[INFO:2022-12-26 17:50:13]PJG Start
[INFO:2022-12-26 17:50:13]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:13]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:13]AoUnityStarter Start
[INFO:2022-12-26 17:50:13]Start App
[INFO:2022-12-26 17:50:13]BundleResourceLoader type:BundleResourceLoader
[INFO:2022-12-26 17:50:13]ResourceCache.Instance.resLoadMode=AssetBundle
[INFO:2022-12-26 17:50:13]ResourceCache.Instance.isLuaBundle=True
[INFO:2022-12-26 17:50:14]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/tolua isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:14]AoUnityStarter OnToluaBundleLoaded:resPath=luascripts/64/tolua,isSuccess=True
[INFO:2022-12-26 17:50:14]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/bootstrap isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:14]AoUnityStarter OnBootstrapBundleLoaded:resPath=luascripts/64/bootstrap,isSuccess=True
[INFO:2022-12-26 17:50:14]AoUnityStarter StartLua
[INFO:2022-12-26 17:50:14]ver20100 jit: true fold cse dce fwd dse narrow loop abc sink fuse
[INFO:2022-12-26 17:50:14]os: Linux, arch: arm64
[INFO:2022-12-26 17:50:14][@bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started...
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapHelper.main:67]:{closure}=======================腾讯渠道包=======================
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[WARN:2022-12-26 17:50:14][@bootstrap/msdk/gpm/GpmMgr.lua:97]:{init}--------------------GpmMgr:init()---------------------
[INFO:2022-12-26 17:50:14][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:17]:{init}TGPABootstrapMgr:init()=========11===
[INFO:2022-12-26 17:50:14][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:27]:{recordTGPAScene}================TGPABootstrapMgr recordTGPAScene================ 1
[WARN:2022-12-26 17:50:14][@bootstrap/BootstrapLauncher.lua:172]:{start}非腾讯渠道 初始化 Bugly
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapHelper.lua:424]:{initBugly}bugly 开启监听c#的异常!!
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState1
[INFO:2022-12-26 17:50:14]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapadapterblackbg.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:14]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:14]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticedotcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:14]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapnoticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:14]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstraploading.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:14]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bootstrap/bootstrapmsgboxview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState3
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:14]VideoMgr url = jar:file:///data/app/~~bTNGjMIVf1Ya2AmXmVIvJw==/com.tencent.swy-Ocw3fBpTBNI9BZVLdwWdMg==/base.apk!/assets/Android/splash/unity_video_splash.mp4
[INFO:2022-12-26 17:50:14]VideoMgr 没有preload,play之前需要prepare下
[INFO:2022-12-26 17:50:14]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-26 17:50:14][@bootstrap/BootstrapResPreLoad.lua:70]:{closure}热更后重启: setPreHotupdateBootstrapCommitID 4cc191aa12c06c16866f4000272ee62d5d515eaf stack traceback:
bootstrap/BootstrapResPreLoad:70: in function
[INFO:2022-12-26 17:50:15]VideoMgr play开始
[INFO:2022-12-26 17:50:15]视频已经开始播放啦
[INFO:2022-12-26 17:50:15][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20]VideoMgr play完毕
[INFO:2022-12-26 17:50:20]VideoMgr stop
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20][@bootstrap/msdk/notice/model/BootstrapNoticeModel.lua:30]:{setData}TCL: BootstrapNoticeModel:setData dataJsonString []
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState4
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState6
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapLauncherBase.lua:93]:{start}BootstrapLauncherBase start
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapLauncherBase.lua:97]:{start}BootstrapLauncherBase startHotUpdate
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:20]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState7
[INFO:2022-12-26 17:50:20]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:20]CurrentProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:20]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:20]CurrentProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:20]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:20]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:20]CurrentSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:20][@bootstrap/msdk/tgpa/TGPABootstrapMgr.lua:27]:{recordTGPAScene}================TGPABootstrapMgr recordTGPAScene================ 2
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:1,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:20]progressValue:0.03333334
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 1 3000 false
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:4,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:20]progressValue:0.1333333
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 4 3000 false
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:6,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:20]progressValue:0.2
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 6 3000 false
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:9,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:20]progressValue:0.3
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 9 3000 false
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:12,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:20]progressValue:0.4
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 12 3000 false
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:15,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:20]progressValue:0.5
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 15 3000 false
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:20]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:18,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:20]progressValue:0.6
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 18 3000 false
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:20][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:20,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.6666667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 20 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:23,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.7666667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 23 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:26,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.8666667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 26 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:28,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.9333333
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 28 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:30,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 30 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:33,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.1
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 33 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:36,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.2
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 36 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:39,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.3
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 39 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:42,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.4
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 42 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:44,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.466667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 44 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:47,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.566667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 47 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:50,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.666667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 50 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:53,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.766667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 53 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:55,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.833333
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 55 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]当前已是最新应用版本,应用版本更新结束,开始资源版本更新
[INFO:2022-12-26 17:50:21]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:21]CurrentProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:21]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:21]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:21]CurrentSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:21]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:21]CurrentProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:21]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:21]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:21]CurrentSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:2,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.06666667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 2 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:5,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.1666667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 5 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:7,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.2333333
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 7 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:10,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.3333333
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 10 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:13,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.4333333
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 13 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:16,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.5333334
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 16 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:18,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.6
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 18 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:21,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.7
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 21 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:24,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.8
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 24 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:27,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.9
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 27 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:29,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:0.9666666
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 29 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:32,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.066667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 32 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:35,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.166667
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 35 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:21]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:36,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:21]progressValue:1.2
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:61]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 36 3000 false
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState26
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21]当前已是最新资源版本,更新结束
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapLauncherBase.lua:76]:{onHotupdateDone}BootstrapLauncherBase onHotupdateDone
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapLauncherBase.lua:19]:{loadLuaBundles}BootstrapLauncherBase loadLuaBundles
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapLauncher.lua:349]:{_onCopyObbDone}拷贝obb文件到外部目录完毕,继续走启动逻辑!
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapHandlerDolphin.lua:137]:{closure}热更新流程完毕
[INFO:2022-12-26 17:50:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/framework isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/framework true
[INFO:2022-12-26 17:50:21]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/frameworkext isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:21][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/frameworkext true
[INFO:2022-12-26 17:50:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/otherlogic isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:22][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/otherlogic true
[INFO:2022-12-26 17:50:22]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/config isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:22][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/config true
[INFO:2022-12-26 17:50:22]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/extensions isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:22][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/extensions true
[INFO:2022-12-26 17:50:22]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:luascripts/64/logic/story isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:22][@bootstrap/BootstrapLauncherBase.lua:39]:{closure}BootstrapLauncherBase _onLuaBundleLoaded luascripts/64/logic/story true
[INFO:2022-12-26 17:50:22][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState8
[INFO:2022-12-26 17:50:22][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:22][@bootstrap/BootstrapLauncher.lua:363]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务
[INFO:2022-12-26 17:50:22][@bootstrap/BootstrapLauncherBase.lua:86]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone
[INFO:2022-12-26 17:50:23][@framework/LogicLauncherBase.lua:53]:{loadMainManifest}LogicLauncherBase loadMainManifest
[INFO:2022-12-26 17:50:23][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:23]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:23]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:23]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:main_manifest isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:23][@logic/logicLauncher/LogicLauncher.lua:10]:{closure}is img preload:false
[INFO:2022-12-26 17:50:23][@logic/common/ArtUpgrade/QualitySet.lua:90]:{_setPixelLightCount}qualitySet pixelLight:2
[INFO:2022-12-26 17:50:23][@logic/common/ArtUpgrade/QualitySet.lua:63]:{init}device quality:1
[INFO:2022-12-26 17:50:23][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:23][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:23]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_asset_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-26 17:50:23]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lang_fmod_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-26 17:50:24]unity2017 的new WWW ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/fmod_event_config.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-26 17:50:24][@framework/LogicLauncherBase.lua:61]:{onManifestLoaded}LogicLauncherBase onManifestLoaded
[INFO:2022-12-26 17:50:24][@logic/common/sdk/MSDKManagerImpl.lua:679]:{registerWXTokenRefreshedListener}registerWXTokenRefreshedListener
[INFO:2022-12-26 17:50:25][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:25][@logic/common/performance/Gfx.lua:118]:{_getGPULevel}[gfx] current device Name is: Adreno (TM) 660 Adreno 660
[INFO:2022-12-26 17:50:25][@logic/common/performance/Gfx.lua:140]:{_getGPULevelByMatchName}[gfx] search name is: 660
[INFO:2022-12-26 17:50:25][@logic/common/performance/Gfx.lua:124]:{_getGPULevel}[gfx] gup level by match: 0
[INFO:2022-12-26 17:50:25][@logic/common/performance/Gfx.lua:181]:{_getGPUStandards}[gfx]standards key is adreno
[INFO:2022-12-26 17:50:25][@logic/common/performance/Gfx.lua:128]:{_getGPULevel}[gfx] gup level by compare: 3
[INFO:2022-12-26 17:50:25][@logic/common/performance/Gfx.lua:194]:{_tryDowngrade}[gfx]tryDowngrade: 3 2500 5683 6 9.1279296875
[INFO:2022-12-26 17:50:25][@logic/common/performance/Gfx.lua:87]:{_judgeForAndroid}[gfx]judge level is: 3
[WARN:2022-12-26 17:50:25][@logic/common/performance/PerformanceMgr.lua:31]:{getDeviceLevel}获得当前设备档次!! 1 3
[INFO:2022-12-26 17:50:25][@logic/common/performance/PerformanceMgr.lua:115]:{setResourcesMode}默认高端机
[INFO:2022-12-26 17:50:25][@logic/common/performance/PerformanceMgr.lua:170]:{setResourcesMode}缓冲区路径 = /storage/emulated/0/Android/data/com.tencent.swy/files/UnityCache/Shared
[INFO:2022-12-26 17:50:25][@logic/common/performance/PerformanceMgr.lua:171]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150
[INFO:2022-12-26 17:50:25][@logic/common/performance/PerformanceMgr.lua:175]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -100 99
[INFO:2022-12-26 17:50:25][@logic/common/performance/PerformanceMgr.lua:183]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30
[INFO:2022-12-26 17:50:25][@logic/common/performance/PerformanceMgr.lua:187]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 924 99
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadgendericon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_1 isPreload:False refCount:14 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_2 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithname.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonitemiconwithlevel.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/itemgrid/commonitemiconsmallsize.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonheroicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:shaders isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/heroheadmask.mat isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonherocircleicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonheadicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_gradient_blend_src.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonbackpackcompounditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commonicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/skillbreakitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/chatbubble1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonitemaddratecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_hero_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/equipmenticon/equipmentitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonskinquality.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagimage.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/itemgrid/commontagtext.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/resourcesbar.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/hotpointui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/viewblockmasktip.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/scene/sceneloadingview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:audio/audiomixer/audiomixer_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_skinlib_3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_battle_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo1_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo2_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo3_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo4_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo5_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo6_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/imagetext_views_promo7_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/allimagetext/imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzchyjw_f.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/font/fzpsh.ttf isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/skinlib/widget/widget.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270003.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-26 17:50:25]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/forbidden_name_words.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-26 17:50:25]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/chinese_dict.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-26 17:50:25]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/audioout_package_config_zh.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-26 17:50:25]unity2017 的new WWW ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:config/lastest_bootstrap_commit_id.txt isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:True
[INFO:2022-12-26 17:50:25][@logic/common/logic/CheckRebootMgr.lua:15]:{setPostHotupdateBootstrapCommitID}热更后重启:setPostHotupdateBootstrapCommitID 4cc191aa12c06c16866f4000272ee62d5d515eaf stack traceback:
logic/common/logic/CheckRebootMgr:15: in function 'setPostHotupdateBootstrapCommitID'
logic/common/logic/ResPreLoadMgr:106: in function
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_3 isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_skinlib_0 isPreload:False refCount:19 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:25][@bootstrap/BootstrapHandlerDolphin.lua:149]:{showUITipByState}eBootstrapState29
[INFO:2022-12-26 17:50:25][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:25][@bootstrap/BootstrapHelper.lua:336]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了
[INFO:2022-12-26 17:50:25][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:25][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:26][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:90: GameStateMgr:_getNotifyLocalStateType sysVersion31
[INFO:2022-12-26 17:50:26][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -103762234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -103675834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -81420634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -81334234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -81247834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -77791834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -77705434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -77619034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -77964634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -77878234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -74767834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -74681434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -74595034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -74508634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -74422234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -74335834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -74249434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -74163034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -74076634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -73990234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -73903834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -73817434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -73731034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -73644634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -73558234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -73471834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -73385434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -73299034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -73212634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -73126234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -73039834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -72953434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -72867034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -72780634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -72694234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -72607834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -72521434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -72435034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -72348634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -72262234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -72607834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -72521434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -72435034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -71743834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -71657434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -71571034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -71484634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -71398234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -71311834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -71225434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -71139034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -71052634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -70966234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -70879834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -70793434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -70707034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -70620634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -70534234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -70447834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -70361434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -70275034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -70188634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -70102234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -70015834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -69929434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -70102234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -70015834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -68892634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -68806234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -68719834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -65868634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -64140634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -64054234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -63276634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -63190234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -61721434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -60425434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -57919834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -57228634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -55759834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -55673434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -55587034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -55500634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -54809434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -53167834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -53081434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -52390234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -50662234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -49539034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -49452634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -47811034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -47724634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -47033434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -46947034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -46860634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -45391834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -45305434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -45219034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -44527834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -42972634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -42886234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -42799834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -42108634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -42022234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -41935834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -41849434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -41763034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -41676634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -41590234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -41503834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -41417434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -41331034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -41244634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -41158234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -41071834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -40985434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -40899034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -40812634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -40726234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -40639834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -40553434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -40467034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -40380634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -40294234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -40207834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -40380634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -40294234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -40207834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -39689434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -38134234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -38047834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -37961434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -36665434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -35110234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -35023834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -34937434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -34246234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -32691034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -32604634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -32518234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -31827034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -30271834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -30185434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -30099034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -28975834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -26643034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -26556634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -26470234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -25779034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -24223834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -24137434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -24051034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -23359834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -21804634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -21718234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -21631834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -20940634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -19385434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -19299034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -19212634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -18521434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -19644634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -19558234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -19471834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -19385434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -19299034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -19212634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -19126234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -19039834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -18953434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -18867034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -18780634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -18694234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -18607834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -18521434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -18435034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -18348634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -18262234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -18175834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -18089434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -18003034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -17916634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -17830234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -17743834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -17657434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -17571034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -17484634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -17398234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -17311834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -17225434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -17139034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -17052634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -16966234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -16879834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -16793434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -16102234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -14547034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -14460634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -14374234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115111 时间:2022-07-21 09:00:00 interval = -13683034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115211 时间:2022-08-08 09:00:00 interval = -12127834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115221 时间:2022-08-09 09:00:00 interval = -12041434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115231 时间:2022-08-10 09:00:00 interval = -11955034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115611 时间:2022-08-18 09:00:00 interval = -11263834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115711 时间:2022-09-05 09:00:00 interval = -9708634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115721 时间:2022-09-06 09:00:00 interval = -9622234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 115731 时间:2022-09-07 09:00:00 interval = -9535834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116111 时间:2022-09-15 09:00:00 interval = -8844634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116211 时间:2022-10-03 09:00:00 interval = -7289434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116221 时间:2022-10-04 09:00:00 interval = -7203034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116231 时间:2022-10-05 09:00:00 interval = -7116634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116611 时间:2022-10-20 09:00:00 interval = -5820634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116711 时间:2022-11-07 09:00:00 interval = -4265434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116721 时间:2022-11-08 09:00:00 interval = -4179034
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 116731 时间:2022-11-09 09:00:00 interval = -4092634
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117111 时间:2022-11-17 09:00:00 interval = -3401434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117211 时间:2022-12-05 09:00:00 interval = -1846234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117221 时间:2022-12-06 09:00:00 interval = -1759834
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117231 时间:2022-12-07 09:00:00 interval = -1673434
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117611 时间:2022-12-15 09:00:00 interval = -982234
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117711 时间:2023-01-02 09:00:00 interval = 572966
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117721 时间:2023-01-03 09:00:00 interval = 659366
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 117731 时间:2023-01-04 09:00:00 interval = 745766
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118111 时间:2023-01-12 09:00:00 interval = 1436966
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118211 时间:2023-01-30 09:00:00 interval = 2992166
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118221 时间:2023-01-31 09:00:00 interval = 3078566
[INFO:2022-12-26 17:50:26][@logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 118231 时间:2023-02-01 09:00:00 interval = 3164966
[INFO:2022-12-26 17:50:26][@logic/common/logic/CheckRebootMgr.lua:20]:{checkIsNeedReboot}热更后重启检查: 4cc191aa12c06c16866f4000272ee62d5d515eaf 4cc191aa12c06c16866f4000272ee62d5d515eaf
[INFO:2022-12-26 17:50:26]VideoMgr url = file:///storage/emulated/0/Android/data/com.tencent.swy/files/StreamingAssets/Android/movie/open.mp4
[INFO:2022-12-26 17:50:26]VideoMgr 没有preload,play之前需要prepare下
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/loading_02/loading_02-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 60
