 2 effectType: 2 effectNum: 2420 additional: 16946 additional2: 2420 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 43 actEffect { targetId: 3 effectType: 2 effectNum: 2314 additional: 37545 additional2: 2314 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 44 actEffect { targetId: 4 effectType: 2 effectNum: 4577 additional: 23707 additional2: 4577 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 42 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 42 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 45 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 45 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 46 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 46 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 43 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 43 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 44 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 48 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 48 } targetId: 0 } isFinish: false round: 3 extraRoundTeamType: 0 } roundId: 3 stageId: 2 [INFO:2023-2-20 19:49:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 92 1 [INFO:2023-2-20 19:49:35][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41204807, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":1227, "additional":38630, "additional2":1227, "additional3":0 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":50 } } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":245, "additional":30197 }, { "targetId":6, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":41204808, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":39 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":51 } } ], "targetId":6 }, { "actorType":1, "castorId":7, "actorId":41210207, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":252, "additional":41144, "additional2":252, "additional3":0 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":41204609, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":1240, "additional":39468, "additional2":1240, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":1246, "additional":19366, "additional2":1246, "additional3":0 }, { "targetId":3, "effectType":2, "effectNum":1285, "additional":39859, "additional2":1285, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":2926, "additional":35704, "additional2":2926, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":52 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":53 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":54 } }, { "targetId":2, "effectType":6, "effectNum":1, "additional":52 }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301021, "duration":1, "id":55 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41204609 } ], "targetId":4 }, { "actorType":1, "castorId":9, "actorId":41203909, "actEffect": [ { "targetId":4, "effectType":3, "effectNum":7420, "additional":28284, "additional2":7420, "additional3":0 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301009, "duration":2, "id":56, "additional":5897 } }, { "targetId":9, "effectType":8, "effectNum":4, "additional":41203909 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":4, "effectNum":1484, "additional":31476 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":24, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":24 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":25, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":25 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":32, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":33, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":33 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":34, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":34 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":35, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":35 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":42, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":4963, "additional":34505, "additional2":4963, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":46, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":2420, "additional":16946, "additional2":2420, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":43, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":2314, "additional":37545, "additional2":2314, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":44, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":4577, "additional":23707, "additional2":4577, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":42, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":42 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":45, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":45 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":46, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":46 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":43, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":43 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":44, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":48, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":48 } ], "targetId":0 } ], "isFinish":false, "round":3, "extraRoundTeamType":0 }, "roundId":3, "stageId":2 } [INFO:2023-2-20 19:49:36]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:49:36]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 time: 1676893827253 extraRoundTeamType: 0 [INFO:2023-2-20 19:49:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:49:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 93 1 [INFO:2023-2-20 19:49:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 1 endTime: 1676893887253 [INFO:2023-2-20 19:49:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 94 1 [INFO:2023-2-20 19:49:37]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=348 [INFO:2023-2-20 19:49:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 8 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 250 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 4 castorId: 1 actorId: 0 targetId: 0 } battleStep { actorType: 4 castorId: 2 actorId: 0 targetId: 0 } battleStep { actorType: 4 castorId: 3 actorId: 0 targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41209408 actEffect { targetId: 6 effectType: 2 effectNum: 3077 additional: 27120 additional2: 3077 additional3: 3077 } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 41204809 additional2: 1 } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 57 } } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41209408 } targetId: 6 } battleStep { actorType: 2 castorId: 1 actorId: 54 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 54 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 55 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 55 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 53 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 53 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 57 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 57 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 56 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 56 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 1 [INFO:2023-2-20 19:49:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:37][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 95 1 [INFO:2023-2-20 19:49:37][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":7, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":8, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":1, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":250 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":4, "castorId":1, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":4, "castorId":2, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":4, "castorId":3, "actorId":0, "actEffect": [], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41209408, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":3077, "additional":27120, "additional2":3077, "additional3":3077 }, { "targetId":6, "effectType":8, "effectNum":3, "additional":41204809, "additional2":1 }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":57 } }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41209408 } ], "targetId":6 }, { "actorType":2, "castorId":1, "actorId":54, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":54 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":55, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":55 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":53, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":53 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":57, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":57 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":56, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":56 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 }, "roundId":4, "stageId":1 } [INFO:2023-2-20 19:49:38]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 4 teamType: 2 endTime: 1676893889253 [INFO:2023-2-20 19:49:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 96 1 [INFO:2023-2-20 19:49:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:49:39]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=407 [INFO:2023-2-20 19:49:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204807 actEffect { targetId: 3 effectType: 3 effectNum: 5262 additional: 32283 additional2: 5262 additional3: 0 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 50 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 