[INFO:2023-1-4 16:30:51]PJG Start [INFO:2023-1-4 16:30:51]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0 [INFO:2023-1-4 16:30:51]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0 [INFO:2023-1-4 16:30:51]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0 [INFO:2023-1-4 16:30:53]AoUnityStarter Start [INFO:2023-1-4 16:30:53]Start App [INFO:2023-1-4 16:30:53]ResourceCache.Instance.resLoadMode=AssetBundle [INFO:2023-1-4 16:30:53]ResourceCache.Instance.isLuaBundle=True [INFO:2023-1-4 16:30:53]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/32/tolua,isSuccess=True [INFO:2023-1-4 16:30:53]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/32/bootstrap,isSuccess=True [INFO:2023-1-4 16:30:53]AoUnityStarter StartLua [INFO:2023-1-4 16:30:53][@bootstrap/BootstrapHelper.main:71]:{closure}=======================百田渠道包======================= [WARN:2023-1-4 16:30:53][@bootstrap/BootstrapLauncher.lua:171]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-1-4 16:30:53][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start [INFO:2023-1-4 16:30:53][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate [INFO:2023-1-4 16:30:53][@bootstrap/BootstrapLauncher.lua:341]:{onHotupdateDone}热更新流程完毕, 开始拷贝obb文件! [INFO:2023-1-4 16:30:53][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone [INFO:2023-1-4 16:30:53][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles [INFO:2023-1-4 16:30:53][@bootstrap/BootstrapLauncher.lua:349]:{closure}拷贝obb文件到外部目录完毕,继续走启动逻辑! [INFO:2023-1-4 16:30:54][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/32/framework true [INFO:2023-1-4 16:30:54][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/32/frameworkext true [INFO:2023-1-4 16:30:54][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/32/otherlogic true [INFO:2023-1-4 16:30:54][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/32/logic/config true [INFO:2023-1-4 16:30:54][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/32/logic/extensions true [INFO:2023-1-4 16:30:54][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/32/logic/story true [INFO:2023-1-4 16:30:54][@bootstrap/BootstrapLauncher.lua:363]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-1-4 16:30:54][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-1-4 16:30:55][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest [INFO:2023-1-4 16:30:57][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded [INFO:2023-1-4 16:31:3][@bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2023-1-4 16:31:3][@bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = /idbfs/37d007a56d816107ce5b52c10342db37/UnityCache/Shared [INFO:2023-1-4 16:31:3][@bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-1-4 16:31:3][@bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2023-1-4 16:31:3][@bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-1-4 16:31:3][@bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2023-1-4 16:31:4][@bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-1-4 16:31:5][@logic/common/GameUtils.lua:1231]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:90: GameStateMgr:_getNotifyLocalStateType sysVersion1 [INFO:2023-1-4 16:31:5][@logic/common/GameUtils.lua:1231]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [ERROR:2023-1-4 16:31:5][FMOD] EventModelPreloadVisitor::visitWaveformInstrumentModel : WaveformResourceModel (Asset) not found, this could indicate a corresponding asset bank is not currently loaded. [ERROR:2023-1-4 16:31:5][FMOD] EventModelPreloadVisitor::visitWaveformInstrumentModel : WaveformResourceModel (Asset) not found, this could indicate a corresponding asset bank is not currently loaded. [ERROR:2023-1-4 16:31:5][FMOD] assert : assertion: 'resource' failed [ERROR:2023-1-4 16:31:5][FMOD] assert : assertion: 'resource' failed [ERROR:2023-1-4 16:31:5][FMOD] InstrumentInstanceCreationVisitor::visitWaveformInstrumentModel : Instrument {ab0cf8d0-0b7c-4e03-8bc6-f0c85ab4caee} has missing waveform resource! [ERROR:2023-1-4 16:31:5][FMOD] InstrumentInstanceCreationVisitor::visitWaveformInstrumentModel : Instrument {ab0cf8d0-0b7c-4e03-8bc6-f0c85ab4caee} has missing waveform resource! [INFO:2023-1-4 16:31:15][@logic/common/GameUtils.lua:1662]:{setFrameRate}WebGL平台不限制帧率,交由WebGL框架控制 [INFO:2023-1-4 16:31:18][@logic/common/GameUtils.lua:1662]:{setFrameRate}WebGL平台不限制帧率,交由WebGL框架控制 [INFO:2023-1-4 16:31:28][@logic/common/GameUtils.lua:1231]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:feat/webgl, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-1-4 16:31:28][@logic/extensions/login/agent/LoginAgent.lua:224]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://10.17.2.62/login0.jsp?account=ltz&platformId=0 [INFO:2023-1-4 