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/wx_glow_30_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/materials/noname.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_laweihezheng_skill3_2_05.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_064.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_toucheffect.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/floattipsitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/floattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:26]VideoMgr play开始
[INFO:2022-12-26 17:50:26]视频已经开始播放啦
[INFO:2022-12-26 17:50:27]VideoMgr stop
[INFO:2022-12-26 17:50:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_landing_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/loginfrienditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:27][@logic/common/sdk/MSDKManagerImpl.lua:717]:{getDeviceType}simulator result:nil
[INFO:2022-12-26 17:50:27][@logic/extensions/login/helper/LoginViewHelper.lua:41]:{_showToUseTencentMonitorTips}TCL: getDeviceType deivceType, isSimulator, isTencentSimulator 0 false false
[INFO:2022-12-26 17:50:27]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:27][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:27]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:27]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:27][@logic/common/msdk/tgpa/TGPAHelperController.lua:141]:{recordChangeFpsTarget}=========self._helperInstace.recordChangeFpsTarget====== 60
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticetextcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/notice/noticeimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27][@logic/extensions/notice/view/NoticeView.lua:51]:{onEnter}NoticeView:onEnter()
[INFO:2022-12-26 17:50:27][@logic/extensions/notice/view/NoticeView.lua:52]:{onEnter}{}
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_mengpotang_skill3_07.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/pian_jianbian.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/scene_ui_gaofanguang1.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_kezaijian_skill2_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_xiaojidunmogu_skill3_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/crack_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_036.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_dblz_mask_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_014.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_028.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_015.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/scene_denglu.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/dengluye_chouguiyu/dengluye_chouguiyu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:27]VideoMgr play完毕
[INFO:2022-12-26 17:50:27]VideoMgr stop
[INFO:2022-12-26 17:50:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:28][@logic/extensions/login/view/LoginView.lua:669]:{beginGetBtSessionId}registerNeedNameAuthListener
[INFO:2022-12-26 17:50:28][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-12-26 17:50:28][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:576: LoginView:_reregisterListenerAndLogin; nil; nil
stack traceback:
logic/common/GameUtils:1241: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:576: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/notice/view/NoticeView:170: in function
[INFO:2022-12-26 17:50:28][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 3
[INFO:2022-12-26 17:50:28][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:586: LoginView:_reregisterListenerAndLogin; nil; true
stack traceback:
logic/common/GameUtils:1241: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:586: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/notice/view/NoticeView:170: in function
[INFO:2022-12-26 17:50:28][@logic/common/sdk/MSDKManagerImpl.lua:671]:{registerLoginListener}registerLoginListener
[INFO:2022-12-26 17:50:28][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:616: [SDK登录]====>请求; nil
stack traceback:
logic/common/GameUtils:1241: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:616: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:698: in function 'beginGetBtSessionId'
logic/extensions/login/view/LoginView:169: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/notice/view/NoticeView:170: in function
[INFO:2022-12-26 17:50:29][@logic/common/sdk/MSDKManagerImpl.lua:673]:{callFunc}onLoginListener
[INFO:2022-12-26 17:50:29][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:609: [SDK登录]==<==返回; -1
stack traceback:
logic/common/GameUtils:1241: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:609: in function 'callFunc'
logic/common/sdk/MSDKManagerImpl:664: in function 'onLoginOrWXTokenRefreshed'
logic/common/sdk/MSDKManagerImpl:674: in function 'callFunc'
framework/native/NativeBridge:185: in function
[INFO:2022-12-26 17:50:29][@logic/extensions/login/view/LoginView.lua:493]:{_msdkLoginListener}MSDK登录返回失败,自动登录不成功要手动点击按钮,把三个登录按钮显示出来,statusCode: -1
[INFO:2022-12-26 17:50:29][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-12-26 17:50:29][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:29][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-12-26 17:50:31][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:576: LoginView:_reregisterListenerAndLogin; 4; nil
stack traceback:
logic/common/GameUtils:1241: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:576: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:398: in function
[INFO:2022-12-26 17:50:31][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 3
[INFO:2022-12-26 17:50:31][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:586: LoginView:_reregisterListenerAndLogin; 4; true
stack traceback:
logic/common/GameUtils:1241: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:586: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:398: in function
[INFO:2022-12-26 17:50:31][@logic/common/sdk/MSDKManagerImpl.lua:671]:{registerLoginListener}registerLoginListener
[INFO:2022-12-26 17:50:31][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:616: [SDK登录]====>请求; 4
stack traceback:
logic/common/GameUtils:1241: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:616: in function '_reregisterListenerAndLogin'
logic/extensions/login/view/LoginView:398: in function
[INFO:2022-12-26 17:50:31]GameDevice isFront = False
[INFO:2022-12-26 17:50:34]GameDevice isFront = True
[INFO:2022-12-26 17:50:34][@logic/common/screen/ScreenMgr.lua:29]:{func}[{"index":1,"source":"Native 1","viewWidth":2400,"viewHeight":1080,"parentWidth":2400,"parentHeight":1080,"fixedWidth":2400,"fixedHeight":1080,"deltaedWidth":2401,"deltaedHeight":1081,"normal":true},{"index":2,"source":"Lua 1","viewWidth":2401,"viewHeight":1081,"parentWidth":2400,"parentHeight":1080,"fixedWidth":2400,"fixedHeight":1080,"deltaedWidth":2400,"deltaedHeight":1080,"normal":false}]
[INFO:2022-12-26 17:50:34][@logic/common/sdk/MSDKManagerImpl.lua:673]:{callFunc}onLoginListener
[INFO:2022-12-26 17:50:34][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/login/view/LoginView:609: [SDK登录]==<==返回; 0; 5D9236D499E99520241DC3770397F701; 1679737834; desktop_m_qq-1001-android-73213123-qq-1107043530-6912F77C5D6D0981C50B7CA9C1AA530A; c0150d8d84738784d3d86df045b756be; 6912F77C5D6D0981C50B7CA9C1AA530A; 1; 2; 0
stack traceback:
logic/common/GameUtils:1241: in function 'forcePrintStackTrace'
logic/extensions/login/view/LoginView:609: in function 'callFunc'
logic/common/sdk/MSDKManagerImpl:664: in function 'onLoginOrWXTokenRefreshed'
logic/common/sdk/MSDKManagerImpl:674: in function 'callFunc'
framework/native/NativeBridge:185: in function
[INFO:2022-12-26 17:50:34][@logic/extensions/login/view/LoginView.lua:506]:{_msdkLoginListener}MSDK登录返回成功,看下参数======= 5D9236D499E99520241DC3770397F701 1679737834 desktop_m_qq-1001-android-73213123-qq-1107043530-6912F77C5D6D0981C50B7CA9C1AA530A c0150d8d84738784d3d86df045b756be 6912F77C5D6D0981C50B7CA9C1AA530A 1 2 0 0
[INFO:2022-12-26 17:50:34][@logic/extensions/login/view/LoginView.lua:535]:{_msdkLoginListener}MSDK登录返回成功。发送gsdk的统计参数msg====== 5D9236D499E99520241DC3770397F701|1679737834|desktop_m_qq-1001-android-73213123-qq-1107043530-6912F77C5D6D0981C50B7CA9C1AA530A|c0150d8d84738784d3d86df045b756be|6912F77C5D6D0981C50B7CA9C1AA530A|1|2|0
[INFO:2022-12-26 17:50:35][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:35]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:35]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:35][@logic/extensions/login/agent/LoginAgent.lua:102]:{sendMSDKGetServerListRequest}needSaveZoneInfo true
[INFO:2022-12-26 17:50:35][@logic/extensions/login/agent/LoginAgent.lua:106]:{sendMSDKGetServerListRequest}InitTdir6912F77C5D6D0981C50B7CA9C1AA530A
[INFO:2022-12-26 17:50:35][@logic/extensions/login/agent/LoginAgent.lua:107]:{sendMSDKGetServerListRequest}treeIdnil
[INFO:2022-12-26 17:50:35][@logic/extensions/login/agent/LoginAgent.lua:109]:{sendMSDKGetServerListRequest}finalTreeId8
[INFO:2022-12-26 17:50:35][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/1, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:0, targetServerOS:Android, areaId:2
[INFO:2022-12-26 17:50:35][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:35][@logic/extensions/login/agent/LoginAgent.lua:517]:{getSimplefriends}http-获取同玩好友(部分)url===== http://10.17.2.68/loadsimplefriends.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/10.17.2.68\/loadsimplefriends.jsp","method":"GET","param":{"openId":"6912F77C5D6D0981C50B7CA9C1AA530A","platId":1,"areaId":2,"accessToken":"5D9236D499E99520241DC3770397F701"}}
[INFO:2022-12-26 17:50:35][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"http:\/\/10.17.2.68\/loadsimplefriends.jsp","method":"GET","param":{"openId":"6912F77C5D6D0981C50B7CA9C1AA530A","platId":"1","areaId":"2","accessToken":"5D9236D499E99520241DC3770397F701"}}
[INFO:2022-12-26 17:50:35][@logic/extensions/login/view/LoginView.lua:470]:{_tryShowNameAuthMsgBox}tryShowNameAuthMsgBox 1
[INFO:2022-12-26 17:50:35][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-12-26 17:50:35][@logic/common/msdk/kingcard/Kingcard.lua:47]:{callFunc}=========腾讯大王卡情况=====00000000000000000000000000000===== {"activationUrl":"https://personalkingcard.3g.qq.com/activity/personal/index.html#/?logintype\u003d2\u0026j\u003d1\u0026src\u003d76_1_u\u0026sdi_from\u003d59","errorCode":-10001,"extra":"","kingcard":0,"operator":-2,"product":0,"stateTag":"","subErrorCode":0}
[INFO:2022-12-26 17:50:35][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"connection\":[\"keep-alive\"],\"content-length\":[\"493\"],\"content-type\":[\"application\/json;charset\\u003dutf-8\"],\"date\":[\"Mon, 26 Dec 2022 09:48:39 GMT\"],\"server\":[\"nginx\"]}","body":"{\"friendInfos\":[{\"friendName\":\"2681699534\",\"openId\":\"2A83BEB510173992597AAF785CC6C0F9\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/2A83BEB510173992597AAF785CC6C0F9\/\"},{\"friendName\":\"test001\",\"openId\":\"EC782CCF3A3FFF2A201B6E93571818C3\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/EC782CCF3A3FFF2A201B6E93571818C3\/\"},{\"friendName\":\"橙子\",\"openId\":\"C871065C052A4B30FE5880A7D608F0CB\",\"pictureUrl\":\"http:\/\/q.qlogo.cn\/qqapp\/1107043530\/C871065C052A4B30FE5880A7D608F0CB\/\"}],\"resultCode\":0}","requestUrl":"http:\/\/10.17.2.68\/loadsimplefriends.jsp"}
[INFO:2022-12-26 17:50:35][@logic/extensions/login/agent/LoginAgent.lua:521]:{callback}http-获取同玩好友(部分)返回数据========= {"friendInfos":[{"friendName":"2681699534","openId":"2A83BEB510173992597AAF785CC6C0F9","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/2A83BEB510173992597AAF785CC6C0F9/"},{"friendName":"test001","openId":"EC782CCF3A3FFF2A201B6E93571818C3","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/EC782CCF3A3FFF2A201B6E93571818C3/"},{"friendName":"橙子","openId":"C871065C052A4B30FE5880A7D608F0CB","pictureUrl":"http://q.qlogo.cn/qqapp/1107043530/C871065C052A4B30FE5880A7D608F0CB/"}],"resultCode":0}
[INFO:2022-12-26 17:50:35]QueryTree result: Success, 0, 0
[INFO:2022-12-26 17:50:35]node,id:8node.ParentId:-1
[INFO:2022-12-26 17:50:35]node,id:26node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:2node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:11node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:5node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:66node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:100node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:52node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:3node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:69node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:68node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:6node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:22node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:4node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:67node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:18node.ParentId:8
[INFO:2022-12-26 17:50:35]node,id:7node.ParentId:8
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:26 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:2 url:1 flag:Unavailable tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:5 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:66 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:100 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:52 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:3 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:69 url:1 flag:Unavailable tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:68 url:1 flag:Unavailable tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:6 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:22 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:4 url:1 flag:Crown tag:Hot, Recommend
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:67 url:{"httpLoginUrl":"http://10.17.2.68/","prefix":"7服"} flag:Fine tag:Hot
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:18 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:35][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:7 url:1 flag:Fine tag:New
[INFO:2022-12-26 17:50:35]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/rankinglistview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/loginserverlistview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginrecommendserverview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginfriendview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginserverview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/loginfriendsubitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/login/server/subview/serveritem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonblanktype3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:36][@logic/extensions/login/agent/LoginAgent.lua:102]:{sendMSDKGetServerListRequest}needSaveZoneInfo false
[INFO:2022-12-26 17:50:36][@logic/extensions/login/agent/LoginAgent.lua:106]:{sendMSDKGetServerListRequest}InitTdir6912F77C5D6D0981C50B7CA9C1AA530A
[INFO:2022-12-26 17:50:36][@logic/extensions/login/agent/LoginAgent.lua:107]:{sendMSDKGetServerListRequest}treeIdnil
[INFO:2022-12-26 17:50:36][@logic/extensions/login/agent/LoginAgent.lua:109]:{sendMSDKGetServerListRequest}finalTreeId8
[INFO:2022-12-26 17:50:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:37]QueryTree result: Success, 0, 0
[INFO:2022-12-26 17:50:37]node,id:8node.ParentId:-1
[INFO:2022-12-26 17:50:37]node,id:26node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:2node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:11node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:5node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:66node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:100node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:52node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:3node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:69node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:68node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:6node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:22node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:4node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:67node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:18node.ParentId:8
[INFO:2022-12-26 17:50:37]node,id:7node.ParentId:8
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:26 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:2 url:1 flag:Unavailable tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:5 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:66 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:100 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:52 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:3 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:69 url:1 flag:Unavailable tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:68 url:1 flag:Unavailable tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:6 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:22 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:4 url:1 flag:Crown tag:Hot, Recommend
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:67 url:{"httpLoginUrl":"http://10.17.2.68/","prefix":"7服"} flag:Fine tag:Hot
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:18 url:1 flag:Fine tag:Hot
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:37][@logic/extensions/login/helper/LoginControllerHelper.lua:78]:{_buildServerMoByNode}leaf,id:7 url:1 flag:Fine tag:New
[INFO:2022-12-26 17:50:37]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:39][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:40]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:40]CurrentProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:40]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:40]CurrentProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:40]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:40]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:40]CurrentSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:0,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 0 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:2,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.06666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 2 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:4,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.1333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 4 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:5,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.1666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 5 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:7,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.2333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 7 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:8,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.2666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 8 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:10,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.3333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 10 3000 false
[INFO:2022-12-26 17:50:40][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{destroy}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:13,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.4333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 13 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:15,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.5
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 15 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:17,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.5666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 17 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:19,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.6333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 19 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:20,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.6666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 20 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:22,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.7333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 22 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:24,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.8
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 24 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:25,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.8333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 25 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:27,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.9
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 27 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:28,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.9333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 28 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:30,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 30 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:32,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1.066667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 32 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:33,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1.1
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 33 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:35,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1.166667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 35 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:37,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1.233333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 37 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:38,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1.266667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 38 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:40,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1.333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 40 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:41,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1.366667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 41 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:43,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1.433333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 43 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:45,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1.5
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 45 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取程序版本信息,nowSize:46,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:1.533333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取程序版本信息 46 3000 false
[INFO:2022-12-26 17:50:40]当前已是最新应用版本,应用版本更新结束,开始资源版本更新
[INFO:2022-12-26 17:50:40]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:40]CurrentProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:40]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:40]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:40]CurrentSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:40]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:40]CurrentProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:40]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:40]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:40]CurrentSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:0,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 0 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:2,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.06666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 2 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:3,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.1
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 3 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:5,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.1666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 5 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:7,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.2333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 7 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:8,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.2666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 8 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:10,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.3333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 10 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:12,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.4
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 12 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:13,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.4333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 13 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:15,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.5
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 15 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:17,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.5666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 17 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:18,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.6
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 18 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:20,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.6666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 20 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:21,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.7
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 21 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:23,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.7666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 23 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:25,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.8333333
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 25 3000 false
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo with IIPSMobileVersionCallBack
[INFO:2022-12-26 17:50:40]OnUpdateProgressInfo,msg:获取资源版本信息,nowSize:26,totalSize:3000,isDownloading:False
[INFO:2022-12-26 17:50:40]progressValue:0.8666667
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:960]:{closure}_onUpdateProgressInfo:msg, nowSize, totalSize, isDownloading: 获取资源版本信息 26 3000 false
[INFO:2022-12-26 17:50:40]当前已是最新资源版本,更新结束
[INFO:2022-12-26 17:50:40][@logic/extensions/login/view/LoginView.lua:1004]:{closure}热更新流程完毕
[INFO:2022-12-26 17:50:40][@logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2022-12-26 17:50:40][@logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1672048240
[INFO:2022-12-26 17:50:40][@logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2022-12-26 17:50:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:40][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:40]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:40]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:40][@bootstrap/BootstrapHelper.lua:36]:{getSDKType}获取包sdk类型 getSDKType = 2
[INFO:2022-12-26 17:50:40]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:40]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:41][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/1, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:0, targetServerOS:Android, areaId:2
[INFO:2022-12-26 17:50:41][@logic/extensions/login/agent/LoginAgent.lua:474]:{sendMSDKLoginAndStartRequest}http-腾讯专用web登陆url===== http://10.17.2.68/login.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/10.17.2.68\/login.jsp","method":"GET","param":{"openId":"6912F77C5D6D0981C50B7CA9C1AA530A","isAppleId":"0","sysType":"0","platId":"1","isGuest":"0","btSessionId":"5D9236D499E99520241DC3770397F701","areaId":"2","clientVersion":"1.0.37.4205"}}
[INFO:2022-12-26 17:50:41][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"http:\/\/10.17.2.68\/login.jsp","method":"GET","param":{"openId":"6912F77C5D6D0981C50B7CA9C1AA530A","isAppleId":"0","sysType":"0","platId":"1","isGuest":"0","btSessionId":"5D9236D499E99520241DC3770397F701","areaId":"2","clientVersion":"1.0.37.4205"}}
[INFO:2022-12-26 17:50:41][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"connection\":[\"keep-alive\"],\"content-length\":[\"206\"],\"content-type\":[\"application\/json;charset\\u003dutf-8\"],\"date\":[\"Mon, 26 Dec 2022 09:48:45 GMT\"],\"server\":[\"nginx\"]}","body":"{\"areaId\":2,\"isAdmin\":false,\"resultCode\":0,\"sessionId\":\"eb24b3a8-7cd6-4b69-9ebd-06ed4a2bd9bc\",\"userName\":\"1003_6912F77C5D6D0981C50B7CA9C1AA530A\",\"zoneInfo\":{\"id\":2,\"name\":\"测试服\",\"prefix\":\"\",\"state\":1}}","requestUrl":"http:\/\/10.17.2.68\/login.jsp"}
[INFO:2022-12-26 17:50:41][@logic/extensions/login/agent/LoginAgent.lua:478]:{callback}http-腾讯专用web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"eb24b3a8-7cd6-4b69-9ebd-06ed4a2bd9bc","userName":"1003_6912F77C5D6D0981C50B7CA9C1AA530A","zoneInfo":{"id":2,"name":"测试服","prefix":"","state":1}}
[INFO:2022-12-26 17:50:41][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:release/1, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:0, targetServerOS:Android, areaId:2
[INFO:2022-12-26 17:50:41][@logic/extensions/login/agent/LoginAgent.lua:426]:{sendWebStartRequest}http-进入游戏url===== http://10.17.2.68/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/10.17.2.68\/startgame.jsp","method":"GET","param":{"pfKey":"c0150d8d84738784d3d86df045b756be","pf":"desktop_m_qq-1001-android-73213123-qq-1107043530-6912F77C5D6D0981C50B7CA9C1AA530A","regChannel":"1001","installChannel":"73213123","openKey":"63BEA67D33977B613EF5B6574AB5E8B6","zoneId":2,"sessionId":"eb24b3a8-7cd6-4b69-9ebd-06ed4a2bd9bc","isIOSSimulator":"0"}}
[INFO:2022-12-26 17:50:41][@logic/common/sdk/MSDKManagerImpl.lua:129]:{requestWithForm}-native 的HTTP请求 发送请求======================= param= {"url":"http:\/\/10.17.2.68\/startgame.jsp","method":"GET","param":{"pfKey":"c0150d8d84738784d3d86df045b756be","pf":"desktop_m_qq-1001-android-73213123-qq-1107043530-6912F77C5D6D0981C50B7CA9C1AA530A","regChannel":"1001","installChannel":"73213123","openKey":"63BEA67D33977B613EF5B6574AB5E8B6","zoneId":"2","sessionId":"eb24b3a8-7cd6-4b69-9ebd-06ed4a2bd9bc","isIOSSimulator":"0"}}
[INFO:2022-12-26 17:50:41][@logic/common/sdk/MSDKManagerImpl.lua:159]:{callFunc}-native 的HTTP请求 返回结果======================= result= {"msgkey":"key_http_request","statusCode":200,"header":"{\"connection\":[\"keep-alive\"],\"content-length\":[\"83\"],\"content-type\":[\"application\/json;charset\\u003dutf-8\"],\"date\":[\"Mon, 26 Dec 2022 09:48:45 GMT\"],\"server\":[\"nginx\"]}","body":"{\"ip\":\"10.17.2.68\",\"isAdmin\":false,\"pid\":2002,\"port\":9333,\"resultCode\":0,\"state\":1}","requestUrl":"http:\/\/10.17.2.68\/startgame.jsp"}
[INFO:2022-12-26 17:50:41][@logic/extensions/login/agent/LoginAgent.lua:430]:{callback}http-进入游戏返回数据========= {"ip":"10.17.2.68","isAdmin":false,"pid":2002,"port":9333,"resultCode":0,"state":1}
[INFO:2022-12-26 17:50:41][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:44]:{tssSdkSetUserInfoEx}发送tsssdk的登录信息=========== 1 6912F77C5D6D0981C50B7CA9C1AA530A 1107043530 2 1003_6912F77C5D6D0981C50B7CA9C1AA530A
[INFO:2022-12-26 17:50:41][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:41][@logic/extensions/login/view/LoginView.lua:1156]:{_realonClickLogin}click login btn,ip=10.17.2.68,port=9333
[INFO:2022-12-26 17:50:41][@logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 10.17.2.68 9333
[INFO:2022-12-26 17:50:42][@logic/common/sdk/SDKManager.lua:529]:{callFunc}===SDKManager.impl.queryHostByDomain param.ipv6 or param.ipv4 看看是啥==== nil 10.17.2.68
[INFO:2022-12-26 17:50:42][@logic/common/sdk/SDKManager.lua:542]:{callFunc}===SDKManager.impl.queryHostByDomain resultIp====== 10.17.2.68
[INFO:2022-12-26 17:50:42]==============link network is ipv4============
[INFO:2022-12-26 17:50:42]1 status:Connecting
[INFO:2022-12-26 17:50:42]1 Connect,ip=10.17.2.68,port=9333,verson=0
[INFO:2022-12-26 17:50:42][@logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2022-12-26 17:50:42][@logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2022-12-26 17:50:42]1 AsyncConnectCallBack call by system,connectingVersion=0
[INFO:2022-12-26 17:50:42]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2022-12-26 17:50:42]1 Same version,socket.Connected=True
[INFO:2022-12-26 17:50:42]1 Do EndConnect
[INFO:2022-12-26 17:50:42]1 Do EndConnect Done
[INFO:2022-12-26 17:50:42]1 status:Connected
[INFO:2022-12-26 17:50:42]1 ConnectSucc True
[INFO:2022-12-26 17:50:42][@logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=87
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 506
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=16
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 20
}
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=142
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 415951
name: lkztest
gender: 2
portrait: 11100001
exp: 241327
signature:
chefTitle: 0
roleNum: 11
heroRate: 7.9
dungeonCount: 2
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 7
heroCharCover: 2064
frame: 11110001
touchCountLeft: 5
registerTime: 1671183048
lastLogoutTime: 1672028603
birthday:
pvpScore: 1000
pvpFightCount: 5
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2064
lastUpdateTime: 1671184988
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
worldLevel: 100
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
chatBubbleId: 11640006
}
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 2 1
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-02 09:00:00 id = 117711 interval = 572950000 serverNow = 1672048250 noticeItem.timeStamp = 1672621200
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-03 09:00:00 id = 117721 interval = 659350000 serverNow = 1672048250 noticeItem.timeStamp = 1672707600
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-04 09:00:00 id = 117731 interval = 745750000 serverNow = 1672048250 noticeItem.timeStamp = 1672794000
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-12 09:00:00 id = 118111 interval = 1436950000 serverNow = 1672048250 noticeItem.timeStamp = 1673485200
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-30 09:00:00 id = 118211 interval = 2992150000 serverNow = 1672048250 noticeItem.timeStamp = 1675040400
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-31 09:00:00 id = 118221 interval = 3078550000 serverNow = 1672048250 noticeItem.timeStamp = 1675126800
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-02-01 09:00:00 id = 118231 interval = 3164950000 serverNow = 1672048250 noticeItem.timeStamp = 1675213200
[INFO:2022-12-26 17:50:42]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:42]ProgramVersion:1.0.37.0
[WARN:2022-12-26 17:50:42][@logic/common/msdk/pandora/PandoraService.lua:270]:{setNormalInfo}sAppId: 1107043530 sRoleId: 415951 sAcountType: qq sOpenId: 6912F77C5D6D0981C50B7CA9C1AA530A sAccessToken: 5D9236D499E99520241DC3770397F701 sArea 2 sPartition: 2 sPayToken: 63BEA67D33977B613EF5B6574AB5E8B6 sGameVer: 1.0.37.0 sPlatID: 1 sChannelId: 73213123
[INFO:2022-12-26 17:50:42][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-12-26 17:50:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.12438505049795 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 4 1
[INFO:2022-12-26 17:50:42][@logic/extensions/main/controller/MainController.lua:237]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2022-12-26 17:50:42][@logic/extensions/main/controller/MainController.lua:231]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2022-12-26 17:50:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: 63BEA67D33977B613EF5B6574AB5E8B6
pf: desktop_m_qq-1001-android-73213123-qq-1107043530-6912F77C5D6D0981C50B7CA9C1AA530A
pfKey: c0150d8d84738784d3d86df045b756be
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=11,cmd=3,size=160
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=3427
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2196
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=612
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=855
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=36
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=226
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=1240
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=13
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=14
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros {
heroId: 44459302
isInFormation: false
masterPlayerID: 415951
heroTypeIdx: 2003
baseAttr {
hp: 971
atk: 111
def: 101
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1671775819697
rank: 1
luck: 5
sks {
skillId: 41200300
strengthenLevel: 1
}
sks {
skillId: 41200301
strengthenLevel: 1
}
sks {
skillId: 41200302
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300004
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300015
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100009
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 44459303
isInFormation: true
masterPlayerID: 415951
heroTypeIdx: 2003
baseAttr {
hp: 2117
atk: 233
def: 218
critic: 115
critic_dmg: 500
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1671775820672
rank: 2
luck: 5
sks {
skillId: 41200300
strengthenLevel: 1
}
sks {
skillId: 41200301
strengthenLevel: 1
}
sks {
skillId: 41200302
strengthenLevel: 1
}
exp: 14000
state: 129
strengthenRate: 0
livingSks {
skillId: 40300004
strengthenLevel: 1
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300015
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100009
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 44379303
isInFormation: false