58 } } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 1052 additional: 28172 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 51 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 59 } } targetId: 6 } battleStep { actorType: 1 castorId: 7 actorId: 41210207 actEffect { targetId: 2 effectType: 3 effectNum: 533 additional: 16413 additional2: 533 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 41204607 actEffect { targetId: 2 effectType: 3 effectNum: 2835 additional: 13578 additional2: 2835 additional3: 0 } actEffect { targetId: 8 effectType: 15 effectNum: 0 additional: 34 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41203907 actEffect { targetId: 1 effectType: 2 effectNum: 1217 additional: 33288 additional2: 1217 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301015 duration: 1 id: 60 } } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 243 additional: 31719 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 32 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 32 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 60 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 60 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 33 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 33 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 34 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 34 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 35 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 35 } targetId: 0 } isFinish: false round: 4 extraRoundTeamType: 0 } roundId: 4 stageId: 2 [INFO:2023-2-20 19:49:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 97 1 [INFO:2023-2-20 19:49:39][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41204807, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":5262, "additional":32283, "additional2":5262, "additional3":0 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":50 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":58 } } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":1052, "additional":28172 }, { "targetId":6, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":41204808, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":51 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":59 } } ], "targetId":6 }, { "actorType":1, "castorId":7, "actorId":41210207, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":533, "additional":16413, "additional2":533, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":41204607, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":2835, "additional":13578, "additional2":2835, "additional3":0 }, { "targetId":8, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41203907, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":1217, "additional":33288, "additional2":1217, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301015, "duration":1, "id":60 } } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":4, "effectNum":243, "additional":31719 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":32, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":32 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":60, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":60 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":33, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":33 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":34, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":34 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":35, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":35 } ], "targetId":0 } ], "isFinish":false, "round":4, "extraRoundTeamType":0 }, "roundId":4, "stageId":2 } [INFO:2023-2-20 19:49:40]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:49:40]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:49:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 time: 1676893831254 extraRoundTeamType: 0 [INFO:2023-2-20 19:49:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:49:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 98 1 [INFO:2023-2-20 19:49:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 1 endTime: 1676893891254 [INFO:2023-2-20 19:49:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 99 1 [INFO:2023-2-20 19:49:41]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=495 [INFO:2023-2-20 19:49:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202908 actEffect { targetId: 6 effectType: 2 effectNum: 4418 additional: 23754 additional2: 4418 additional3: 4418 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 61 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 62 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41202908 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41207108 actEffect { targetId: 9 effectType: 2 effectNum: 2819 additional: 31719 additional2: 0 additional3: 2819 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 63 } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41207108 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 9 } battleStep { actorType: 1 castorId: 3 actorId: 41204608 actEffect { targetId: 6 effectType: 2 effectNum: 1079 additional: 22675 additional2: 1079 additional3: 1079 } actEffect { targetId: 7 effectType: 3 effectNum: 1598 additional: 31558 additional2: 1598 additional3: 1598 } actEffect { targetId: 8 effectType: 3 effectNum: 2207 additional: 6166 additional2: 2207 additional3: 2207 } actEffect { targetId: 9 effectType: 2 effectNum: 1080 additional: 31719 additional2: 0 additional3: 1080 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 64 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 65 } } actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 66 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 67 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 68 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41204608 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 34 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41209407 actEffect { targetId: 6 effectType: 2 effectNum: 1742 additional: 20933 additional2: 1742 additional3: 1742 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 61 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 69 } } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 57 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 57 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 56 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 56 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 63 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 63 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 1 [INFO:2023-2-20 19:49:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 100 1 [INFO:2023-2-20 19:49:41][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202908, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":4418, "additional":23754, "additional2":4418, "additional3":4418 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":61 } }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":62 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41202908 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41207108, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":2819, "additional":31719, "additional2":0, "additional3":2819 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":63 } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41207108 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":9 }, { "actorType":1, "castorId":3, "actorId":41204608, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1079, "additional":22675, "additional2":1079, "additional3":1079 }, { "targetId":7, "effectType":3, "effectNum":1598, "additional":31558, "additional2":1598, "additional3":1598 }, { "targetId":8, "effectType":3, "effectNum":2207, "additional":6166, "additional2":2207, "additional3":2207 }, { "targetId":9, "effectType":2, "effectNum":1080, "additional":31719, "additional2":0, "additional3":1080 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":64 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":65 } }, { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":66 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":67 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":68 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41204608 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41209407, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1742, "additional":20933, "additional2":1742, "additional3":1742 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":61 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":69 } } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":57, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":57 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":56, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":56 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":63, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":63 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 }, "roundId":5, "stageId":1 } [INFO:2023-2-20 19:49:42]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 5 teamType: 2 endTime: 1676893893254 [INFO:2023-2-20 19:49:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:42][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 102 1 [INFO:2023-2-20 19:49:43]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=454 [INFO:2023-2-20 19:49:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204807 actEffect { targetId: 3 effectType: 3 effectNum: 4265 additional: 28018 