16:31:28][@logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"9f881850-73ae-427d-a291-b518886bf161"} [INFO:2023-1-4 16:31:28][@logic/common/GameUtils.lua:1231]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:feat/webgl, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-1-4 16:31:28][@logic/extensions/login/agent/LoginAgent.lua:285]:{sendHttpWebLoginRequest}http-web登陆url===== http://10.17.2.62/login.jsp?btSessionId=9f881850-73ae-427d-a291-b518886bf161&clientVersion=1.0.0&sysType=0 [INFO:2023-1-4 16:31:28][@logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":false,"resultCode":0,"sessionId":"3d116c05-0891-4591-9191-cbd82fc07bb2","userName":"0_ltz","zoneInfo":{"id":1,"name":"内网服","prefix":"","state":1}} [INFO:2023-1-4 16:31:29][@logic/common/GameUtils.lua:1231]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:feat/webgl, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-1-4 16:31:29][@logic/extensions/login/agent/LoginAgent.lua:185]:{sendHttpGetServerListRequest}http-获取服务器列表url===== http://10.17.2.62/loadzone.jsp?sessionId=3d116c05-0891-4591-9191-cbd82fc07bb2&zoneId=0 [INFO:2023-1-4 16:31:29][@logic/extensions/login/agent/LoginAgent.lua:191]:{closure}http-获取服务器列表返回数据========= {"lastLoginZoneId":1,"recommendZoneId":222,"resultCode":0,"userInfos":[{"frame":11110001,"id":1,"level":36,"name":"伊代幽","portrait":11100001}],"zoneInfos":[{"id":1,"name":"内网服","prefix":"","state":1},{"id":2,"name":"wyz","prefix":"","state":1},{"id":3,"name":"monk","prefix":"3服","state":0},{"id":4,"name":"cy","prefix":"","state":0},{"id":5,"name":"小怪兽","prefix":"","state":0},{"id":6,"name":"ccvyy","prefix":"","state":0},{"id":7,"name":"7","prefix":"","state":0},{"id":8,"name":"huangmaozhan","prefix":"","state":0},{"id":9,"name":"liaowendi","prefix":"","state":0},{"id":10,"name":"suyihang","prefix":"","state":0},{"id":11,"name":"tanshikuan","prefix":"","state":1},{"id":12,"name":"zhuhaoliang","prefix":"","state":0},{"id":13,"name":"webgl","prefix":"","state":1},{"id":18,"name":"wu","prefix":"","state":0},{"id":22,"name":"珍珠奶茶","prefix":"","state":0},{"id":26,"name":"我的私服","prefix":"","state":0},{"id":53,"name":"53","prefix":"","state":0},{"id":66,"name":"盐焗鸡","prefix":"","state":0},{"id":78,"name":"dongua","prefix":"","state":0},{"id":88,"name":"zxtdev","prefix":"","state":0},{"id":100,"name":"Jim","prefix":"","state":1},{"id":102,"name":"102","prefix":"","state":0},{"id":200,"name":"69服","prefix":"","state":1},{"id":222,"name":"打工仔","prefix":"","state":0},{"id":666,"name":"pyf","prefix":"","state":0},{"id":999,"name":"46压测服","prefix":"","state":1},{"id":10005,"name":"压测服(客户端入口)","prefix":"","state":0}]} [ERROR:2023-1-4 16:31:30]ArgumentException: Destination array was not long enough. Check destIndex and length, and the array's lower bounds System.Array.Copy (System.Array sourceArray, System.Int32 sourceIndex, System.Array destinationArray, System.Int32 destinationIndex, System.Int32 length) (at <00000000000000000000000000000000>:0) [ERROR:2023-1-4 16:31:30]ArgumentException: Destination array was not long enough. Check destIndex and length, and the array's lower bounds System.Array.Copy (System.Array sourceArray, System.Int32 sourceIndex, System.Array destinationArray, System.Int32 destinationIndex, System.Int32 length) (at <00000000000000000000000000000000>:0) [INFO:2023-1-4 16:31:49][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-1-4 16:31:49][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1672821109 [INFO:2023-1-4 16:31:49][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-1-4 16:31:49][@logic/common/GameUtils.lua:1231]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:feat/webgl, gGameConfigUrlType:Dev, isThisCheck:nil, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-1-4 16:31:49][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://10.17.2.62/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/10.17.2.62\/startgame.jsp","method":"GET","param":{"zoneId":13,"openKey":"","sessionId":"3d116c05-0891-4591-9191-cbd82fc07bb2","pf":"","pfKey":""}} [INFO:2023-1-4 16:31:49][@logic/common/sdk/SDKManager.lua:230]:{requestWithForm}============send http:==========http://10.17.2.62/startgame.jsp?zoneId=13&openKey=&sessionId=3d116c05-0891-4591-9191-cbd82fc07bb2&pf=&pfKey= [ERROR:2023-1-4 16:31:49][FMOD] EventModelPreloadVisitor::visitWaveformInstrumentModel : WaveformResourceModel (Asset) not found, this could indicate a corresponding asset bank is not currently loaded. [ERROR:2023-1-4 16:31:49][FMOD] EventModelPreloadVisitor::visitWaveformInstrumentModel : WaveformResourceModel (Asset) not found, this could indicate a corresponding asset bank is not currently loaded. [ERROR:2023-1-4 16:31:49][FMOD] assert : assertion: 'resource' failed [ERROR:2023-1-4 