masterPlayerID: 415951
heroTypeIdx: 2013
baseAttr {
hp: 1108
atk: 135
def: 101
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1671183369185
rank: 1
luck: 3
sks {
skillId: 41201300
strengthenLevel: 1
}
sks {
skillId: 41201301
strengthenLevel: 1
}
sks {
skillId: 41201302
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300020
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100018
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 44379302
isInFormation: false
masterPlayerID: 415951
heroTypeIdx: 2000
baseAttr {
hp: 1162
atk: 111
def: 94
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1671183111079
rank: 1
luck: 6
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 1
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
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heros {
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[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.032828228548169 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 5 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 415951
name: lkztest
gender: 2
portrait: 11100001
exp: 241327
signature:
chefTitle: 0
roleNum: 11
heroRate: 7.9
dungeonCount: 2
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 7
heroCharCover: 2064
frame: 11110001
touchCountLeft: 5
registerTime: 1671183048
lastLogoutTime: 1672028603
birthday:
pvpScore: 1000
pvpFightCount: 5
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2064
lastUpdateTime: 1671184988
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
worldLevel: 100
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
chatBubbleId: 11640006
}
currencyInfo {
currencyId: 2
count: 28000
lastRecoverTime: 1670554691000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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count: 0
lastRecoverTime: 1670554691000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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count: 3580
lastRecoverTime: 1672048091000
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expiredTime: 0
}
currencyInfo {
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lastRecoverTime: 1670554691000
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currencyInfo {
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lastRecoverTime: 1670554691000
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expiredTime: 0
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currencyInfo {
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currencyInfo {
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lastRecoverTime: 1670554691000
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expiredTime: 0
}
currencyInfo {
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[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.032828228548169 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 6 1
[INFO:2022-12-26 17:50:42][@logic/extensions/user/agent/UserAgent.lua:92]:{sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2022-12-26 17:50:50","roleExp":241327,"serverId":"2","registerTime":1671183048,"lastLogoutTime":"2022-12-26 12:23:23","roleId":"415951","roleCTime":1671183048,"type":2,"roleName":"lkztest","serverName":"测试服","roleLevel":50}
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1148
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1149
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1150
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1151
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1152
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1153
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1154
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1155
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1156
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1157
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1158
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1159
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1160
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1161
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1162
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1163
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1164
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1165
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1166
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1167
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1168
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1169
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1170
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1171
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1172
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1173
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1174
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1175
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1176
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1177
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1178
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1179
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1180
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1181
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1182
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-02 09:00:00 id = 117711 interval = 573074000 serverNow = 1672048126 noticeItem.timeStamp = 1672621200
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-03 09:00:00 id = 117721 interval = 659474000 serverNow = 1672048126 noticeItem.timeStamp = 1672707600
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-04 09:00:00 id = 117731 interval = 745874000 serverNow = 1672048126 noticeItem.timeStamp = 1672794000
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-12 09:00:00 id = 118111 interval = 1437074000 serverNow = 1672048126 noticeItem.timeStamp = 1673485200
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-30 09:00:00 id = 118211 interval = 2992274000 serverNow = 1672048126 noticeItem.timeStamp = 1675040400
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-01-31 09:00:00 id = 118221 interval = 3078674000 serverNow = 1672048126 noticeItem.timeStamp = 1675126800
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:179]:{_setActivityNotices}注册活动推送2023-02-01 09:00:00 id = 118231 interval = 3165074000 serverNow = 1672048126 noticeItem.timeStamp = 1675213200
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 44459303
}
state: 1
name: 一
typeId: 1
seq: 1
}
formationInfoList {
formationId: 2
state: 1
name: 二
typeId: 1
seq: 2
}
formationInfoList {
formationId: 3
state: 1
name: 三
typeId: 1
seq: 3
}
formationInfoList {
formationId: 4
state: 1
name: 四
typeId: 1
seq: 4
}
formationInfoList {
formationId: 5
state: 1
name: 五
typeId: 1
seq: 5
}
formationInfoList {
formationId: 6
state: 1
name: 六
typeId: 1
seq: 6
}
formationInfoList {
formationId: 7
state: 1
name: 七
typeId: 1
seq: 7
}
formationInfoList {
formationId: 8
state: 2
name: 八
typeId: 1
seq: 8
}
formationInfoList {
formationId: 9
state: 2
name: 九
typeId: 1
seq: 9
}
formationInfoList {
formationId: 10
state: 2
name: 十
typeId: 1
seq: 10
}
formationInfoList {
formationId: 11
state: 2
name: 十一
typeId: 1
seq: 11
}
formationInfoList {
formationId: 12
state: 2
name: 十二
typeId: 1
seq: 12
}
formationInfoList {
formationId: 13
state: 2
name: 十三
typeId: 1
seq: 13
}
formationInfoList {
formationId: 14
state: 2
name: 十四
typeId: 1
seq: 14
}
formationInfoList {
formationId: 15
state: 2
name: 十五
typeId: 1
seq: 15
}
formationInfoList {
formationId: 16
state: 2
name: 十六
typeId: 1
seq: 16
}
formationInfoList {
formationId: 17
state: 2
name: 十七
typeId: 1
seq: 17
}
formationInfoList {
formationId: 18
state: 2
name: 十八
typeId: 1
seq: 18
}
formationInfoList {
formationId: 19
state: 2
name: 十九
typeId: 1
seq: 19
}
formationInfoList {
formationId: 20
state: 2
name: 二十
typeId: 1
seq: 20
}
formationInfoList {
formationId: 21
state: 2
name: 二十一
typeId: 1
seq: 21
}
formationInfoList {
formationId: 22
state: 2
name: 二十二
typeId: 1
seq: 22
}
formationInfoList {
formationId: 23
state: 2
name: 二十三
typeId: 1
seq: 23
}
formationInfoList {
formationId: 24
state: 2
name: 二十四
typeId: 1
seq: 24
}
formationInfoList {
formationId: 25
state: 2
name: 二十五
typeId: 1
seq: 25
}
formationInfoList {
formationId: 26
state: 2
name: 二十六
typeId: 1
seq: 26
}
formationInfoList {
formationId: 27
state: 2
name: 二十七
typeId: 1
seq: 27
}
formationInfoList {
formationId: 28
state: 2
name: 二十八
typeId: 1
seq: 28
}
formationInfoList {
formationId: 29
state: 2
name: 二十九
typeId: 1
seq: 29
}
formationInfoList {
formationId: 30
state: 2
name: 三十
typeId: 1
seq: 30
}
formationInfoList {
formationId: 20001
state: 1
name: 妖变队伍
typeId: 2
seq: 20001
}
formationInfoList {
formationId: 20002
state: 1
name: 凶戾队伍
typeId: 2
seq: 20002
}
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.032828228548169 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 7 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 50
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000023
voice: 1000003
voiceHeard: 1000015
voiceHeard: 1000014
voiceHeard: 1000013
voiceHeard: 1000023
voiceHeard: 1000003
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 1
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2064
exp: 60
injuredNum: 0
voice: 1088000
voice: 1088003
voice: 1088011
voice: 1088013
voice: 1088014
voice: 1088015
voiceHeard: 1088000
voiceHeard: 1088003
voiceHeard: 1088011
voiceHeard: 1088013
voiceHeard: 1088014
voiceHeard: 1088015
infos: 1000390
unreadInfos: 1000390
usingSkinId: 100097
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2017
exp: 0
injuredNum: 0
voice: 1027003
voice: 1027015
voice: 1027014
voice: 1027013
voice: 1027011
voiceHeard: 1027003
voiceHeard: 1027015
voiceHeard: 1027014
voiceHeard: 1027013
voiceHeard: 1027011
infos: 1000108
unreadInfos: 1000108
usingSkinId: 100023
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2131
exp: 0
injuredNum: 0
voice: 1131013
voice: 1131015
voice: 1131014
voice: 1131003
voiceHeard: 1131013
voiceHeard: 1131015
voiceHeard: 1131014
voiceHeard: 1131003
infos: 1000798
unreadInfos: 1000798
usingSkinId: 100142
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2003
exp: 0
injuredNum: 0
voice: 1003006
voice: 1003005
voice: 1003004
voice: 1003003
voice: 1003015
voice: 1003014
voice: 1003013
voice: 1003012
infos: 1000024
unreadInfos: 1000024
usingSkinId: 100009
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 22
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004003
voiceHeard: 1004015
voiceHeard: 1004014
voiceHeard: 1004013
voiceHeard: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
voiceHeard: 1007003
voiceHeard: 1007015
voiceHeard: 1007014
voiceHeard: 1007013
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2025
exp: 0
injuredNum: 0
voice: 1015003
voice: 1015015
voice: 1015014
voice: 1015013
infos: 1000156
unreadInfos: 1000156
usingSkinId: 100027
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2058
exp: 0
injuredNum: 0
voice: 1055013
voice: 1055014
voice: 1055015
voice: 1055003
voiceHeard: 1055013
voiceHeard: 1055014
voiceHeard: 1055015
voiceHeard: 1055003
infos: 1000354
usingSkinId: 100059
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
voice: 1012000
voiceHeard: 1012015
voiceHeard: 1012014
voiceHeard: 1012013
voiceHeard: 1012003
voiceHeard: 1012000
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013011
voiceHeard: 1013003
voiceHeard: 1013015
voiceHeard: 1013014
voiceHeard: 1013011
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.14380005188286 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 8 1
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2022-12-26 17:50:42][@logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList {
uniqueId: 22603650
defineId: 701023
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1671434884000
loveLevel: 0
}
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.14380005188286 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 9 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11190024
count: 1
lastUseTime: 1639018691000
composeCount: 0
}
dataList {
itemId: 11240003
count: 2
lastUseTime: 1640239833000
composeCount: 0
}
dataList {
itemId: 11060006
count: 3
lastUseTime: 1639900127000
composeCount: 0
}
dataList {
itemId: 10000008
count: 3
lastUseTime: 1639900015000
composeCount: 0
}
dataList {
itemId: 11050009
count: 5
lastUseTime: 1639900015000
composeCount: 0
}
dataList {
itemId: 10000009
count: 155
lastUseTime: 1639898884000
composeCount: 0
}
dataList {
itemId: 10000267
count: 50
lastUseTime: 1639899794000
composeCount: 0
}
dataList {
itemId: 11050013
count: 15
lastUseTime: 1639900015000
composeCount: 0
}
dataList {
itemId: 10000015
count: 3
lastUseTime: 1639899404000
composeCount: 0
}
dataList {
itemId: 11050001
count: 5
lastUseTime: 1639900015000
composeCount: 0
}
dataList {
itemId: 11070001
count: 1000
lastUseTime: 1639900015000
composeCount: 0
}
dataList {
itemId: 11050005
count: 15
lastUseTime: 1639900015000
composeCount: 0
}
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.14380005188286 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 10 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002061
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20000
barrierId: 20000001
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20001
barrierId: 20001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20002
barrierId: 20002011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20003
barrierId: 20003011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20004
barrierId: 20004011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50001
barrierId: 50001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50002
barrierId: 50002011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50003
barrierId: 50003011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50004
barrierId: 50004011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50005
barrierId: 50005011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 70001
barrierId: 70001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 110001
barrierId: 110001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 350001
barrierId: 350001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 350001
barrierId: 350001021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 350001
barrierId: 350001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 350001
barrierId: 350001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 350001
barrierId: 350001051
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001021
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001041
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001051
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001061
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001071
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 490001
barrierId: 490001081
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 780001
barrierId: 780001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 571001
barrierId: 571001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 201001
barrierId: 201001011
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.17163015529513 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 11 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}banIds: 25000072
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.17163015529513 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 12 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.17163015529513 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 13 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 100
totalPayCount: 100
}
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1
[INFO:2022-12-26 17:50:42][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.18122124951333 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 15 1
[INFO:2022-12-26 17:50:42][@logic/extensions/stat/agent/StatAgent.lua:29]:{sendSubmitClientDataRequest}腾讯渠道才用注册渠道 SDKManager.getRegisterChannelId() = 1001
[INFO:2022-12-26 17:50:42][@logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest} Haydn based on Qualcomm Technologies, Inc SM8350
[INFO:2022-12-26 17:50:42][@logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}Adreno (TM) 660
[INFO:2022-12-26 17:50:42][@logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}OpenGL ES 3.2 V@0530.0 (GIT@4a124bc, I55aa49cfcc, 1622723547) (Date:06/03/21)
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: M2012K11C
sdkVersion:
sdkType: 0
imsi: 00000000-13bb-addc-ffff-ffffbb5ae08f
imei: 00000000-13bb-addc-ffff-ffffbb5ae08f
gameVersionName: 1.0.97
gameVersionCode: 97
gamepackageName: com.tencent.swy
densityDpi: 440
displayScreenWidth: 1036
displayScreenHeight: 2320
networkInfo: WIFI
sysVersion: 31
othersdkVersion:
channelId: 1001
pushRegisterId:
cpuHardware: Haydn based on Qualcomm Technologies, Inc SM8350
memory: 7299
gLRender: Adreno (TM) 660
gLVersion: OpenGL ES 3.2 V@0530.0 (GIT@4a124bc, I55aa49cfcc, 1622723547) (Date:06/03/21)
startFromGameCenter: false
installChannel: 73213123
}
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=46,cmd=1,size=331
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 3 当前队列数量= 2
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AntiAddUserRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientVersion: 97
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 3
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=13,cmd=3,size=11
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 4
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 5
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 6
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 8
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 9
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 10
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 11
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 76 1 当前队列数量= 12
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BondCardInfoRequest
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 49 当前队列数量= 13
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetXinYueSuperLevelRequest
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=76,cmd=1,size=9
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 39 当前队列数量= 14
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetQQVipInfoRequest
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=20,cmd=49,size=9
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 15
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=20,cmd=39,size=9
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 16
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-26 17:50:42]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-26 17:50:42]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=13,cmd=3,status=0,size=8
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=40
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=887
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=1401
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=14
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=76,cmd=1,status=0,size=3262
[INFO:2022-12-26 17:50:42][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:182: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:182: in function 'enter'
logic/extensions/main/controller/MainController:150: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher:299: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher:253: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController:131: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent:42: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-12-26 17:50:42][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:42][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-26 17:50:42][@logic/scene/SceneMgr.lua:232]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-26 17:50:42][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 3
[INFO:2022-12-26 17:50:42][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2022-12-26 17:50:42][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 16 1
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=36
[INFO:2022-12-26 17:50:42]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=650
[INFO:2022-12-26 17:50:43][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:50:43][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================
[INFO:2022-12-26 17:50:43][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================
[INFO:2022-12-26 17:50:43]DestroyUnusedResources:48,3,time=,paths:
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=20,cmd=39,status=0,size=10
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.48524582386017 移走了序号= 1 的消息,当前队列数量= 16 || 0 SubmitClientDataReply 17 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiAddUserReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 3 所需时间单位秒 = 0.48524582386017 移走了序号= 1 的消息,当前队列数量= 15 || 0 AntiAddUserReply 18 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.48524582386017 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetFoodReply 19 1
[INFO:2022-12-26 17:50:43][@logic/scene/SceneMgr.lua:261]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1671436015000
endTime: 1671436015000
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.6852575391531 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetKitchenReply 20 1
[INFO:2022-12-26 17:50:43][@logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.6852575391531 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetPopUpMessageReply 21 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000065
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671434885
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000001
state: 0
heroUniqueId: 0
heroId: 2000
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671434885
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000005
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671434885
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000004
state: 0
heroUniqueId: 0
heroId: 2003
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671775820
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000073
state: 0
heroUniqueId: 0
heroId: 2014
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671434885
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000105
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671434885
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000008
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671434885
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000072
state: 0
heroUniqueId: 0
heroId: 2013
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671434885
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000109
state: 0
heroUniqueId: 0
heroId: 2017
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671434885
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000108
state: 0
heroUniqueId: 0
heroId: 2014
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671434885
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000076
state: 0
heroUniqueId: 0
heroId: 2017
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1671434885
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000015
state: 0
heroUniqueId: 0
heroId: 2014
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[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.6852575391531 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetHeroTaskInfosReply 22 1
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[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.75170347839594 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetRedDotInfosReply 23 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.75170347839594 移走了序号= 1 的消息,当前队列数量= 9 || 0 LoadFriendInfosReply 24 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0
leaveTime: 0
leaveReason: 2
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.75170347839594 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuildGetReply 25 1
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_055.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_057.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_02.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_collider.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/g-s10_zjm.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_a.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/fbx/s10_zjm_dl_b.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_01.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_a.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s10_zjm/texture/g-s10_zjm_dl_b.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_stage.prefab instance: @16ms
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.78893155232072 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuildGetJoinOfflineReply 26 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.78893155232072 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterSkinReply 27 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}altasCover: 0
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bondCardInfos {
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bondCardInfos {
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skills {
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skills {
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bondCardInfos {
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bondCardInfos {
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[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BondCardInfoReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 76 1 所需时间单位秒 = 0.78893155232072 移走了序号= 1 的消息,当前队列数量= 5 || 0 BondCardInfoReply 28 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 4
usingIds: 5
usingIds: 6
usingIds: 7
usingIds: 8
usingIds: 9
usingIds: 10
usingIds: 11
usingIds: 12
usingIds: 13
usingIds: 14
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.8053406663239 移走了序号= 3 的消息,当前队列数量= 4 || 0 LoadingBgGetReply 29 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 8201
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infos {
id: 8202
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}
infos {
id: 8203
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infos {
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infos {
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infos {
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infos {
id: 10605
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
id: 1116
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infos {
id: 1117
buyCount: 0
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infos {
id: 1201
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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buyCount: 0
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infos {
id: 10001
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infos {
id: 10002
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infos {
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infos {
id: 6001
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infos {
id: 6002
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infos {
id: 10106
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infos {
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infos {
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[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.8053406663239 移走了序号= 3 的消息,当前队列数量= 3 || 0 GetGiftBagInfoReply 30 1
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 4
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=20,cmd=49,status=0,size=10
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isSuperMember: false
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetQQVipInfoReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 39 所需时间单位秒 = 0.82598071917892 移走了序号= 2 的消息,当前队列数量= 2 || 0 GetQQVipInfoReply 32 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.020640052855015 移走了序号= 2 的消息,当前队列数量= 1 || 0 GetStoreFreeGiftBagInfoReply 33 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}ilevel: 0
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetXinYueSuperLevelReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 49 所需时间单位秒 = 0.82598071917892 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetXinYueSuperLevelReply 34 1
[INFO:2022-12-26 17:50:43]language/zh/scene/pj-g_scene_prefab/g-s10_zjm/g-s10_zjm_p.prefab instance: @93ms
[INFO:2022-12-26 17:50:43][@logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2022-12-26 17:50:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:43][@logic/scene/SceneMgr.lua:366]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2022-12-26 17:50:43][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:352: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:352: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:32]:{_sendAfterLoginRecord}TGPAHelperController:_sendAfterLoginRecord()=============
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:80]:{recordPlayerOpenId}recordPlayerOpenId
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:88]:{recordPlayerGameInfo}recordPlayerGameInfo
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:107]:{recordPlayerGameInfo}openid 6912F77C5D6D0981C50B7CA9C1AA530A
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:108]:{recordPlayerGameInfo}roleid 415951
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:109]:{recordPlayerGameInfo}areaid 2
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:110]:{recordPlayerGameInfo}openid 6912F77C5D6D0981C50B7CA9C1AA530A
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:111]:{recordPlayerGameInfo}appid 638860620
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:112]:{recordPlayerGameInfo}platid QQ
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:123]:{recordTreadTid}=============recordTreadTid 25199
[INFO:2022-12-26 17:50:43]ProgramVersion:1.0.37.0
[INFO:2022-12-26 17:50:43]LocalSourceVersion:1.0.37.4205
[INFO:2022-12-26 17:50:43]PackageSourceVersion:1.0.37.4202
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 4
[INFO:2022-12-26 17:50:43][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 100
[INFO:2022-12-26 17:50:43][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 9#205 完成 0
[INFO:2022-12-26 17:50:43][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/animations/mainview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/container.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gopanel.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/imgstaicfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/txtaddfavor.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/main/mainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promoimagecell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/maingroupchattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/main/maingroupchattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_gemcollect isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gemcollectfloattips.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/bedroom/treasure/gemcollectfloattips.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:timeline/materials/focus.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/live2dcharacter.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2022-12-26 17:50:43][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:stopExpression
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:142: in function 'stopExpression'
logic/extensions/main/view/MainLive2DCharacter:107: in function '_playExps'
logic/extensions/main/view/MainLive2DCharacter:74: in function 'playLive2DByConfig'
logic/extensions/common/view/live2dcharacter/Live2DCharacterUI:198: in function 'playLive2DVoice'
logic/extensions/main/view/MainCharacterView:113: in function 'playCharacterVoice'
logic/extensions/main/view/MainCharacterView:98: in function 'setMainCharacter'
logic/extensions/main/view/MainCharacterView:33: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-26 17:50:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2022-12-26 17:50:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2022-12-26 17:50:43][@logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43][@logic/extensions/main/view/MainTencentView.lua:434]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2022-12-26 17:50:43][@logic/extensions/main/view/MainTencentView.lua:457]:{_updateForXinYueSuperLevel}TCL: isShow false
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=18
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=4313
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=650
[INFO:2022-12-26 17:50:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=864
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=8
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=135
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=42
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.18828025460243 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 35 1
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.18828025460243 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 36 1
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:43][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2022-12-26 17:50:43]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2022-12-26 17:50:43][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.18828025460243 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 37 1
[INFO:2022-12-26 17:50:43]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:43]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[WARN:2022-12-26 17:50:43][@logic/extensions/pandora/controller/PandoraMsgController.lua:99]:{closure}收到潘多拉入口展示,模块名= notice
[WARN:2022-12-26 17:50:43][@logic/extensions/pandora/controller/PandoraMsgController.lua:86]:{closure}收到潘多拉回调红点,模块名= notice 红点数= 1
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/atlas/ui_views_emoji_zh isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/emoji/ui_emoji.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100067_szm/100067_szm_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:43][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:begin play(mtn):diantou.mtn,default:nil
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_142.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_12.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_chunjiicon.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_143.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_143.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_95.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_95.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.49694296717644 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 38 1
[INFO:2022-12-26 17:50:44][@logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}apprenticeInfo {
masterUserId: 0
mentorTime: 0
doneTime: 0
useLendHeroEx: false
}
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.49694296717644 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 39 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 4100
buyCount: 0
}
infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
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infos {
topupId: 4083
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infos {
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infos {
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infos {
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[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.49694296717644 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetTopupInfoReply 40 1
[INFO:2022-12-26 17:50:44][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/topup/agent/TopupAgent:101: MidasMarketingInfo ====> TopupAgent:_queryMarketingInfo; zoneId=2; roleId=415951
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100067_szm/action/diantou.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100067_szm/action/idle.mtn.bytes isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils: end play motion: diantou.mtn
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:live2dcharacter/100067_szm/expression/leguan.exp.json isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44][@logic/common/GameUtils.lua:1688]:{printStack}------Live2DUtils:表情:leguan.exp
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:111: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:178: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:138: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2022-12-26 17:50:44][@logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 10
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 26
stepId: 13401
[INFO:2022-12-26 17:50:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_26_13401 BattleGuideActionWaitBattleEvent
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 11
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 24
stepId: 13201
[INFO:2022-12-26 17:50:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_24_13201 SpecialGuideActionBattleAssist
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_0
[INFO:2022-12-26 17:50:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 12
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 0
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=48,cmd=1,size=13
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[ERROR:2022-12-26 17:50:44]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error
live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() .
-------------------
live2d. :drawLast()
[ERROR:2022-12-26 17:50:44]Live2D Cubism 2.1 / RenderMode.DrawMeshNow Error
live2dmodel.draw() must be called in OnPostRender() or OnRenderObject() .