additional2: 4265 additional3: 0 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 58 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301001 duration: 1 id: 70 } } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 853 additional: 21786 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 59 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 71 } } targetId: 6 } battleStep { actorType: 1 castorId: 7 actorId: 41210207 actEffect { targetId: 3 effectType: 3 effectNum: 840 additional: 27178 additional2: 840 additional3: 0 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 41204607 actEffect { targetId: 2 effectType: 1 effectNum: 0 additional: 13578 additional2: 0 } actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 65 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41203907 actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 27178 additional2: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 6 actorId: 62 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 62 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 69 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 69 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 66 actEffect { targetId: 6 effectType: 2 effectNum: 2282 additional: 19504 additional2: 2282 additional3: 2282 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 64 actEffect { targetId: 8 effectType: 2 effectNum: 4629 additional: 1537 additional2: 4629 additional3: 4629 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 68 actEffect { targetId: 9 effectType: 2 effectNum: 1965 additional: 29754 additional2: 1965 additional3: 1965 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 66 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 66 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 64 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 64 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 67 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 67 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 68 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 68 } targetId: 0 } isFinish: false round: 5 extraRoundTeamType: 0 } roundId: 5 stageId: 2 [INFO:2023-2-20 19:49:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:43][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 103 1 [INFO:2023-2-20 19:49:43][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41204807, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":4265, "additional":28018, "additional2":4265, "additional3":0 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":58 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301001, "duration":1, "id":70 } } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":853, "additional":21786 }, { "targetId":6, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":41204808, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":59 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":71 } } ], "targetId":6 }, { "actorType":1, "castorId":7, "actorId":41210207, "actEffect": [ { "targetId":3, "effectType":3, "effectNum":840, "additional":27178, "additional2":840, "additional3":0 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":41204607, "actEffect": [ { "targetId":2, "effectType":1, "effectNum":0, "additional":13578, "additional2":0 }, { "targetId":9, "effectType":6, "effectNum":0, "additional":65 } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41203907, "actEffect": [ { "targetId":3, "effectType":1, "effectNum":0, "additional":27178, "additional2":0 } ], "targetId":3 }, { "actorType":2, "castorId":6, "actorId":62, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":62 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":69, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":69 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":66, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2282, "additional":19504, "additional2":2282, "additional3":2282 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":64, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":4629, "additional":1537, "additional2":4629, "additional3":4629 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":68, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1965, "additional":29754, "additional2":1965, "additional3":1965 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":66, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":66 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":64, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":64 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":67, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":67 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":68, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":68 } ], "targetId":0 } ], "isFinish":false, "round":5, "extraRoundTeamType":0 }, "roundId":5, "stageId":2 } [INFO:2023-2-20 19:49:44]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:49:44]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 time: 1676893835254 extraRoundTeamType: 0 [INFO:2023-2-20 19:49:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:49:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 104 1 [INFO:2023-2-20 19:49:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 1 endTime: 1676893895254 [INFO:2023-2-20 19:49:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 105 1 [INFO:2023-2-20 19:49:45]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=532 [INFO:2023-2-20 19:49:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202909 actEffect { targetId: 6 effectType: 2 effectNum: 3074 additional: 16430 additional2: 3074 additional3: 3074 } actEffect { targetId: 7 effectType: 2 effectNum: 2256 additional: 29302 additional2: 2256 additional3: 2256 } actEffect { targetId: 8 effectType: 3 effectNum: 6786 additional: 0 additional2: 6786 additional3: 6786 } actEffect { targetId: 9 effectType: 3 effectNum: 9195 additional: 20559 additional2: 9195 additional3: 9195 } actEffect { targetId: 6 effectType: 8 effectNum: 2 additional: 41204809 additional2: 1 } actEffect { targetId: 7 effectType: 8 effectNum: 1 additional: 41210209 additional2: 1 } actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41203908 additional2: 1 } actEffect { targetId: 9 effectType: 8 effectNum: 2 additional: 41203909 additional2: 1 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41202909 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 72 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 73 } } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 64 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 67 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } actEffect { targetId: 1 effectType: 15 effectNum: 0 additional: 11 } actEffect { targetId: 7 effectType: 16 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41207107 actEffect { targetId: 6 effectType: 2 effectNum: 1734 additional: 14696 additional2: 1734 additional3: 1734 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 6 } battleStep { actorType: 1 castorId: 3 actorId: 41204609 actEffect { targetId: 6 effectType: 3 effectNum: 10632 additional: 4064 additional2: 10632 additional3: 10632 } actEffect { targetId: 7 effectType: 2 effectNum: 3068 additional: 26234 additional2: 3068 additional3: 3068 } actEffect { targetId: 9 effectType: 2 effectNum: 4937 additional: 15622 additional2: 4937 additional3: 4937 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41204609 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 34 } actEffect { targetId: 7 effectType: 16 effectNum: 0 } targetId: 9 } battleStep { actorType: 1 castorId: 4 actorId: 41209409 actEffect { targetId: 1 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 74 } } actEffect { targetId: 2 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 75 } } actEffect { targetId: 3 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 76 } } actEffect { targetId: 4 effectType: 5 effectNum: 3 buff { buffId: 301002 duration: 3 id: 77 } } actEffect { targetId: 4 effectType: 8 effectNum: 4 additional: 41209409 } targetId: 3 } battleStep { actorType: 2 castorId: 9 actorId: 63 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 63 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 1 [INFO:2023-2-20 19:49:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 106 1 [INFO:2023-2-20 19:49:45][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202909, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":3074, "additional":16430, "additional2":3074, "additional3":3074 }, { "targetId":7, "effectType":2, "effectNum":2256, "additional":29302, "additional2":2256, "additional3":2256 }, { "targetId":8, "effectType":3, "effectNum":6786, "additional":0, "additional2":6786, "additional3":6786 }, { "targetId":9, "effectType":3, "effectNum":9195, "additional":20559, "additional2":9195, "additional3":9195 }, { "targetId":6, "effectType":8, "effectNum":2, "additional":41204809, "additional2":1 }, { "targetId":7, "effectType":8, "effectNum":1, "additional":41210209, "additional2":1 }, { "targetId":9, "effectType":8, "effectNum":1, "additional":41203908, "additional2":1 }, { "targetId":9, "effectType":8, "effectNum":2, "additional":41203909, "additional2":1 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41202909 } ], "targetId":9 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":72 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":73 } }, { "targetId":8, "effectType":6, "effectNum":1, "additional":64 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":67 }, { "targetId":8, "effectType":9, "effectNum":0 }, { "targetId":1, "effectType":15, "effectNum":0, "additional":11 }, { "targetId":7, "effectType":16, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41207107, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":1734, "additional":14696, "additional2":1734, "additional3":1734 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":6 }, { "actorType":1, "castorId":3, "actorId":41204609, "actEffect": [ { "targetId":6, "effectType":3, "effectNum":10632, "additional":4064, "additional2":10632, "additional3":10632 }, { "targetId":7, "effectType":2, "effectNum":3068, "additional":26234, "additional2":3068, "additional3":3068 }, { "targetId":9, "effectType":2, "effectNum":4937, "additional":15622, "additional2":4937, "additional3":4937 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41204609 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":34 }, { "targetId":7, "effectType":16, "effectNum":0 } ], "targetId":9 }, { "actorType":1, "castorId":4, "actorId":41209409, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":74 } }, { "targetId":2, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":75 } }, { "targetId":3, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":76 } }, { "targetId":4, "effectType":5, "effectNum":3, "buff": { "buffId":301002, "duration":3, "id":77 } }, { "targetId":4, "effectType":8, "effectNum":4, "additional":41209409 } ], "targetId":3 }, { "actorType":2, "castorId":9, "actorId":63, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":63 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 }, "roundId":6, "stageId":1 } [INFO:2023-2-20 19:49:46]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 6 teamType: 2 endTime: 1676893897255 [INFO:2023-2-20 19:49:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 107 1 [INFO:2023-2-20 19:49:47]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=462 [INFO:2023-2-20 19:49:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 6 actorId: 41204807 actEffect { targetId: 1 effectType: 2 effectNum: 1542 additional: 31746 additional2: 1542 additional3: 0 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 4 effectNum: 308 additional: 4372 } actEffect { targetId: 6 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 41204808 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 71 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 78 } } targetId: 6 } battleStep { actorType: 2 castorId: 6 actorId: 70 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 70 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 41210207 actEffect { targetId: 2 effectType: 2 effectNum: 345 additional: 13233 additional2: 345 additional3: 0 } targetId: 2 } battleStep { actorType: 1 castorId: 9 actorId: 41203907 actEffect { targetId: 4 effectType: 2 effectNum: 676 additional: 23031 additional2: 676 additional3: 0 } actEffect { targetId: 4 effectType: 16 effectNum: 0 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 135 additional: 15757 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 72 actEffect { targetId: 6 effectType: 7 effectNum: 1 additional: 72 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 73 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 73 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 74 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 74 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 75 actEffect { targetId: 2 effectType: 7 effectNum: 2 additional: 75 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 76 actEffect { targetId: 3 effectType: 7 effectNum: 2 additional: 76 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 77 actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 77 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 66 actEffect { targetId: 6 effectType: 2 effectNum: 2282 additional: 2090 additional2: 2282 additional3: 2282 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 68 actEffect { targetId: 9 effectType: 2 effectNum: 1965 additional: 13792 additional2: 1965 additional3: 1965 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 66 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 66 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 68 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 68 } targetId: 0 } isFinish: false round: 6 extraRoundTeamType: 0 } roundId: 6 stageId: 2 [INFO:2023-2-20 19:49:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 108 1 [INFO:2023-2-20 19:49:47][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":6, "actorId":41204807, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":1542, "additional":31746, "additional2":1542, "additional3":0 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":4, "effectNum":308, "additional":4372 }, { "targetId":6, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":41204808, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":71 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":78 } } ], "targetId":6 }, { "actorType":2, "castorId":6, "actorId":70, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":70 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":41210207, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":345, "additional":13233, "additional2":345, "additional3":0 } ], "targetId":2 }, { "actorType":1, "castorId":9, "actorId":41203907, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":676, "additional":23031, "additional2":676, "additional3":0 }, { "targetId":4, "effectType":16, "effectNum":0 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":4, "effectNum":135, "additional":15757 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":72, "actEffect": [ { "targetId":6, "effectType":7, "effectNum":1, "additional":72 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":73, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":73 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":74, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":74 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":75, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":2, "additional":75 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":76, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":2, "additional":76 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":77, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":2, "additional":77 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":66, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2282, "additional":2090, "additional2":2282, "additional3":2282 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":68, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1965, "additional":13792, "additional2":1965, "additional3":1965 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":66, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":66 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":68, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":68 } ], "targetId":0 } ], "isFinish":false, "round":6, "extraRoundTeamType":0 }, "roundId":6, "stageId":2 } [INFO:2023-2-20 19:49:48]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:49:48]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 time: 1676893839255 extraRoundTeamType: 0 [INFO:2023-2-20 19:49:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:49:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 109 1 [INFO:2023-2-20 19:49:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 teamType: 1 endTime: 1676893899255 [INFO:2023-2-20 19:49:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:48][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 110 1 [INFO:2023-2-20 19:49:49]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=467 [INFO:2023-2-20 19:49:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 7 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 500 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41202907 actEffect { targetId: 9 effectType: 2 effectNum: 1615 additional: 12177 additional2: 1615 additional3: 1615 } actEffect { targetId: 1 effectType: 4 effectNum: 323 additional: 32069 } targetId: 9 } battleStep { actorType: 1 castorId: 2 actorId: 41207109 actEffect { targetId: 6 effectType: 2 effectNum: 4597 additional: 0 additional2: 4597 additional3: 4597 } actEffect { targetId: 7 effectType: 3 effectNum: 9905 additional: 16329 additional2: 9905 additional3: 9905 } actEffect { targetId: 9 effectType: 2 effectNum: 4858 additional: 7319 additional2: 4858 additional3: 4858 } actEffect { targetId: 9 effectType: 5 effectNum: 1 buff { buffId: 301020 duration: 1 id: 79 } } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 79 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 80 } } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 80 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301020 duration: 2 id: 81 } } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41207109 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } actEffect { targetId: 7 effectType: 16 effectNum: 0 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 72 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 78 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41204607 actEffect { targetId: 7 effectType: 3 effectNum: 4093 additional: 12236 additional2: 4093 additional3: 4093 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 34 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41209408 actEffect { targetId: 7 effectType: 2 effectNum: 2567 additional: 9669 additional2: 2567 additional3: 