16:31:49][FMOD] assert : assertion: 'resource' failed [INFO:2023-1-4 16:31:49][@logic/extensions/login/agent/LoginAgent.lua:430]:{closure}http-进入游戏返回数据========= {"ip":"10.18.15.93","isAdmin":false,"pid":1013,"port":9334,"resultCode":0,"state":1} [INFO:2023-1-4 16:31:49][@framework/network/NetConnMgr.lua:138]:{connect}ip=10.18.15.93, port=9334, connType=1 stack traceback: framework/network/NetConnMgr:138: in function 'connect' logic/extensions/login/controller/LoginController:123: in function 'callFunc' logic/common/sdk/SDKManager:507: in function 'queryHostByDomain' logic/extensions/login/controller/LoginController:92: in function '_realSocketConnectOn_DNS_to_Ip' logic/extensions/login/controller/LoginController:70: in function 'sendSocketConnect' logic/extensions/login/view/LoginView:1164: in function '_realonClickLogin' logic/extensions/login/view/LoginView:1119: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/login/agent/LoginAgent:453: in function '_onWebStartRequest' logic/extensions/login/agent/LoginAgent:431: in function [INFO:2023-1-4 16:31:49][@framework/network/NetConnMgr.lua:197]:{sendSysMsg}sendSysMsg stack traceback: framework/network/NetConnMgr:197: in function 'sendSysMsg' logic/extensions/login/agent/LoginAgent:18: in function 'sendLoginRequest' logic/extensions/login/controller/LoginController:248: in function 'execLogin' logic/extensions/login/view/LoginView:1232: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/login/controller/LoginController:168: in function [INFO:2023-1-4 16:31:50][@logic/common/GameUtils.lua:1240]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:180: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1239: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:180: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:291: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:245: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ...ic/extensions/playerinfo/controller/PlayerController:131: in function 'func' ... logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/network/NetConnMgr:275: in function [INFO:2023-1-4 16:31:50][@logic/scene/SceneMgr.lua:230]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-1-4 16:31:50][@logic/scene/SceneMgr.lua:259]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-1-4 16:31:51][@logic/scene/SceneMgr.lua:364]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-1-4 16:31:51][@logic/common/GameUtils.lua:1240]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:350: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1239: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:350: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [ERROR:2023-1-4 16:31:51][FMOD] EventModelPreloadVisitor::visitWaveformInstrumentModel : WaveformResourceModel (Asset) not found, this could indicate a corresponding asset bank is not currently loaded. [ERROR:2023-1-4 16:31:51][FMOD] EventModelPreloadVisitor::visitWaveformInstrumentModel : WaveformResourceModel (Asset) not found, this could indicate a corresponding asset bank is not currently loaded. [ERROR:2023-1-4 16:31:51][FMOD] assert : assertion: 'resource' failed [ERROR:2023-1-4 16:31:51][FMOD] assert : assertion: 'resource' failed [ERROR:2023-1-4 16:31:51][FMOD] InstrumentInstanceCreationVisitor::visitWaveformInstrumentModel : Instrument {6ae98e35-73d2-4dd9-951e-99017d241440} has missing waveform resource! [ERROR:2023-1-4 16:31:51][FMOD] InstrumentInstanceCreationVisitor::visitWaveformInstrumentModel : Instrument {6ae98e35-73d2-4dd9-951e-99017d241440} has missing waveform resource! [ERROR:2023-1-4 16:31:52][FMOD] EventModelPreloadVisitor::visitWaveformInstrumentModel : WaveformResourceModel (Asset) not found, this could indicate a corresponding asset bank is not currently loaded. [ERROR:2023-1-4 16:31:52][FMOD] EventModelPreloadVisitor::visitWaveformInstrumentModel : WaveformResourceModel (Asset) not found, this could indicate a corresponding asset bank is not currently loaded. [ERROR:2023-1-4 16:31:52][FMOD] assert : assertion: 'resource' failed [ERROR:2023-1-4 16:31:52][FMOD] assert : assertion: 'resource' failed [INFO:2023-1-4 16:32:2][@logic/common/GameUtils.lua:1240]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:180: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1239: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:180: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:304: in function [INFO:2023-1-4 16:32:2][@logic/scene/SceneMgr.lua:226]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-1-4 16:32:2][@logic/scene/SceneMgr.lua:230]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-1-4 16:32:2][@logic/scene/SceneMgr.lua:259]:{func}开始进入一个新的场景,类型=5,id=105 [WARN:2023-1-4 