-------------------
live2d. :drawLast()
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-26 17:50:44][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 13
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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buyCount: 0
expiredTime: 0
}
infos {
id: 8202
buyCount: 0
expiredTime: 0
}
infos {
id: 8203
buyCount: 0
expiredTime: 0
}
infos {
id: 8204
buyCount: 0
expiredTime: 0
}
infos {
id: 10545
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10546
buyCount: 0
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infos {
id: 8501
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infos {
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infos {
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expiredTime: 0
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infos {
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infos {
id: 10604
buyCount: 0
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expiredTime: 0
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infos {
id: 10605
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infos {
id: 10606
buyCount: 0
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infos {
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expiredTime: 0
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infos {
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infos {
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infos {
id: 10610
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infos {
id: 10611
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infos {
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expiredTime: 0
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buyCount: 0
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infos {
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buyCount: 0
expiredTime: 0
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id: 1010
buyCount: 0
expiredTime: 0
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infos {
id: 1101
buyCount: 0
expiredTime: 0
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infos {
id: 1102
buyCount: 0
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infos {
id: 1103
buyCount: 0
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infos {
id: 1104
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id: 1105
buyCount: 0
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infos {
id: 1106
buyCount: 0
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infos {
id: 1107
buyCount: 0
expiredTime: 0
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infos {
id: 1108
buyCount: 0
expiredTime: 0
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infos {
id: 1109
buyCount: 0
expiredTime: 0
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infos {
id: 1110
buyCount: 0
expiredTime: 0
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infos {
id: 1111
buyCount: 0
expiredTime: 0
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infos {
id: 1112
buyCount: 0
expiredTime: 0
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infos {
id: 1113
buyCount: 0
expiredTime: 0
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infos {
id: 1114
buyCount: 0
expiredTime: 0
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infos {
id: 1115
buyCount: 0
expiredTime: 0
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infos {
id: 1116
buyCount: 0
expiredTime: 0
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infos {
id: 1117
buyCount: 0
isNew: false
expiredTime: 0
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infos {
id: 1201
buyCount: 0
expiredTime: 0
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infos {
id: 1202
buyCount: 0
expiredTime: 0
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infos {
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buyCount: 0
expiredTime: 0
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infos {
id: 1402
buyCount: 0
expiredTime: 0
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infos {
id: 1403
buyCount: 0
expiredTime: 0
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infos {
id: 1404
buyCount: 0
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infos {
id: 1606
buyCount: 0
isNew: false
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infos {
id: 10001
buyCount: 0
expiredTime: 0
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infos {
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buyCount: 0
expiredTime: 0
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infos {
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expiredTime: 0
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infos {
id: 10025
buyCount: 0
expiredTime: 0
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infos {
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buyCount: 0
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infos {
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infos {
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infos {
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infos {
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[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.58596447855234 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetGiftBagInfoReply 41 1
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 13
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
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activityInfos {
id: 10252
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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activityInfos {
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[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.58596447855234 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetActivityInfosReply 42 1
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=14
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=633
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 13
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 14
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 15
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 16
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 214 1 当前队列数量= 17
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act214GetInfoRequest
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10565
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.58596447855234 移走了序号= 1 的消息,当前队列数量= 16 || 0 GetJinyumantangInfoReply 43 1
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=214,cmd=1,size=12
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=1041
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=214,cmd=1,status=0,size=13
[INFO:2022-12-26 17:50:44][@logic/extensions/topup/agent/TopupAgent.lua:131]:{callFunc}MidasMarketingInfo ====< TopupAgent._onMidasMarketingInfoCall statusCode,info 0 {"present_level":"[60,0,300,0,680,0,980,0,1980,0,3280,0,6480,0]","product_list":{},"list":"[100,200,500,1000]","rate":10,"ret":0,"begin_time":"","mall_url":"","usr_wxcommid":"","end_time":"","firstsave_present_count":0,"now":"1672048244","support_pc_mp":"0","first_save_flag":1,"result_url":"","mp_info":{"mpinfo_ex":{"title":"","title_url":""},"utp_mpinfo":[{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"60","ex_send":{},"send_rate":"0","num":"60"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"60"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"300","ex_send":{},"send_rate":"0","num":"300"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"300"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"680","ex_send":{},"send_rate":"0","num":"680"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"680"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"980","ex_send":{},"send_rate":"0","num":"980"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"980"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"1980","ex_send":{},"send_rate":"0","num":"1980"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"1980"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"3280","ex_send":{},"send_rate":"0","num":"3280"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"3280"},{"send_ext":"","send_type":"2","single_ex":[{"send_ext":"限1次","send_type":"2","send_num":"6480","ex_send":{},"send_rate":"0","num":"6480"}],"send_num":"0","ex_send":{},"send_rate":"0","num":"6480"}],"actset_id":"DRM220818003000230499","result_url":"","utp_mpinfo_ex":{"title":"感谢您充值食物语,祝少主玩的开心","type":""},"utp_mpinfo_detail":{"rank_info":[{"send_ext":"限1次","num":"60","send_num":"60","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"300","send_num":"300","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"680","send_num":"680","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"980","send_num":"980","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"1980","send_num":"1980","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"3280","send_num":"3280","ex_send":{},"send_rate":"0","send_type":"2"},{"send_ext":"限1次","num":"6480","send_num":"6480","ex_send":{},"send_rate":"0","send_type":"2"}],"range_info":[{"coin":{},"ex_send":{},"num":"60","send_ext":""},{"coin":{},"ex_send":{},"num":"300","send_ext":""},{"coin":{},"ex_send":{},"num":"680","send_ext":""},{"coin":{},"ex_send":{},"num":"980","send_ext":""},{"coin":{},"ex_send":{},"num":"1980","send_ext":""},{"coin":{},"ex_send":{},"num":"3280","send_ext":""},{"coin":{},"ex_send":{},"num":"6480","send_ext":""}]},"mall_url":""}}
[INFO:2022-12-26 17:50:44][@logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============
[INFO:2022-12-26 17:50:44][@logic/extensions/topup/model/TopupModel.lua:29]:{saveAllInfos}[{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4100,"topupco":[4100,"高级膳具礼包(25个)",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",648,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":4100,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":8201,"topupco":[8201,"每日召唤礼包(7天)",1,"2018-01-01 00:00:00","2038-01-01 00:00:00",40,0,0,0,0,2,0,false,"",false,0,0,"",0,"","11000001",""],"id":8201,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":8202,"topupco":[8202,"初级月俸礼包(7天)",1,"2018-01-01 00:00:00","2038-01-01 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[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.73341339081526 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetCustomizedGiftBagInfoReply 44 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 10
}
summonPools {
poolId: 9997
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 3
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summonPools {
poolId: 117
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 62
}
summonPools {
poolId: 118
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 62
}
summonPools {
poolId: 119
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 62
}
summonPools {
poolId: 120
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 62
}
summonPools {
poolId: 121
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 62
}
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.73341339081526 移走了序号= 1 的消息,当前队列数量= 14 || 0 SummonPoolReply 45 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 10001
updateTime: 1671436015
}
infos {
id: 10002
updateTime: 1671436015
}
infos {
id: 20001
updateTime: 1672021719
}
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.73341339081526 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetUnReadNewspaperReply 46 1
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_99.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_99.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/icon_140.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_140.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/icon_141.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/wordicon_141.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_040.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_yiyuan.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/main_icon/th_15.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/certificate/texun_qsjz1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/certificate/texun_qsjz2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.78243662044406 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetMysteryStoreInfoReply 47 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.78243662044406 移走了序号= 1 的消息,当前队列数量= 11 || 0 Get137InfosReply 48 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 3580
lastRecoverTime: 1672048091000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.59415636584163 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetCurrencyInfoReply 49 1
[INFO:2022-12-26 17:50:44][@logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/main_icon/yiweishixin.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/banner/banner1057.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.30257886275649 移走了序号= 1 的消息,当前队列数量= 9 || 0 GuideStartReply 50 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.30257886275649 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuideStartReply 51 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: 0
}
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 52 1
[INFO:2022-12-26 17:50:44][@logic/extensions/guide/model/GuideModel.lua:101]:{updateGuideList}restart guide_49
[INFO:2022-12-26 17:50:44][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_0
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 9
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-26 17:50:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionFindGO
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-26 17:50:44][@logic/extensions/guide/core/action/BaseGuideAction.lua:13]:{onStart}start guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.31964328885078 移走了序号= 1 的消息,当前队列数量= 8 || 0 FinishGuideReply 53 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
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mailId: 29
params:
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state: 0
createTime: 1671673377000
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mailId: 155
params:
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state: 0
createTime: 1671673377000
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userMail {
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params:
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params:
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isCollection: false
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userMail {
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userMail {
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userMail {
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params:
attachment: 2#2#1000|1#11070001#500|2#6#10
state: 0
createTime: 1671585181000
isCollection: false
}
userMail {
incrId: 100942804
mailId: 300301
params: lkztest
attachment: 1#11240003#2
state: 1
createTime: 1671775829000
isCollection: false
}
userMail {
incrId: 100942812
mailId: 20010
params:
attachment: 2#8#300|2#1#50|2#2#10000
state: 0
createTime: 1672000200098
isCollection: false
}
userMail {
incrId: 100942813
mailId: 20389
params:
attachment: 1#11190024#4
state: 0
createTime: 1672021719798
isCollection: false
}
userMail {
incrId: 100942814
mailId: 20023
params:
attachment: 1#11040002#1|2#2#10000|1#11240043#5|1#11190018#2
state: 0
createTime: 1672021719853
isCollection: false
}
userMail {
incrId: 100683100
mailId: 20386
params:
attachment: 1#11190024#1
state: 0
createTime: 1671434884000
isCollection: false
}
userMail {
incrId: 100942811
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1672021719671
isCollection: false
}
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.23062177747488 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetAllMailsReply 54 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 55 1
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_guide_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/guide_arrow_effect.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/guide/guidearrowview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_zhiyin.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.24957276694477 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetStoreFreeGiftBagInfoReply 56 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 1
recommendHero: 2003
recommendHero: 2006
recommendHero: 2025
recommendHero: 2017
recommendHero: 2004
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 2
recommendHero: 2042
recommendHero: 2019
recommendHero: 2036
recommendHero: 2016
recommendHero: 9999
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2027
recommendHero: 2021
recommendHero: 2043
recommendHero: 2035
recommendHero: 2039
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2003
recommendHero: 2038
recommendHero: 2025
recommendHero: 2023
recommendHero: 2029
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2051
recommendHero: 2054
recommendHero: 2031
recommendHero: 2000
recommendHero: 2014
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2017
recommendHero: 2040
recommendHero: 2029
recommendHero: 2005
recommendHero: 2014
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2031
recommendHero: 2007
recommendHero: 2013
recommendHero: 2036
recommendHero: 2027
}
maxUnlockTeam: 4
exploreTime: 0
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.24957276694477 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetExploreInfosReply 57 1
[INFO:2022-12-26 17:50:44][@logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月初八
}
infos {
day: 2
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月初九
}
infos {
day: 3
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月初十
}
infos {
day: 4
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十一
}
infos {
day: 5
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十二
}
infos {
day: 6
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十三
}
infos {
day: 7
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十四
lunarFestival: 大雪
}
infos {
day: 8
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十五
}
infos {
day: 9
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十六
}
infos {
day: 10
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十七
}
infos {
day: 11
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十八
}
infos {
day: 12
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月十九
}
infos {
day: 13
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月二十
}
infos {
day: 14
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月廿一
}
infos {
day: 15
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月廿二
}
infos {
day: 16
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月廿三
}
infos {
day: 17
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月廿四
}
infos {
day: 18
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月廿五
}
infos {
day: 19
hasSignIn: true
luckLevel: 5
drawIds: 18
drawIds: 17
drawIds: 20
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月廿六
}
infos {
day: 20
hasSignIn: true
luckLevel: 4
drawIds: 91
drawIds: 16
drawIds: 20
drawIds: 19
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月廿七
}
infos {
day: 21
hasSignIn: true
luckLevel: 4
drawIds: 1
drawIds: 20
drawIds: 18
drawIds: 16
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月廿八
}
infos {
day: 22
hasSignIn: false
luckLevel: 5
drawIds: 16
drawIds: 19
drawIds: 17
drawIds: 18
lunarYear: 壬寅虎年
lunarMonthAndDay: 十一月廿九
lunarFestival: 冬至
}
infos {
day: 23
hasSignIn: true
luckLevel: 2
drawIds: 74
drawIds: 10
drawIds: 1
drawIds: 17
lunarYear: 壬寅虎年
lunarMonthAndDay: 腊月初一
}
infos {
day: 24
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 腊月初二
}
infos {
day: 25
hasSignIn: false
lunarYear: 壬寅虎年
lunarMonthAndDay: 腊月初三
}
infos {
day: 26
hasSignIn: false
luckLevel: 4
drawIds: 65
drawIds: 16
drawIds: 18
drawIds: 20
lunarYear: 壬寅虎年
lunarMonthAndDay: 腊月初四
}
serverTime: 1672048128425
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.24957276694477 移走了序号= 1 的消息,当前队列数量= 4 || 0 Get103InfosReply 58 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 2306
updateTime: 1672048126
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.27439677715302 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get107InfoReply 59 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.27439677715302 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get105InfoReply 60 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10565
freeCount: 0
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act214GetInfoReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 214 1 所需时间单位秒 = 0.27439677715302 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act214GetInfoReply 61 1
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/ui_fangkuang_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_qiandao.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/ui_lwbt/ui_lwbt-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.088127810508013 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideStartReply 62 1
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_onlinespot.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/xiaoyugan_ui_npc/xiaoyugan_ui_npc-ui_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_shouchong.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:44][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-12-26 17:50:44][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=14
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.016899375244975 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 63 1
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9
[INFO:2022-12-26 17:50:44]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:44]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:44][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2022-12-26 17:50:44][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.016219167038798 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 64 1
[INFO:2022-12-26 17:50:45][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-12-26 17:50:45][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1
[INFO:2022-12-26 17:50:45][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest
[INFO:2022-12-26 17:50:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:45]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9
[INFO:2022-12-26 17:50:45]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:45]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=8
[INFO:2022-12-26 17:50:45][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:45][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <---
[INFO:2022-12-26 17:50:45][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.022104166448116 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 65 1
[INFO:2022-12-26 17:50:45][@logic/common/sdk/MSDKManagerImpl.lua:688]:{getWakeupMessage}getWakeupMessage: {}
[INFO:2022-12-26 17:50:46][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:182: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:182: in function 'enter'
logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene'
logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene'
logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene'
logic/extensions/main/view/MainView:303: in function
[INFO:2022-12-26 17:50:46][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-26 17:50:46][@logic/scene/SceneMgr.lua:228]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2022-12-26 17:50:46][@logic/scene/SceneMgr.lua:232]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-26 17:50:46][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:50:46][@logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_49_14201
[INFO:2022-12-26 17:50:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 1
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
[INFO:2022-12-26 17:50:46]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2022-12-26 17:50:46]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:46]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2022-12-26 17:50:46]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 49
stepId: -1
}
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2022-12-26 17:50:46][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 66 1
[INFO:2022-12-26 17:50:46][@logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_49_-1
[INFO:2022-12-26 17:50:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionFindGO
[INFO:2022-12-26 17:50:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 GuideActionOpenArrow
[INFO:2022-12-26 17:50:46][@logic/extensions/guide/core/action/BaseGuideAction.lua:20]:{onDestroy}destroy guide_49_14201 WaitGuideActionGlobalClick
[INFO:2022-12-26 17:50:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 2
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 49
stepId: 14201
skip: 0
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2022-12-26 17:50:46]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2022-12-26 17:50:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 0.01405515614897 移走了序号= 1 的消息,当前队列数量= 1 || 0 FinishGuideReply 67 1
[INFO:2022-12-26 17:50:46]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:46]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2022-12-26 17:50:46][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:50:46][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================
[INFO:2022-12-26 17:50:46][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================
[INFO:2022-12-26 17:50:46]DestroyUnusedResources:80,3,time=,paths:
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2022-12-26 17:50:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.033009478822351 移走了序号= 1 的消息,当前队列数量= 0 || 0 GuideEndReply 68 1
[INFO:2022-12-26 17:50:46][@logic/scene/SceneMgr.lua:261]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2022-12-26 17:50:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @22ms
[INFO:2022-12-26 17:50:46]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @108ms
[WARN:2022-12-26 17:50:46][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback:
logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea'
logic/scene/fbselect/factory/FbSelectSceneFactory:622: in function '_locateMapArea'
logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished'
frameworkext/scene/SceneBase:89: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish'
logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-12-26 17:50:46][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:352: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:352: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish'
logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2022-12-26 17:50:46][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-12-26 17:50:46][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-12-26 17:50:46][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 5#105 完成 0
[INFO:2022-12-26 17:50:46][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:50:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:46]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-26 17:50:46]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:46]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-26 17:50:46][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:46][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:46]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9
[INFO:2022-12-26 17:50:46]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-26 17:50:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.016817500814795 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetMysteryStoreInfoReply 69 1
[INFO:2022-12-26 17:50:46]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000102
hasFinished: false
effects: 1
effects: 9
effects: 3
effects: 4
effects: 5
[INFO:2022-12-26 17:50:46][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <---
[INFO:2022-12-26 17:50:46][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.29598402045667 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRandomPVEInfoReply 70 1
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270012.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/activity_35.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/xsxc.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/130014_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================
[INFO:2022-12-26 17:50:47]DestroyUnusedResources:1,2,time=,paths:
[INFO:2022-12-26 17:50:47][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2022-12-26 17:50:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2022-12-26 17:50:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 54
[INFO:2022-12-26 17:50:47][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:50:47]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2022-12-26 17:50:47]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_pvp_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/pvp_gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/scrollview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/pvp/pvpmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_pvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/pvp/pvpmainviewitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2022-12-26 17:50:47][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 1 当前队列数量= 2
[INFO:2022-12-26 17:50:47][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPInfoRequest
[INFO:2022-12-26 17:50:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:47]==> Sender Auto Serialize Message,extId=14,cmd=1,size=9
[INFO:2022-12-26 17:50:47]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:47][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2022-12-26 17:50:47][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.074677966535091 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 71 1
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/pvpmainview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]<== Receiver Message, socketClient version=1,extId=14,cmd=1,status=0,size=648
[INFO:2022-12-26 17:50:47][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}remainTime: 1163469
state: 1
maxFightCount: 5
remainFightCount: 1
remainBuyFightCount: 10
maxRefreshEnemyCount: 5
remainRefreshEnemyCount: 5
score: 1000
bestScore: 1000
rank: 0
defenseTeamHeroIds: 44379310
defenseTeamHeroIds: 44379309
defenseTeamHeroIds: 44379308
defenseTeamHeroIds: 44379311
enemyInfos {
id: -9638
name: 伊茈云
level: 22
portrait: 11100001
frame: 11110001
score: 1500
rank: 1
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -9568
name: 伊苞郡
level: 23
portrait: 11100001
frame: 11110001
score: 1500
rank: 2
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -9292
name: 伊涔凤
level: 23
portrait: 11100001
frame: 11110001
score: 1500
rank: 3
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -8428
name: 伊初佑
level: 23
portrait: 11100002
frame: 11110001
score: 1500
rank: 4
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -8262
name: 伊愫地
level: 22
portrait: 11100002
frame: 11110001
score: 1500
rank: 5
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -7803
name: 伊从伊
level: 24
portrait: 11100002
frame: 11110001
score: 1500
rank: 6
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -7188
name: 伊绾绿
level: 22
portrait: 11100002
frame: 11110001
score: 1500
rank: 7
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -6790
name: 伊玲莛
level: 24
portrait: 11100001
frame: 11110001
score: 1500
rank: 8
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -77306
name: 伊怜涑
level: 20
portrait: 11100001
frame: 11110001
score: 1039
rank: 86992
todayWinCount: 0
canFight: true
}
enemyInfos {
id: -95825
name: 伊茹楚
level: 20
portrait: 11100002
frame: 11110001
score: 1035
rank: 88350
todayWinCount: 0
canFight: true
}
enemyInfos {
id: -202
name: 伊姝汲
level: 20
portrait: 11100002
frame: 11110001
score: 1026
rank: 91054
todayWinCount: 0
canFight: true
}
enemyInfos {
id: -48027
name: 伊颜惜
level: 20
portrait: 11100001
frame: 11110001
score: 1004
rank: 98560
todayWinCount: 0
canFight: true
}
bonusInfos {
id: 1
state: 2
}
bonusInfos {
id: 2
state: 0
}
bonusInfos {
id: 3
state: 0
}
bonusInfos {
id: 4
state: 0
}
bonusInfos {
id: 5
state: 0
}
bonusInfos {
id: 6
state: 0
}
bonusInfos {
id: 7
state: 0
}
remainFightTime: 1138268
hasExtraFightCount: false
[INFO:2022-12-26 17:50:47][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPInfoReply <---
[INFO:2022-12-26 17:50:47][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 1 所需时间单位秒 = 0.073938434943557 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPInfoReply 72 1
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/pvp_icon/pvp01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100005_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100022_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100007_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100026_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/pvp_icon/pvp03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:50:53]++++++++++++++++拿到的tsssdk的c#的data长度70
[INFO:2022-12-26 17:50:53]))))((((((转换为lua的buffer数据长度(((((70____________70
[INFO:2022-12-26 17:50:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 70
[INFO:2022-12-26 17:50:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-12-26 17:50:53][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-12-26 17:50:53][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-12-26 17:50:53]
[INFO:2022-12-26 17:50:53]__________删除tsssdk++++++sb数据________
[INFO:2022-12-26 17:50:53]==> Sender Auto Serialize Message,extId=13,cmd=1,size=81
[INFO:2022-12-26 17:50:53]||||| Sender socketClient version=1
[INFO:2022-12-26 17:50:53]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=80
[INFO:2022-12-26 17:50:53]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-12-26 17:50:53]
[INFO:2022-12-26 17:50:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-12-26 17:50:53][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 74 1
[INFO:2022-12-26 17:50:53][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 70
[INFO:2022-12-26 17:50:53][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-12-26 17:50:53][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:50:53][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-12-26 17:50:53][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.02138708345592 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 75 1
[INFO:2022-12-26 17:51:4]++++++++++++++++拿到的tsssdk的c#的data长度34
[INFO:2022-12-26 17:51:4]))))((((((转换为lua的buffer数据长度(((((34____________34
[INFO:2022-12-26 17:51:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 34
[INFO:2022-12-26 17:51:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-12-26 17:51:4][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-12-26 17:51:4][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-12-26 17:51:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "
hello, world
[INFO:2022-12-26 17:51:4]__________删除tsssdk++++++sb数据________
[INFO:2022-12-26 17:51:4]==> Sender Auto Serialize Message,extId=13,cmd=1,size=45
[INFO:2022-12-26 17:51:4]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:4]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=44
[INFO:2022-12-26 17:51:4]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-12-26 17:51:4][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}antiData: "
hello, world
[INFO:2022-12-26 17:51:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-12-26 17:51:4][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 77 1
[INFO:2022-12-26 17:51:4][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 34
[INFO:2022-12-26 17:51:4][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-12-26 17:51:4][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:4][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-12-26 17:51:4][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.032903594896197 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 78 1
[INFO:2022-12-26 17:51:15]++++++++++++++++拿到的tsssdk的c#的data长度311
[INFO:2022-12-26 17:51:15]))))((((((转换为lua的buffer数据长度(((((311____________311
[INFO:2022-12-26 17:51:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 311
[INFO:2022-12-26 17:51:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-12-26 17:51:15][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-12-26 17:51:15][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-12-26 17:51:15]
[INFO:2022-12-26 17:51:15]__________删除tsssdk++++++sb数据________
[INFO:2022-12-26 17:51:15]==> Sender Auto Serialize Message,extId=13,cmd=1,size=323
[INFO:2022-12-26 17:51:15]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:15]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=322
[INFO:2022-12-26 17:51:15]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-12-26 17:51:15]
[INFO:2022-12-26 17:51:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-12-26 17:51:15][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 80 1
[INFO:2022-12-26 17:51:15][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 311
[INFO:2022-12-26 17:51:15][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-12-26 17:51:15][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:15][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-12-26 17:51:15][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.033823436126113 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 81 1
[INFO:2022-12-26 17:51:26]++++++++++++++++拿到的tsssdk的c#的data长度132
[INFO:2022-12-26 17:51:26]))))((((((转换为lua的buffer数据长度(((((132____________132
[INFO:2022-12-26 17:51:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 132
[INFO:2022-12-26 17:51:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-12-26 17:51:26][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-12-26 17:51:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-12-26 17:51:26]
[INFO:2022-12-26 17:51:26]__________删除tsssdk++++++sb数据________
[INFO:2022-12-26 17:51:26]==> Sender Auto Serialize Message,extId=13,cmd=1,size=144
[INFO:2022-12-26 17:51:26]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:26]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=143
[INFO:2022-12-26 17:51:26]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-12-26 17:51:26]
[INFO:2022-12-26 17:51:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-12-26 17:51:26][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 83 1
[INFO:2022-12-26 17:51:26][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 132
[INFO:2022-12-26 17:51:26][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-12-26 17:51:26][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:26][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-12-26 17:51:26][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.032800051383674 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 84 1
[INFO:2022-12-26 17:51:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbinfoteamview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_achievementandteam isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/memberitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonteamitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/common/speechbubble.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:26]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/supportitemview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:26][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1
[INFO:2022-12-26 17:51:26][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest
[INFO:2022-12-26 17:51:26][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2022-12-26 17:51:26]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11
[INFO:2022-12-26 17:51:26]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:26][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:27]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=34
[INFO:2022-12-26 17:51:27]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10
[INFO:2022-12-26 17:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/1000305.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/itemicon/10000242.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 44459303
}
state: 1
name: 一
typeId: 1
seq: 1
}
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2022-12-26 17:51:27][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 85 1
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <---
[INFO:2022-12-26 17:51:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.089234687387943 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 86 1
[INFO:2022-12-26 17:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100009_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:27]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/skinlib/widget/widget_imagetext.asset isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 8 当前队列数量= 1
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartPVPFightRequest
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -48027
rank: 98560
teamId: 1
[INFO:2022-12-26 17:51:27]==> Sender Auto Serialize Message,extId=14,cmd=8,size=26
[INFO:2022-12-26 17:51:27]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:27]<== Receiver Message, socketClient version=1,extId=14,cmd=8,status=0,size=8
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartPVPFightReply <---
[INFO:2022-12-26 17:51:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 8 所需时间单位秒 = 0.066064948216081 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartPVPFightReply 87 1
[INFO:2022-12-26 17:51:27][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:27]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2022-12-26 17:51:27]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:27]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=677
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2003
skinId: 100009
position: 1
baseAttributes {
hp: 2540
thp: 2540
atk: 233
def: 218
critic: 115
critic_dmg: 500
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200300
position: 1
CD: 0
}
skillInfo {
skillId: 41200301
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200302
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 415951
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
sceneSummons {
id: 2
modelId: 22227
skinId: 100067
position: 0
baseAttributes {
hp: 2540
thp: 2540
atk: 233
def: 218
critic: 115
critic_dmg: 500
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 40300022
position: 1
CD: 3
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 1
isTransform: false
contractLevel: -1
isCopy: false
}
userIds: 415951
}
defender {
units {
id: 3
modelId: 2039
skinId: 100041
position: 1
baseAttributes {
hp: 2510
thp: 2510
atk: 281
def: 208
critic: 115
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41203900
position: 1
CD: 0
}
skillInfo {
skillId: 41203901
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41203902
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: -48027
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2055
skinId: 100058
position: 2
baseAttributes {
hp: 2891
thp: 2891
atk: 247
def: 246
critic: 115
critic_dmg: 500
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41205500
position: 1
CD: 0
}
skillInfo {
skillId: 41205501
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41205502
position: 3
CD: 1
maxCD: 6
}
battleUnitType: 1
userId: -48027
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 2002
skinId: 100002
position: 3
baseAttributes {
hp: 3019
thp: 3019
atk: 253
def: 224
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200200
position: 1
CD: 0
}
skillInfo {
skillId: 41200201
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200202
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: -48027
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 2041
skinId: 100043
position: 4
baseAttributes {
hp: 3201
thp: 3201
atk: 242
def: 228
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41204100
position: 1
CD: 0
}
skillInfo {
skillId: 41204101
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41204102
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 1
userId: -48027
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
userIds: -48027
}
curRound: 1
maxRound: 20
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2022-12-26 17:51:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.03216312546283 移走了序号= 1 的消息,当前队列数量= 0 || 0 EnterBattleReply 88 1
[INFO:2022-12-26 17:51:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2003 isShaping:false skinId:100009 otherSkillId:nil skills:[41200300,41200301,41200302] otherSkills:null allSkillActions:[10000907,10000909,10000908] allNormalActions:{}
[INFO:2022-12-26 17:51:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22227 isShaping:false skinId:100067 otherSkillId:nil skills:[40300022] otherSkills:null allSkillActions:[16000107] allNormalActions:{}
[INFO:2022-12-26 17:51:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2022-12-26 17:51:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2055 isShaping:false skinId:100058 otherSkillId:nil skills:[41205500,41205501,41205502] otherSkills:null allSkillActions:[10005708,10005709,10005707] allNormalActions:{}
[INFO:2022-12-26 17:51:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2002 isShaping:false skinId:100002 otherSkillId:nil skills:[41200200,41200201,41200202] otherSkills:null allSkillActions:[10000208,10000207,10000209] allNormalActions:{}
[INFO:2022-12-26 17:51:27][@logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2041 isShaping:false skinId:100043 otherSkillId:nil skills:[41204100,41204101,41204102] otherSkills:null allSkillActions:[10003808,10003807,10003809] allNormalActions:{}
[INFO:2022-12-26 17:51:27][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:182: 准备进入一个新的场景,类型=2,id=220017
stack traceback:
logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:182: in function 'enter'
logic/extensions/battle/core/core/behavior/action/BBEnterSceneBattle:84: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:21: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSingle:21: in function 'onStart'
frameworkext/ai/workflow/WorkFlow:45: in function 'start'
logic/extensions/qualifying/control/PvpSpace:34: in function 'onStart'
logic/extensions/battle/ecs/BattleContextBase:182: in function 'start'
logic/extensions/battle/controller/BattleSystem:242: in function 'beginPVP'
...
logic/extensions/battle/controller/BattleController:31: in function 'onReplyBattleStart'
logic/extensions/battle/agent/BattleAgent:22: in function '_enterBattleReply'
logic/extensions/battle/agent/BattleAgent:17: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-12-26 17:51:27][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-26 17:51:27][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 1000
[INFO:2022-12-26 17:51:27]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2022-12-26 17:51:27]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:27][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 1 当前队列数量= 2
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPInfoRequest
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:27]==> Sender Auto Serialize Message,extId=14,cmd=1,size=9
[INFO:2022-12-26 17:51:27]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:27]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2022-12-26 17:51:27][@logic/scene/SceneMgr.lua:228]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2022-12-26 17:51:27][@logic/scene/SceneMgr.lua:232]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-26 17:51:27][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:51:27][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:51:27][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:51:27][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 2; nil; nil
stack traceback:
logic/common/GameUtils:1241: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginPVP'
logic/extensions/qualifying/control/QualifyingController:119: in function '_openQualifyingSpace'
logic/extensions/qualifying/control/QualifyingController:501: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/controller/BattleController:31: in function 'onReplyBattleStart'
logic/extensions/battle/agent/BattleAgent:22: in function '_enterBattleReply'
logic/extensions/battle/agent/BattleAgent:17: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2022-12-26 17:51:27][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.048654373735189 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 89 1
[INFO:2022-12-26 17:51:27]<== Receiver Message, socketClient version=1,extId=14,cmd=1,status=0,size=648
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}remainTime: 1163428
state: 1
maxFightCount: 5
remainFightCount: 0
remainBuyFightCount: 10
maxRefreshEnemyCount: 5
remainRefreshEnemyCount: 5
score: 1000
bestScore: 1000
rank: 0
defenseTeamHeroIds: 44379310
defenseTeamHeroIds: 44379309
defenseTeamHeroIds: 44379308
defenseTeamHeroIds: 44379311
enemyInfos {
id: -9638
name: 伊茈云
level: 22
portrait: 11100001
frame: 11110001
score: 1500
rank: 1
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -9568
name: 伊苞郡
level: 23
portrait: 11100001
frame: 11110001
score: 1500
rank: 2
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -9292
name: 伊涔凤
level: 23
portrait: 11100001
frame: 11110001
score: 1500
rank: 3
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -8428
name: 伊初佑
level: 23
portrait: 11100002
frame: 11110001
score: 1500
rank: 4
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -8262
name: 伊愫地
level: 22
portrait: 11100002
frame: 11110001
score: 1500
rank: 5
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -7803
name: 伊从伊
level: 24
portrait: 11100002
frame: 11110001
score: 1500
rank: 6
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -7188
name: 伊绾绿
level: 22
portrait: 11100002
frame: 11110001
score: 1500
rank: 7
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -6790
name: 伊玲莛
level: 24
portrait: 11100001
frame: 11110001
score: 1500
rank: 8
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -77306
name: 伊怜涑
level: 20
portrait: 11100001
frame: 11110001
score: 1039
rank: 86992
todayWinCount: 0
canFight: true
}
enemyInfos {
id: -95825
name: 伊茹楚
level: 20
portrait: 11100002
frame: 11110001
score: 1035
rank: 88350
todayWinCount: 0
canFight: true
}
enemyInfos {
id: -202
name: 伊姝汲
level: 20
portrait: 11100002
frame: 11110001
score: 1026
rank: 91054
todayWinCount: 0
canFight: true
}
enemyInfos {
id: -48027
name: 伊颜惜
level: 20
portrait: 11100001
frame: 11110001
score: 1004
rank: 98560
todayWinCount: 0
canFight: true
}
bonusInfos {
id: 1
state: 2
}
bonusInfos {
id: 2
state: 0
}
bonusInfos {
id: 3
state: 0
}
bonusInfos {
id: 4
state: 0
}
bonusInfos {
id: 5
state: 0
}
bonusInfos {
id: 6
state: 0
}
bonusInfos {
id: 7
state: 0
}
remainFightTime: 1138227
hasExtraFightCount: false
[INFO:2022-12-26 17:51:27][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPInfoReply <---
[INFO:2022-12-26 17:51:27][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 1 所需时间单位秒 = 0.058320518583059 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPInfoReply 90 1
[INFO:2022-12-26 17:51:28][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:51:28][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================
[INFO:2022-12-26 17:51:28][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================
[INFO:2022-12-26 17:51:28]DestroyUnusedResources:55,3,time=,paths:
[INFO:2022-12-26 17:51:28][@logic/scene/SceneMgr.lua:261]:{func}开始进入一个新的场景,类型=2,id=220017
[INFO:2022-12-26 17:51:28][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil 场景:g-s01_pvp_p 是打光场景
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:37: in function 'init'
logic/scene/battle/stage/SceneLoader:18: in function 'onEnterScene'
frameworkext/scene/SceneBase:116: in function 'onEnter'
logic/scene/SceneMgr:264: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=2,已经加载过了的数量=0,检查后真正要加载的总数=2
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=2003_1,加载的特效[总数=]11,路径=["effect\/prefabs\/hit_jiaozi_skill1.prefab","effect\/prefabs\/hit_jiaozi_skill2.prefab","effect\/prefabs\/atk_jiaozi_skill1.prefab","effect\/prefabs\/show_jiaozi_skill2.prefab","effect\/prefabs\/show_jiaozi_skill3_1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:189]:{_buildAllRole}英雄id=0_11_22227_2,加载的特效[总数=]2,路径=["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:263]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2039_1,加载的特效[总数=]8,路径=["effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2055_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_shuangpinai_skill2.prefab","effect\/prefabs\/atk_shuangpinai_skill1.prefab","effect\/prefabs\/atk_shuangpinai_skill2.prefab","effect\/prefabs\/show_shuangpinai_skill1.prefab","effect\/prefabs\/show_shuangpinai_skill3.prefab","effect\/prefabs\/atk_shuangpinai_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2002_3,加载的特效[总数=]10,路径=["effect\/prefabs\/show_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:306]:{_buildAllMonster}怪物id=2041_4,加载的特效[总数=]8,路径=["effect\/prefabs\/atk_taijiyuni_skill3.prefab","effect\/prefabs\/show_taijiyuni_skill3.prefab","effect\/prefabs\/show_taijiyuni_skill2.prefab","effect\/prefabs\/hit_taijiyuni_skill2.prefab","effect\/prefabs\/show_taijiyuni_skill1.prefab","effect\/prefabs\/hit_taijiyuni_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s01_pvp/g-s01_pvp_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s01_pvp/fbx/g-s01_obj.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s01_pvp/texture/g-s01_pvp.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_prefab/g-s01_pvp/g-s01_pvp_p.unity isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100009_jiaozi_xuyuan/100009_jiaozi_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100009_jiaozi_xuyuan/100009_jiaozi_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_001.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_001.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_003.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jiaozi_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/plane_001.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_002.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_003.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_jiaozi_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_jiaozi_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huanxing_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_004.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_000_000.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_050_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_002.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jiaozi_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/yuanhuan_001.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_80007.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_glow_jgt_005.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_jwhy_mask_004.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_mask_hgtg_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_other_jgt_013.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_particle_tg_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gr_sxtgy_mask_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_001.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/mask_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jiaozi_skill3_1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_025.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_heroact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/tiaodai_046.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_013.png isPreload:False refCount:10 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_dizzy.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_020.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_monstshow.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_012.png isPreload:False refCount:23 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_roledie.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_013.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_buff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_debuff.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_1 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui_hero.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/160001_tmg_guaiwu/160001_tmg_guaiwu_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100034_baozaifan_xuyuan/100034_baozaifan_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100034_baozaifan_xuyuan/100034_baozaifan_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_02.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_001.png isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_011.png isPreload:False refCount:17 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_024.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_039.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_044.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_baozaifan_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_029.png isPreload:False refCount:9 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_057.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_baozaifan_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_008.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_009.fbx isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_baozaifan_skill1_01.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_baozaifan_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_010.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_054.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_baozaifan_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_04.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_baozaifan_skill3_05.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_daoguang_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_051.png isPreload:False refCount:8 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_010.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_baozaifan_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_baozaifan_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/effect/prefabs/battle_chaofeng.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battleunitui.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100057_shuangpinai_xuyuan/100057_shuangpinai_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100057_shuangpinai_xuyuan/100057_shuangpinai_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_016.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_062.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shuangpinai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_tujuezhenzi_skill1_02.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_dengyingniurou_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_009.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_019.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_068.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_083.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_112.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shuangpinai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_xiaojidunmogu_skill2_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_xiaojidunmogu_skill2_06.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_xiaojidunmogu_skill2_07.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_015.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_001.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_124.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_017.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_018.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shuangpinai_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shuangpinai_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/hit_xiaojidunmogu_skill2.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_091.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_092.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_shuangpinai_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_002.fbx isPreload:False refCount:7 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_shuangpinai_skill3_01.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_shuangpinaii_skill3_03.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_sixiwanzi_skill3_02.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_noise_020.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_093.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_094.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_trail_041.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_shuangpinai_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100002_xiehuangtangbao_xuyuan/100002_xiehuangtangbao_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_003.fbx isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_009.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_003_az.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_001.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill3_002.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_008.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/lightning_002.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/ring_001_025_025_000_000.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_019.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_005.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_xiehuangtangbao_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/100002_skill2_009.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_xiehuangtangbao_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_006.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/atk_100002_skill1_007.fbx isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_006.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_xiehuangtangbao_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100038_taijiyuni_xuyuan/100038_taijiyuni_xuyuan.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:character/100038_taijiyuni_xuyuan/100038_taijiyuni_xuyuan_p.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_030.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/pattern_001_025_025_075_025.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_030.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/atk_taijiyuni_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/show_daibazhouzi_skill2.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_075_000.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_035.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_021.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taijiyuni_skill3.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/fire_008.png isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_005.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_007.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taijiyuni_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_025_050.png isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_sequence_043.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_taijiyuni_skill2.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_taijiyuni_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_050.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_023.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/hit_taijiyuni_skill1.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/equip.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_buff_tip_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_critic_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_battleunitui_damage_txt.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/scenes/battle/battlefloating.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]scene/pj-g_scene_prefab/g-s01_pvp/g-s01_pvp_stage.prefab instance: @9ms
[INFO:2022-12-26 17:51:28][@logic/scene/SceneMgr.lua:366]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220017
[INFO:2022-12-26 17:51:28][@logic/scene/battle/stage/BattleSceneStage.lua:99]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2003_1 ====== MyRole_2003_1 英雄的模型
[INFO:2022-12-26 17:51:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 0_11_22227_2 ====== MyRole_0_11_22227_2 英雄的特效总数[2],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2022-12-26 17:51:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/atk_jiaozi_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/show_jiaozi_skill3_1.prefab effect obj pool create effect/prefabs/hit_jiaozi_skill2.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_jiaozi_skill2.prefab effect obj pool create effect/prefabs/hit_jiaozi_skill1.prefab effect obj pool
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:345]:{func}id 2003_1 ====== MyRole_2003_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/atk_jiaozi_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/show_jiaozi_skill3_1.prefab","effect\/prefabs\/hit_jiaozi_skill2.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_jiaozi_skill2.prefab","effect\/prefabs\/hit_jiaozi_skill1.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 2003_1 ====== MyRole_2003_1 英雄的头顶ui
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:353]:{func}id 0_11_22227_2 ====== MyRole_0_11_22227_2 英雄的头顶ui
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 0_11_22227_2 ====== MyRole_0_11_22227_2 英雄的模型
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2039_1 ====== Monster_2039_1 怪物的模型
[INFO:2022-12-26 17:51:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_baozaifan_skill3.prefab effect obj pool create effect/prefabs/show_baozaifan_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baozaifan_skill1.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill1.prefab effect obj pool create effect/prefabs/show_baozaifan_skill2.prefab effect obj pool
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2039_1 ====== Monster_2039_1 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2039_1 ====== Monster_2039_1 怪物的头顶ui
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2055_2 ====== Monster_2055_2 怪物的头顶ui
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2002_3 ====== Monster_2002_3 怪物的头顶ui
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:388]:{func}id 2041_4 ====== Monster_2041_4 怪物的头顶ui
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2055_2 ====== Monster_2055_2 怪物的模型
[INFO:2022-12-26 17:51:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/atk_shuangpinai_skill3.prefab effect obj pool create effect/prefabs/show_shuangpinai_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_shuangpinai_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_shuangpinai_skill2.prefab effect obj pool create effect/prefabs/show_shuangpinai_skill2.prefab effect obj pool create effect/prefabs/atk_shuangpinai_skill1.prefab effect obj pool
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2055_2 ====== Monster_2055_2 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/atk_shuangpinai_skill3.prefab","effect\/prefabs\/show_shuangpinai_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_shuangpinai_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_shuangpinai_skill2.prefab","effect\/prefabs\/show_shuangpinai_skill2.prefab","effect\/prefabs\/atk_shuangpinai_skill1.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2002_3 ====== Monster_2002_3 怪物的模型
[INFO:2022-12-26 17:51:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_xiehuangtangbao_skill1_01.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill1.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill2.prefab effect obj pool create effect/prefabs/atk_xiehuangtangbao_skill3.prefab effect obj pool create effect/prefabs/show_xiehuangtangbao_skill3.prefab effect obj pool
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2002_3 ====== Monster_2002_3 怪物的特效总数[10],全部加载好的路径["effect\/prefabs\/hit_xiehuangtangbao_skill1_01.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill1.prefab","effect\/prefabs\/show_xiehuangtangbao_skill1.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_xiehuangtangbao_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xiehuangtangbao_skill2.prefab","effect\/prefabs\/atk_xiehuangtangbao_skill3.prefab","effect\/prefabs\/show_xiehuangtangbao_skill3.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:372]:{func}id 2041_4 ====== Monster_2041_4 怪物的模型
[INFO:2022-12-26 17:51:28][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/hit_taijiyuni_skill1.prefab effect obj pool create effect/prefabs/show_taijiyuni_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_taijiyuni_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taijiyuni_skill2.prefab effect obj pool create effect/prefabs/show_taijiyuni_skill3.prefab effect obj pool create effect/prefabs/atk_taijiyuni_skill3.prefab effect obj pool
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:380]:{func}id 2041_4 ====== Monster_2041_4 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_taijiyuni_skill1.prefab","effect\/prefabs\/show_taijiyuni_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_taijiyuni_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taijiyuni_skill2.prefab","effect\/prefabs\/show_taijiyuni_skill3.prefab","effect\/prefabs\/atk_taijiyuni_skill3.prefab"]
[INFO:2022-12-26 17:51:28][@logic/scene/battle/stage/BattleSceneStage.lua:48]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2022-12-26 17:51:28][@logic/scene/battle/factory/BattleUnitFactory.lua:367]:{_oneMonsterLoaded}TCL:怪物及其特效总加载时长为 0.6987s
[INFO:2022-12-26 17:51:28][@logic/scene/battle/stage/BattleSceneStage.lua:41]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_critic.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_heal.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28][@logic/scene/battle/stage/BattleSceneStage.lua:60]:{_onFirstZonesLoaded}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2022-12-26 17:51:28][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:352: 成功进入了一个新的场景,类型=2,id=220017,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:352: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:111: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:54: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:61: in function '_onFirstZonesLoaded'
logic/scene/battle/stage/SceneLoader:79: in function '_onFinished'
logic/scene/battle/stage/SceneLoader:74: in function
[INFO:2022-12-26 17:51:28][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:28][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-12-26 17:51:28][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-12-26 17:51:28][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 2#220017 完成 0
[INFO:2022-12-26 17:51:28][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:51:28][@logic/scene/battle/stage/BattleSceneStage.lua:117]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270022.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnauto.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/btnbeginattack.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/enemyinfo.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gobtn.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gohero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battleunitdetailview_buffcell.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/interruptbattleview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/bossskillitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/challengeitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/hero/skilltipsdetailitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2022-12-26 17:51:28][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2022-12-26 17:51:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:28]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2022-12-26 17:51:28]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:28]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8
[INFO:2022-12-26 17:51:28][@logic/extensions/fb/core/behavior/sweep/BBOpenView.lua:93]:{func}battleview _________BBOpenView检查界面打开完毕没 -> true
[INFO:2022-12-26 17:51:28][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:28][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2022-12-26 17:51:28][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.10368593782187 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 91 1
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_damage_total.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:28]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:font/diyfont/battle_cd.fontsettings isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29][@logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2003,
"skinId":100009,
"position":1,
"baseAttributes":
{
"hp":2540,
"thp":2540,
"atk":233,
"def":218,
"critic":115,
"critic_dmg":500,
"dodge":60,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200300,
"position":1,
"CD":0
},
{
"skillId":41200301,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200302,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"415951",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[
{
"id":2,
"modelId":22227,
"skinId":100067,
"position":0,
"baseAttributes":
{
"hp":2540,
"thp":2540,
"atk":233,
"def":218,
"critic":115,
"critic_dmg":500,
"dodge":60,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":40300022,
"position":1,
"CD":3,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":1,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"userIds":
[
"415951"
]
},
"defender":
{
"units":
[
{
"id":3,
"modelId":2039,
"skinId":100041,
"position":1,
"baseAttributes":
{
"hp":2510,
"thp":2510,
"atk":281,
"def":208,
"critic":115,
"critic_dmg":660,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41203900,
"position":1,
"CD":0
},
{
"skillId":41203901,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41203902,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"-48027",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2055,
"skinId":100058,
"position":2,
"baseAttributes":
{
"hp":2891,
"thp":2891,
"atk":247,
"def":246,
"critic":115,
"critic_dmg":500,
"dodge":60,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41205500,
"position":1,
"CD":0
},
{
"skillId":41205501,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41205502,
"position":3,
"CD":1,
"maxCD":6
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"-48027",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":5,
"modelId":2002,
"skinId":100002,
"position":3,
"baseAttributes":
{
"hp":3019,
"thp":3019,
"atk":253,
"def":224,
"critic":80,
"critic_dmg":660,
"dodge":60,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200200,
"position":1,
"CD":0
},
{
"skillId":41200201,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200202,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"-48027",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":2041,
"skinId":100043,
"position":4,
"baseAttributes":
{
"hp":3201,
"thp":3201,
"atk":242,
"def":228,
"critic":80,
"critic_dmg":660,
"dodge":60,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41204100,
"position":1,
"CD":0
},
{
"skillId":41204101,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41204102,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"-48027",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[],
"userIds":
[
"-48027"
]
},
"curRound":1,
"maxRound":20,
"isFinish":false
}
[INFO:2022-12-26 17:51:29][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 6 当前队列数量= 1
[INFO:2022-12-26 17:51:29][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPEnemyDetailInfoRequest
[INFO:2022-12-26 17:51:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -48027
[INFO:2022-12-26 17:51:29][@logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil
[INFO:2022-12-26 17:51:29]==> Sender Auto Serialize Message,extId=14,cmd=6,size=20
[INFO:2022-12-26 17:51:29]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 117 找到: true
[INFO:2022-12-26 17:51:29][@logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 118 找到: true
[INFO:2022-12-26 17:51:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 118 挂点: nil zoneId: nil zoneName: nil
[INFO:2022-12-26 17:51:29][@logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 117 挂点: nil zoneId: nil zoneName: nil
[INFO:2022-12-26 17:51:29]<== Receiver Message, socketClient version=1,extId=14,cmd=6,status=0,size=227
[INFO:2022-12-26 17:51:29][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -48027
heros {
heroId: 1
heroTypeIdx: 2039
level: 22
rank: 2
sks {
skillId: 41203900
strengthenLevel: 1
}
sks {
skillId: 41203901
strengthenLevel: 1
}
sks {
skillId: 41203902
strengthenLevel: 1
}
skinId: 100041
breakthroughCnt: 0
quality: 0
state: 0
contractUnlock: false
contractLevel: 0
}
heros {
heroId: 2
heroTypeIdx: 2055
level: 25
rank: 2
sks {
skillId: 41205500
strengthenLevel: 1
}
sks {
skillId: 41205501
strengthenLevel: 1
}
sks {
skillId: 41205502
strengthenLevel: 1
}
skinId: 100058
breakthroughCnt: 0
quality: 0
state: 0
contractUnlock: false
contractLevel: 0
}
heros {
heroId: 3
heroTypeIdx: 2002
level: 23
rank: 2
sks {
skillId: 41200200
strengthenLevel: 1
}
sks {
skillId: 41200201
strengthenLevel: 1
}
sks {
skillId: 41200202
strengthenLevel: 1
}
skinId: 100002
breakthroughCnt: 0
quality: 0
state: 0
contractUnlock: false
contractLevel: 0
}
heros {
heroId: 4
heroTypeIdx: 2041
level: 23
rank: 2
sks {
skillId: 41204100
strengthenLevel: 1
}
sks {
skillId: 41204101
strengthenLevel: 1
}
sks {
skillId: 41204102
strengthenLevel: 1
}
skinId: 100043
breakthroughCnt: 0
quality: 0
state: 0
contractUnlock: false
contractLevel: 0
}
[INFO:2022-12-26 17:51:29][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPEnemyDetailInfoReply <---
[INFO:2022-12-26 17:51:29][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 6 所需时间单位秒 = 0.016340937465429 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPEnemyDetailInfoReply 92 1
[INFO:2022-12-26 17:51:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_pvp_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_pvp_2 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/pvpbeginview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/pvp/pvpbeginview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100009_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100034_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100057_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100002_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100038_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:29][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================
[INFO:2022-12-26 17:51:29]DestroyUnusedResources:1,2,time=,paths:
[INFO:2022-12-26 17:51:30][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:31][@logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2022-12-26 17:51:31][@logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2022-12-26 17:51:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-26 17:51:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-26 17:51:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1
[INFO:2022-12-26 17:51:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish} {
_roundId = 1,
_isFinish = false,
_isEndFinish = false,
_steps = {
},
_startTime = 0,
_isReconnect = false,
isPreRound = true,
addStepMO = function: 0x787812df58,
New = function: 0x7878130130,
getUnitPickedSkillId = function: 0x78781304e0,
copyFromPlaybackNO = function: 0x787812d5b8,
onNotifyUserRoundPick = function: 0x7878130240,
getStepMO = function: 0x787812e118,
getRoundId = function: 0x787812fb58,
copyFromNO = function: 0x787812dbd8,
hasUnitPickedSkill = function: 0x7878130590,
getIsUserReady = function: 0x78781304b0,
setIsFinish = function: 0x787812e818,
setRoundId = function: 0x787812fc38,
setEndData = function: 0x7878130210,
getStartTime = function: 0x787812f998,
getStepCount = function: 0x787812e2d8,
setData = function: 0x7878130408,
isDataDone = function: 0x787812f7d8,
isReadyToPick = function: 0x787812f458,
onComplete = function: 0x787812e658,
setIsReconnect = function: 0x787812e9d8,
__newindex = function: 0x7878130098,
ctor = function: 0x787812fdf8,
hasUnitReliveInfo = function: 0x787812e3b8,
__index = {
addStepMO = function: 0x787812df58,
New = function: 0x7878130130,
getUnitPickedSkillId = function: 0x78781304e0,
copyFromPlaybackNO = function: 0x787812d5b8,
onNotifyUserRoundPick = function: 0x7878130240,
getStepMO = function: 0x787812e118,
getRoundId = function: 0x787812fb58,
copyFromNO = function: 0x787812dbd8,
hasUnitPickedSkill = function: 0x7878130590,
getIsUserReady = function: 0x78781304b0,
setIsFinish = function: 0x787812e818,
setRoundId = function: 0x787812fc38,
setEndData = function: 0x7878130210,
getStartTime = function: 0x787812f998,
getStepCount = function: 0x787812e2d8,
setData = function: 0x7878130408,
isDataDone = function: 0x787812f7d8,
isReadyToPick = function: 0x787812f458,
onComplete = function: 0x787812e658,
setIsReconnect = function: 0x787812e9d8,
__newindex = function: 0x7878130098,
ctor = function: 0x787812fdf8,
hasUnitReliveInfo = function: 0x787812e3b8,
__index = 循环引用: table: 0x7878130050,
isFinish = function: 0x787812e578,
getReliveReplyNO = function: 0x787812e498,
isReconnect = function: 0x787812e8f8,
onDataInit = function: 0x787812f8b8,
__newindex = function: 0x7878130338,
},
isFinish = function: 0x787812e578,
getReliveReplyNO = function: 0x787812e498,
isReconnect = function: 0x787812e8f8,
onDataInit = function: 0x787812f8b8,
}
[INFO:2022-12-26 17:51:31][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-26 17:51:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-26 17:51:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-26 17:51:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:31]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-26 17:51:31]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:31]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-26 17:51:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-26 17:51:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-26 17:51:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.025919582694769 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 93 1
[INFO:2022-12-26 17:51:31][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-26 17:51:31][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:31][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-26 17:51:31][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-26 17:51:31][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:31]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-26 17:51:31]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:31]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100009_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:31]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-26 17:51:31][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2022-12-26 17:51:31][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-26 17:51:31][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.015466614626348 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 94 1
[INFO:2022-12-26 17:51:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-26 17:51:31][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2022-12-26 17:51:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-26 17:51:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41200300,
"castorId":1,
"targetId":3,
"targetId2":0
}
]
}
[INFO:2022-12-26 17:51:32][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:32][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-26 17:51:32][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-26 17:51:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41200300
castorId: 1
targetId: 3
targetId2: 0
}
[INFO:2022-12-26 17:51:32]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22
[INFO:2022-12-26 17:51:32]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:32]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=236
[INFO:2022-12-26 17:51:32][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200300
actEffect {
targetId: 3
effectType: 2
effectNum: 118
additional: 2392
additional2: 118
additional3: 118
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 3
actorId: 41203901
actEffect {
targetId: 1
effectType: 2
effectNum: 538
additional: 2002
additional2: 538
additional3: 0
}
actEffect {
targetId: 3
effectType: 8
effectNum: 4
additional: 41203901
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 4
actorId: 41205500
actEffect {
targetId: 1
effectType: 2
effectNum: 129
additional: 1873
additional2: 129
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301021
duration: 1
id: 7
}
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 5
actorId: 41200201
actEffect {
targetId: 1
effectType: 2
effectNum: 202
additional: 1671
additional2: 202
additional3: 0
}
actEffect {
targetId: 5
effectType: 8
effectNum: 4
additional: 41200201
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 6
actorId: 41204101
actEffect {
targetId: 1
effectType: 2
effectNum: 250
additional: 1421
additional2: 250
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301017
duration: 1
id: 8
}
}
actEffect {
targetId: 6
effectType: 8
effectNum: 4
additional: 41204101
}
targetId: 1
}
isFinish: false
}
[INFO:2022-12-26 17:51:32][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-26 17:51:32][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.050107656046748 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 95 1
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200300,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":118,
"additional":2392,
"additional2":118,
"additional3":118
}
],
"targetId":3
},
{
"actorType":1,
"castorId":3,
"actorId":41203901,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":538,
"additional":2002,
"additional2":538,
"additional3":0
},
{
"targetId":3,
"effectType":8,
"effectNum":4,
"additional":41203901
}
],
"targetId":1
},
{
"actorType":1,
"castorId":4,
"actorId":41205500,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":129,
"additional":1873,
"additional2":129,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301021,
"duration":1,
"id":7
}
}
],
"targetId":1
},
{
"actorType":1,
"castorId":5,
"actorId":41200201,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":202,
"additional":1671,
"additional2":202,
"additional3":0
},
{
"targetId":5,
"effectType":8,
"effectNum":4,
"additional":41200201
}
],
"targetId":1
},
{
"actorType":1,
"castorId":6,
"actorId":41204101,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":250,
"additional":1421,
"additional2":250,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301017,
"duration":1,
"id":8
}
},
{
"targetId":6,
"effectType":8,
"effectNum":4,
"additional":41204101
}
],
"targetId":1
}
],
"isFinish":false
}
}
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish} {
_roundId = 1,
_isFinish = false,
_isEndFinish = false,
_steps = {
1 =
{
"actorType":1,
"targetId":3,
"actorId":41200300,
"actEffect":
[
{
"additional":2392,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":118,
"effectNum":118,
"multipleEffectNum":0,
"effectType":2,
"additional2":118
}
],
"castorId":1,
"originalTargetId":0
},
2 =
{
"actorType":1,
"targetId":1,
"actorId":41203901,
"actEffect":
[
{
"additional":2002,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":538,
"multipleEffectNum":0,
"effectType":2,
"additional2":538
},
{
"additional":41203901,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
},
3 =
{
"actorType":1,
"targetId":1,
"actorId":41205500,
"actEffect":
[
{
"additional":1873,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":129,
"multipleEffectNum":0,
"effectType":2,
"additional2":129
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":7,
"buffId":301021,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":4,
"originalTargetId":0
},
4 =
{
"actorType":1,
"targetId":1,
"actorId":41200201,
"actEffect":
[
{
"additional":1671,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":202,
"multipleEffectNum":0,
"effectType":2,
"additional2":202
},
{
"additional":41200201,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
},
5 =
{
"actorType":1,
"targetId":1,
"actorId":41204101,
"actEffect":
[
{
"additional":1421,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":250,
"multipleEffectNum":0,
"effectType":2,
"additional2":250
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":8,
"buffId":301017,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41204101,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":6,
"originalTargetId":0
},
},
_startTime = 0,
_isReconnect = false,
isPreRound = false,
addStepMO = function: 0x787812df58,
New = function: 0x7878130130,
getUnitPickedSkillId = function: 0x78781304e0,
copyFromPlaybackNO = function: 0x787812d5b8,
onNotifyUserRoundPick = function: 0x7878130240,
getStepMO = function: 0x787812e118,
getRoundId = function: 0x787812fb58,
copyFromNO = function: 0x787812dbd8,
hasUnitPickedSkill = function: 0x7878130590,
getIsUserReady = function: 0x78781304b0,
setIsFinish = function: 0x787812e818,
setRoundId = function: 0x787812fc38,
setEndData = function: 0x7878130210,
getStartTime = function: 0x787812f998,
getStepCount = function: 0x787812e2d8,
setData = function: 0x7878130408,
isDataDone = function: 0x787812f7d8,
isReadyToPick = function: 0x787812f458,
onComplete = function: 0x787812e658,
setIsReconnect = function: 0x787812e9d8,
__newindex = function: 0x7878130098,
ctor = function: 0x787812fdf8,
hasUnitReliveInfo = function: 0x787812e3b8,
__index = {
addStepMO = function: 0x787812df58,
New = function: 0x7878130130,
getUnitPickedSkillId = function: 0x78781304e0,
copyFromPlaybackNO = function: 0x787812d5b8,
onNotifyUserRoundPick = function: 0x7878130240,
getStepMO = function: 0x787812e118,
getRoundId = function: 0x787812fb58,
copyFromNO = function: 0x787812dbd8,
hasUnitPickedSkill = function: 0x7878130590,
getIsUserReady = function: 0x78781304b0,
setIsFinish = function: 0x787812e818,
setRoundId = function: 0x787812fc38,
setEndData = function: 0x7878130210,
getStartTime = function: 0x787812f998,
getStepCount = function: 0x787812e2d8,
setData = function: 0x7878130408,
isDataDone = function: 0x787812f7d8,
isReadyToPick = function: 0x787812f458,
onComplete = function: 0x787812e658,
setIsReconnect = function: 0x787812e9d8,
__newindex = function: 0x7878130098,
ctor = function: 0x787812fdf8,
hasUnitReliveInfo = function: 0x787812e3b8,
__index = 循环引用: table: 0x7878130050,
isFinish = function: 0x787812e578,
getReliveReplyNO = function: 0x787812e498,
isReconnect = function: 0x787812e8f8,
onDataInit = function: 0x787812f8b8,
__newindex = function: 0x7878130338,
},
isFinish = function: 0x787812e578,
getReliveReplyNO = function: 0x787812e498,
isReconnect = function: 0x787812e8f8,
onDataInit = function: 0x787812f8b8,
}
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41200300,
"actEffect":
[
{
"additional":2392,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":118,
"effectNum":118,
"multipleEffectNum":0,
"effectType":2,
"additional2":118
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41200300 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}1[MyRole_1_1][1] 用 41200300[10000907] 不是aoe 干了 3[Monster_3_1_0][1] 一下
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 18
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 10
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 2510/2510 原来有盾: 0
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:118/118 本段飘:118 本段扣血:118 本段扣盾:0
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 2392/2510 剩余盾: 0
[WARN:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41203901,
"actEffect":
[
{
"additional":2002,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":538,
"multipleEffectNum":0,
"effectType":2,
"additional2":538
},
{
"additional":41203901,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41203901 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:51:32][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}3[Monster_3_1_0][1] 用 41203901[10003408] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-26 17:51:32][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_1_0 show commingEffect show_baozaifan_skill2 in action 10003408
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 55
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2540/2540 原来有盾: 0
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:538/538 本段飘:538 本段扣血:538 本段扣盾:0
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2002/2540 剩余盾: 0
[WARN:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_1_0][1] 使用技能 41203901 ,令到 3[Monster_3_1_0][1] 此技能进入 技能CD 等待
[WARN:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 60
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41205500,
"actEffect":
[
{
"additional":1873,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":129,
"multipleEffectNum":0,
"effectType":2,
"additional2":129
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":7,
"buffId":301021,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41205500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:51:33][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}4[Monster_4_2_0][2] 用 41205500[10005707] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-26 17:51:33][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_2_0 show commingEffect show_shuangpinai_skill1 in action 10005707
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 35
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2002/2540 原来有盾: 0
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:129/129 本段飘:129 本段扣血:129 本段扣盾:0
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1873/2540 剩余盾: 0
[WARN:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_2_0][2] 用 41205500 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301021]
[WARN:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-26 17:51:34]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/dizzy.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 60
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41200201,
"actEffect":
[
{
"additional":1671,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":202,
"multipleEffectNum":0,
"effectType":2,
"additional2":202
},
{
"additional":41200201,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41200201 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:51:34][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}5[Monster_5_3_0][3] 用 41200201[10000208] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-26 17:51:34][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_5_3_0 show commingEffect show_xiehuangtangbao_skill2 in action 10000208
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 30
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1873/2540 原来有盾: 0
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:202/202 本段飘:202 本段扣血:202 本段扣盾:0
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1671/2540 剩余盾: 0
[WARN:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_3_0][3] 使用技能 41200201 ,令到 5[Monster_5_3_0][3] 此技能进入 技能CD 等待
[WARN:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41204101,
"actEffect":
[
{
"additional":1421,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":250,
"multipleEffectNum":0,
"effectType":2,
"additional2":250
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":8,
"buffId":301017,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41204101,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41204101 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:51:35][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}6[Monster_6_4_0][4] 用 41204101[10003808] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-26 17:51:35][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_0 show commingEffect show_taijiyuni_skill2 in action 10003808
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 46
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1671/2540 原来有盾: 0
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:250/250 本段飘:250 本段扣血:250 本段扣盾:0
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1421/2540 剩余盾: 0
[WARN:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_0][4] 用 41204101 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301017]
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_4_0][4] 使用技能 41204101 ,令到 6[Monster_6_4_0][4] 此技能进入 技能CD 等待
[WARN:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2022-12-26 17:51:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/strenge_ban.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 65
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-26 17:51:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-26 17:51:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-26 17:51:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-26 17:51:36]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:36]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-26 17:51:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-26 17:51:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-26 17:51:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.016179583966732 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 96 1
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-26 17:51:36][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:36][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-26 17:51:36][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-26 17:51:36][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:36]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-26 17:51:36]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:36]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-26 17:51:36][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2022-12-26 17:51:36][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-26 17:51:36][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.016721457242966 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 97 1
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-26 17:51:36][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-26 17:51:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-26 17:51:36]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_cd.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:37]++++++++++++++++拿到的tsssdk的c#的data长度329
[INFO:2022-12-26 17:51:37]))))((((((转换为lua的buffer数据长度(((((329____________329
[INFO:2022-12-26 17:51:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 329
[INFO:2022-12-26 17:51:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:100]:{sendSubmitTssSdkData}=============sendSubmitTssSdkData发送腾讯需要的tsssdk数据包完毕,等协议过去-=-=============================
[INFO:2022-12-26 17:51:37][@logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 13 1 当前队列数量= 2
[INFO:2022-12-26 17:51:37][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitAntiDataRequest
[INFO:2022-12-26 17:51:37]
[INFO:2022-12-26 17:51:37]__________删除tsssdk++++++sb数据________
[INFO:2022-12-26 17:51:37]==> Sender Auto Serialize Message,extId=13,cmd=1,size=341
[INFO:2022-12-26 17:51:37]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:37]<== Receiver Message, socketClient version=1,extId=13,cmd=2,status=0,size=340
[INFO:2022-12-26 17:51:37]<== Receiver Message, socketClient version=1,extId=13,cmd=1,status=0,size=8
[INFO:2022-12-26 17:51:37]
[INFO:2022-12-26 17:51:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AntiDataPush <---
[INFO:2022-12-26 17:51:37][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 13 2 || 0 AntiDataPush 99 1
[INFO:2022-12-26 17:51:37][@logic/extensions/tsssdk/agent/TssSdkAgent.lua:25]:{func}========*****************handleAntiDataPush收到服务端推送回来腾讯需要的tsssdk数据包长度为=====,直接返回给sdk-=-============= 329
[INFO:2022-12-26 17:51:37][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:124]:{revSvrDataSendToSdk}=====================revSvrDataSendToSdk收到服务端的推送腾讯需要tsssdk数据包,立即回过去sdk接口========================
[INFO:2022-12-26 17:51:37][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:37][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitAntiDataReply <---
[INFO:2022-12-26 17:51:37][@logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 13 1 所需时间单位秒 = 0.048526927828789 移走了序号= 1 的消息,当前队列数量= 0 || 0 SubmitAntiDataReply 100 1
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41200300,
"castorId":1,
"targetId":3,
"targetId2":0
}
]
}
[INFO:2022-12-26 17:51:40][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:40][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-26 17:51:40][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-26 17:51:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41200300
castorId: 1
targetId: 3
targetId2: 0
}
[INFO:2022-12-26 17:51:40]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22
[INFO:2022-12-26 17:51:40]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:40]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=640
[INFO:2022-12-26 17:51:40][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 4
castorId: 1
actorId: 0
targetId: 0
}
battleStep {
actorType: 2
castorId: 1
actorId: 7
actEffect {
targetId: 1
effectType: 6
effectNum: 0
additional: 7
}
targetId: 0
}
battleStep {
actorType: 2
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battleStep {
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battleStep {
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battleStep {
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battleStep {
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[INFO:2022-12-26 17:51:40][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-26 17:51:40][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.049941822886467 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 101 1
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
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[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish} {
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isPreRound = false,
addStepMO = function: 0x787812df58,
New = function: 0x7878130130,
getUnitPickedSkillId = function: 0x78781304e0,
copyFromPlaybackNO = function: 0x787812d5b8,
onNotifyUserRoundPick = function: 0x7878130240,
getStepMO = function: 0x787812e118,
getRoundId = function: 0x787812fb58,
copyFromNO = function: 0x787812dbd8,
hasUnitPickedSkill = function: 0x7878130590,
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setEndData = function: 0x7878130210,
getStartTime = function: 0x787812f998,
getStepCount = function: 0x787812e2d8,
setData = function: 0x7878130408,
isDataDone = function: 0x787812f7d8,
isReadyToPick = function: 0x787812f458,
onComplete = function: 0x787812e658,
setIsReconnect = function: 0x787812e9d8,
__newindex = function: 0x7878130098,
ctor = function: 0x787812fdf8,
hasUnitReliveInfo = function: 0x787812e3b8,
__index = {
addStepMO = function: 0x787812df58,
New = function: 0x7878130130,
getUnitPickedSkillId = function: 0x78781304e0,
copyFromPlaybackNO = function: 0x787812d5b8,
onNotifyUserRoundPick = function: 0x7878130240,
getStepMO = function: 0x787812e118,
getRoundId = function: 0x787812fb58,
copyFromNO = function: 0x787812dbd8,
hasUnitPickedSkill = function: 0x7878130590,
getIsUserReady = function: 0x78781304b0,
setIsFinish = function: 0x787812e818,
setRoundId = function: 0x787812fc38,
setEndData = function: 0x7878130210,
getStartTime = function: 0x787812f998,
getStepCount = function: 0x787812e2d8,
setData = function: 0x7878130408,
isDataDone = function: 0x787812f7d8,
isReadyToPick = function: 0x787812f458,
onComplete = function: 0x787812e658,
setIsReconnect = function: 0x787812e9d8,
__newindex = function: 0x7878130098,
ctor = function: 0x787812fdf8,
hasUnitReliveInfo = function: 0x787812e3b8,
__index = 循环引用: table: 0x7878130050,
isFinish = function: 0x787812e578,
getReliveReplyNO = function: 0x787812e498,
isReconnect = function: 0x787812e8f8,
onDataInit = function: 0x787812f8b8,
__newindex = function: 0x7878130338,
},
isFinish = function: 0x787812e578,
getReliveReplyNO = function: 0x787812e498,
isReconnect = function: 0x787812e8f8,
onDataInit = function: 0x787812f8b8,
}
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit-----------------------------
1[MyRole_1_1][1] 无法出手,眩晕等状态限制了技能使用
{
"actorType":4,
"targetId":0,
"actorId":0,
"actEffect":
[],
"castorId":1,
"originalTargetId":0
}
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":7,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":8,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:7 buffId:301021
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:8 buffId:301017
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41203902,
"actEffect":
[
{
"additional":986,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":435,
"multipleEffectNum":0,
"effectType":2,
"additional2":435
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":377,
"duration":1,
"id":9,
"buffId":301009,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41203902,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41203902 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:51:40][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}3[Monster_3_1_0][1] 用 41203902[10003409] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-26 17:51:40][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 煲仔饭(100041):beginReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:216: in function '_beginAttack'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone'
...
frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBTurnLimited:33: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-26 17:51:40][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_1_0 show commingEffect show_baozaifan_skill3 in action 10003409
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBTurnLimited:33: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-26 17:51:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainerhero.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/gocontainermonster.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/battlenormalskillview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:40]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待2帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100034_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 120
[INFO:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1421/2540 原来有盾: 0
[INFO:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:435/435 本段飘:435 本段扣血:435 本段扣盾:0
[INFO:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 986/2540 剩余盾: 0
[WARN:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[Monster_3_1_0][1] 用 41203902 ,令到 3[Monster_3_1_0][1] 增加了一个 buff [301009]
[INFO:2022-12-26 17:51:42][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-26 17:51:42][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301009 effect/prefabs/battle_shield.prefab
[INFO:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[Monster_3_1_0][1] 使用技能 41203902 ,令到 3[Monster_3_1_0][1] 此技能进入 技能CD 等待
[WARN:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2022-12-26 17:51:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/shield.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/fbx/huan_shizi_z.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/trail_060.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:42]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_shield.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:42][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 130
[INFO:2022-12-26 17:51:42][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[INFO:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 180
[INFO:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:300]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-26 17:51:43][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 煲仔饭(100041):endReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:235: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:51:43][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 煲仔饭(100041):endReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:235: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:425: in function 'onStop'
frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41205502,
"actEffect":
[
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":10,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":11,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":12,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":6,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":13,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41205502,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":6,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5
[INFO:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41205502 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:51:43][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:167]:{_beginAttack}4[Monster_4_2_0][2] 用 41205502[10005709] 是aoe 干了 对面一堆人
[INFO:2022-12-26 17:51:43][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 双皮奶(100058):beginReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:216: in function '_beginAttack'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:43][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_2_0 show commingEffect show_shuangpinai_skill3 in action 10005709
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:43]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100057_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 100
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[WARN:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_2_0][2] 用 41205502 ,令到 3[Monster_3_1_0][1] 增加了一个 buff [301001]
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_2_0][2] 用 41205502 ,令到 4[Monster_4_2_0][2] 增加了一个 buff [301001]
[INFO:2022-12-26 17:51:45][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_2_0][2] 用 41205502 ,令到 5[Monster_5_3_0][3] 增加了一个 buff [301001]
[INFO:2022-12-26 17:51:45][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_2_0][2] 用 41205502 ,令到 6[Monster_6_4_0][4] 增加了一个 buff [301001]
[INFO:2022-12-26 17:51:45][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_2_0][2] 使用技能 41205502 ,令到 4[Monster_4_2_0][2] 此技能进入 技能CD 等待
[WARN:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5
[INFO:2022-12-26 17:51:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/atk_add.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 115
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:300]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-26 17:51:45][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 双皮奶(100058):endReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:235: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:51:45][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 双皮奶(100058):endReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:235: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:425: in function 'onStop'
frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41200202,
"actEffect":
[
{
"additional":475,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":511,
"multipleEffectNum":0,
"effectType":2,
"additional2":511
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":14,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":15,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200202,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41200202 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}5[Monster_5_3_0][3] 用 41200202[10000209] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-26 17:51:45][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 蟹黄汤包(100002):beginReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:216: in function '_beginAttack'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:45][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_5_3_0 show commingEffect show_xiehuangtangbao_skill3 in action 10000209
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:45]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100002_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 21
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:332]:{func}震屏 来了,美术资源对了
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:338]:{func}震屏参数 0.1 1.4 1
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 27
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 986/2540 原来有盾: 0
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:51/511 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2022-12-26 17:51:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 935/2540 剩余盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 34
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 935/2540 原来有盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:102/511 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 884/2540 剩余盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 41
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 884/2540 原来有盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:153/511 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 833/2540 剩余盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 48
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 833/2540 原来有盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:204/511 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 782/2540 剩余盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 55
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 782/2540 原来有盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:255/511 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 731/2540 剩余盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 62
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 731/2540 原来有盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:306/511 本段飘:51 本段扣血:51 本段扣盾:0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 680/2540 剩余盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 68
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:332]:{func}震屏 来了,美术资源对了
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:338]:{func}震屏参数 0.4 1 1
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 69
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 680/2540 原来有盾: 0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:511/511 本段飘:205 本段扣血:205 本段扣盾:0
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 475/2540 剩余盾: 0
[WARN:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_3_0][3] 用 41200202 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301019]
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_3_0][3] 用 41200202 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015]
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_3_0][3] 使用技能 41200202 ,令到 5[Monster_5_3_0][3] 此技能进入 技能CD 等待
[WARN:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2022-12-26 17:51:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/poison.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:46]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def_less.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 75
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[INFO:2022-12-26 17:51:46][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 76
[INFO:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 95
[INFO:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:300]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-26 17:51:47][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 蟹黄汤包(100002):endReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:235: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:51:47][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 蟹黄汤包(100002):endReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:235: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:425: in function 'onStop'
frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41204102,
"actEffect":
[
{
"additional":10,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":16,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":11,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":17,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":12,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":18,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":13,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":6,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":19,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":20,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":21,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":22,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":6,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":23,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41204102,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 13
[WARN:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 13
[INFO:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41204102 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:51:47][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:167]:{_beginAttack}6[Monster_6_4_0][4] 用 41204102[10003809] 是aoe 干了 对面一堆人
[INFO:2022-12-26 17:51:47][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 太极芋泥(100043):beginReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:216: in function '_beginAttack'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:47][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_0 show commingEffect show_taijiyuni_skill3 in action 10003809
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:47]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100038_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-12-26 17:51:48][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 115
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[WARN:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 13
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[Monster_6_4_0][4] 用 41204102 的带来了一个 ,令到 3[Monster_3_1_0][1] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_0][4] 用 41204102 ,令到 3[Monster_3_1_0][1] 增加了一个 buff [301001]
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[Monster_6_4_0][4] 用 41204102 的带来了一个 ,令到 4[Monster_4_2_0][2] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_0][4] 用 41204102 ,令到 4[Monster_4_2_0][2] 增加了一个 buff [301001]
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[Monster_6_4_0][4] 用 41204102 的带来了一个 ,令到 5[Monster_5_3_0][3] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_0][4] 用 41204102 ,令到 5[Monster_5_3_0][3] 增加了一个 buff [301001]
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[Monster_6_4_0][4] 用 41204102 的带来了一个 ,令到 6[Monster_6_4_0][4] 覆盖移除了一个 buff[301001],不提示id不需要播放效果
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_0][4] 用 41204102 ,令到 6[Monster_6_4_0][4] 增加了一个 buff [301001]
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_0][4] 用 41204102 ,令到 3[Monster_3_1_0][1] 增加了一个 buff [301002]
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_0][4] 用 41204102 ,令到 4[Monster_4_2_0][2] 增加了一个 buff [301002]
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_0][4] 用 41204102 ,令到 5[Monster_5_3_0][3] 增加了一个 buff [301002]
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_4_0][4] 用 41204102 ,令到 6[Monster_6_4_0][4] 增加了一个 buff [301002]
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_4_0][4] 使用技能 41204102 ,令到 6[Monster_6_4_0][4] 此技能进入 技能CD 等待
[WARN:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 13
[INFO:2022-12-26 17:51:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/def.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 126
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:300]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-26 17:51:49][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 太极芋泥(100043):endReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:235: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:51:49][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetOldHeroInNewScene 太极芋泥(100043):endReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:235: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:425: in function 'onStop'
frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":16,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":17,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":18,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":15,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":348,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":127,
"multipleEffectNum":0,
"effectType":2,
"additional2":127
},
{
"additional":14,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:16 buffId:301001
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:17 buffId:301001
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:18 buffId:301001
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:15 buffId:301015 持续时间:1
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/handler/BattleUnitCommonder.lua:477]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 原有血: 475 原有盾: 0 扣血量: 127 扣盾量: 0
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/handler/BattleUnitCommonder.lua:483]:{updateUnitBloodByBuff}中毒buff -> targetId: 1 现有血: 348 现有盾: 0
[INFO:2022-12-26 17:51:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/flash_003_025_025_000_075.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_022.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/sequence_026.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/smoke_012.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:49]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_poison.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:51:49][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_poison.prefab effect obj pool
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:14 buffId:301019 持续时间:1
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-26 17:51:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-26 17:51:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-26 17:51:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:49]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-26 17:51:49]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:49]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-26 17:51:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2022-12-26 17:51:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-26 17:51:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.032902240753174 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 103 1
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2022-12-26 17:51:49][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:51:49][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-26 17:51:49][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-26 17:51:49][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:51:49]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-26 17:51:49]||||| Sender socketClient version=1
[INFO:2022-12-26 17:51:49]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-26 17:51:49][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2022-12-26 17:51:49][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-26 17:51:49][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.02309999987483 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 104 1
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-26 17:51:49][@logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0
[WARN:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2022-12-26 17:51:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2022-12-26 17:51:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-12-26 17:51:59][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-12-26 17:52:5][@logic/extensions/battle/view/BattleSelectHeroView.lua:367]:{func}点击头像 -》 heroId:1, skillId:41200300 cellPos:(-333.799988,50.600006), targetIds:table: 0x78a14f6248
[INFO:2022-12-26 17:52:5][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:false
[INFO:2022-12-26 17:52:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_atkact.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000907.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000908.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/skill_icon/10000909.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_031.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:5][@logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:1, isTargetAttacker:true
[INFO:2022-12-26 17:52:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_032.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/battle_aim_bule.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_011.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:5]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_jinengkuang.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7][@logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41200302,
"castorId":1,
"targetId":1,
"targetId2":0
}
]
}
[INFO:2022-12-26 17:52:7][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:7][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2022-12-26 17:52:7][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2022-12-26 17:52:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41200302
castorId: 1
targetId: 1
targetId2: 0
}
[INFO:2022-12-26 17:52:7]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22
[INFO:2022-12-26 17:52:7]||||| Sender socketClient version=1
[INFO:2022-12-26 17:52:7]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=410
[INFO:2022-12-26 17:52:7][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41200302
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301009
duration: 1
id: 24
additional: 381
}
}
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301007
duration: 1
id: 25
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 5
additional: 41200302
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 3
actorId: 9
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 9
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 3
actorId: 20
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 20
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 21
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 21
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 22
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 22
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 6
actorId: 23
actEffect {
targetId: 6
effectType: 6
effectNum: 0
additional: 23
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41203900
actEffect {
targetId: 1
effectType: 2
effectNum: 213
additional: 348
additional2: 0
additional3: 0
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 4
actorId: 41205500
actEffect {
targetId: 1
effectType: 3
effectNum: 270
additional: 246
additional2: 102
additional3: 0
}
actEffect {
targetId: 1
effectType: 5
effectNum: 1
buff {
buffId: 301021
duration: 1
id: 26
}
}
targetId: 1
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 24
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 41200200
actEffect {
targetId: 1
effectType: 2
effectNum: 196
additional: 50
additional2: 196
additional3: 0
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 6
actorId: 41204100
actEffect {
targetId: 1
effectType: 2
effectNum: 242
additional: 0
additional2: 242
additional3: 0
}
targetId: 1
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 14
}
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 15
}
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 25
}
actEffect {
targetId: 1
effectType: 6
effectNum: 1
additional: 26
}
actEffect {
targetId: 1
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 6
actorId: 19
actEffect {
targetId: 6
effectType: 6
effectNum: 0
additional: 19
}
targetId: 0
}
isFinish: true
}
[INFO:2022-12-26 17:52:7][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2022-12-26 17:52:7][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.050307499244809 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 106 1
[INFO:2022-12-26 17:52:7][@logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41200302,
"actEffect":
[
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301009,
"duration":1,
"id":24,
"additional":381
}
},
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301007,
"duration":1,
"id":25
}
},
{
"targetId":1,
"effectType":8,
"effectNum":5,
"additional":41200302
}
],
"targetId":1
},
{
"actorType":2,
"castorId":3,
"actorId":9,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":9
}
],
"targetId":0
},
{
"actorType":2,
"castorId":3,
"actorId":20,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":20
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":21,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":21
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":22,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":22
}
],
"targetId":0
},
{
"actorType":2,
"castorId":6,
"actorId":23,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":0,
"additional":23
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41203900,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":213,
"additional":348,
"additional2":0,
"additional3":0
}
],
"targetId":1
},
{
"actorType":1,
"castorId":4,
"actorId":41205500,
"actEffect":
[
{
"targetId":1,
"effectType":3,
"effectNum":270,
"additional":246,
"additional2":102,
"additional3":0
},
{
"targetId":1,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301021,
"duration":1,
"id":26
}
}
],
"targetId":1
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":24
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":41200200,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":196,
"additional":50,
"additional2":196,
"additional3":0
}
],
"targetId":1
},
{
"actorType":1,
"castorId":6,
"actorId":41204100,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":242,
"additional":0,
"additional2":242,
"additional3":0
}
],
"targetId":1
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":14
},
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":15
},
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":25
},
{
"targetId":1,
"effectType":6,
"effectNum":1,
"additional":26
},
{
"targetId":1,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":6,
"actorId":19,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":0,
"additional":19
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2022-12-26 17:52:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:51]:{_tryFinish}1
[INFO:2022-12-26 17:52:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundPick.lua:52]:{_tryFinish} {
_roundId = 3,
_isFinish = true,
_isEndFinish = false,
_steps = {
1 =
{
"actorType":1,
"targetId":1,
"actorId":41200302,
"actEffect":
[
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":381,
"duration":1,
"id":24,
"buffId":301009,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":25,
"buffId":301007,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200302,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
},
2 =
{
"actEffect":
[
{
"additional":9,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":20,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
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isPreRound = false,
addStepMO = function: 0x787812df58,
New = function: 0x7878130130,
getUnitPickedSkillId = function: 0x78781304e0,
copyFromPlaybackNO = function: 0x787812d5b8,
onNotifyUserRoundPick = function: 0x7878130240,
getStepMO = function: 0x787812e118,
getRoundId = function: 0x787812fb58,
copyFromNO = function: 0x787812dbd8,
hasUnitPickedSkill = function: 0x7878130590,
getIsUserReady = function: 0x78781304b0,
setIsFinish = function: 0x787812e818,
setRoundId = function: 0x787812fc38,
setEndData = function: 0x7878130210,
getStartTime = function: 0x787812f998,
getStepCount = function: 0x787812e2d8,
setData = function: 0x7878130408,
isDataDone = function: 0x787812f7d8,
isReadyToPick = function: 0x787812f458,
onComplete = function: 0x787812e658,
setIsReconnect = function: 0x787812e9d8,
__newindex = function: 0x7878130098,
ctor = function: 0x787812fdf8,
hasUnitReliveInfo = function: 0x787812e3b8,
__index = {
addStepMO = function: 0x787812df58,
New = function: 0x7878130130,
getUnitPickedSkillId = function: 0x78781304e0,
copyFromPlaybackNO = function: 0x787812d5b8,
onNotifyUserRoundPick = function: 0x7878130240,
getStepMO = function: 0x787812e118,
getRoundId = function: 0x787812fb58,
copyFromNO = function: 0x787812dbd8,
hasUnitPickedSkill = function: 0x7878130590,
getIsUserReady = function: 0x78781304b0,
setIsFinish = function: 0x787812e818,
setRoundId = function: 0x787812fc38,
setEndData = function: 0x7878130210,
getStartTime = function: 0x787812f998,
getStepCount = function: 0x787812e2d8,
setData = function: 0x7878130408,
isDataDone = function: 0x787812f7d8,
isReadyToPick = function: 0x787812f458,
onComplete = function: 0x787812e658,
setIsReconnect = function: 0x787812e9d8,
__newindex = function: 0x7878130098,
ctor = function: 0x787812fdf8,
hasUnitReliveInfo = function: 0x787812e3b8,
__index = 循环引用: table: 0x7878130050,
isFinish = function: 0x787812e578,
getReliveReplyNO = function: 0x787812e498,
isReconnect = function: 0x787812e8f8,
onDataInit = function: 0x787812f8b8,
__newindex = function: 0x7878130338,
},
isFinish = function: 0x787812e578,
getReliveReplyNO = function: 0x787812e498,
isReconnect = function: 0x787812e8f8,
onDataInit = function: 0x787812f8b8,
}
[INFO:2022-12-26 17:52:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_rskill/100009_head_rskill.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
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"actEffect":
[
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"buff":
{
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"duration":1,
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},
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},
{
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"buff":
{
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],
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}
[WARN:2022-12-26 17:52:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2022-12-26 17:52:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3
[INFO:2022-12-26 17:52:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41200302 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:52:7][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:167]:{_beginAttack}1[MyRole_1_1][1] 用 41200302[10000909] 是aoe 干了 对面一堆人
[INFO:2022-12-26 17:52:7][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetNewHeroInNewScene 饺子(100009):beginReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:107: in function 'beginReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:216: in function '_beginAttack'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:51: in function 'onStart'
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/decorator/BBTAlwaysTrue:11: in function 'onChildDone'
...
frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-26 17:52:7][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMyRole_1_1 show commingEffect show_jiaozi_skill3_1 in action 10000909
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBInterval:28: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/AutoExposure.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ExposureHistogram.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GaussianDownsample.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut3DBaker.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Texture3DLerp.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Histogram.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Vectorscope.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.compute isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_4.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_6.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise256px/LDR_LLL1_7.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_0.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_10.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_11.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_12.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_13.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_14.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_15.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_16.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_17.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_18.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_19.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_2.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_20.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_21.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_22.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_23.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_24.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_25.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_26.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_27.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_28.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_29.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_3.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_30.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_31.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_32.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_33.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_34.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_35.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_36.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_37.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_38.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_39.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_4.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_40.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_41.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_42.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_43.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_44.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_45.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_46.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_47.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_48.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_49.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_5.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_50.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_51.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_52.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_53.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_54.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_55.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_56.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_57.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_58.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_59.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_6.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_60.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_61.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_62.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_63.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_7.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_8.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/BlueNoise64px/LDR_LLL1_9.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/AreaTex.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:Packages/com.unity.postprocessing/PostProcessing/Textures/SMAA/SearchTex.tga isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/show_jiaozi_skill3_1_camera.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:7][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/show_jiaozi_skill3_1_camera.prefab effect obj pool
[INFO:2022-12-26 17:52:7][@logic/common/ArtUpgrade/QualitySet.lua:109]:{setPostProcessLayer}qualitySet layer enabled:true
[INFO:2022-12-26 17:52:7][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetNewHeroInNewScene 饺子(100009):setSkillCamera
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:121: in function 'setSkillCamera'
logic/extensions/battle/handler/SkillCameraHandler:165: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-26 17:52:7][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil unit MyRole_1_1 feet on:-3.0666682720184
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/scene/battle/BattleShadowChanger:92: in function '_getGroundHeight'
logic/scene/battle/BattleShadowChanger:55: in function 'applyChanger'
logic/common/ArtUpgrade/ArtRef:45: in function 'changePlanarShadow'
logic/extensions/battle/handler/SkillCameraHandler:228: in function '_doCamera'
logic/extensions/battle/handler/SkillCameraHandler:186: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-26 17:52:7][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil fromMainToPlanar:true
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/scene/battle/BattleShadowChanger:103: in function '_changeShadow'
logic/common/ArtUpgrade/ArtRef:46: in function 'changePlanarShadow'
logic/extensions/battle/handler/SkillCameraHandler:228: in function '_doCamera'
logic/extensions/battle/handler/SkillCameraHandler:186: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-26 17:52:7][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetNewHeroInNewScene 饺子(100009):enableSkillCamera
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera'
logic/extensions/battle/handler/SkillCameraHandler:233: in function '_doCamera'
logic/extensions/battle/handler/SkillCameraHandler:186: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:117: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-26 17:52:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 70
[INFO:2022-12-26 17:52:8][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[WARN:2022-12-26 17:52:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3
[INFO:2022-12-26 17:52:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200302 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301009]
[INFO:2022-12-26 17:52:8][@logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301009 effect/prefabs/battle_shield.prefab
[INFO:2022-12-26 17:52:8][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:105: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2022-12-26 17:52:8][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41200302 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301007]
[INFO:2022-12-26 17:52:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41200302 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2022-12-26 17:52:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3
[INFO:2022-12-26 17:52:8]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/bufficon/healing.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 120
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:300]:{func}【普通技能】 闪光帧结束,等攻击动作结束
[INFO:2022-12-26 17:52:9][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetNewHeroInNewScene 饺子(100009):endReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:235: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:52:9][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil fromMainToPlanar:false
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/scene/battle/BattleShadowChanger:103: in function '_changeShadow'
logic/common/ArtUpgrade/ArtRef:46: in function 'changePlanarShadow'
logic/extensions/battle/handler/SkillCameraHandler:228: in function '_doCamera'
logic/extensions/battle/handler/SkillCameraHandler:95: in function '_doClear'
logic/extensions/battle/handler/SkillCameraHandler:82: in function 'hide'
logic/extensions/battle/util/BattleUtils:795: in function 'hideSkillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:237: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:52:9][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetNewHeroInNewScene 饺子(100009):enableSkillCamera
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:116: in function 'enableSkillCamera'
logic/extensions/battle/handler/SkillCameraHandler:233: in function '_doCamera'
logic/extensions/battle/handler/SkillCameraHandler:95: in function '_doClear'
logic/extensions/battle/handler/SkillCameraHandler:82: in function 'hide'
logic/extensions/battle/util/BattleUtils:795: in function 'hideSkillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:237: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:243: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:52:9][@logic/common/GameUtils.lua:1688]:{printStack}ArtUpgradeUtil CameraSetNewHeroInNewScene 饺子(100009):endReleaseSkill
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/common/ArtUpgradeUtil:33: in function 'log'
logic/common/state/scene/CameraSet:98: in function '_excute'
logic/common/state/scene/CameraSet:112: in function 'endReleaseSkill'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:235: in function '_disableSKillCamera'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:425: in function 'onStop'
frameworkext/ai/workflow/work/WorkBase:30: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":9,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":20,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":21,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":22,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":23,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:9 buffId:301009
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:20 buffId:301002
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:21 buffId:301002
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:22 buffId:301002
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:23 buffId:301002
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41203900,
"actEffect":
[
{
"additional":348,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":213,
"multipleEffectNum":0,
"effectType":2,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41203900 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}3[Monster_3_1_0][1] 用 41203900[10003407] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-26 17:52:9][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_3_1_0 show commingEffect show_baozaifan_skill1 in action 10003407
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 12
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 348/2540 原来有盾: 381
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:213/213 本段飘:213 本段扣血:0 本段扣盾:213
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 348/2540 剩余盾: 168
[WARN:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 16
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41205500,
"actEffect":
[
{
"additional":246,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":270,
"multipleEffectNum":0,
"effectType":3,
"additional2":102
},
{
"additional":0,
"targetId":1,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":26,
"buffId":301021,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41205500 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:52:9][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}4[Monster_4_2_0][2] 用 41205500[10005707] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-26 17:52:9][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_4_2_0 show commingEffect show_shuangpinai_skill1 in action 10005707
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:52:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-12-26 17:52:10][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 35
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 348/2540 原来有盾: 168
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:270/270 本段飘:270 本段扣血:102 本段扣盾:168
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 246/2540 剩余盾: 0
[WARN:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_2_0][2] 用 41205500 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301021]
[WARN:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 60
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":24,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[WARN:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2022-12-26 17:52:10][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301009],不提示id不需要播放效果
[WARN:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41200200,
"actEffect":
[
{
"additional":50,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":196,
"multipleEffectNum":0,
"effectType":2,
"additional2":196
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41200200 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}5[Monster_5_3_0][3] 用 41200200[10000207] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-26 17:52:11][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_5_3_0 show commingEffect show_xiehuangtangbao_skill1 in action 10000207
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:32: in function '_tryFinish'
logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow:37: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 16
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 246/2540 原来有盾: 0
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:98/196 本段飘:98 本段扣血:98 本段扣盾:0
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 148/2540 剩余盾: 0
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 30
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 148/2540 原来有盾: 0
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:196/196 本段飘:98 本段扣血:98 本段扣盾:0
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 50/2540 剩余盾: 0
[WARN:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 36
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":41204100,
"actEffect":
[
{
"additional":0,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":242,
"multipleEffectNum":0,
"effectType":2,
"additional2":242
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:130]:{_beginAttack}使用技能 -》 id:41204100 , 大招:false 结束方式:攻击动作完成
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:160]:{_beginAttack}6[Monster_6_4_0][4] 用 41204100[10003807] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2022-12-26 17:52:11][@logic/common/GameUtils.lua:1688]:{printStack}UnitCompAnimatorControllerMonster_6_4_0 show commingEffect show_taijiyuni_skill1 in action 10003807
stack traceback:
logic/common/GameUtils:1687: in function 'printStack'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:473: in function '_displayComingEffect'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:378: in function '_operaBeginCurAction'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:304: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[C]: at 0x78c601cba0
[C]: in function '__newindex'
logic/extensions/battle/core/unit/component/UnitBattleSpine:258: in function '_updateAnimation'
logic/extensions/battle/core/unit/component/UnitBattleSpine:243: in function 'play'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:92: in function 'playAnimation'
...
frameworkext/ai/workflow/flow/FlowSequence:29: in function 'next'
frameworkext/ai/workflow/flow/FlowSequence:38: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/battle/core/core/behavior/action/BBReleaseSkill:249: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:368: in function '_operaReturnIdle'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:300: in function '_handleActionStart'
logic/extensions/battle/core/unit/component/UnitCompAnimatorController:282: in function
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 22
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}攻击帧来了,美术资源对了
[WARN:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 50/2540 原来有盾: 0
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:242/242 本段飘:242 本段扣血:242 本段扣盾:0
[INFO:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/2540 剩余盾: 0
[WARN:2022-12-26 17:52:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:292]:{func}====第几帧==== 40
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:319]:{func}buff 来了,美术资源对了
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:246]:{func}【普通技能】 干完了一个
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":14,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":15,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":25,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":26,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4
[WARN:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 5 ~ 5
[WARN:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301019],不提示id不需要播放效果
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301015],不提示id不需要播放效果
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301007],不提示id不需要播放效果
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301021],不提示id不需要播放效果
[WARN:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4
[WARN:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 5 5
[WARN:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 5 5
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1
[INFO:2022-12-26 17:52:12][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:205]:{_handleDeadOneMyUnit}我方死了一个 1
[INFO:2022-12-26 17:52:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:380]:{func}结束死亡动作: MyRole_1_1
[INFO:2022-12-26 17:52:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:420]:{func}剩余救人次数:0
[INFO:2022-12-26 17:52:13][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:453]:{func}救人次数没了,救毛线
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:190]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:198]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":19,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:19 buffId:301001
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:184]:{onStart}这步骤安全我方没人死
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2022-12-26 17:52:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:52:14]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2022-12-26 17:52:14]||||| Sender socketClient version=1
[INFO:2022-12-26 17:52:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_battle/100009_dp_head_battle.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:14]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2022-12-26 17:52:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.050130728632212 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 108 1
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2022-12-26 17:52:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:52:14]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2022-12-26 17:52:14]||||| Sender socketClient version=1
[INFO:2022-12-26 17:52:14]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 3
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2022-12-26 17:52:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.020740000531077 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 109 1
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2022-12-26 17:52:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:14][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:52:14]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2022-12-26 17:52:14]||||| Sender socketClient version=1
[INFO:2022-12-26 17:52:14]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2022-12-26 17:52:14]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=47
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 8
change: 50
count: 300
}
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2022-12-26 17:52:14][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 110 1
[INFO:2022-12-26 17:52:14][@logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62042002
progress: 6
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62042003
progress: 6
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62042004
progress: 6
reachTime: 0
isGainBonus: false
}
[INFO:2022-12-26 17:52:14]<== Receiver Message, socketClient version=1,extId=14,cmd=10,status=0,size=53
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2022-12-26 17:52:14][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 111 1
[INFO:2022-12-26 17:52:14]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}isWin: false
oldScore: 1000
oldRank: 0
newScore: 1000
newRank: 0
bonus {
materilType: 2
materilId: 8
change: 50
}
endResult: true
teamDamage {
teamTypeId: 1
teamDamage: 118
teamGetDamage: 3113
unitDamages {
position: 1
damage: 118
getDamage: 3113
unqiueId: 44459303
}
}
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndPVPFightPush <---
[INFO:2022-12-26 17:52:14][@logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 14 10 || 0 EndPVPFightPush 112 1
[INFO:2022-12-26 17:52:14][@logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"118",
"teamGetDamage":"3113",
"unitDamages":
[
{
"position":1,
"damage":"118",
"getDamage":"3113",
"unqiueId":"44459303"
}
]
}
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:52:14][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2022-12-26 17:52:14][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.065260103903711 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 113 1
[INFO:2022-12-26 17:52:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_battle_fail isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbfailview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/battle/fbsuggestfailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:14][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/f_02.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/glow_003_025_025_050_025.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:14]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/ui_fbfailview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/pvpresultview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/ui_fbfightresultview_objcommon.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/pvp/pvpresultview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/jiesuan_1.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/imagetext/jiesuan_2.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:15][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/imagecharacter/100009_zd01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:15]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/prefabs/item_sr.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:16][@logic/common/GameUtils.lua:1242]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 2; nil; nil
stack traceback:
logic/common/GameUtils:1241: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/qualifying/control/PvpSpace:40: in function 'onStop'
logic/extensions/battle/ecs/BattleContextBase:205: in function 'finish'
logic/extensions/qualifying/control/PvpSpace:53: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/ai/workflow/work/WorkBase:34: in function 'onDone'
frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/qualifying/control/flow/BBQualifyingResult:27: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/qualifying/view/PvpResultView:154: in function
[INFO:2022-12-26 17:52:16][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:182: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:182: in function 'enter'
logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene'
logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene'
logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene'
logic/extensions/qualifying/control/PvpSpace:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/ai/workflow/work/WorkBase:34: in function 'onDone'
frameworkext/ai/workflow/flow/FlowSingle:33: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
frameworkext/ai/workflow/flow/FlowSequence:36: in function 'onChildDone'
frameworkext/ai/workflow/work/WorkBase:38: in function 'onDone'
logic/extensions/qualifying/control/flow/BBQualifyingResult:27: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/qualifying/view/PvpResultView:154: in function
[INFO:2022-12-26 17:52:16][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 5
[INFO:2022-12-26 17:52:16][@logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2022-12-26 17:52:16][@logic/scene/SceneMgr.lua:228]:{_realEnter}成功退出了上一个场景,类型=2,id=220017
[INFO:2022-12-26 17:52:16][@logic/scene/SceneMgr.lua:232]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2022-12-26 17:52:16][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool
[INFO:2022-12-26 17:52:16][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool
[INFO:2022-12-26 17:52:16][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool
[INFO:2022-12-26 17:52:16][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool
[INFO:2022-12-26 17:52:16][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool
[INFO:2022-12-26 17:52:16][@logic/common/GameUtils.lua:1247]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:279: clear all effect object pool
[INFO:2022-12-26 17:52:16][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:52:16][@logic/common/logic/ResPreLoadMgr.lua:210]:{gc}================不延时,立即gc================
[INFO:2022-12-26 17:52:16][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================
[INFO:2022-12-26 17:52:16]DestroyUnusedResources:361,3,time=,paths:
[INFO:2022-12-26 17:52:16][@logic/scene/SceneMgr.lua:261]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2022-12-26 17:52:16][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/gt_other_204.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:effect/res/tex/other_003.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/glow_01_wx_1.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/g-s31_yunwu.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s09_wrold-map/texture/noise_086_wx.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s30_jnhb/texture/trail_035_gt.png isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:scene/pj-g_scene_assets/g-s31_hzsx/fbx/g-s31_yunwu.fbx isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab isPreload:True refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_0 isPreload:False refCount:6 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/chat.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbselectview_switch.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbselectview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/fbdungeonitem.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbdungeonitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_promo_spring isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/promo/promo119view.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_explore_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/fb/fbactivityitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_main_0 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/groupinviteinfo.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_chatadnfriend isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commmoninnerpushtipsview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/commonactbosssign.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_pvp_0 isPreload:False refCount:5 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/pvp_gotitle.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/animations/scrollview.controller isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/ui/views/pvp/pvpmainview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_fb_pvp_1 isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/pvp/pvpmainviewitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:16]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_stage.prefab instance: @17ms
[INFO:2022-12-26 17:52:17]language/zh/scene/pj-g_scene_prefab/g-s09_wrold-map/g-s09_wrold-map_p0.prefab instance: @102ms
[INFO:2022-12-26 17:52:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:52:17]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2022-12-26 17:52:17]||||| Sender socketClient version=1
[INFO:2022-12-26 17:52:17]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2022-12-26 17:52:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 23 当前队列数量= 2
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRandomPVEInfoRequest
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:52:17]==> Sender Auto Serialize Message,extId=31,cmd=23,size=9
[INFO:2022-12-26 17:52:17]||||| Sender socketClient version=1
[WARN:2022-12-26 17:52:17][@logic/scene/fbselect/interaction/FbSelectInteraction.lua:197]:{lerpToMapArea}1 stack traceback:
logic/scene/fbselect/interaction/FbSelectInteraction:197: in function 'lerpToMapArea'
logic/scene/fbselect/factory/FbSelectSceneFactory:622: in function '_locateMapArea'
logic/scene/fbselect/factory/FbSelectSceneFactory:88: in function 'onEnterSceneFinished'
frameworkext/scene/SceneBase:89: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded'
logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-26 17:52:17][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:17]<== Receiver Message, socketClient version=1,extId=31,cmd=23,status=0,size=25
[INFO:2022-12-26 17:52:17][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 1 当前队列数量= 3
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPInfoRequest
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2022-12-26 17:52:17]==> Sender Auto Serialize Message,extId=14,cmd=1,size=9
[INFO:2022-12-26 17:52:17]||||| Sender socketClient version=1
[INFO:2022-12-26 17:52:17][@logic/common/GameUtils.lua:1256]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:352: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1255: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:352: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:42: in function 'onViewsLoaded'
logic/scene/fbselect/viewhandler/FbSelectSceneViewHandler:103: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2022-12-26 17:52:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 7
[INFO:2022-12-26 17:52:17][@logic/common/msdk/tgpa/TGPAHelperController.lua:71]:{recordTGPAScene}================recordTGPAScene================ 101
[INFO:2022-12-26 17:52:17][@bootstrap/msdk/gpm/GpmMgr.lua:50]:{func}=======场景加载完毕,发送gsdk统计======= loading 5#105 完成 0
[INFO:2022-12-26 17:52:17][@logic/common/logic/ResPreLoadMgr.lua:207]:{gc}================准备执行gc================
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2022-12-26 17:52:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.016658540815115 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetMysteryStoreInfoReply 114 1
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}barrierSetId: 35000102
hasFinished: false
effects: 1
effects: 9
effects: 3
effects: 4
effects: 5
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRandomPVEInfoReply <---
[INFO:2022-12-26 17:52:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 23 所需时间单位秒 = 0.016658540815115 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRandomPVEInfoReply 115 1
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/commonbg/pvpmainview_bg.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]<== Receiver Message, socketClient version=1,extId=14,cmd=1,status=0,size=648
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/pvp_icon/pvp01.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100005_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100022_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100007_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_small/100026_head_small.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/story_bigbg/270004.jpg isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/fb_icon/activity_35.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:language/zh/bigbg/fb_icon/xsxc.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100001_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/user_headoutline/11110001_user_headoutline.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/pvp_icon/pvp03.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_q/11100002_head_q.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}remainTime: 1163379
state: 1
maxFightCount: 5
remainFightCount: 0
remainBuyFightCount: 10
maxRefreshEnemyCount: 5
remainRefreshEnemyCount: 5
score: 1000
bestScore: 1000
rank: 0
defenseTeamHeroIds: 44379310
defenseTeamHeroIds: 44379309
defenseTeamHeroIds: 44379308
defenseTeamHeroIds: 44379311
enemyInfos {
id: -9638
name: 伊茈云
level: 22
portrait: 11100001
frame: 11110001
score: 1500
rank: 1
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -9568
name: 伊苞郡
level: 23
portrait: 11100001
frame: 11110001
score: 1500
rank: 2
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -9292
name: 伊涔凤
level: 23
portrait: 11100001
frame: 11110001
score: 1500
rank: 3
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -8428
name: 伊初佑
level: 23
portrait: 11100002
frame: 11110001
score: 1500
rank: 4
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -8262
name: 伊愫地
level: 22
portrait: 11100002
frame: 11110001
score: 1500
rank: 5
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -7803
name: 伊从伊
level: 24
portrait: 11100002
frame: 11110001
score: 1500
rank: 6
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -7188
name: 伊绾绿
level: 22
portrait: 11100002
frame: 11110001
score: 1500
rank: 7
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -6790
name: 伊玲莛
level: 24
portrait: 11100001
frame: 11110001
score: 1500
rank: 8
todayWinCount: 0
canFight: false
}
enemyInfos {
id: -34880
name: 伊荧君
level: 20
portrait: 11100001
frame: 11110001
score: 1041
rank: 86199
todayWinCount: 0
canFight: true
}
enemyInfos {
id: -34755
name: 伊千羿
level: 21
portrait: 11100002
frame: 11110001
score: 1033
rank: 88796
todayWinCount: 0
canFight: true
}
enemyInfos {
id: -72610
name: 伊葶八
level: 21
portrait: 11100002
frame: 11110001
score: 1015
rank: 95007
todayWinCount: 0
canFight: true
}
enemyInfos {
id: -12679
name: 伊幼神
level: 20
portrait: 11100002
frame: 11110001
score: 1003
rank: 98759
todayWinCount: 0
canFight: true
}
bonusInfos {
id: 1
state: 2
}
bonusInfos {
id: 2
state: 0
}
bonusInfos {
id: 3
state: 0
}
bonusInfos {
id: 4
state: 0
}
bonusInfos {
id: 5
state: 0
}
bonusInfos {
id: 6
state: 0
}
bonusInfos {
id: 7
state: 0
}
remainFightTime: 1138178
hasExtraFightCount: false
[INFO:2022-12-26 17:52:17][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPInfoReply <---
[INFO:2022-12-26 17:52:17][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 1 所需时间单位秒 = 0.18173713423312 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPInfoReply 116 1
[INFO:2022-12-26 17:52:18][@logic/common/logic/ResPreLoadMgr.lua:241]:{_rgc}================真正执行gc================
[INFO:2022-12-26 17:52:18]DestroyUnusedResources:1,2,time=,paths:
[INFO:2022-12-26 17:52:20][@frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2022-12-26 17:52:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/pvp/pvpplayerinfoview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/materials/ui_image_additive.mat isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/common/herogrid/commonbackpackheroitem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:20][@logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 14 6 当前队列数量= 1
[INFO:2022-12-26 17:52:20][@framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPVPEnemyDetailInfoRequest
[INFO:2022-12-26 17:52:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -72610
[INFO:2022-12-26 17:52:20]==> Sender Auto Serialize Message,extId=14,cmd=6,size=20
[INFO:2022-12-26 17:52:20]||||| Sender socketClient version=1
[INFO:2022-12-26 17:52:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:atlas/ui_views_playerinfo isPreload:False refCount:4 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmview.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:ui/views/gm/gmadditem.prefab isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:20]<== Receiver Message, socketClient version=1,extId=14,cmd=6,status=0,size=227
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/gm/view/GMView:455: attempt to index field '_btn94' (a nil value)
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/gm/view/GMView]:455
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: attempt to index field '_btn94' (a nil value)
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x7a90f51978
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [frameworkext/lmvc/view/ViewPresentor]:123
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: i, v: 1
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: (for index), v: 1
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: vCount, v: 4
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: loader, v: table: 0x78798fcbf0
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: (for limit), v: 4
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: tempView, v: table: 0x7a90f51978
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: (for step), v: 1
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x7879a04988
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:84]:{logValues}[logVals l:4]upVals k: ViewPresentor, v: table: 0x7a7ea32638
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [framework/resource/loader/MultiResLoader]:114
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: res, v: Framework.Resource
[INFO:2022-12-26 17:52:20][@bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x78798fcbf0
[ERROR:2022-12-26 17:52:20]17:52:20.657-569: logic/extensions/gm/view/GMView:455: attempt to index field '_btn94' (a nil value)
AUTL stack traceback:
bootstrap/starter_lua.lua:21: in function '__index'
logic/extensions/gm/view/GMView:455: in function 'bindEvents'
frameworkext/lmvc/view/ViewPresentor:123: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
[ERROR:2022-12-26 17:52:20]17:52:20.657-569: logic/extensions/gm/view/GMView:455: attempt to index field '_btn94' (a nil value)
AUTL stack traceback:
bootstrap/starter_lua.lua:21: in function '__index'
logic/extensions/gm/view/GMView:455: in function 'bindEvents'
frameworkext/lmvc/view/ViewPresentor:123: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
LuaInterface.Debugger:LogError(String)
LuaInterface.ToLua:PrintError(IntPtr)
[ERROR:2022-12-26 17:52:20]Resource Handle Error=====>ui/views/gm/gmadditem.prefab@logic/extensions/gm/view/GMView:455: attempt to index field '_btn94' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceCache:OnResourceDone(Resource, Boolean)
Framework.BundleResourceLoader:OnAbDone(Resource)
System.Action`2:Invoke(T1, T2)
Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean)
Framework.d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Framework.ResourceCache:OnResourceDone(Resource, Boolean)
Framework.BundleResourceLoader:OnAbDone(Resource)
System.Action`2:Invoke(T1, T2)
Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean)
Framework.d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[ERROR:2022-12-26 17:52:20]Resource Handle Error=====>ui/views/gm/gmadditem.prefab@logic/extensions/gm/view/GMView:455: attempt to index field '_btn94' (a nil value)@LuaInterface.LuaState:PCall(Int32, Int32)
LuaInterface.LuaFunction:PCall()
LuaInterface.LuaFunction:Call(T1, T2)
Framework.ResourceCache:OnResourceDone(Resource, Boolean)
Framework.BundleResourceLoader:OnAbDone(Resource)
System.Action`2:Invoke(T1, T2)
Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean)
Framework.d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
Framework.ResourceCache:OnResourceDone(Resource, Boolean)
Framework.BundleResourceLoader:OnAbDone(Resource)
System.Action`2:Invoke(T1, T2)
Framework.BundleBinaryLoader:OnLoadDone(Resource, Boolean)
Framework.d__15:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
[INFO:2022-12-26 17:52:20][@framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: -72610
heros {
heroId: 1
heroTypeIdx: 2055
level: 23
rank: 2
sks {
skillId: 41205500
strengthenLevel: 1
}
sks {
skillId: 41205501
strengthenLevel: 1
}
sks {
skillId: 41205503
strengthenLevel: 2
}
skinId: 100058
breakthroughCnt: 1
quality: 0
state: 0
contractUnlock: false
contractLevel: 0
}
heros {
heroId: 2
heroTypeIdx: 2012
level: 22
rank: 2
sks {
skillId: 41201200
strengthenLevel: 1
}
sks {
skillId: 41201201
strengthenLevel: 1
}
sks {
skillId: 41201203
strengthenLevel: 2
}
skinId: 100017
breakthroughCnt: 1
quality: 0
state: 0
contractUnlock: false
contractLevel: 0
}
heros {
heroId: 3
heroTypeIdx: 2018
level: 21
rank: 2
sks {
skillId: 41201800
strengthenLevel: 1
}
sks {
skillId: 41201801
strengthenLevel: 1
}
sks {
skillId: 41201803
strengthenLevel: 2
}
skinId: 100021
breakthroughCnt: 1
quality: 0
state: 0
contractUnlock: false
contractLevel: 0
}
heros {
heroId: 4
heroTypeIdx: 2000
level: 20
rank: 2
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 0
contractUnlock: false
contractLevel: 0
}
[INFO:2022-12-26 17:52:20][@framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPVPEnemyDetailInfoReply <---
[INFO:2022-12-26 17:52:20][@logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 14 6 所需时间单位秒 = 0.18888692557812 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetPVPEnemyDetailInfoReply 117 1
[INFO:2022-12-26 17:52:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100057_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100025_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100024_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:20]unity2017 的UnityWebRequest yield www.Send ===完毕=== 当前等待1帧,当前次数=0最多次数=5当前进度=1|||||===== -> path:bigbg/headicon_square/100001_head_square.png isPreload:False refCount:3 isDone:False isDestroy:False hasAb:False abUnload:False
[INFO:2022-12-26 17:52:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:94]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData发送腾讯需要的tsssdk数据包长度为------ 0
[INFO:2022-12-26 17:52:21][@bootstrap/msdk/tersafe/TersafeSDKMgr.lua:98]:{sendSubmitTssSdkData}+++++++++++++++++++++++++sendSubmitTssSdkData在sdk那边拿到的数据包长度=======0,不需要发给服务端,浪费
[INFO:2022-12-26 17:52:26][@logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------