2567 } actEffect { targetId: 4 effectType: 8 effectNum: 3 additional: 41209408 } targetId: 7 } isFinish: false round: 7 extraRoundTeamType: 0 } roundId: 7 stageId: 1 [INFO:2023-2-20 19:49:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 111 1 [INFO:2023-2-20 19:49:49][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":7, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":9, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":1, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":500 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41202907, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1615, "additional":12177, "additional2":1615, "additional3":1615 }, { "targetId":1, "effectType":4, "effectNum":323, "additional":32069 } ], "targetId":9 }, { "actorType":1, "castorId":2, "actorId":41207109, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":4597, "additional":0, "additional2":4597, "additional3":4597 }, { "targetId":7, "effectType":3, "effectNum":9905, "additional":16329, "additional2":9905, "additional3":9905 }, { "targetId":9, "effectType":2, "effectNum":4858, "additional":7319, "additional2":4858, "additional3":4858 }, { "targetId":9, "effectType":5, "effectNum":1, "buff": { "buffId":301020, "duration":1, "id":79 } }, { "targetId":9, "effectType":6, "effectNum":1, "additional":79 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":80 } }, { "targetId":9, "effectType":6, "effectNum":1, "additional":80 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301020, "duration":2, "id":81 } }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41207109 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 }, { "targetId":7, "effectType":16, "effectNum":0 } ], "targetId":9 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":72 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":78 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41204607, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":4093, "additional":12236, "additional2":4093, "additional3":4093 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41209408, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":2567, "additional":9669, "additional2":2567, "additional3":2567 }, { "targetId":4, "effectType":8, "effectNum":3, "additional":41209408 } ], "targetId":7 } ], "isFinish":false, "round":7, "extraRoundTeamType":0 }, "roundId":7, "stageId":1 } [INFO:2023-2-20 19:49:50]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 7 teamType: 2 endTime: 1676893901256 [INFO:2023-2-20 19:49:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:50][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 112 1 [INFO:2023-2-20 19:49:51]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=324 [INFO:2023-2-20 19:49:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41210209 actEffect { targetId: 9 effectType: 5 effectNum: 3 buff { buffId: 301170 duration: 3 id: 82 } } actEffect { targetId: 9 effectType: 4 effectNum: 7862 additional: 15181 } actEffect { targetId: 7 effectType: 5 effectNum: 3 buff { buffId: 301170 duration: 3 id: 83 } } actEffect { targetId: 7 effectType: 4 effectNum: 10723 additional: 20392 } actEffect { targetId: 7 effectType: 8 effectNum: 4 additional: 41210209 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 84 } } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301395 duration: 2 id: 85 } } actEffect { targetId: 7 effectType: 15 effectNum: 0 additional: 44 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 84 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 84 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 73 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 73 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 81 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 81 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 74 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 74 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 75 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 75 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 76 actEffect { targetId: 3 effectType: 7 effectNum: 1 additional: 76 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 77 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 77 } targetId: 0 } isFinish: false round: 7 extraRoundTeamType: 0 } roundId: 7 stageId: 2 [INFO:2023-2-20 19:49:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:51][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 113 1 [INFO:2023-2-20 19:49:51][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41210209, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":3, "buff": { "buffId":301170, "duration":3, "id":82 } }, { "targetId":9, "effectType":4, "effectNum":7862, "additional":15181 }, { "targetId":7, "effectType":5, "effectNum":3, "buff": { "buffId":301170, "duration":3, "id":83 } }, { "targetId":7, "effectType":4, "effectNum":10723, "additional":20392 }, { "targetId":7, "effectType":8, "effectNum":4, "additional":41210209 } ], "targetId":9 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":84 } }, { "targetId":7, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301395, "duration":2, "id":85 } }, { "targetId":7, "effectType":15, "effectNum":0, "additional":44 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":84, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":84 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":73, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":73 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":81, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":81 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":74, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":74 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":75, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":75 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":76, "actEffect": [ { "targetId":3, "effectType":7, "effectNum":1, "additional":76 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":77, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":77 } ], "targetId":0 } ], "isFinish":false, "round":7, "extraRoundTeamType":0 }, "roundId":7, "stageId":2 } [INFO:2023-2-20 19:49:52]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:49:52]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 time: 1676893843256 extraRoundTeamType: 0 [INFO:2023-2-20 19:49:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:49:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 114 1 [INFO:2023-2-20 19:49:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 teamType: 1 endTime: 1676893903256 [INFO:2023-2-20 19:49:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:52][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 115 1 [INFO:2023-2-20 19:49:53]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=306 [INFO:2023-2-20 19:49:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202908 actEffect { targetId: 7 effectType: 2 effectNum: 2826 additional: 17566 additional2: 2826 additional3: 2826 } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301022 duration: 1 id: 86 } } actEffect { targetId: 1 effectType: 8 effectNum: 3 additional: 41202908 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41207108 actEffect { targetId: 7 effectType: 2 effectNum: 2437 additional: 15129 additional2: 2437 additional3: 2437 } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301015 duration: 2 id: 87 } } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41207108 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41204607 actEffect { targetId: 7 effectType: 3 effectNum: 5713 additional: 9416 additional2: 5713 additional3: 5713 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 34 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41209407 actEffect { targetId: 7 effectType: 3 effectNum: 2674 additional: 6742 additional2: 2674 additional3: 2674 } actEffect { targetId: 7 effectType: 5 effectNum: 1 buff { buffId: 301014 duration: 1 id: 88 } } targetId: 7 } battleStep { actorType: 2 castorId: 7 actorId: 83 actEffect { targetId: 7 effectType: 7 effectNum: 2 additional: 83 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 87 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 87 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 82 actEffect { targetId: 9 effectType: 7 effectNum: 2 additional: 82 } targetId: 0 } isFinish: false round: 8 extraRoundTeamType: 0 } roundId: 8 stageId: 1 [INFO:2023-2-20 19:49:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 117 1 [INFO:2023-2-20 19:49:53][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202908, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":2826, "additional":17566, "additional2":2826, "additional3":2826 }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301022, "duration":1, "id":86 } }, { "targetId":1, "effectType":8, "effectNum":3, "additional":41202908 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41207108, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":2437, "additional":15129, "additional2":2437, "additional3":2437 }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301015, "duration":2, "id":87 } }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41207108 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41204607, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":5713, "additional":9416, "additional2":5713, "additional3":5713 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41209407, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":2674, "additional":6742, "additional2":2674, "additional3":2674 }, { "targetId":7, "effectType":5, "effectNum":1, "buff": { "buffId":301014, "duration":1, "id":88 } } ], "targetId":7 }, { "actorType":2, "castorId":7, "actorId":83, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":2, "additional":83 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":87, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":87 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":82, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":2, "additional":82 } ], "targetId":0 } ], "isFinish":false, "round":8, "extraRoundTeamType":0 }, "roundId":8, "stageId":1 } [INFO:2023-2-20 19:49:54]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 8 teamType: 2 endTime: 1676893905256 [INFO:2023-2-20 19:49:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 118 1 [INFO:2023-2-20 19:49:55]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=269 [INFO:2023-2-20 19:49:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 7 actorId: 41210207 actEffect { targetId: 2 effectType: 2 effectNum: 267 additional: 12966 additional2: 267 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301014 duration: 2 id: 89 } } targetId: 2 } battleStep { actorType: 2 castorId: 7 actorId: 83 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 83 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 85 actEffect { targetId: 7 effectType: 7 effectNum: 1 additional: 85 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 84 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 84 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 86 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 86 } targetId: 0 } battleStep { actorType: 2 castorId: 7 actorId: 88 actEffect { targetId: 7 effectType: 6 effectNum: 0 additional: 88 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 81 actEffect { targetId: 9 effectType: 6 effectNum: 0 additional: 81 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 74 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 74 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 75 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 75 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 76 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 76 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 77 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 77 } targetId: 0 } isFinish: false round: 8 extraRoundTeamType: 0 } roundId: 8 stageId: 2 [INFO:2023-2-20 19:49:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 119 1 [INFO:2023-2-20 19:49:55][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":7, "actorId":41210207, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":267, "additional":12966, "additional2":267, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301014, "duration":2, "id":89 } } ], "targetId":2 }, { "actorType":2, "castorId":7, "actorId":83, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":83 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":85, "actEffect": [ { "targetId":7, "effectType":7, "effectNum":1, "additional":85 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":84, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":84 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":86, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":86 } ], "targetId":0 }, { "actorType":2, "castorId":7, "actorId":88, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":0, "additional":88 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":81, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":0, "additional":81 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":74, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":74 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":75, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":75 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":76, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":76 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":77, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":77 } ], "targetId":0 } ], "isFinish":false, "round":8, "extraRoundTeamType":0 }, "roundId":8, "stageId":2 } [INFO:2023-2-20 19:49:56]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:49:56]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 time: 1676893847257 extraRoundTeamType: 0 [INFO:2023-2-20 19:49:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:49:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 120 1 [INFO:2023-2-20 19:49:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 teamType: 1 endTime: 1676893907257 [INFO:2023-2-20 19:49:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 121 1 [INFO:2023-2-20 19:49:57]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=368 [INFO:2023-2-20 19:49:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41202907 actEffect { targetId: 7 effectType: 2 effectNum: 1982 additional: 4760 additional2: 1982 additional3: 1982 } actEffect { targetId: 1 effectType: 4 effectNum: 396 additional: 32465 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 16 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41207107 actEffect { targetId: 7 effectType: 2 effectNum: 1440 additional: 3320 additional2: 1440 additional3: 1440 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41204608 actEffect { targetId: 7 effectType: 3 effectNum: 2809 additional: 511 additional2: 2809 additional3: 2809 } actEffect { targetId: 9 effectType: 2 effectNum: 972 additional: 14209 additional2: 972 additional3: 972 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 90 } } actEffect { targetId: 7 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 91 } } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 92 } } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41204608 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 34 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41209407 actEffect { targetId: 7 effectType: 2 effectNum: 1780 additional: 0 additional2: 1780 additional3: 1780 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 85 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 87 } actEffect { targetId: 7 effectType: 6 effectNum: 1 additional: 91 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 89 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 89 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 82 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 82 } targetId: 0 } isFinish: false round: 9 extraRoundTeamType: 0 } roundId: 9 stageId: 1 [INFO:2023-2-20 19:49:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 122 1 [INFO:2023-2-20 19:49:57][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41202907, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1982, "additional":4760, "additional2":1982, "additional3":1982 }, { "targetId":1, "effectType":4, "effectNum":396, "additional":32465 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":16, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41207107, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1440, "additional":3320, "additional2":1440, "additional3":1440 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41204608, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":2809, "additional":511, "additional2":2809, "additional3":2809 }, { "targetId":9, "effectType":2, "effectNum":972, "additional":14209, "additional2":972, "additional3":972 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":90 } }, { "targetId":7, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":91 } }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":92 } }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41204608 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41209407, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":1780, "additional":0, "additional2":1780, "additional3":1780 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":6, "effectNum":1, "additional":85 }, { "targetId":7, "effectType":6, "effectNum":1, "additional":87 }, { "targetId":7, "effectType":6, "effectNum":1, "additional":91 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":89, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":89 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":82, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":82 } ], "targetId":0 } ], "isFinish":false, "round":9, "extraRoundTeamType":0 }, "roundId":9, "stageId":1 } [INFO:2023-2-20 19:49:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 35 16 当前队列数量= 1 [INFO:2023-2-20 19:49:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetEmojiPackInfoRequest [INFO:2023-2-20 19:49:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:49:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:49:58]==> Sender Auto Serialize Message,extId=35,cmd=16,size=9 [INFO:2023-2-20 19:49:58]||||| Sender socketClient version=1 [INFO:2023-2-20 19:49:58]<== Receiver Message, socketClient version=1,extId=35,cmd=16,status=0,size=8 [INFO:2023-2-20 19:49:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-2-20 19:49:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetEmojiPackInfoReply <--- [INFO:2023-2-20 19:49:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 35 16 所需时间单位秒 = 0.11106079816818 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetEmojiPackInfoReply 123 1 [WARN:2023-2-20 19:49:58][@logic/extensions/chat/agent/ChatAgent.lua:263]:{func}已解锁表情包ids= [INFO:2023-2-20 19:49:58]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:49:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 