16:32:3][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:622: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:89: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-1-4 16:32:3][@logic/common/GameUtils.lua:1240]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:350: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1239: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:350: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-1-4 16:32:6][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/interaction/FbSelectInteraction:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2023-1-4 16:32:6][@logic/common/GameUtils.lua:1240]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:180: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1239: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:180: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2023-1-4 16:32:6][@logic/scene/SceneMgr.lua:226]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-1-4 16:32:6][@logic/scene/SceneMgr.lua:230]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-1-4 16:32:7][@logic/scene/SceneMgr.lua:259]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-1-4 16:32:7][@logic/scene/SceneMgr.lua:364]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-1-4 16:32:7][@logic/common/GameUtils.lua:1240]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:350: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1239: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:350: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-1-4 16:32:7][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [WARN:2023-1-4 16:32:7][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{?}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2023-1-4 16:32:26][@logic/common/GameUtils.lua:1240]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:180: 准备进入一个新的场景,类型=5,id=105 stack traceback: logic/common/GameUtils:1239: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:180: in function 'enter' logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene' logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene' logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene' logic/extensions/main/view/MainView:304: in function [INFO:2023-1-4 16:32:26][@logic/scene/SceneMgr.lua:226]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-1-4 16:32:26][@logic/scene/SceneMgr.lua:230]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-1-4 16:32:26][@logic/scene/SceneMgr.lua:259]:{func}开始进入一个新的场景,类型=5,id=105 [WARN:2023-1-4 16:32:26][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:622: in function '_locateMapArea' logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished' frameworkext/scene/SceneBase:89: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-1-4 16:32:26][@logic/common/GameUtils.lua:1240]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:350: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1239: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:350: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded' logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish' logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-1-4 16:32:28][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback: logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea' logic/scene/fbselect/interaction/FbSelectInteraction:230: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2023-1-4 16:32:28][@logic/common/GameUtils.lua:1240]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:180: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1239: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:180: in function 'enter' logic/extensions/main/controller/MainController:150: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/view/FbSelectView:257: in function [INFO:2023-1-4 16:32:28][@logic/scene/SceneMgr.lua:226]:{_realEnter}成功退出了上一个场景,类型=5,id=105 [INFO:2023-1-4 16:32:28][@logic/scene/SceneMgr.lua:230]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-1-4 16:32:28][@logic/scene/SceneMgr.lua:259]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-1-4 16:32:28][@logic/scene/SceneMgr.lua:364]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-1-4 16:32:28][@logic/common/GameUtils.lua:1240]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:350: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1239: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:350: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'xpcall' bootstrap/starter_lua.lua:30: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-1-4 16:32:28][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [WARN:2023-1-4 16:32:29][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{?}Pandora _sendEnterHallNoGuideMsgToPandora