9 teamType: 2 endTime: 1676893909257 [INFO:2023-2-20 19:49:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:49:58][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 124 1 [INFO:2023-2-20 19:49:59]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=205 [INFO:2023-2-20 19:49:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 9 actorId: 41203909 actEffect { targetId: 1 effectType: 2 effectNum: 6444 additional: 26021 additional2: 6444 additional3: 0 } actEffect { targetId: 9 effectType: 5 effectNum: 2 buff { buffId: 301009 duration: 2 id: 93 additional: 5897 } } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41203909 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 4 effectNum: 1288 additional: 15497 } actEffect { targetId: 9 effectType: 15 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 82 actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 82 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 90 actEffect { targetId: 9 effectType: 2 effectNum: 3931 additional: 15497 additional2: 0 additional3: 3931 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 90 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 90 } targetId: 0 } battleStep { actorType: 2 castorId: 9 actorId: 92 actEffect { targetId: 9 effectType: 7 effectNum: 1 additional: 92 } targetId: 0 } isFinish: false round: 9 extraRoundTeamType: 0 } roundId: 9 stageId: 2 [INFO:2023-2-20 19:49:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:49:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 125 1 [INFO:2023-2-20 19:49:59][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":9, "actorId":41203909, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":6444, "additional":26021, "additional2":6444, "additional3":0 }, { "targetId":9, "effectType":5, "effectNum":2, "buff": { "buffId":301009, "duration":2, "id":93, "additional":5897 } }, { "targetId":9, "effectType":8, "effectNum":4, "additional":41203909 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":4, "effectNum":1288, "additional":15497 }, { "targetId":9, "effectType":15, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":82, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":1, "additional":82 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":90, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":3931, "additional":15497, "additional2":0, "additional3":3931 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":90, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":90 } ], "targetId":0 }, { "actorType":2, "castorId":9, "actorId":92, "actEffect": [ { "targetId":9, "effectType":7, "effectNum":1, "additional":92 } ], "targetId":0 } ], "isFinish":false, "round":9, "extraRoundTeamType":0 }, "roundId":9, "stageId":2 } [INFO:2023-2-20 19:50:0]<== Receiver Message, socketClient version=1,extId=5,cmd=4,status=0,size=19 [INFO:2023-2-20 19:50:0]<== Receiver Message, socketClient version=1,extId=5,cmd=13,status=0,size=19 [INFO:2023-2-20 19:50:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 time: 1676893851258 extraRoundTeamType: 0 [INFO:2023-2-20 19:50:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartRoundPush <--- [INFO:2023-2-20 19:50:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 4 || 0 TeamBattleStartRoundPush 126 1 [INFO:2023-2-20 19:50:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundId: 10 teamType: 1 endTime: 1676893911258 [INFO:2023-2-20 19:50:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TeamBattleStartTurnPush <--- [INFO:2023-2-20 19:50:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 13 || 0 TeamBattleStartTurnPush 127 1 [INFO:2023-2-20 19:50:1]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=491 [INFO:2023-2-20 19:50:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 1 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 2 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 3 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 4 effectType: 22 effectNum: 250 additional: 750 } actEffect { targetId: 5 effectType: 8 effectNum: 3 additional: 40300022 } actEffect { targetId: 9 effectType: 26 effectNum: -150 additional: -150 } actEffect { targetId: 1 effectType: 26 effectNum: -150 additional: -150 } actEffect { targetId: 2 effectType: 26 effectNum: -150 additional: -150 } actEffect { targetId: 3 effectType: 26 effectNum: -150 additional: -150 } actEffect { targetId: 4 effectType: 26 effectNum: -150 additional: -150 } targetId: 0 } battleStep { actorType: 1 castorId: 1 actorId: 41202909 actEffect { targetId: 9 effectType: 3 effectNum: 9572 additional: 7891 additional2: 7606 additional3: 9572 } actEffect { targetId: 9 effectType: 8 effectNum: 1 additional: 41203908 additional2: 1 } actEffect { targetId: 9 effectType: 8 effectNum: 4 additional: 41203909 additional2: 1 } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41202909 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 93 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41207107 actEffect { targetId: 9 effectType: 2 effectNum: 1311 additional: 6580 additional2: 1311 additional3: 1311 } actEffect { targetId: 2 effectType: 15 effectNum: 0 additional: 46 } targetId: 9 } battleStep { actorType: 1 castorId: 3 actorId: 41204609 actEffect { targetId: 9 effectType: 3 effectNum: 13961 additional: 0 additional2: 13961 additional3: 13961 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41204609 } actEffect { targetId: 3 effectType: 15 effectNum: 0 additional: 34 } targetId: 9 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 90 } actEffect { targetId: 9 effectType: 6 effectNum: 1 additional: 92 } actEffect { targetId: 9 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 89 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 89 } targetId: 0 } isFinish: false round: 10 extraRoundTeamType: 0 } roundId: 10 stageId: 1 [INFO:2023-2-20 19:50:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:50:1][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 0 1 [INFO:2023-2-20 19:50:1][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [ { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":1, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":2, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":3, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":4, "effectType":22, "effectNum":250, "additional":750 }, { "targetId":5, "effectType":8, "effectNum":3, "additional":40300022 }, { "targetId":9, "effectType":26, "effectNum":-150, "additional":-150 }, { "targetId":1, "effectType":26, "effectNum":-150, "additional":-150 }, { "targetId":2, "effectType":26, "effectNum":-150, "additional":-150 }, { "targetId":3, "effectType":26, "effectNum":-150, "additional":-150 }, { "targetId":4, "effectType":26, "effectNum":-150, "additional":-150 } ], "targetId":0 }, { "actorType":1, "castorId":1, "actorId":41202909, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":9572, "additional":7891, "additional2":7606, "additional3":9572 }, { "targetId":9, "effectType":8, "effectNum":1, "additional":41203908, "additional2":1 }, { "targetId":9, "effectType":8, "effectNum":4, "additional":41203909, "additional2":1 }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41202909 } ], "targetId":9 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":1, "additional":93 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41207107, "actEffect": [ { "targetId":9, "effectType":2, "effectNum":1311, "additional":6580, "additional2":1311, "additional3":1311 }, { "targetId":2, "effectType":15, "effectNum":0, "additional":46 } ], "targetId":9 }, { "actorType":1, "castorId":3, "actorId":41204609, "actEffect": [ { "targetId":9, "effectType":3, "effectNum":13961, "additional":0, "additional2":13961, "additional3":13961 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41204609 }, { "targetId":3, "effectType":15, "effectNum":0, "additional":34 } ], "targetId":9 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":9, "effectType":6, "effectNum":1, "additional":90 }, { "targetId":9, "effectType":6, "effectNum":1, "additional":92 }, { "targetId":9, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":89, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":89 } ], "targetId":0 } ], "isFinish":false, "round":10, "extraRoundTeamType":0 }, "roundId":10, "stageId":1 } [INFO:2023-2-20 19:50:2]<== Receiver Message, socketClient version=1,extId=5,cmd=7,status=0,size=20 [INFO:2023-2-20 19:50:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { isFinish: true round: 10 extraRoundTeamType: 0 } roundId: 10 stageId: 2 [INFO:2023-2-20 19:50:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = RoundResultPush <--- [INFO:2023-2-20 19:50:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 7 || 0 RoundResultPush 1 1 [INFO:2023-2-20 19:50:2][logic/extensions/groupbattle/agent/GroupBattleAgent.lua:226]:{func}收到回合数据(多人)----------------------- { "roundData": { "battleStep": [], "isFinish":true, "round":10, "extraRoundTeamType":0 }, "roundId":10, "stageId":2 } [INFO:2023-2-20 19:50:3]<== Receiver Message, socketClient version=1,extId=5,cmd=11,status=0,size=10 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isWin: true [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleEndPush <--- [INFO:2023-2-20 19:50:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 5 11 || 0 BattleEndPush 2 1 [INFO:2023-2-20 19:50:3]<== Receiver Message, socketClient version=1,extId=285,cmd=11,status=0,size=22 [INFO:2023-2-20 19:50:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=83 [INFO:2023-2-20 19:50:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=66 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 userId: -2663 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ExitedPush <--- [INFO:2023-2-20 19:50:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 11 || 0 Act285ExitedPush 3 1 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 fighting { userId1: 50191 userId2: -2663 } progress { userId: 50191 winCount: 3 } opponentProgress { } timeout: 1676893859292 managed: false waitingConfirm: true [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:50:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 4 1 [WARN:2023-2-20 19:50:3][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 true false [INFO:2023-2-20 19:50:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:50:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 1 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:50:3][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 6 [INFO:2023-2-20 19:50:3]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 progress { userId: 50191 winCount: 3 } opponentProgress { } timeout: 1676893859292 managed: false waitingConfirm: true [INFO:2023-2-20 19:50:3]||||| Sender socketClient version=1 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:50:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 5 1 [WARN:2023-2-20 19:50:3][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 true false [INFO:2023-2-20 19:50:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 285 15 当前队列数量= 2 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act285ConfirmRequest [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [WARN:2023-2-20 19:50:3][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 6 [INFO:2023-2-20 19:50:3]==> Sender Auto Serialize Message,extId=285,cmd=15,size=12 [INFO:2023-2-20 19:50:3]||||| Sender socketClient version=1 [INFO:2023-2-20 19:50:3]<== Receiver Message, socketClient version=1,extId=285,cmd=13,status=0,size=1763 [INFO:2023-2-20 19:50:3]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:50:3]<== Receiver Message, socketClient version=1,extId=285,cmd=15,status=0,size=11 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 stage: 0 boxHeroes: 100034 boxHeroes: 100019 boxHeroes: 100115 boxHeroes: 100112 boxHeroes: 100105 boxHeroes: 100172 boxHeroes: 100156 boxHeroes: 100193 progress { userId: 50191 winCount: 3 } opponentProgress { } timeout: 1676893875325 boxHeroesOptions { id: 100153 info { hero { heroId: -1287 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2043 baseAttr { hp: 9085 atk: 861 def: 900 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 235 def: 1410 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893854326 rank: 5 luck: 9 sks { skillId: 41204307 strengthenLevel: 3 } sks { skillId: 41204308 strengthenLevel: 3 } sks { skillId: 41204309 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 140115 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3859 defineId: 701006 experience: 30695 heroUniqueId: -1287 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1287 } sourceInfos { sourceId: 2 heroUniqueId: -1287 } sourceInfos { sourceId: 3 heroUniqueId: -1287 } gainTime: 1676893854326 loveLevel: 0 } equips { uniqueId: -3860 defineId: 702006 experience: 30695 heroUniqueId: -1287 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1287 } sourceInfos { sourceId: 2 heroUniqueId: -1287 } sourceInfos { sourceId: 3 heroUniqueId: -1287 } gainTime: 1676893854326 loveLevel: 0 } equips { uniqueId: -3861 defineId: 703006 experience: 30695 heroUniqueId: -1287 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1287 } sourceInfos { sourceId: 2 heroUniqueId: -1287 } sourceInfos { sourceId: 3 heroUniqueId: -1287 } gainTime: 1676893854326 loveLevel: 0 } } } boxHeroesOptions { id: 100135 info { hero { heroId: -1288 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2010 baseAttr { hp: 8675 atk: 968 def: 812 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 415 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893854326 rank: 5 luck: 7 sks { skillId: 41201007 strengthenLevel: 3 } sks { skillId: 41201008 strengthenLevel: 3 } sks { skillId: 41201009 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100016 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3862 defineId: 701020 experience: 30695 heroUniqueId: -1288 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1288 } sourceInfos { sourceId: 2 heroUniqueId: -1288 } sourceInfos { sourceId: 3 heroUniqueId: -1288 } gainTime: 1676893854326 loveLevel: 0 } equips { uniqueId: -3863 defineId: 702020 experience: 30695 heroUniqueId: -1288 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1288 } sourceInfos { sourceId: 2 heroUniqueId: -1288 } sourceInfos { sourceId: 3 heroUniqueId: -1288 } gainTime: 1676893854326 loveLevel: 0 } equips { uniqueId: -3864 defineId: 703020 experience: 30695 heroUniqueId: -1288 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1288 } sourceInfos { sourceId: 2 heroUniqueId: -1288 } sourceInfos { sourceId: 3 heroUniqueId: -1288 } gainTime: 1676893854326 loveLevel: 0 } } } boxHeroesOptions { id: 100163 info { hero { heroId: -1289 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2062 baseAttr { hp: 8017 atk: 1029 def: 812 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 0 effect_hit: 260 effect_resist: 0 hit: 0 } createTime: 1676893854326 rank: 5 luck: 6 sks { skillId: 41206207 strengthenLevel: 3 } sks { skillId: 41206208 strengthenLevel: 3 } sks { skillId: 41206209 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 breakthroughCnt: 7 skinId: 100103 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3865 defineId: 701046 experience: 30695 heroUniqueId: -1289 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1289 } sourceInfos { sourceId: 2 heroUniqueId: -1289 } sourceInfos { sourceId: 3 heroUniqueId: -1289 } gainTime: 1676893854326 loveLevel: 0 } equips { uniqueId: -3866 defineId: 702046 experience: 30695 heroUniqueId: -1289 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1289 } sourceInfos { sourceId: 2 heroUniqueId: -1289 } sourceInfos { sourceId: 3 heroUniqueId: -1289 } gainTime: 1676893854326 loveLevel: 0 } equips { uniqueId: -3867 defineId: 703046 experience: 30695 heroUniqueId: -1289 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1289 } sourceInfos { sourceId: 2 heroUniqueId: -1289 } sourceInfos { sourceId: 3 heroUniqueId: -1289 } gainTime: 1676893854326 loveLevel: 0 } } } boxHeroesOptions { id: 100205 info { hero { heroId: -1290 isInFormation: false masterPlayerID: 50191 heroTypeIdx: 2101 baseAttr { hp: 8010 atk: 1048 def: 760 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 7050 atk: 940 def: 470 critic: 115 critic_dmg: 460 dodge: 70 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676893854326 rank: 5 luck: 6 sks { skillId: 41210107 strengthenLevel: 3 } sks { skillId: 41210108 strengthenLevel: 3 } sks { skillId: 41210109 strengthenLevel: 4 } exp: 2531010 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140260 quality: 0 contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } equips { uniqueId: -3868 defineId: 701040 experience: 30695 heroUniqueId: -1290 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1290 } sourceInfos { sourceId: 2 heroUniqueId: -1290 } sourceInfos { sourceId: 3 heroUniqueId: -1290 } gainTime: 1676893854326 loveLevel: 0 } equips { uniqueId: -3869 defineId: 702040 experience: 30695 heroUniqueId: -1290 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1290 } sourceInfos { sourceId: 2 heroUniqueId: -1290 } sourceInfos { sourceId: 3 heroUniqueId: -1290 } gainTime: 1676893854326 loveLevel: 0 } equips { uniqueId: -3870 defineId: 703040 experience: 30695 heroUniqueId: -1290 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: -1290 } sourceInfos { sourceId: 2 heroUniqueId: -1290 } sourceInfos { sourceId: 3 heroUniqueId: -1290 } gainTime: 1676893854326 loveLevel: 0 } } } managed: false waitingConfirm: false [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285BeforeBattlePush <--- [INFO:2023-2-20 19:50:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 285 13 || 0 Act285BeforeBattlePush 6 1 [WARN:2023-2-20 19:50:3][@logic/extensions/autopk/agent/AutoPkAgent.lua:161]:{func}0 false false [WARN:2023-2-20 19:50:3][@logic/extensions/autopk/model/AutoPkModel.lua:120]:{setPrepareData}倒计时: 22 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:50:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033840101212263 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act285ConfirmReply 7 1 [WARN:2023-2-20 19:50:3][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10552 [INFO:2023-2-20 19:50:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act285ConfirmReply <--- [INFO:2023-2-20 19:50:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 285 15 所需时间单位秒 = 0.033840101212263 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act285ConfirmReply 8 1 [WARN:2023-2-20 19:50:3][@logic/extensions/autopk/agent/AutoPkAgent.lua:120]:{func}confirmed [INFO:2023-2-20 19:50:4][logic/common/msdk/gme/GMEService.lua:350]:{CancelRecord}GMEService:CancelRecord [INFO:2023-2-20 19:50:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-2-20 19:50:5][logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================ [INFO:2023-2-20 19:50:6][logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================ [INFO:2023-2-20 19:50:6]DestroyUnusedResources:32,2,time=,paths: